How to add state properties from component Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern) The Ask Question Wizard is Live! Data science time! April 2019 and salary with experience Should we burninate the [wrap] tag?Can't bind to 'ngModel' since it isn't a known property of 'input'Updating state fields in ngrx reducerNGRX/Store payload type confusionngrx state is undefinedngrx store - Update an array properly.@ngrx actions with multiple payloadsngrx: Router actions and syncing statengrx: Adjusting the properties of a child state to support reusabilityNgrx store does not give previous state on browser back & forward button clickTaking data from model class and work as condition in angular

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How to add state properties from component



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)
The Ask Question Wizard is Live!
Data science time! April 2019 and salary with experience
Should we burninate the [wrap] tag?Can't bind to 'ngModel' since it isn't a known property of 'input'Updating state fields in ngrx reducerNGRX/Store payload type confusionngrx state is undefinedngrx store - Update an array properly.@ngrx actions with multiple payloadsngrx: Router actions and syncing statengrx: Adjusting the properties of a child state to support reusabilityNgrx store does not give previous state on browser back & forward button clickTaking data from model class and work as condition in angular



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0















I'm currently working on a project that involves state management for individual components using Angular 7 and NGRX. However, I need to make this implementation scalable, meaning it can be used multiple times while still working independent.



So far I have managed to get my state running and sorted out all action in my reducer, alongside all effects.



Currently I have this in my reducer:



export interface State extends fromRoot.State 
widgets: WidgetState;


//interface for the specific chunk of state for this reducer
export interface WidgetState
dashboardWidgets: Widget[];
secondDashboardWidgets: Widget[];
error: string;


//set the initial state for the properties in the chunk of state
const initialState: WidgetState =
dashboardWidgets: [],
secondDashboardWidgets: [],
error: ''
;

//---- selectors ----//

//createfeatureselector return the specific chunk of State from 'widgets', in this case WidgetState
const getWidgetFeatureState = createFeatureSelector<WidgetState>('widgets');

//so it's callable from the component export default.
//this function gets the createfeatureselector to look in the correct chunk and fetches the desired property from said chunk
export const getDashboardWidgets = createSelector(
getWidgetFeatureState,
state => state.dashboardWidgets
);

export const getError = createSelector(
getWidgetFeatureState,
state => state.error
);

//---- reducers ----//
//creates a copy of the state and adjusts it with the action.payload before changing the state
export function widgetReducer(state = initialState, action: WidgetActions): WidgetState
switch(action.type)
case WidgetActionTypes.DashboardWidgetAdded:
return
...state,
dashboardWidgets: action.payload
;
case WidgetActionTypes.DashboardWidgetsLoadSuccess:
return
...state,
dashboardWidgets: action.payload,
error: ''

case WidgetActionTypes.DashboardWidgetsLoadFail:
return
...state,
dashboardWidgets: [],
error: action.payload

default:
return state;




and in my actions I have the following:



//create an enum for custom actions for easy accessibility
export enum WidgetActionTypes
DashboardWidgetAdded = '[Dashboard] Widget Added',
DashboardWidgetsLoad = '[Dashboard] Load',
DashboardWidgetsLoadSuccess = '[Dashboard] Load Success]',
DashboardWidgetsLoadFail = '[Dashboard] Load Fail'


//create a class to create a new Action of each type listed in the ActionTypes
export class DashboardWidgetAdded implements Action
readonly type = WidgetActionTypes.DashboardWidgetAdded;

constructor(public payload: Widget[])

export class DashboardWidgetsLoad implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoad;

export class DashboardWidgetsLoadSuccess implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadSuccess;

constructor(public payload: Widget[])

export class DashboardWidgetsLoadFail implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadFail;

constructor(public payload: string)


//use the pipe symbol to pipe all actions together in 1 accessible point
export type WidgetActions = DashboardWidgetAdded
| DashboardWidgetsLoad | DashboardWidgetsLoadSuccess | DashboardWidgetsLoadFail;


As you can see, at the moment I'd have to declare a new array in my state for each different use of my dashboard component.



