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Loading picture into circles JavaFX with URL gives error on Windows


How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFXNode.js/Windows error: ENOENT, stat 'C:UsersRTAppDataRoamingnpm'Javafx Media class not working without any errorGetting NullPointerException while changing file using fileChooser in media-playerload images dynamically in JavaFX to AnchorpaneHow to implement a GridView style in javafxjavafx exception when get image from metadataSQLite:java.sql.SQLException: ResultSet is TYPE_FORWARD_ONLY?spring with javafx application exception when load fxml after mappingException in Application start method java.lang.reflect.InvocationTargetExceptioException On getChildren().addAll()






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








2















We want to have a circle filled with a profile picture, loading the URL of the image.



We have tried loading the image with a URL on Windows, Linux, and MacOS. Turns out that the image processing works on Linux and MacOS, but doesn't work on Windows.



Circle circle = new Circle(25);
Image image = new Image("https://i.imgur.com/itElfV3.jpg");
circle.setFill(new ImagePattern(image));


We expect to have the circle with the profile picture inside it. But the result is a NullPointerException on Windows.
The error we then get is:



Exception in thread "JavaFX Application Thread" java.lang.IllegalArgumentException: Image must be non-null
at com.sun.prism.paint.ImagePattern.<init>(ImagePattern.java:44)
at com.sun.javafx.tk.quantum.QuantumToolkit.createImagePatternPaint(QuantumToolkit.java:905)
at com.sun.javafx.tk.Toolkit.getPaint(Toolkit.java:657)
at javafx.scene.paint.ImagePattern.acc_getPlatformPaint(ImagePattern.java:291)
at javafx.scene.paint.Paint$1.getPlatformPaint(Paint.java:51)
at javafx.scene.shape.Shape.updatePGShape(Shape.java:916)
at javafx.scene.shape.Shape.impl_updatePeer(Shape.java:965)
at javafx.scene.shape.Circle.impl_updatePeer(Circle.java:333)
at javafx.scene.Node.impl_syncPeer(Node.java:503)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2304)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.synchronizeSceneNodes(Scene.java:2280)
at javafx.scene.Scene$ScenePulseListener.pulse(Scene.java:2419)
at com.sun.javafx.tk.Toolkit.lambda$runPulse$29(Toolkit.java:398)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.Toolkit.runPulse(Toolkit.java:397)
at com.sun.javafx.tk.Toolkit.firePulse(Toolkit.java:424)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:518)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:498)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulseFromQueue(QuantumToolkit.java:491)
at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$403(QuantumToolkit.java:319)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$147(WinApplication.java:177)
at java.lang.Thread.run(Thread.java:748)


The code does work on Windows if we load the image locally, but since we want users to be able to upload a new URL to their own profile pictures, we would like to use a link.










share|improve this question
























  • Possible duplicate of How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFX.

    – trashgod
    Mar 25 at 9:41











  • Works fine on Windows 7. It is pretty peculiar because if image was null from very beginning the NullPointerException should be thrown from javafx.scene.paint.ImagePattern(Image image), instead it is thrown from com.sun.prism.paint.ImagePattern(Image image, float x, float y, float width, float height, boolean proportional, boolean isMutable). My advice is to debug the image through the stack calls and find the place where it becomes null.

    – Przemek Krysztofiak
    Mar 25 at 9:43


















2















We want to have a circle filled with a profile picture, loading the URL of the image.



We have tried loading the image with a URL on Windows, Linux, and MacOS. Turns out that the image processing works on Linux and MacOS, but doesn't work on Windows.



