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CEF / CEFSharp Compiling Issue


CefSharp 3 WPF project didn't run in client machineCefSharp/Cef libcef.dll stack overflow (0xC00000FD)Issues compiling cef-binary when attempting to use proprietary codecs with CefSharpDeploy the CEF Redistributables in my CEFSharp Deployment ProjectDisabling “Content Security Policy” in CEF / CefSharpUnable to locate required Cef/CefSharp dependenciesCefSharp application launched with Shadow CopyCefSharp.Core.dll cannot be found during Release buildIs it possible to increase the stack size in CEF/CefSharp?CEFSharp - CEF Search Dialog?






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1















Environment: Windows 10, WinForm (.Net 4.7.2) x64 only, CefSharp 71.0.2.0


We need support for playing MP4 in our product (we have a license) and we are attempting to recompile CEF with proprietary codecs enabled.



We're using the instructions from:
https://bitbucket.org/chromiumembedded/cef/wiki/MasterBuildQuickStart.md#markdown-header-windows-setup



Our create.bat file looks like:



set CEF_USE_GN=1
set GN_DEFINES=is_win_fastlink=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
call cef_create_projects.bat


Our update.bat file looks like



set CEF_USE_GN=1
set GN_DEFINES=is_official_build=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
python ..automateautomate-git.py --download-dir=C:codechromium_git --depot-tools-dir=C:codedepot_tools --no-distrib --no-build --branch=3578


We are trying to specifically target build 3578 to match the build that comes with CEFSharp. We also enabled proprietary codec using the flag: proprietary_codecs=true



After about 2 hours and no errors the build completes successfully. When we run our page using cefclient.exe from the output build everything works as expected, the video plays correctly.



We copy the following files from the output build folder to our .Net application replacing the files packaged with CEFSharp:



cef.pak
cef_100_percent.pak
cef_200_percent.pak
cef_extensions.pak
chrome_elf.dll
d3dcompiler_47.dll
devtools_resources.pak
icudtl.dat
libcef.dll
libEGL.dll
libGLESv2.dll
natives_blob.bin
snapshot_blob.bin
v8_context_snapshot.bin
locales*.*
swiftshaderlibEGL.dll
swiftshaderlibGLESv2.dll


When running our app, the app terminates immediately and this is written to the debug.log file:



[0326/094610.429:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid
Backtrace:
cef_string_utf16_to_upper [0x00007FFD2B53E1E5+1713061]
cef_string_utf16_to_upper [0x00007FFD2B53D44D+1709581]
cef_string_utf16_to_upper [0x00007FFD2B5765D5+1943445]
cef_zip_reader_create [0x00007FFD2B3107B8+159661640]
cef_cookie_manager_get_global_manager [0x00007FFD219B0436+54]
CefCookieManager::GetGlobalManager [0x00007FFD7322879E+94]
(No symbol) [0x00007FFD4E1C07DE]

[0326/094721.035:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid


I was able to see that 71.0.2.0 uses CEF 3.3578.1870.gc974488 / Chromium 71.0.3578.98 from:
https://github.com/cefsharp/CefSharp/commit/7d24861e7af79fc4721eb498bb8417b5aa6cad97



When we run cefclient.exe from our build and navigate to chrome://about it displays:



CEF 3.3578.1870.gc974488
Chromium 71.0.3578.98


Which matches the CEFSharp release notes page.



Any suggestions would be greatly appreciated!










share|improve this question






















  • Personally I would look at using github.com/mitchcapper/CefSharpDockerfiles as it has scripts for building CEF and `CefSharp.

    – amaitland
    Mar 26 at 20:05

















1















Environment: Windows 10, WinForm (.Net 4.7.2) x64 only, CefSharp 71.0.2.0


We need support for playing MP4 in our product (we have a license) and we are attempting to recompile CEF with proprietary codecs enabled.



We're using the instructions from:
https://bitbucket.org/chromiumembedded/cef/wiki/MasterBuildQuickStart.md#markdown-header-windows-setup



Our create.bat file looks like:



set CEF_USE_GN=1
set GN_DEFINES=is_win_fastlink=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
call cef_create_projects.bat


Our update.bat file looks like



set CEF_USE_GN=1
set GN_DEFINES=is_official_build=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
python ..automateautomate-git.py --download-dir=C:codechromium_git --depot-tools-dir=C:codedepot_tools --no-distrib --no-build --branch=3578


We are trying to specifically target build 3578 to match the build that comes with CEFSharp. We also enabled proprietary codec using the flag: proprietary_codecs=true



After about 2 hours and no errors the build completes successfully. When we run our page using cefclient.exe from the output build everything works as expected, the video plays correctly.



