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soundPool rate value does not change in real time


Does Java support default parameter values?Does Android support near real time push notification?uninitialized AudioTrack exception when I try to generate tone on 22nd timedefault notification sound only onceGenerating a particular frequency tone and continue to play till stop buttonThe Node.js server is not receiving sockets from Android appChanging textview at run-time makes other textviews disappearCreating a hearing Test android application via tone generationApp crashes onBackPressed() with MediaPlayerandroid studio media player issue






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0















I am making an android tone generator app which generates a tone based on phone's accelerometer data.



soundPool.play(sound_a,1,1,0,-1, y);


this is my code for it.



y's value is given by



 public void onSensorChanged(SensorEvent sensorEvent) 
y= (int)sensorEvent.values[1];


I have set the sound to start playing when I press a button. However, I have to press the button each time for the sound to change based on the phone's orientation.



How can I make the pitch of the sound change, in real time, as if though I was changing a dial on a real tone generator.










share|improve this question




























    0















    I am making an android tone generator app which generates a tone based on phone's accelerometer data.



    soundPool.play(sound_a,1,1,0,-1, y);


    this is my code for it.



    y's value is given by



     public void onSensorChanged(SensorEvent sensorEvent) 
    y= (int)sensorEvent.values[1];


    I have set the sound to start playing when I press a button. However, I have to press the button each time for the sound to change based on the phone's orientation.



    How can I make the pitch of the sound change, in real time, as if though I was changing a dial on a real tone generator.










    share|improve this question
























      0












      0








      0








      I am making an android tone generator app which generates a tone based on phone's accelerometer data.



      soundPool.play(sound_a,1,1,0,-1, y);


      this is my code for it.



      y's value is given by



       public void onSensorChanged(SensorEvent sensorEvent) 
      y= (int)sensorEvent.values[1];


      I have set the sound to start playing when I press a button. However, I have to press the button each time for the sound to change based on the phone's orientation.



      How can I make the pitch of the sound change, in real time, as if though I was changing a dial on a real tone generator.










      share|improve this question














      I am making an android tone generator app which generates a tone based on phone's accelerometer data.



      soundPool.play(sound_a,1,1,0,-1, y);


      this is my code for it.



      y's value is given by



       public void onSensorChanged(SensorEvent sensorEvent) 
      y= (int)sensorEvent.values[1];


      I have set the sound to start playing when I press a button. However, I have to press the button each time for the sound to change based on the phone's orientation.



      How can I make the pitch of the sound change, in real time, as if though I was changing a dial on a real tone generator.







      java android






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 26 at 4:38









      Arun SunnyArun Sunny

      35 bronze badges




      35 bronze badges






















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