Circle circle = new Circle(25);
Image image = new Image("https://i.imgur.com/itElfV3.jpg");
circle.setFill(new ImagePattern(image));


We expect to have the circle with the profile picture inside it. But the result is a NullPointerException on Windows.
The error we then get is:



Exception in thread "JavaFX Application Thread" java.lang.IllegalArgumentException: Image must be non-null
at com.sun.prism.paint.ImagePattern.<init>(ImagePattern.java:44)
at com.sun.javafx.tk.quantum.QuantumToolkit.createImagePatternPaint(QuantumToolkit.java:905)
at com.sun.javafx.tk.Toolkit.getPaint(Toolkit.java:657)
at javafx.scene.paint.ImagePattern.acc_getPlatformPaint(ImagePattern.java:291)
at javafx.scene.paint.Paint$1.getPlatformPaint(Paint.java:51)
at javafx.scene.shape.Shape.updatePGShape(Shape.java:916)
at javafx.scene.shape.Shape.impl_updatePeer(Shape.java:965)
at javafx.scene.shape.Circle.impl_updatePeer(Circle.java:333)
at javafx.scene.Node.impl_syncPeer(Node.java:503)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2304)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.synchronizeSceneNodes(Scene.java:2280)
at javafx.scene.Scene$ScenePulseListener.pulse(Scene.java:2419)
at com.sun.javafx.tk.Toolkit.lambda$runPulse$29(Toolkit.java:398)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.Toolkit.runPulse(Toolkit.java:397)
at com.sun.javafx.tk.Toolkit.firePulse(Toolkit.java:424)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:518)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:498)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulseFromQueue(QuantumToolkit.java:491)
at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$403(QuantumToolkit.java:319)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$147(WinApplication.java:177)
at java.lang.Thread.run(Thread.java:748)


The code does work on Windows if we load the image locally, but since we want users to be able to upload a new URL to their own profile pictures, we would like to use a link.










share|improve this question
























  • Possible duplicate of How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFX.

    – trashgod
    Mar 25 at 9:41











  • Works fine on Windows 7. It is pretty peculiar because if image was null from very beginning the NullPointerException should be thrown from javafx.scene.paint.ImagePattern(Image image), instead it is thrown from com.sun.prism.paint.ImagePattern(Image image, float x, float y, float width, float height, boolean proportional, boolean isMutable). My advice is to debug the image through the stack calls and find the place where it becomes null.

    – Przemek Krysztofiak
    Mar 25 at 9:43














2












2








2








We want to have a circle filled with a profile picture, loading the URL of the image.



We have tried loading the image with a URL on Windows, Linux, and MacOS. Turns out that the image processing works on Linux and MacOS, but doesn't work on Windows.



Circle circle = new Circle(25);
Image image = new Image("https://i.imgur.com/itElfV3.jpg");
circle.setFill(new ImagePattern(image));


We expect to have the circle with the profile picture inside it. But the result is a NullPointerException on Windows.
The error we then get is:



Exception in thread "JavaFX Application Thread" java.lang.IllegalArgumentException: Image must be non-null
at com.sun.prism.paint.ImagePattern.<init>(ImagePattern.java:44)
at com.sun.javafx.tk.quantum.QuantumToolkit.createImagePatternPaint(QuantumToolkit.java:905)
at com.sun.javafx.tk.Toolkit.getPaint(Toolkit.java:657)
at javafx.scene.paint.ImagePattern.acc_getPlatformPaint(ImagePattern.java:291)
at javafx.scene.paint.Paint$1.getPlatformPaint(Paint.java:51)
at javafx.scene.shape.Shape.updatePGShape(Shape.java:916)
at javafx.scene.shape.Shape.impl_updatePeer(Shape.java:965)
at javafx.scene.shape.Circle.impl_updatePeer(Circle.java:333)
at javafx.scene.Node.impl_syncPeer(Node.java:503)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2304)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.synchronizeSceneNodes(Scene.java:2280)
at javafx.scene.Scene$ScenePulseListener.pulse(Scene.java:2419)
at com.sun.javafx.tk.Toolkit.lambda$runPulse$29(Toolkit.java:398)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.Toolkit.runPulse(Toolkit.java:397)
at com.sun.javafx.tk.Toolkit.firePulse(Toolkit.java:424)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:518)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:498)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulseFromQueue(QuantumToolkit.java:491)
at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$403(QuantumToolkit.java:319)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$147(WinApplication.java:177)
at java.lang.Thread.run(Thread.java:748)


The code does work on Windows if we load the image locally, but since we want users to be able to upload a new URL to their own profile pictures, we would like to use a link.










share|improve this question
















We want to have a circle filled with a profile picture, loading the URL of the image.