I would like to be able to just declare this new array and all reducer actions from my component, so that I'd have something like:



this.store.dispatch(new widgetActions.CreateNewStateChunkIfNotExists('secondDashboard'));


Is there any way this can be done? Any help would be welcome.










share|improve this question
























  • I have no clear solution for you, but you maybe want to google "ngrx fractal state management" or somehting like this

    – MoxxiManagarm
    Mar 22 at 9:52

















0















I'm currently working on a project that involves state management for individual components using Angular 7 and NGRX. However, I need to make this implementation scalable, meaning it can be used multiple times while still working independent.



So far I have managed to get my state running and sorted out all action in my reducer, alongside all effects.



Currently I have this in my reducer:



export interface State extends fromRoot.State 
widgets: WidgetState;


//interface for the specific chunk of state for this reducer
export interface WidgetState
dashboardWidgets: Widget[];
secondDashboardWidgets: Widget[];
error: string;


//set the initial state for the properties in the chunk of state
const initialState: WidgetState =
dashboardWidgets: [],
secondDashboardWidgets: [],
error: ''
;

//---- selectors ----//

//createfeatureselector return the specific chunk of State from 'widgets', in this case WidgetState
const getWidgetFeatureState = createFeatureSelector<WidgetState>('widgets');

//so it's callable from the component export default.
//this function gets the createfeatureselector to look in the correct chunk and fetches the desired property from said chunk
export const getDashboardWidgets = createSelector(
getWidgetFeatureState,
state => state.dashboardWidgets
);

export const getError = createSelector(
getWidgetFeatureState,
state => state.error
);

//---- reducers ----//
//creates a copy of the state and adjusts it with the action.payload before changing the state
export function widgetReducer(state = initialState, action: WidgetActions): WidgetState
switch(action.type)
case WidgetActionTypes.DashboardWidgetAdded:
return
...state,
dashboardWidgets: action.payload
;
case WidgetActionTypes.DashboardWidgetsLoadSuccess:
return
...state,
dashboardWidgets: action.payload,
error: ''

case WidgetActionTypes.DashboardWidgetsLoadFail:
return
...state,
dashboardWidgets: [],
error: action.payload

default:
return state;




and in my actions I have the following:



//create an enum for custom actions for easy accessibility
export enum WidgetActionTypes
DashboardWidgetAdded = '[Dashboard] Widget Added',
DashboardWidgetsLoad = '[Dashboard] Load',
DashboardWidgetsLoadSuccess = '[Dashboard] Load Success]',
DashboardWidgetsLoadFail = '[Dashboard] Load Fail'


//create a class to create a new Action of each type listed in the ActionTypes
export class DashboardWidgetAdded implements Action
readonly type = WidgetActionTypes.DashboardWidgetAdded;

constructor(public payload: Widget[])

export class DashboardWidgetsLoad implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoad;

export class DashboardWidgetsLoadSuccess implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadSuccess;

constructor(public payload: Widget[])

export class DashboardWidgetsLoadFail implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadFail;

constructor(public payload: string)


//use the pipe symbol to pipe all actions together in 1 accessible point
export type WidgetActions = DashboardWidgetAdded
| DashboardWidgetsLoad | DashboardWidgetsLoadSuccess | DashboardWidgetsLoadFail;


As you can see, at the moment I'd have to declare a new array in my state for each different use of my dashboard component.



I would like to be able to just declare this new array and all reducer actions from my component, so that I'd have something like:



this.store.dispatch(new widgetActions.CreateNewStateChunkIfNotExists('secondDashboard'));


Is there any way this can be done? Any help would be welcome.










share|improve this question
























  • I have no clear solution for you, but you maybe want to google "ngrx fractal state management" or somehting like this

    – MoxxiManagarm
    Mar 22 at 9:52













0












0








0








I'm currently working on a project that involves state management for individual components using Angular 7 and NGRX. However, I need to make this implementation scalable, meaning it can be used multiple times while still working independent.



So far I have managed to get my state running and sorted out all action in my reducer, alongside all effects.