We copy the following files from the output build folder to our .Net application replacing the files packaged with CEFSharp:



cef.pak
cef_100_percent.pak
cef_200_percent.pak
cef_extensions.pak
chrome_elf.dll
d3dcompiler_47.dll
devtools_resources.pak
icudtl.dat
libcef.dll
libEGL.dll
libGLESv2.dll
natives_blob.bin
snapshot_blob.bin
v8_context_snapshot.bin
locales*.*
swiftshaderlibEGL.dll
swiftshaderlibGLESv2.dll


When running our app, the app terminates immediately and this is written to the debug.log file:



[0326/094610.429:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid
Backtrace:
cef_string_utf16_to_upper [0x00007FFD2B53E1E5+1713061]
cef_string_utf16_to_upper [0x00007FFD2B53D44D+1709581]
cef_string_utf16_to_upper [0x00007FFD2B5765D5+1943445]
cef_zip_reader_create [0x00007FFD2B3107B8+159661640]
cef_cookie_manager_get_global_manager [0x00007FFD219B0436+54]
CefCookieManager::GetGlobalManager [0x00007FFD7322879E+94]
(No symbol) [0x00007FFD4E1C07DE]

[0326/094721.035:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid


I was able to see that 71.0.2.0 uses CEF 3.3578.1870.gc974488 / Chromium 71.0.3578.98 from:
https://github.com/cefsharp/CefSharp/commit/7d24861e7af79fc4721eb498bb8417b5aa6cad97



When we run cefclient.exe from our build and navigate to chrome://about it displays:



CEF 3.3578.1870.gc974488
Chromium 71.0.3578.98


Which matches the CEFSharp release notes page.



Any suggestions would be greatly appreciated!










share|improve this question






















  • Personally I would look at using github.com/mitchcapper/CefSharpDockerfiles as it has scripts for building CEF and `CefSharp.

    – amaitland
    Mar 26 at 20:05













1












1








1








Environment: Windows 10, WinForm (.Net 4.7.2) x64 only, CefSharp 71.0.2.0


We need support for playing MP4 in our product (we have a license) and we are attempting to recompile CEF with proprietary codecs enabled.



We're using the instructions from:
https://bitbucket.org/chromiumembedded/cef/wiki/MasterBuildQuickStart.md#markdown-header-windows-setup



Our create.bat file looks like:



set CEF_USE_GN=1
set GN_DEFINES=is_win_fastlink=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
call cef_create_projects.bat


Our update.bat file looks like



set CEF_USE_GN=1
set GN_DEFINES=is_official_build=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
python ..automateautomate-git.py --download-dir=C:codechromium_git --depot-tools-dir=C:codedepot_tools --no-distrib --no-build --branch=3578


We are trying to specifically target build 3578 to match the build that comes with CEFSharp. We also enabled proprietary codec using the flag: proprietary_codecs=true



After about 2 hours and no errors the build completes successfully. When we run our page using cefclient.exe from the output build everything works as expected, the video plays correctly.



We copy the following files from the output build folder to our .Net application replacing the files packaged with CEFSharp:



cef.pak
cef_100_percent.pak
cef_200_percent.pak
cef_extensions.pak
chrome_elf.dll
d3dcompiler_47.dll
devtools_resources.pak
icudtl.dat
libcef.dll
libEGL.dll
libGLESv2.dll
natives_blob.bin
snapshot_blob.bin
v8_context_snapshot.bin
locales*.*
swiftshaderlibEGL.dll
swiftshaderlibGLESv2.dll


When running our app, the app terminates immediately and this is written to the debug.log file:



[0326/094610.429:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid
Backtrace:
cef_string_utf16_to_upper [0x00007FFD2B53E1E5+1713061]
cef_string_utf16_to_upper [0x00007FFD2B53D44D+1709581]
cef_string_utf16_to_upper [0x00007FFD2B5765D5+1943445]
cef_zip_reader_create [0x00007FFD2B3107B8+159661640]
cef_cookie_manager_get_global_manager [0x00007FFD219B0436+54]
CefCookieManager::GetGlobalManager [0x00007FFD7322879E+94]
(No symbol) [0x00007FFD4E1C07DE]

[0326/094721.035:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid


I was able to see that 71.0.2.0 uses CEF 3.3578.1870.gc974488 / Chromium 71.0.3578.98 from:
https://github.com/cefsharp/CefSharp/commit/7d24861e7af79fc4721eb498bb8417b5aa6cad97



When we run cefclient.exe from our build and navigate to chrome://about it displays:



CEF 3.3578.1870.gc974488
Chromium 71.0.3578.98


Which matches the CEFSharp release notes page.