We have tried loading the image with a URL on Windows, Linux, and MacOS. Turns out that the image processing works on Linux and MacOS, but doesn't work on Windows.



Circle circle = new Circle(25);
Image image = new Image("https://i.imgur.com/itElfV3.jpg");
circle.setFill(new ImagePattern(image));


We expect to have the circle with the profile picture inside it. But the result is a NullPointerException on Windows.
The error we then get is:



Exception in thread "JavaFX Application Thread" java.lang.IllegalArgumentException: Image must be non-null
at com.sun.prism.paint.ImagePattern.<init>(ImagePattern.java:44)
at com.sun.javafx.tk.quantum.QuantumToolkit.createImagePatternPaint(QuantumToolkit.java:905)
at com.sun.javafx.tk.Toolkit.getPaint(Toolkit.java:657)
at javafx.scene.paint.ImagePattern.acc_getPlatformPaint(ImagePattern.java:291)
at javafx.scene.paint.Paint$1.getPlatformPaint(Paint.java:51)
at javafx.scene.shape.Shape.updatePGShape(Shape.java:916)
at javafx.scene.shape.Shape.impl_updatePeer(Shape.java:965)
at javafx.scene.shape.Circle.impl_updatePeer(Circle.java:333)
at javafx.scene.Node.impl_syncPeer(Node.java:503)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2304)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.syncAll(Scene.java:2313)
at javafx.scene.Scene$ScenePulseListener.synchronizeSceneNodes(Scene.java:2280)
at javafx.scene.Scene$ScenePulseListener.pulse(Scene.java:2419)
at com.sun.javafx.tk.Toolkit.lambda$runPulse$29(Toolkit.java:398)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.Toolkit.runPulse(Toolkit.java:397)
at com.sun.javafx.tk.Toolkit.firePulse(Toolkit.java:424)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:518)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:498)
at com.sun.javafx.tk.quantum.QuantumToolkit.pulseFromQueue(QuantumToolkit.java:491)
at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$403(QuantumToolkit.java:319)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$147(WinApplication.java:177)
at java.lang.Thread.run(Thread.java:748)


The code does work on Windows if we load the image locally, but since we want users to be able to upload a new URL to their own profile pictures, we would like to use a link.







java windows image javafx






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 25 at 9:17









Ali Azim

13313




13313










asked Mar 25 at 8:47









Merdan DurmusMerdan Durmus

132




132












  • Possible duplicate of How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFX.

    – trashgod
    Mar 25 at 9:41











  • Works fine on Windows 7. It is pretty peculiar because if image was null from very beginning the NullPointerException should be thrown from javafx.scene.paint.ImagePattern(Image image), instead it is thrown from com.sun.prism.paint.ImagePattern(Image image, float x, float y, float width, float height, boolean proportional, boolean isMutable). My advice is to debug the image through the stack calls and find the place where it becomes null.

    – Przemek Krysztofiak
    Mar 25 at 9:43


















  • Possible duplicate of How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFX.

    – trashgod
    Mar 25 at 9:41











  • Works fine on Windows 7. It is pretty peculiar because if image was null from very beginning the NullPointerException should be thrown from javafx.scene.paint.ImagePattern(Image image), instead it is thrown from com.sun.prism.paint.ImagePattern(Image image, float x, float y, float width, float height, boolean proportional, boolean isMutable). My advice is to debug the image through the stack calls and find the place where it becomes null.

    – Przemek Krysztofiak
    Mar 25 at 9:43

















Possible duplicate of How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFX.

– trashgod
Mar 25 at 9:41





Possible duplicate of How to disable or bypass Hardware Graphics Acceleration(Prism) in JavaFX.

– trashgod
Mar 25 at 9:41













Works fine on Windows 7. It is pretty peculiar because if image was null from very beginning the NullPointerException should be thrown from javafx.scene.paint.ImagePattern(Image image), instead it is thrown from com.sun.prism.paint.ImagePattern(Image image, float x, float y, float width, float height, boolean proportional, boolean isMutable). My advice is to debug the image through the stack calls and find the place where it becomes null.

