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Most performant way to copy a Map into an existing Map


Is there an “exists” function for jQuery?How do I efficiently iterate over each entry in a Java Map?Sort a Map<Key, Value> by valuesWhat is the most efficient way to deep clone an object in JavaScript?What is the best way to iterate over a dictionary?How do I copy to the clipboard in JavaScript?Checking if a key exists in a JavaScript object?Check if a given key already exists in a dictionaryHow to clone or copy a list?Round to at most 2 decimal places (only if necessary)






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4















I want to overwrite Map b in the snippet below with the contents of Map a. I am currently clearing the contents of b and then setting the entries one by one. What is a more efficient way (less garbage, faster, etc.) of writing the copyMap function?






const a = new Map([[1, 2], [2, 10], [3, 20]]);
const b = new Map([[1,5]]);

// I want to copy a into b, at the end b should look like
// b = new Map([[1, 2], [2, 10], [3, 20]]);

console.log(a,b);

function copyMap(srcMap, destMap)
destMap.clear();

// Maybe this loop could be done in a single call somehow?
for(let item of srcMap)
destMap.set(item[0], item[1]);


copyMap(a, b);

// a and b should have same entries
console.log('a: ',[...a.entries()], 'b: ', [...b.entries()]);












share|improve this question


























  • Do you want to mutate b, or would you be fine with creating a new Map?

    – Bergi
    Mar 27 at 13:50






  • 1





    I don't think copyMap could get any simpler than what you did. (Maybe use destructuring for item, but that's just syntax).

    – Bergi
    Mar 27 at 13:52






  • 1





    My main goal is to reduce garbage generation, as it is for a high-performance app where GC pauses can ruin user experience and I want to re-use as much of the already instantiated objects as possible. I do think (from previous experiences) that changing an existing object is faster and generates less garbage than creating a new one.

    – Cristy
    Mar 27 at 14:18






  • 1





    No, Maps don't have a bulk copy method. The only method that takes an iterable is the constructor. I don't think it does pre-allocate the memory to the expected size, but you could still try to do b = new Map(a).

    – Bergi
    Mar 27 at 18:47







  • 1





    I have multiple app instances (tens or hundreds) running at 60FPS on a single thread, every several frames a new a is received (different for each instance) and I have to save it/copy it into b. In my specific case, both a and b have (mostly) the same keys (but different values for those keys), each time the copy function is used, so probably it's better not to clear the map before, but only set/overwrite current keys.

    – Cristy
    Mar 27 at 20:53

















4















I want to overwrite Map b in the snippet below with the contents of Map a. I am currently clearing the contents of b and then setting the entries one by one. What is a more efficient way (less garbage, faster, etc.) of writing the copyMap function?






const a = new Map([[1, 2], [2, 10], [3, 20]]);
const b = new Map([[1,5]]);

// I want to copy a into b, at the end b should look like
// b = new Map([[1, 2], [2, 10], [3, 20]]);

console.log(a,b);

function copyMap(srcMap, destMap)
destMap.clear();

// Maybe this loop could be done in a single call somehow?
for(let item of srcMap)
destMap.set(item[0], item[1]);


copyMap(a, b);

// a and b should have same entries
console.log('a: ',[...a.entries()], 'b: ', [...b.entries()]);












share|improve this question


























  • Do you want to mutate b, or would you be fine with creating a new Map?

    – Bergi
    Mar 27 at 13:50






  • 1





    I don't think copyMap could get any simpler than what you did. (Maybe use destructuring for item, but that's just syntax).

    – Bergi
    Mar 27 at 13:52






  • 1





    My main goal is to reduce garbage generation, as it is for a high-performance app where GC pauses can ruin user experience and I want to re-use as much of the already instantiated objects as possible. I do think (from previous experiences) that changing an existing object is faster and generates less garbage than creating a new one.

    – Cristy
    Mar 27 at 14:18






  • 1





    No, Maps don't have a bulk copy method. The only method that takes an iterable is the constructor. I don't think it does pre-allocate the memory to the expected size, but you could still try to do b = new Map(a).

    – Bergi
    Mar 27 at 18:47







  • 1





    I have multiple app instances (tens or hundreds) running at 60FPS on a single thread, every several frames a new a is received (different for each instance) and I have to save it/copy it into b. In my specific case, both a and b have (mostly) the same keys (but different values for those keys), each time the copy function is used, so probably it's better not to clear the map before, but only set/overwrite current keys.

