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Web-Audio Api and Javascript: Get the correct picks from microphone


How do I remove a property from a JavaScript object?How do you get a timestamp in JavaScript?How can I get query string values in JavaScript?How to get the value from the GET parameters?Get the current URL with JavaScript?Get selected value in dropdown list using JavaScriptHow do I get the current date in JavaScript?Get selected text from a drop-down list (select box) using jQueryGet the size of the screen, current web page and browser windowHow do I remove a particular element from an array in JavaScript?






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1


















I'm doing some experiments and doing some visualizations based on the data received in real time by the microphone.



In this case I want to create a visualization like this:
https://online-voice-recorder.com/es/



or maybe the Mac OS audio recorder
voice recorder



I have a full codepen example below please check out but my question is I'm using this:



obj.analyser.getByteFrequencyData(obj.frequencyArray)


Is that correct for this particular case to obtain the peaks and generate a wave graph? like wavesurfer library or maybe I need to know more about audio or use some mathematics, I don't know I'm stuck.



here is my full codepen example:
https://codepen.io/davidtorroija/pen/bZXeqb



EDITED:
Adding more info:
Based on the answer by Brad changing in my example getByteTimeDomainData()



I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound new Codepen Example here
But maybe is my implementation.
wavegraph of the recording
By the way I'm taking the max number of the ByteFrequencyArray because I don't know what is the correct strategy to take the peak from there, maybe there is other way to do that? code example below:



obj.analyser.getByteTimeDomainData(obj.frequencyArray)


for (var i = 0; i< obj.frequencyArray.length; i++)
if(obj.frequencyArray[i] > max)
max = obj.frequencyArray[i];



var freq = Math.floor(max);

obj.bars.push(
x: obj.width,
y: (obj.height / 2) - (freq / 2),
height: max,
width: 5
)


;










share|improve this question

































    1


















    I'm doing some experiments and doing some visualizations based on the data received in real time by the microphone.



    In this case I want to create a visualization like this:
    https://online-voice-recorder.com/es/



    or maybe the Mac OS audio recorder
    voice recorder



    I have a full codepen example below please check out but my question is I'm using this:



    obj.analyser.getByteFrequencyData(obj.frequencyArray)


    Is that correct for this particular case to obtain the peaks and generate a wave graph? like wavesurfer library or maybe I need to know more about audio or use some mathematics, I don't know I'm stuck.



    here is my full codepen example:
    https://codepen.io/davidtorroija/pen/bZXeqb



    EDITED:
    Adding more info:
    Based on the answer by Brad changing in my example getByteTimeDomainData()



    I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound new Codepen Example here
    But maybe is my implementation.
    wavegraph of the recording
    By the way I'm taking the max number of the ByteFrequencyArray because I don't know what is the correct strategy to take the peak from there, maybe there is other way to do that? code example below:



    obj.analyser.getByteTimeDomainData(obj.frequencyArray)


    for (var i = 0; i< obj.frequencyArray.length; i++)
    if(obj.frequencyArray[i] > max)
    max = obj.frequencyArray[i];



    var freq = Math.floor(max);

    obj.bars.push(
    x: obj.width,
    y: (obj.height / 2) - (freq / 2),
    height: max,
    width: 5
    )


    ;










    share|improve this question





























      1













      1









      1








      I'm doing some experiments and doing some visualizations based on the data received in real time by the microphone.



      In this case I want to create a visualization like this:
      https://online-voice-recorder.com/es/



      or maybe the Mac OS audio recorder
      voice recorder



      I have a full codepen example below please check out but my question is I'm using this:



      obj.analyser.getByteFrequencyData(obj.frequencyArray)


      Is that correct for this particular case to obtain the peaks and generate a wave graph? like wavesurfer library or maybe I need to know more about audio or use some mathematics, I don't know I'm stuck.



      here is my full codepen example:
      https://codepen.io/davidtorroija/pen/bZXeqb



      EDITED:
      Adding more info:
      Based on the answer by Brad changing in my example getByteTimeDomainData()



      I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound new Codepen Example here
      But maybe is my implementation.
      wavegraph of the recording
      By the way I'm taking the max number of the ByteFrequencyArray because I don't know what is the correct strategy to take the peak from there, maybe there is other way to do that? code example below:



      obj.analyser.getByteTimeDomainData(obj.frequencyArray)


      for (var i = 0; i< obj.frequencyArray.length; i++)
      if(obj.frequencyArray[i] > max)
      max = obj.frequencyArray[i];



      var freq = Math.floor(max);

      obj.bars.push(
      x: obj.width,
      y: (obj.height / 2) - (freq / 2),
      height: max,
      width: 5
      )


      ;










      share|improve this question
















      I'm doing some experiments and doing some visualizations based on the data received in real time by the microphone.



      In this case I want to create a visualization like this:
      https://online-voice-recorder.com/es/



      or maybe the Mac OS audio recorder
      voice recorder



      I have a full codepen example below please check out but my question is I'm using this:



      obj.analyser.getByteFrequencyData(obj.frequencyArray)


      Is that correct for this particular case to obtain the peaks and generate a wave graph? like wavesurfer library or maybe I need to know more about audio or use some mathematics, I don't know I'm stuck.



      here is my full codepen example:
      https://codepen.io/davidtorroija/pen/bZXeqb



      EDITED:
      Adding more info:
      Based on the answer by Brad changing in my example getByteTimeDomainData()



      I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound new Codepen Example here
      But maybe is my implementation.
      wavegraph of the recording
      By the way I'm taking the max number of the ByteFrequencyArray because I don't know what is the correct strategy to take the peak from there, maybe there is other way to do that? code example below:



      obj.analyser.getByteTimeDomainData(obj.frequencyArray)


      for (var i = 0; i< obj.frequencyArray.length; i++)
      if(obj.frequencyArray[i] > max)
      max = obj.frequencyArray[i];



      var freq = Math.floor(max);

      obj.bars.push(
      x: obj.width,
      y: (obj.height / 2) - (freq / 2),
      height: max,
      width: 5
      )


      ;







      javascript audio web-audio-api mediarecorder wavesurfer.js






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 29 at 15:49







      deividsito

















      asked Mar 28 at 22:05









      deividsitodeividsito

      19312 bronze badges




      19312 bronze badges

























          1 Answer
          1






          active

          oldest

          votes


















          1



















          What you're looking at in your screenshot is actually in the time domain.



