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QPainter's setWorldTransform default behavior?


Undefined, unspecified and implementation-defined behaviorUndefined behavior and sequence pointsWhere to put default parameter value in C++?Can code that is valid in both C and C++ produce different behavior when compiled in each language?QDockWidget tabify/splitDockWidget weird behavior / bug?QSerialPort inconsistent behavior depending on starting baud rateQTextBrowser behavior different between debug and release buildHow to modify QtWebEngine behavior when link is clicked?How to disable the default copy behavior in QTreeView?Change only a specific Default Parameter on a function













0















The following code shows the window on the left (see image below). Nevertheless, uncommenting the line marked with /*[identity transform]*/, the window in the right is generated. As reported by qInfo() in the console output, nothing relevant for the coordinate transform seems to change.



Could anybody explain me the reason? I can't find it in the documentation.



class SomeItem : public QGraphicsEllipseItem

public:
explicit SomeItem(const QRectF& rect, QGraphicsItem* parent = nullptr) :
QGraphicsEllipseItem(rect,parent)

void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
QWidget *widget)

QTransform tr;
//painter->setWorldTransform(tr); /*[identity transform]*/
qInfo() << painter->window().left() << painter->window().right()
<< painter->window().top() << painter->window().bottom();
qInfo() << painter->viewport().left() << painter->viewport().right()
<< painter->viewport().top() << painter->viewport().bottom();
qInfo() << painter->matrix().m11() << painter->matrix().m12()
<< painter->matrix().m21() << painter->matrix().m22();
/* <--->*/
QGraphicsEllipseItem::paint(painter,option,widget);

;

int main(int argc, char **argv)

QApplication app (argc, argv);

QGraphicsScene ms;
ms.setSceneRect(-20,-20,40,40);
SomeItem* si = new SomeItem(QRectF(-10,-10,20,20));
ms.addItem(si);
QGraphicsView view(&ms);
view.show();

return app.exec();



Console output (for both cases):



0 197 0 97
0 197 0 97
1 0 0 1


Result with commented line (left) and with uncommented line (right)










share|improve this question




























    0















    The following code shows the window on the left (see image below). Nevertheless, uncommenting the line marked with /*[identity transform]*/, the window in the right is generated. As reported by qInfo() in the console output, nothing relevant for the coordinate transform seems to change.



    Could anybody explain me the reason? I can't find it in the documentation.



    class SomeItem : public QGraphicsEllipseItem

    public:
    explicit SomeItem(const QRectF& rect, QGraphicsItem* parent = nullptr) :
    QGraphicsEllipseItem(rect,parent)

    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
    QWidget *widget)

    QTransform tr;
    //painter->setWorldTransform(tr); /*[identity transform]*/
    qInfo() << painter->window().left() << painter->window().right()
    << painter->window().top() << painter->window().bottom();
    qInfo() << painter->viewport().left() << painter->viewport().right()
    << painter->viewport().top() << painter->viewport().bottom();
    qInfo() << painter->matrix().m11() << painter->matrix().m12()
    << painter->matrix().m21() << painter->matrix().m22();
    /* <--->*/
    QGraphicsEllipseItem::paint(painter,option,widget);

    ;

    int main(int argc, char **argv)

    QApplication app (argc, argv);

    QGraphicsScene ms;
    ms.setSceneRect(-20,-20,40,40);
    SomeItem* si = new SomeItem(QRectF(-10,-10,20,20));
    ms.addItem(si);
    QGraphicsView view(&ms);
    view.show();

    return app.exec();



    Console output (for both cases):



    0 197 0 97
    0 197 0 97
    1 0 0 1


    Result with commented line (left) and with uncommented line (right)










    share|improve this question


























      0












      0








      0








      The following code shows the window on the left (see image below). Nevertheless, uncommenting the line marked with /*[identity transform]*/, the window in the right is generated. As reported by qInfo() in the console output, nothing relevant for the coordinate transform seems to change.