    – Cristy
    Mar 27 at 20:53













4












4








4








I want to overwrite Map b in the snippet below with the contents of Map a. I am currently clearing the contents of b and then setting the entries one by one. What is a more efficient way (less garbage, faster, etc.) of writing the copyMap function?






const a = new Map([[1, 2], [2, 10], [3, 20]]);
const b = new Map([[1,5]]);

// I want to copy a into b, at the end b should look like
// b = new Map([[1, 2], [2, 10], [3, 20]]);

console.log(a,b);

function copyMap(srcMap, destMap)
destMap.clear();

// Maybe this loop could be done in a single call somehow?
for(let item of srcMap)
destMap.set(item[0], item[1]);


copyMap(a, b);

// a and b should have same entries
console.log('a: ',[...a.entries()], 'b: ', [...b.entries()]);












share|improve this question
















I want to overwrite Map b in the snippet below with the contents of Map a. I am currently clearing the contents of b and then setting the entries one by one. What is a more efficient way (less garbage, faster, etc.) of writing the copyMap function?






const a = new Map([[1, 2], [2, 10], [3, 20]]);
const b = new Map([[1,5]]);

// I want to copy a into b, at the end b should look like
// b = new Map([[1, 2], [2, 10], [3, 20]]);

console.log(a,b);

function copyMap(srcMap, destMap)
destMap.clear();

// Maybe this loop could be done in a single call somehow?
for(let item of srcMap)
destMap.set(item[0], item[1]);


copyMap(a, b);

// a and b should have same entries
console.log('a: ',[...a.entries()], 'b: ', [...b.entries()]);








const a = new Map([[1, 2], [2, 10], [3, 20]]);
const b = new Map([[1,5]]);

// I want to copy a into b, at the end b should look like
// b = new Map([[1, 2], [2, 10], [3, 20]]);

console.log(a,b);

function copyMap(srcMap, destMap)
destMap.clear();

// Maybe this loop could be done in a single call somehow?
for(let item of srcMap)
destMap.set(item[0], item[1]);


copyMap(a, b);

// a and b should have same entries
console.log('a: ',[...a.entries()], 'b: ', [...b.entries()]);





const a = new Map([[1, 2], [2, 10], [3, 20]]);
const b = new Map([[1,5]]);

// I want to copy a into b, at the end b should look like
// b = new Map([[1, 2], [2, 10], [3, 20]]);

console.log(a,b);

function copyMap(srcMap, destMap)
destMap.clear();

// Maybe this loop could be done in a single call somehow?
for(let item of srcMap)
destMap.set(item[0], item[1]);


copyMap(a, b);

// a and b should have same entries
console.log('a: ',[...a.entries()], 'b: ', [...b.entries()]);






javascript dictionary ecmascript-6 clone






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 27 at 14:22







Cristy

















asked Mar 27 at 13:24









CristyCristy

14.8k20 gold badges69 silver badges117 bronze badges




14.8k20 gold badges69 silver badges117 bronze badges















  • Do you want to mutate b, or would you be fine with creating a new Map?

    – Bergi
    Mar 27 at 13:50






  • 1





    I don't think copyMap could get any simpler than what you did. (Maybe use destructuring for item, but that's just syntax).

    – Bergi
    Mar 27 at 13:52






  • 1





    My main goal is to reduce garbage generation, as it is for a high-performance app where GC pauses can ruin user experience and I want to re-use as much of the already instantiated objects as possible. I do think (from previous experiences) that changing an existing object is faster and generates less garbage than creating a new one.

    – Cristy
    Mar 27 at 14:18






  • 1





    No, Maps don't have a bulk copy method. The only method that takes an iterable is the constructor. I don't think it does pre-allocate the memory to the expected size, but you could still try to do b = new Map(a).

    – Bergi
    Mar 27 at 18:47







  • 1





    I have multiple app instances (tens or hundreds) running at 60FPS on a single thread, every several frames a new a is received (different for each instance) and I have to save it/copy it into b. In my specific case, both a and b have (mostly) the same keys (but different values for those keys), each time the copy function is used, so probably it's better not to clear the map before, but only set/overwrite current keys.

    – Cristy
    Mar 27 at 20:53

















  • Do you want to mutate b, or would you be fine with creating a new Map?

    – Bergi
    Mar 27 at 13:50






  • 1





    I don't think copyMap could get any simpler than what you did. (Maybe use destructuring for item, but that's just syntax).

    – Bergi
    Mar 27 at 13:52






  • 1





    My main goal is to reduce garbage generation, as it is for a high-performance app where GC pauses can ruin user experience and I want to re-use as much of the already instantiated objects as possible. I do think (from previous experiences) that changing an existing object is faster and generates less garbage than creating a new one.

    – Cristy
    Mar 27 at 14:18






  • 1





    No, Maps don't have a bulk copy method. The only method that takes an iterable is the constructor. I don't think it does pre-allocate the memory to the expected size, but you could still try to do b = new Map(a).

    – Bergi
    Mar 27 at 18:47







  • 1





    I have multiple app instances (tens or hundreds) running at 60FPS on a single thread, every several frames a new a is received (different for each instance) and I have to save it/copy it into b. In my specific case, both a and b have (mostly) the same keys (but different values for those keys), each time the copy function is used, so probably it's better not to clear the map before, but only set/overwrite current keys.

    – Cristy
    Mar 27 at 20:53
















Do you want to mutate b, or would you be fine with creating a new Map?

– Bergi
Mar 27 at 13:50





Do you want to mutate b, or would you be fine with creating a new Map?

– Bergi
Mar 27 at 13:50




1




1





I don't think copyMap could get any simpler than what you did. (Maybe use destructuring for item, but that's just syntax).

– Bergi
Mar 27 at 13:52





I don't think copyMap could get any simpler than what you did. (Maybe use destructuring for item, but that's just syntax).

