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MouseMove Doesn't Work In React Drag'N'Drop
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)
Data science time! April 2019 and salary with experience
The Ask Question Wizard is Live!Loop inside React JSXShow or hide element in ReactReact-router urls don't work when refreshing or writing manuallyReact js onClick can't pass value to methodCan you force a React component to rerender without calling setState?What is the difference between using constructor vs getInitialState in React / React Native?What do these three dots in React do?Programmatically navigate using react routerWhat is the difference between React Native and React?Convert click event into Observable Mouse Event (Angular 2/4)
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;
I have 4 blocks above d'n'd element. When I do "mousedown" event to any one of this blocks turning off dragging I want to do some "mousemove" event for making connecting line from this element and etc.
I've alredy read the similar issue. But unfortunately I don't understand how to let pass over "mousemove" event above d'n'd element.
Also I know that drag event forbid "mousemove" by default.
Who knows how does it work?
I'll be glad for any information.
constructor(props: ElementProps & DiagramInjectStore)
super(props);
this.handleFlowCursorSnapping = this.handleFlowCursorSnapping.bind(this) as (event: MouseEvent) => void;
this.handleFlowCursorFinalSnapping = this.handleFlowCursorFinalSnapping.bind(this) as (event: MouseEvent) => void;
public render(): JSX.Element
const coord, size = this.element.properties;
const diagramId = this.props;
const connectors = this.element;
return (
<Select
coord= coord
size= size
stage= this.selectStage
canResizing= false
onDragStart= () => this.handleDragStart()
onDrag= e => this.handleDrag(e)
onDragEnd= e => this.handleDragEnd(e)
>
<StyledGlyphElement>
<Connectors
diagramId= diagramId
type= ConnectorTypeKind.Element
connectors= connectors
onMouseDown= event => this.handleCreateFlow(event)
onMouseOver= event => this.handleBlur(event)
/>
</StyledGlyphElement>
</Select>
);
public componentDidMount(): void
document.body.addEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.addEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
public componentWillUnmount(): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.removeEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorSnapping(event: MouseEvent): void
document.body.addEventListener('mousemove', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorFinalSnapping(event: MouseEvent): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
enter image description here
reactjs drag-and-drop react-dnd
add a comment |
I have 4 blocks above d'n'd element. When I do "mousedown" event to any one of this blocks turning off dragging I want to do some "mousemove" event for making connecting line from this element and etc.
I've alredy read the similar issue. But unfortunately I don't understand how to let pass over "mousemove" event above d'n'd element.
Also I know that drag event forbid "mousemove" by default.
Who knows how does it work?
I'll be glad for any information.
constructor(props: ElementProps & DiagramInjectStore)
super(props);
this.handleFlowCursorSnapping = this.handleFlowCursorSnapping.bind(this) as (event: MouseEvent) => void;
this.handleFlowCursorFinalSnapping = this.handleFlowCursorFinalSnapping.bind(this) as (event: MouseEvent) => void;
public render(): JSX.Element
const coord, size = this.element.properties;
const diagramId = this.props;
const connectors = this.element;
return (
<Select
coord= coord
size= size
stage= this.selectStage
canResizing= false
onDragStart= () => this.handleDragStart()
onDrag= e => this.handleDrag(e)
onDragEnd= e => this.handleDragEnd(e)
>
<StyledGlyphElement>
<Connectors
diagramId= diagramId
type= ConnectorTypeKind.Element
connectors= connectors
onMouseDown= event => this.handleCreateFlow(event)
onMouseOver= event => this.handleBlur(event)
/>
</StyledGlyphElement>
</Select>
);
public componentDidMount(): void
document.body.addEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.addEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
public componentWillUnmount(): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.removeEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorSnapping(event: MouseEvent): void
document.body.addEventListener('mousemove', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorFinalSnapping(event: MouseEvent): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
enter image description here
reactjs drag-and-drop react-dnd
add a comment |
I have 4 blocks above d'n'd element. When I do "mousedown" event to any one of this blocks turning off dragging I want to do some "mousemove" event for making connecting line from this element and etc.
I've alredy read the similar issue. But unfortunately I don't understand how to let pass over "mousemove" event above d'n'd element.
Also I know that drag event forbid "mousemove" by default.
Who knows how does it work?
I'll be glad for any information.
constructor(props: ElementProps & DiagramInjectStore)
super(props);
this.handleFlowCursorSnapping = this.handleFlowCursorSnapping.bind(this) as (event: MouseEvent) => void;
this.handleFlowCursorFinalSnapping = this.handleFlowCursorFinalSnapping.bind(this) as (event: MouseEvent) => void;
public render(): JSX.Element
const coord, size = this.element.properties;
const diagramId = this.props;
const connectors = this.element;
return (
<Select
coord= coord
size= size
stage= this.selectStage
canResizing= false
onDragStart= () => this.handleDragStart()
onDrag= e => this.handleDrag(e)
onDragEnd= e => this.handleDragEnd(e)
>
<StyledGlyphElement>
<Connectors
diagramId= diagramId
type= ConnectorTypeKind.Element
connectors= connectors
onMouseDown= event => this.handleCreateFlow(event)
onMouseOver= event => this.handleBlur(event)
/>
</StyledGlyphElement>
</Select>
);
public componentDidMount(): void
document.body.addEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.addEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
public componentWillUnmount(): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.removeEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorSnapping(event: MouseEvent): void
document.body.addEventListener('mousemove', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorFinalSnapping(event: MouseEvent): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
enter image description here
reactjs drag-and-drop react-dnd
I have 4 blocks above d'n'd element. When I do "mousedown" event to any one of this blocks turning off dragging I want to do some "mousemove" event for making connecting line from this element and etc.
I've alredy read the similar issue. But unfortunately I don't understand how to let pass over "mousemove" event above d'n'd element.
Also I know that drag event forbid "mousemove" by default.
Who knows how does it work?
I'll be glad for any information.
constructor(props: ElementProps & DiagramInjectStore)
super(props);
this.handleFlowCursorSnapping = this.handleFlowCursorSnapping.bind(this) as (event: MouseEvent) => void;
this.handleFlowCursorFinalSnapping = this.handleFlowCursorFinalSnapping.bind(this) as (event: MouseEvent) => void;
public render(): JSX.Element
const coord, size = this.element.properties;
const diagramId = this.props;
const connectors = this.element;
return (
<Select
coord= coord
size= size
stage= this.selectStage
canResizing= false
onDragStart= () => this.handleDragStart()
onDrag= e => this.handleDrag(e)
onDragEnd= e => this.handleDragEnd(e)
>
<StyledGlyphElement>
<Connectors
diagramId= diagramId
type= ConnectorTypeKind.Element
connectors= connectors
onMouseDown= event => this.handleCreateFlow(event)
onMouseOver= event => this.handleBlur(event)
/>
</StyledGlyphElement>
</Select>
);
public componentDidMount(): void
document.body.addEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.addEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
public componentWillUnmount(): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
document.body.removeEventListener('mouseup', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorSnapping(event: MouseEvent): void
document.body.addEventListener('mousemove', this.handleFlowCursorFinalSnapping, false);
private handleFlowCursorFinalSnapping(event: MouseEvent): void
document.body.removeEventListener('mousemove', this.handleFlowCursorSnapping, false);
enter image description here
reactjs drag-and-drop react-dnd
reactjs drag-and-drop react-dnd
edited Mar 26 at 8:47
Andrey Alekseev
asked Mar 22 at 13:59
Andrey AlekseevAndrey Alekseev
67
67
add a comment |
add a comment |
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