Currently I have this in my reducer:



export interface State extends fromRoot.State 
widgets: WidgetState;


//interface for the specific chunk of state for this reducer
export interface WidgetState
dashboardWidgets: Widget[];
secondDashboardWidgets: Widget[];
error: string;


//set the initial state for the properties in the chunk of state
const initialState: WidgetState =
dashboardWidgets: [],
secondDashboardWidgets: [],
error: ''
;

//---- selectors ----//

//createfeatureselector return the specific chunk of State from 'widgets', in this case WidgetState
const getWidgetFeatureState = createFeatureSelector<WidgetState>('widgets');

//so it's callable from the component export default.
//this function gets the createfeatureselector to look in the correct chunk and fetches the desired property from said chunk
export const getDashboardWidgets = createSelector(
getWidgetFeatureState,
state => state.dashboardWidgets
);

export const getError = createSelector(
getWidgetFeatureState,
state => state.error
);

//---- reducers ----//
//creates a copy of the state and adjusts it with the action.payload before changing the state
export function widgetReducer(state = initialState, action: WidgetActions): WidgetState
switch(action.type)
case WidgetActionTypes.DashboardWidgetAdded:
return
...state,
dashboardWidgets: action.payload
;
case WidgetActionTypes.DashboardWidgetsLoadSuccess:
return
...state,
dashboardWidgets: action.payload,
error: ''

case WidgetActionTypes.DashboardWidgetsLoadFail:
return
...state,
dashboardWidgets: [],
error: action.payload

default:
return state;




and in my actions I have the following:



//create an enum for custom actions for easy accessibility
export enum WidgetActionTypes
DashboardWidgetAdded = '[Dashboard] Widget Added',
DashboardWidgetsLoad = '[Dashboard] Load',
DashboardWidgetsLoadSuccess = '[Dashboard] Load Success]',
DashboardWidgetsLoadFail = '[Dashboard] Load Fail'


//create a class to create a new Action of each type listed in the ActionTypes
export class DashboardWidgetAdded implements Action
readonly type = WidgetActionTypes.DashboardWidgetAdded;

constructor(public payload: Widget[])

export class DashboardWidgetsLoad implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoad;

export class DashboardWidgetsLoadSuccess implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadSuccess;

constructor(public payload: Widget[])

export class DashboardWidgetsLoadFail implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadFail;

constructor(public payload: string)


//use the pipe symbol to pipe all actions together in 1 accessible point
export type WidgetActions = DashboardWidgetAdded
| DashboardWidgetsLoad | DashboardWidgetsLoadSuccess | DashboardWidgetsLoadFail;


As you can see, at the moment I'd have to declare a new array in my state for each different use of my dashboard component.



I would like to be able to just declare this new array and all reducer actions from my component, so that I'd have something like:



this.store.dispatch(new widgetActions.CreateNewStateChunkIfNotExists('secondDashboard'));


Is there any way this can be done? Any help would be welcome.










share|improve this question
















I'm currently working on a project that involves state management for individual components using Angular 7 and NGRX. However, I need to make this implementation scalable, meaning it can be used multiple times while still working independent.



So far I have managed to get my state running and sorted out all action in my reducer, alongside all effects.



Currently I have this in my reducer:



export interface State extends fromRoot.State 
widgets: WidgetState;


//interface for the specific chunk of state for this reducer
export interface WidgetState
dashboardWidgets: Widget[];
secondDashboardWidgets: Widget[];
error: string;


//set the initial state for the properties in the chunk of state
const initialState: WidgetState =
dashboardWidgets: [],
secondDashboardWidgets: [],
error: ''
;

//---- selectors ----//

//createfeatureselector return the specific chunk of State from 'widgets', in this case WidgetState
const getWidgetFeatureState = createFeatureSelector<WidgetState>('widgets');

//so it's callable from the component export default.
//this function gets the createfeatureselector to look in the correct chunk and fetches the desired property from said chunk
export const getDashboardWidgets = createSelector(
getWidgetFeatureState,
state => state.dashboardWidgets
);

export const getError = createSelector(
getWidgetFeatureState,
state => state.error
);