      Could anybody explain me the reason? I can't find it in the documentation.



      class SomeItem : public QGraphicsEllipseItem

      public:
      explicit SomeItem(const QRectF& rect, QGraphicsItem* parent = nullptr) :
      QGraphicsEllipseItem(rect,parent)

      void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
      QWidget *widget)

      QTransform tr;
      //painter->setWorldTransform(tr); /*[identity transform]*/
      qInfo() << painter->window().left() << painter->window().right()
      << painter->window().top() << painter->window().bottom();
      qInfo() << painter->viewport().left() << painter->viewport().right()
      << painter->viewport().top() << painter->viewport().bottom();
      qInfo() << painter->matrix().m11() << painter->matrix().m12()
      << painter->matrix().m21() << painter->matrix().m22();
      /* <--->*/
      QGraphicsEllipseItem::paint(painter,option,widget);

      ;

      int main(int argc, char **argv)

      QApplication app (argc, argv);

      QGraphicsScene ms;
      ms.setSceneRect(-20,-20,40,40);
      SomeItem* si = new SomeItem(QRectF(-10,-10,20,20));
      ms.addItem(si);
      QGraphicsView view(&ms);
      view.show();

      return app.exec();



      Console output (for both cases):



      0 197 0 97
      0 197 0 97
      1 0 0 1


      Result with commented line (left) and with uncommented line (right)










      share|improve this question
















      The following code shows the window on the left (see image below). Nevertheless, uncommenting the line marked with /*[identity transform]*/, the window in the right is generated. As reported by qInfo() in the console output, nothing relevant for the coordinate transform seems to change.



      Could anybody explain me the reason? I can't find it in the documentation.



      class SomeItem : public QGraphicsEllipseItem

      public:
      explicit SomeItem(const QRectF& rect, QGraphicsItem* parent = nullptr) :
      QGraphicsEllipseItem(rect,parent)

      void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
      QWidget *widget)

      QTransform tr;
      //painter->setWorldTransform(tr); /*[identity transform]*/
      qInfo() << painter->window().left() << painter->window().right()
      << painter->window().top() << painter->window().bottom();
      qInfo() << painter->viewport().left() << painter->viewport().right()
      << painter->viewport().top() << painter->viewport().bottom();
      qInfo() << painter->matrix().m11() << painter->matrix().m12()
      << painter->matrix().m21() << painter->matrix().m22();
      /* <--->*/
      QGraphicsEllipseItem::paint(painter,option,widget);

      ;

      int main(int argc, char **argv)

      QApplication app (argc, argv);

      QGraphicsScene ms;
      ms.setSceneRect(-20,-20,40,40);
      SomeItem* si = new SomeItem(QRectF(-10,-10,20,20));
      ms.addItem(si);
      QGraphicsView view(&ms);
      view.show();

      return app.exec();



      Console output (for both cases):



      0 197 0 97
      0 197 0 97
      1 0 0 1


      Result with commented line (left) and with uncommented line (right)







      c++ qt qt5






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 21 at 17:09







      JtTest

















      asked Mar 21 at 15:11









      JtTestJtTest

      177




      177






















          2 Answers
          2






          active

          oldest

          votes


















          1














          Paint method uses local coordinate system. This means that origin of painter is usually located at top left corner of QGraphicsItem (note this is base class for everything in QGraphicsScene). In case of QGraphicsEllipseItem it must be center of it.



          Apparently this is implemented by transforming QPainter used by QGraphicsView widget when void QWidget::paintEvent(QPaintEvent *event) is processed.



          Simply each QGraphicsItem in QGraphicsScene painted by QGraphicsView transform painter for its needs.



          When you restore identity transformation, you got a painter in state which applies for QGraphicsView paint event. So it is top left corner of it.



          You where lucky that nothing got broken since you are painting outside of boundingRect.






          share|improve this answer

























          • Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

            – JtTest
            Mar 21 at 18:07


















          0














          Reasoning on Marek's answer, I guess to have found a geometrical explaination. My fault was to inspect painter->matrix() rather than painter->transform(). Indeed, Qmatrix does not manage translation, while painter->transform().m31() and painter->transform().m32() do.



          Substituting the following lines



          qInfo() << painter->transform().m31() << painter->transform().m32();


          in place of /*<--->*/ provides console outputs for the two cases, respectively,



          99 49


          and



          0 0





          share|improve this answer






















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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            Paint method uses local coordinate system. This means that origin of painter is usually located at top left corner of QGraphicsItem (note this is base class for everything in QGraphicsScene). In case of QGraphicsEllipseItem it must be center of it.



            Apparently this is implemented by transforming QPainter used by QGraphicsView widget when void QWidget::paintEvent(QPaintEvent *event) is processed.



            Simply each QGraphicsItem in QGraphicsScene painted by QGraphicsView transform painter for its needs.



            When you restore identity transformation, you got a painter in state which applies for QGraphicsView paint event. So it is top left corner of it.



            You where lucky that nothing got broken since you are painting outside of boundingRect.






            share|improve this answer

























            • Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

              – JtTest
              Mar 21 at 18:07















            1














            Paint method uses local coordinate system. This means that origin of painter is usually located at top left corner of QGraphicsItem (note this is base class for everything in QGraphicsScene). In case of QGraphicsEllipseItem it must be center of it.



