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System.Drawing on iOS
NullReferenceException on creating an instance of an inheriting classSound not playing on iOS device but working in iOS simulatorsVideo Class exist in two librariesHow to compile box2d with Monogame in visual studio 2012?How do i set a fixed window size in monogame?Convert PNG to XNB without XNA StudioXNA vs MonoGame frame rate differencesUpgrade XNA 4.0 solution to MonoGameMonoGame ModelProcessorXNA missing files in visual studio on monogame project MacOs
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I'm trying to port a Windows Phone game written in C# using XNA to iOS with MonoGame.
The game plays an animation using MJPEG (Motion Jpeg) and it uses class Image
to process the frames.
I've created an iOS class library in Visual Studio for Mac 2017... but it looks like System.Drawing
is not supported.
Am I missing something? Any help is really appreciated.
c# ios mono monogame
|
show 1 more comment
I'm trying to port a Windows Phone game written in C# using XNA to iOS with MonoGame.
The game plays an animation using MJPEG (Motion Jpeg) and it uses class Image
to process the frames.
I've created an iOS class library in Visual Studio for Mac 2017... but it looks like System.Drawing
is not supported.
Am I missing something? Any help is really appreciated.
c# ios mono monogame
The DotNet foundation has nuget.org/packages/System.Drawing.Common and some other related info can be found in github.com/dotnet/standard/issues/222
– SushiHangover
Mar 22 at 21:00
CoreCompat.System.Drawing.v2 might be what you're looking for. The description seems to hit all the relevant points, iOS, Mono...
– madreflection
Mar 22 at 21:00
@madreflection CoreCompat has been deprecated, you should review nuget.org/packages/System.Drawing.Common from dotnet foundation as it has the widest x-plat support now.
– SushiHangover
Mar 22 at 21:05
@SushiHangover - I was unaware of that package. Need to update an old project now. Thanks.
– madreflection
Mar 22 at 21:08
1
Better check out alternatives like ImageSharp.
– Lex Li
Mar 23 at 18:29
|
show 1 more comment
I'm trying to port a Windows Phone game written in C# using XNA to iOS with MonoGame.
The game plays an animation using MJPEG (Motion Jpeg) and it uses class Image
to process the frames.
I've created an iOS class library in Visual Studio for Mac 2017... but it looks like System.Drawing
is not supported.
Am I missing something? Any help is really appreciated.
c# ios mono monogame
I'm trying to port a Windows Phone game written in C# using XNA to iOS with MonoGame.
The game plays an animation using MJPEG (Motion Jpeg) and it uses class Image
to process the frames.
I've created an iOS class library in Visual Studio for Mac 2017... but it looks like System.Drawing
is not supported.
Am I missing something? Any help is really appreciated.
c# ios mono monogame
c# ios mono monogame
asked Mar 22 at 20:55
j3dj3d
4,2431058127
4,2431058127
The DotNet foundation has nuget.org/packages/System.Drawing.Common and some other related info can be found in github.com/dotnet/standard/issues/222
– SushiHangover
Mar 22 at 21:00
CoreCompat.System.Drawing.v2 might be what you're looking for. The description seems to hit all the relevant points, iOS, Mono...
– madreflection
Mar 22 at 21:00
@madreflection CoreCompat has been deprecated, you should review nuget.org/packages/System.Drawing.Common from dotnet foundation as it has the widest x-plat support now.
– SushiHangover
Mar 22 at 21:05
@SushiHangover - I was unaware of that package. Need to update an old project now. Thanks.
– madreflection
Mar 22 at 21:08
1
Better check out alternatives like ImageSharp.
– Lex Li
Mar 23 at 18:29
|
show 1 more comment
The DotNet foundation has nuget.org/packages/System.Drawing.Common and some other related info can be found in github.com/dotnet/standard/issues/222
– SushiHangover
Mar 22 at 21:00
CoreCompat.System.Drawing.v2 might be what you're looking for. The description seems to hit all the relevant points, iOS, Mono...
– madreflection
Mar 22 at 21:00
@madreflection CoreCompat has been deprecated, you should review nuget.org/packages/System.Drawing.Common from dotnet foundation as it has the widest x-plat support now.
– SushiHangover
Mar 22 at 21:05
@SushiHangover - I was unaware of that package. Need to update an old project now. Thanks.
– madreflection
Mar 22 at 21:08
1
Better check out alternatives like ImageSharp.
– Lex Li
Mar 23 at 18:29
The DotNet foundation has nuget.org/packages/System.Drawing.Common and some other related info can be found in github.com/dotnet/standard/issues/222
– SushiHangover
Mar 22 at 21:00
The DotNet foundation has nuget.org/packages/System.Drawing.Common and some other related info can be found in github.com/dotnet/standard/issues/222
– SushiHangover
Mar 22 at 21:00
CoreCompat.System.Drawing.v2 might be what you're looking for. The description seems to hit all the relevant points, iOS, Mono...
– madreflection
Mar 22 at 21:00
CoreCompat.System.Drawing.v2 might be what you're looking for. The description seems to hit all the relevant points, iOS, Mono...
– madreflection
Mar 22 at 21:00
@madreflection CoreCompat has been deprecated, you should review nuget.org/packages/System.Drawing.Common from dotnet foundation as it has the widest x-plat support now.
– SushiHangover
Mar 22 at 21:05
@madreflection CoreCompat has been deprecated, you should review nuget.org/packages/System.Drawing.Common from dotnet foundation as it has the widest x-plat support now.
– SushiHangover
Mar 22 at 21:05
@SushiHangover - I was unaware of that package. Need to update an old project now. Thanks.
– madreflection
Mar 22 at 21:08
@SushiHangover - I was unaware of that package. Need to update an old project now. Thanks.
– madreflection
Mar 22 at 21:08
1
1
Better check out alternatives like ImageSharp.
– Lex Li
Mar 23 at 18:29
Better check out alternatives like ImageSharp.
– Lex Li
Mar 23 at 18:29
|
show 1 more comment
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The DotNet foundation has nuget.org/packages/System.Drawing.Common and some other related info can be found in github.com/dotnet/standard/issues/222
– SushiHangover
Mar 22 at 21:00
CoreCompat.System.Drawing.v2 might be what you're looking for. The description seems to hit all the relevant points, iOS, Mono...
– madreflection
Mar 22 at 21:00
@madreflection CoreCompat has been deprecated, you should review nuget.org/packages/System.Drawing.Common from dotnet foundation as it has the widest x-plat support now.
– SushiHangover
Mar 22 at 21:05
@SushiHangover - I was unaware of that package. Need to update an old project now. Thanks.
– madreflection
Mar 22 at 21:08
1
Better check out alternatives like ImageSharp.
– Lex Li
Mar 23 at 18:29