//---- reducers ----//
//creates a copy of the state and adjusts it with the action.payload before changing the state
export function widgetReducer(state = initialState, action: WidgetActions): WidgetState
switch(action.type)
case WidgetActionTypes.DashboardWidgetAdded:
return
...state,
dashboardWidgets: action.payload
;
case WidgetActionTypes.DashboardWidgetsLoadSuccess:
return
...state,
dashboardWidgets: action.payload,
error: ''

case WidgetActionTypes.DashboardWidgetsLoadFail:
return
...state,
dashboardWidgets: [],
error: action.payload

default:
return state;




and in my actions I have the following:



//create an enum for custom actions for easy accessibility
export enum WidgetActionTypes
DashboardWidgetAdded = '[Dashboard] Widget Added',
DashboardWidgetsLoad = '[Dashboard] Load',
DashboardWidgetsLoadSuccess = '[Dashboard] Load Success]',
DashboardWidgetsLoadFail = '[Dashboard] Load Fail'


//create a class to create a new Action of each type listed in the ActionTypes
export class DashboardWidgetAdded implements Action
readonly type = WidgetActionTypes.DashboardWidgetAdded;

constructor(public payload: Widget[])

export class DashboardWidgetsLoad implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoad;

export class DashboardWidgetsLoadSuccess implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadSuccess;

constructor(public payload: Widget[])

export class DashboardWidgetsLoadFail implements Action
readonly type = WidgetActionTypes.DashboardWidgetsLoadFail;

constructor(public payload: string)


//use the pipe symbol to pipe all actions together in 1 accessible point
export type WidgetActions = DashboardWidgetAdded
| DashboardWidgetsLoad | DashboardWidgetsLoadSuccess | DashboardWidgetsLoadFail;


As you can see, at the moment I'd have to declare a new array in my state for each different use of my dashboard component.



I would like to be able to just declare this new array and all reducer actions from my component, so that I'd have something like:



this.store.dispatch(new widgetActions.CreateNewStateChunkIfNotExists('secondDashboard'));


Is there any way this can be done? Any help would be welcome.







angular ngrx ngrx-store






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 22 at 8:48







K.Warrens

















asked Mar 22 at 8:28









K.WarrensK.Warrens

207




207












  • I have no clear solution for you, but you maybe want to google "ngrx fractal state management" or somehting like this

    – MoxxiManagarm
    Mar 22 at 9:52

















  • I have no clear solution for you, but you maybe want to google "ngrx fractal state management" or somehting like this

    – MoxxiManagarm
    Mar 22 at 9:52
















I have no clear solution for you, but you maybe want to google "ngrx fractal state management" or somehting like this

– MoxxiManagarm
Mar 22 at 9:52





I have no clear solution for you, but you maybe want to google "ngrx fractal state management" or somehting like this

– MoxxiManagarm
Mar 22 at 9:52












1 Answer
1






active

oldest

votes


















1














I interact with ngrx/store through a wrapper library (that I wrote), ng-app-state, so you may not be able to use this code exactly, but perhaps the general idea will give you inspiration.



When I have done things like this, I have the component that needs its own new slice of the store create and provide a new root level "store object". An equivalent without the wrapper library may be a feature module? It looks something like this:



interface DashboardState 
// all the state needed for a single dashboard
someText: string;


class DashboardStore extends AppStore<DashboardState>
constructor(ngrxStore: Store<any>)
super(ngrxStore, uniqId('dashboard'), makeInitialDashboardState());



@Component(
template: `<input [nasModel]="store('someText')">`,
provides: [DashboardStore],
)
class Dashboard
constructor(public store: DashboardStore)



Then, whenever a dashboard component is on the page it creates its own space in the root store.






share|improve this answer























  • That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

    – K.Warrens
    Mar 24 at 12:05











  • I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

    – K.Warrens
    Mar 25 at 11:23











  • I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

    – Eric Simonton
    Mar 25 at 21:31











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














I interact with ngrx/store through a wrapper library (that I wrote), ng-app-state, so you may not be able to use this code exactly, but perhaps the general idea will give you inspiration.