            Apparently this is implemented by transforming QPainter used by QGraphicsView widget when void QWidget::paintEvent(QPaintEvent *event) is processed.



            Simply each QGraphicsItem in QGraphicsScene painted by QGraphicsView transform painter for its needs.



            When you restore identity transformation, you got a painter in state which applies for QGraphicsView paint event. So it is top left corner of it.



            You where lucky that nothing got broken since you are painting outside of boundingRect.






            share|improve this answer

























            • Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

              – JtTest
              Mar 21 at 18:07













            1












            1








            1







            Paint method uses local coordinate system. This means that origin of painter is usually located at top left corner of QGraphicsItem (note this is base class for everything in QGraphicsScene). In case of QGraphicsEllipseItem it must be center of it.



            Apparently this is implemented by transforming QPainter used by QGraphicsView widget when void QWidget::paintEvent(QPaintEvent *event) is processed.



            Simply each QGraphicsItem in QGraphicsScene painted by QGraphicsView transform painter for its needs.



            When you restore identity transformation, you got a painter in state which applies for QGraphicsView paint event. So it is top left corner of it.



            You where lucky that nothing got broken since you are painting outside of boundingRect.






            share|improve this answer















            Paint method uses local coordinate system. This means that origin of painter is usually located at top left corner of QGraphicsItem (note this is base class for everything in QGraphicsScene). In case of QGraphicsEllipseItem it must be center of it.



            Apparently this is implemented by transforming QPainter used by QGraphicsView widget when void QWidget::paintEvent(QPaintEvent *event) is processed.



            Simply each QGraphicsItem in QGraphicsScene painted by QGraphicsView transform painter for its needs.



            When you restore identity transformation, you got a painter in state which applies for QGraphicsView paint event. So it is top left corner of it.



            You where lucky that nothing got broken since you are painting outside of boundingRect.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Mar 21 at 15:43

























            answered Mar 21 at 15:38









            Marek RMarek R

            13.5k22776




            13.5k22776












            • Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

              – JtTest
              Mar 21 at 18:07

















            • Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

              – JtTest
              Mar 21 at 18:07
















            Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

            – JtTest
            Mar 21 at 18:07





            Thanks for the thorough explanation. I still don't get why I am painting outside of boundingRect; as far as I understand, if QPainter acts in local coordinate and tr is an identity transform, nothing is moved out of the boundingRect...could you explain me, please?

            – JtTest
            Mar 21 at 18:07













            0














            Reasoning on Marek's answer, I guess to have found a geometrical explaination. My fault was to inspect painter->matrix() rather than painter->transform(). Indeed, Qmatrix does not manage translation, while painter->transform().m31() and painter->transform().m32() do.



            Substituting the following lines



            qInfo() << painter->transform().m31() << painter->transform().m32();


            in place of /*<--->*/ provides console outputs for the two cases, respectively,



            99 49


            and



            0 0





            share|improve this answer



























              0














              Reasoning on Marek's answer, I guess to have found a geometrical explaination. My fault was to inspect painter->matrix() rather than painter->transform(). Indeed, Qmatrix does not manage translation, while painter->transform().m31() and painter->transform().m32() do.



              Substituting the following lines



              qInfo() << painter->transform().m31() << painter->transform().m32();


              in place of /*<--->*/ provides console outputs for the two cases, respectively,



              99 49


              and



              0 0





              share|improve this answer

























                0












                0








                0







                Reasoning on Marek's answer, I guess to have found a geometrical explaination. My fault was to inspect painter->matrix() rather than painter->transform(). Indeed, Qmatrix does not manage translation, while painter->transform().m31() and painter->transform().m32() do.



                Substituting the following lines



                qInfo() << painter->transform().m31() << painter->transform().m32();


                in place of /*<--->*/ provides console outputs for the two cases, respectively,



                99 49


                and



                0 0





                share|improve this answer













                Reasoning on Marek's answer, I guess to have found a geometrical explaination. My fault was to inspect painter->matrix() rather than painter->transform(). Indeed, Qmatrix does not manage translation, while painter->transform().m31() and painter->transform().m32() do.



                Substituting the following lines



                qInfo() << painter->transform().m31() << painter->transform().m32();


                in place of /*<--->*/ provides console outputs for the two cases, respectively,



                99 49


                and



                0 0






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 21 at 17:35









                JtTestJtTest

                177




                177



























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