Any suggestions would be greatly appreciated!










share|improve this question














Environment: Windows 10, WinForm (.Net 4.7.2) x64 only, CefSharp 71.0.2.0


We need support for playing MP4 in our product (we have a license) and we are attempting to recompile CEF with proprietary codecs enabled.



We're using the instructions from:
https://bitbucket.org/chromiumembedded/cef/wiki/MasterBuildQuickStart.md#markdown-header-windows-setup



Our create.bat file looks like:



set CEF_USE_GN=1
set GN_DEFINES=is_win_fastlink=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
call cef_create_projects.bat


Our update.bat file looks like



set CEF_USE_GN=1
set GN_DEFINES=is_official_build=true proprietary_codecs=true ffmpeg_branding=Chrome
set GN_ARGUMENTS=--ide=vs2015 --sln=cef --filters=//cef/*
python ..automateautomate-git.py --download-dir=C:codechromium_git --depot-tools-dir=C:codedepot_tools --no-distrib --no-build --branch=3578


We are trying to specifically target build 3578 to match the build that comes with CEFSharp. We also enabled proprietary codec using the flag: proprietary_codecs=true



After about 2 hours and no errors the build completes successfully. When we run our page using cefclient.exe from the output build everything works as expected, the video plays correctly.



We copy the following files from the output build folder to our .Net application replacing the files packaged with CEFSharp:



cef.pak
cef_100_percent.pak
cef_200_percent.pak
cef_extensions.pak
chrome_elf.dll
d3dcompiler_47.dll
devtools_resources.pak
icudtl.dat
libcef.dll
libEGL.dll
libGLESv2.dll
natives_blob.bin
snapshot_blob.bin
v8_context_snapshot.bin
locales*.*
swiftshaderlibEGL.dll
swiftshaderlibGLESv2.dll


When running our app, the app terminates immediately and this is written to the debug.log file:



[0326/094610.429:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid
Backtrace:
cef_string_utf16_to_upper [0x00007FFD2B53E1E5+1713061]
cef_string_utf16_to_upper [0x00007FFD2B53D44D+1709581]
cef_string_utf16_to_upper [0x00007FFD2B5765D5+1943445]
cef_zip_reader_create [0x00007FFD2B3107B8+159661640]
cef_cookie_manager_get_global_manager [0x00007FFD219B0436+54]
CefCookieManager::GetGlobalManager [0x00007FFD7322879E+94]
(No symbol) [0x00007FFD4E1C07DE]

[0326/094721.035:FATAL:cookie_manager_impl.cc(620)] Check failed: false. context not valid


I was able to see that 71.0.2.0 uses CEF 3.3578.1870.gc974488 / Chromium 71.0.3578.98 from:
https://github.com/cefsharp/CefSharp/commit/7d24861e7af79fc4721eb498bb8417b5aa6cad97



When we run cefclient.exe from our build and navigate to chrome://about it displays:



CEF 3.3578.1870.gc974488
Chromium 71.0.3578.98


Which matches the CEFSharp release notes page.



Any suggestions would be greatly appreciated!







cefsharp






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 26 at 18:50









RedRoverRedRover

61 bronze badge




61 bronze badge












  • Personally I would look at using github.com/mitchcapper/CefSharpDockerfiles as it has scripts for building CEF and `CefSharp.

    – amaitland
    Mar 26 at 20:05

















  • Personally I would look at using github.com/mitchcapper/CefSharpDockerfiles as it has scripts for building CEF and `CefSharp.

    – amaitland
    Mar 26 at 20:05
















Personally I would look at using github.com/mitchcapper/CefSharpDockerfiles as it has scripts for building CEF and `CefSharp.

– amaitland
Mar 26 at 20:05





Personally I would look at using github.com/mitchcapper/CefSharpDockerfiles as it has scripts for building CEF and `CefSharp.

– amaitland
Mar 26 at 20:05












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