– Przemek Krysztofiak
Mar 25 at 9:43






Works fine on Windows 7. It is pretty peculiar because if image was null from very beginning the NullPointerException should be thrown from javafx.scene.paint.ImagePattern(Image image), instead it is thrown from com.sun.prism.paint.ImagePattern(Image image, float x, float y, float width, float height, boolean proportional, boolean isMutable). My advice is to debug the image through the stack calls and find the place where it becomes null.

– Przemek Krysztofiak
Mar 25 at 9:43













1 Answer
1






active

oldest

votes


















0














Your code should be work, but i don't know why not work, instead you can use InputStream to get the image from URL, here the example



Image image = null;
try
URL url = new URL("https://i.imgur.com/itElfV3.jpg");
URLConnection connection = url.openConnection();
InputStream inputStream = connection.getInputStream();
image = new Image(inputStream);

catch (IOException e)
e.printStackTrace();


Circle circle = new Circle(25);
circle.setFill(new ImagePattern(image));





share|improve this answer























  • There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

    – fabian
    Mar 25 at 12:20











  • Oke thank you :)

    – NM Naufaldo
    Mar 25 at 15:04













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1 Answer
1






active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














Your code should be work, but i don't know why not work, instead you can use InputStream to get the image from URL, here the example



Image image = null;
try
URL url = new URL("https://i.imgur.com/itElfV3.jpg");
URLConnection connection = url.openConnection();
InputStream inputStream = connection.getInputStream();
image = new Image(inputStream);

catch (IOException e)
e.printStackTrace();


Circle circle = new Circle(25);
circle.setFill(new ImagePattern(image));





share|improve this answer























  • There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

    – fabian
    Mar 25 at 12:20











  • Oke thank you :)

    – NM Naufaldo
    Mar 25 at 15:04















0














Your code should be work, but i don't know why not work, instead you can use InputStream to get the image from URL, here the example



Image image = null;
try
URL url = new URL("https://i.imgur.com/itElfV3.jpg");
URLConnection connection = url.openConnection();
InputStream inputStream = connection.getInputStream();
image = new Image(inputStream);

catch (IOException e)
e.printStackTrace();


Circle circle = new Circle(25);
circle.setFill(new ImagePattern(image));





share|improve this answer























  • There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

    – fabian
    Mar 25 at 12:20











  • Oke thank you :)

    – NM Naufaldo
    Mar 25 at 15:04













0












0








0







Your code should be work, but i don't know why not work, instead you can use InputStream to get the image from URL, here the example



Image image = null;
try
URL url = new URL("https://i.imgur.com/itElfV3.jpg");
URLConnection connection = url.openConnection();
InputStream inputStream = connection.getInputStream();
image = new Image(inputStream);

catch (IOException e)
e.printStackTrace();


Circle circle = new Circle(25);
circle.setFill(new ImagePattern(image));





share|improve this answer













Your code should be work, but i don't know why not work, instead you can use InputStream to get the image from URL, here the example



Image image = null;
try
URL url = new URL("https://i.imgur.com/itElfV3.jpg");
URLConnection connection = url.openConnection();
InputStream inputStream = connection.getInputStream();
image = new Image(inputStream);

catch (IOException e)
e.printStackTrace();


Circle circle = new Circle(25);
circle.setFill(new ImagePattern(image));






share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 25 at 9:14









NM NaufaldoNM Naufaldo

8612




8612












  • There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

    – fabian
    Mar 25 at 12:20











  • Oke thank you :)

    – NM Naufaldo
    Mar 25 at 15:04

















  • There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

    – fabian
    Mar 25 at 12:20











  • Oke thank you :)

    – NM Naufaldo
    Mar 25 at 15:04
















There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

– fabian
Mar 25 at 12:20





There's a shorthand for getting an InputStream for an URL this way: InputStream inputStream = url.openStream();

– fabian
Mar 25 at 12:20













Oke thank you :)

– NM Naufaldo
Mar 25 at 15:04





Oke thank you :)

– NM Naufaldo
Mar 25 at 15:04



















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