– Bergi
Mar 27 at 13:52




1




1





My main goal is to reduce garbage generation, as it is for a high-performance app where GC pauses can ruin user experience and I want to re-use as much of the already instantiated objects as possible. I do think (from previous experiences) that changing an existing object is faster and generates less garbage than creating a new one.

– Cristy
Mar 27 at 14:18





My main goal is to reduce garbage generation, as it is for a high-performance app where GC pauses can ruin user experience and I want to re-use as much of the already instantiated objects as possible. I do think (from previous experiences) that changing an existing object is faster and generates less garbage than creating a new one.

– Cristy
Mar 27 at 14:18




1




1





No, Maps don't have a bulk copy method. The only method that takes an iterable is the constructor. I don't think it does pre-allocate the memory to the expected size, but you could still try to do b = new Map(a).

– Bergi
Mar 27 at 18:47






No, Maps don't have a bulk copy method. The only method that takes an iterable is the constructor. I don't think it does pre-allocate the memory to the expected size, but you could still try to do b = new Map(a).

– Bergi
Mar 27 at 18:47





1




1





I have multiple app instances (tens or hundreds) running at 60FPS on a single thread, every several frames a new a is received (different for each instance) and I have to save it/copy it into b. In my specific case, both a and b have (mostly) the same keys (but different values for those keys), each time the copy function is used, so probably it's better not to clear the map before, but only set/overwrite current keys.

– Cristy
Mar 27 at 20:53





I have multiple app instances (tens or hundreds) running at 60FPS on a single thread, every several frames a new a is received (different for each instance) and I have to save it/copy it into b. In my specific case, both a and b have (mostly) the same keys (but different values for those keys), each time the copy function is used, so probably it's better not to clear the map before, but only set/overwrite current keys.

– Cristy
Mar 27 at 20:53












1 Answer
1






active

oldest

votes


















0















you can jsut do



b=new Map(a)


and you need to loose the const declaration for b






share|improve this answer

























  • But this way previous b Map will become garbage, and I want to avoid creating garbage.

    – Cristy
    Mar 28 at 9:08











  • then why not copy it in a new variable ?

    – jonathan Heindl
    Mar 28 at 9:11











  • What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

    – Cristy
    Mar 28 at 9:12












  • See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

    – benvc
    Mar 29 at 2:01










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1 Answer
1






active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0















you can jsut do



b=new Map(a)


and you need to loose the const declaration for b






share|improve this answer

























  • But this way previous b Map will become garbage, and I want to avoid creating garbage.

    – Cristy
    Mar 28 at 9:08











  • then why not copy it in a new variable ?

    – jonathan Heindl
    Mar 28 at 9:11











  • What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

    – Cristy
    Mar 28 at 9:12












  • See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

    – benvc
    Mar 29 at 2:01















0















you can jsut do



b=new Map(a)


and you need to loose the const declaration for b






share|improve this answer

























  • But this way previous b Map will become garbage, and I want to avoid creating garbage.

    – Cristy
    Mar 28 at 9:08











  • then why not copy it in a new variable ?

    – jonathan Heindl
    Mar 28 at 9:11











  • What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

    – Cristy
    Mar 28 at 9:12












  • See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

    – benvc
    Mar 29 at 2:01













0














0










0









you can jsut do



b=new Map(a)


and you need to loose the const declaration for b






share|improve this answer













you can jsut do



b=new Map(a)


and you need to loose the const declaration for b







share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 27 at 23:16









jonathan Heindljonathan Heindl

6342 silver badges13 bronze badges




6342 silver badges13 bronze badges















  • But this way previous b Map will become garbage, and I want to avoid creating garbage.

    – Cristy
    Mar 28 at 9:08











  • then why not copy it in a new variable ?

    – jonathan Heindl
    Mar 28 at 9:11











  • What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

    – Cristy
    Mar 28 at 9:12












  • See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

    – benvc
    Mar 29 at 2:01

















  • But this way previous b Map will become garbage, and I want to avoid creating garbage.

    – Cristy
    Mar 28 at 9:08











  • then why not copy it in a new variable ?

    – jonathan Heindl
    Mar 28 at 9:11











  • What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

    – Cristy
    Mar 28 at 9:12












  • See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

    – benvc
    Mar 29 at 2:01
















But this way previous b Map will become garbage, and I want to avoid creating garbage.

– Cristy
Mar 28 at 9:08





But this way previous b Map will become garbage, and I want to avoid creating garbage.

– Cristy
Mar 28 at 9:08













then why not copy it in a new variable ?

– jonathan Heindl
Mar 28 at 9:11





then why not copy it in a new variable ?

– jonathan Heindl
Mar 28 at 9:11













What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

– Cristy
Mar 28 at 9:12






What do you mean, I just explained above? I do the copyMap operation hundreds of times a second, if I create a new Map each time it will do a lot of allocations and create a lot of garbage.

– Cristy
Mar 28 at 9:12














See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

– benvc
Mar 29 at 2:01





See Memory Management to better understand the garbage collection issue that OP is trying to solve here.

– benvc
Mar 29 at 2:01








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