          For that, you'll want to use getByteTimeDomainData() or getFloatTimeDomainData().






          share|improve this answer


























          • Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

            – deividsito
            Mar 29 at 15:20






          • 1





            @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

            – Brad
            Mar 29 at 15:46











          • Ok @Brad thanks for the explanation :), let me try that thanks!

            – deividsito
            Mar 29 at 15:52












          • Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

            – deividsito
            Mar 29 at 16:00












          • @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

            – Brad
            Mar 29 at 16:29












          Your Answer






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          1 Answer
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          active

          oldest

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          active

          oldest

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          1



















          What you're looking at in your screenshot is actually in the time domain.



          For that, you'll want to use getByteTimeDomainData() or getFloatTimeDomainData().






          share|improve this answer


























          • Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

            – deividsito
            Mar 29 at 15:20






          • 1





            @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

            – Brad
            Mar 29 at 15:46











          • Ok @Brad thanks for the explanation :), let me try that thanks!

            – deividsito
            Mar 29 at 15:52












          • Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

            – deividsito
            Mar 29 at 16:00












          • @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

            – Brad
            Mar 29 at 16:29















          1



















          What you're looking at in your screenshot is actually in the time domain.



          For that, you'll want to use getByteTimeDomainData() or getFloatTimeDomainData().






          share|improve this answer


























          • Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

            – deividsito
            Mar 29 at 15:20






          • 1





            @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

            – Brad
            Mar 29 at 15:46











          • Ok @Brad thanks for the explanation :), let me try that thanks!

            – deividsito
            Mar 29 at 15:52












          • Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

            – deividsito
            Mar 29 at 16:00












          • @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

            – Brad
            Mar 29 at 16:29













          1















          1











          1









          What you're looking at in your screenshot is actually in the time domain.



          For that, you'll want to use getByteTimeDomainData() or getFloatTimeDomainData().






          share|improve this answer














          What you're looking at in your screenshot is actually in the time domain.



          For that, you'll want to use getByteTimeDomainData() or getFloatTimeDomainData().







          share|improve this answer













          share|improve this answer




          share|improve this answer










          answered Mar 28 at 22:07









          BradBrad

          131k30 gold badges256 silver badges420 bronze badges




          131k30 gold badges256 silver badges420 bronze badges















          • Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

            – deividsito
            Mar 29 at 15:20






          • 1





            @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

            – Brad
            Mar 29 at 15:46











          • Ok @Brad thanks for the explanation :), let me try that thanks!

            – deividsito
            Mar 29 at 15:52












          • Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

            – deividsito
            Mar 29 at 16:00












          • @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

            – Brad
            Mar 29 at 16:29

















          • Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

            – deividsito
            Mar 29 at 15:20






          • 1





            @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

            – Brad
            Mar 29 at 15:46











          • Ok @Brad thanks for the explanation :), let me try that thanks!

            – deividsito
            Mar 29 at 15:52












          • Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

            – deividsito
            Mar 29 at 16:00












          • @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

            – Brad
            Mar 29 at 16:29
















          Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

          – deividsito
          Mar 29 at 15:20





          Thanks for answer!, but could you explain more, I want to learn and understand the difference, because I looked at that method of getByteTimeDomain and is used to create an oscilloscope visualization. I changed to this method in this example and it does not look like. Looking in the array of bytes the minimun is 100 that is to high when there is no sound codepen.io/davidtorroija/pen/gyYrbm

          – deividsito
          Mar 29 at 15:20




          1




          1





          @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

          – Brad
          Mar 29 at 15:46





          @deividsito With no sound, bytes returned from getByteTimeDomain should actually hover around 127. The actual pressure waves swing negative and positive, so if you're trying to quantize that into bytes that can only represent integers between 0 and 255, you set your effective zero-pressure value to 127. Negative pressure can swing down to 0, and positive pressure can swing up to 255. Either do the math to scale the byte value to the range you want, or use getFloatTimeDomainData() which will optimally give you -1.0 to 1.0 .

          – Brad
          Mar 29 at 15:46













          Ok @Brad thanks for the explanation :), let me try that thanks!

          – deividsito
          Mar 29 at 15:52






          Ok @Brad thanks for the explanation :), let me try that thanks!

          – deividsito
          Mar 29 at 15:52














          Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

          – deividsito
          Mar 29 at 16:00






          Ok @Brad I have another question when I receive all the time the array of values in lapse of time I received depending of the fftsize 512 or 1024 etc, I'm iterating this array and taking the max value of this array to draw this value in that time lapse. Is that correct or I need to do the average of the array values? Thanks!

          – deividsito
          Mar 29 at 16:00














          @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

          – Brad
          Mar 29 at 16:29





          @deividsito Average would approach zero, by definition. Max and min should be similar to each other in magnitude (but with min being negative). For just a basic visualization, max is fine.

          – Brad
          Mar 29 at 16:29




















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