When I have done things like this, I have the component that needs its own new slice of the store create and provide a new root level "store object". An equivalent without the wrapper library may be a feature module? It looks something like this:



interface DashboardState 
// all the state needed for a single dashboard
someText: string;


class DashboardStore extends AppStore<DashboardState>
constructor(ngrxStore: Store<any>)
super(ngrxStore, uniqId('dashboard'), makeInitialDashboardState());



@Component(
template: `<input [nasModel]="store('someText')">`,
provides: [DashboardStore],
)
class Dashboard
constructor(public store: DashboardStore)



Then, whenever a dashboard component is on the page it creates its own space in the root store.






share|improve this answer























  • That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

    – K.Warrens
    Mar 24 at 12:05











  • I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

    – K.Warrens
    Mar 25 at 11:23











  • I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

    – Eric Simonton
    Mar 25 at 21:31















1














I interact with ngrx/store through a wrapper library (that I wrote), ng-app-state, so you may not be able to use this code exactly, but perhaps the general idea will give you inspiration.



When I have done things like this, I have the component that needs its own new slice of the store create and provide a new root level "store object". An equivalent without the wrapper library may be a feature module? It looks something like this:



interface DashboardState 
// all the state needed for a single dashboard
someText: string;


class DashboardStore extends AppStore<DashboardState>
constructor(ngrxStore: Store<any>)
super(ngrxStore, uniqId('dashboard'), makeInitialDashboardState());



@Component(
template: `<input [nasModel]="store('someText')">`,
provides: [DashboardStore],
)
class Dashboard
constructor(public store: DashboardStore)



Then, whenever a dashboard component is on the page it creates its own space in the root store.






share|improve this answer























  • That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

    – K.Warrens
    Mar 24 at 12:05











  • I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

    – K.Warrens
    Mar 25 at 11:23











  • I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

    – Eric Simonton
    Mar 25 at 21:31













1












1








1







I interact with ngrx/store through a wrapper library (that I wrote), ng-app-state, so you may not be able to use this code exactly, but perhaps the general idea will give you inspiration.



When I have done things like this, I have the component that needs its own new slice of the store create and provide a new root level "store object". An equivalent without the wrapper library may be a feature module? It looks something like this:



interface DashboardState 
// all the state needed for a single dashboard
someText: string;


class DashboardStore extends AppStore<DashboardState>
constructor(ngrxStore: Store<any>)
super(ngrxStore, uniqId('dashboard'), makeInitialDashboardState());



@Component(
template: `<input [nasModel]="store('someText')">`,
provides: [DashboardStore],
)
class Dashboard
constructor(public store: DashboardStore)



Then, whenever a dashboard component is on the page it creates its own space in the root store.






share|improve this answer













I interact with ngrx/store through a wrapper library (that I wrote), ng-app-state, so you may not be able to use this code exactly, but perhaps the general idea will give you inspiration.



When I have done things like this, I have the component that needs its own new slice of the store create and provide a new root level "store object". An equivalent without the wrapper library may be a feature module? It looks something like this:



interface DashboardState 
// all the state needed for a single dashboard
someText: string;


class DashboardStore extends AppStore<DashboardState>
constructor(ngrxStore: Store<any>)
super(ngrxStore, uniqId('dashboard'), makeInitialDashboardState());



@Component(
template: `<input [nasModel]="store('someText')">`,
provides: [DashboardStore],
)
class Dashboard
constructor(public store: DashboardStore)



Then, whenever a dashboard component is on the page it creates its own space in the root store.







share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 23 at 11:47









Eric SimontonEric Simonton

3,05212140




3,05212140












  • That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

    – K.Warrens
    Mar 24 at 12:05











  • I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

    – K.Warrens
    Mar 25 at 11:23











  • I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

    – Eric Simonton
    Mar 25 at 21:31

















  • That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

    – K.Warrens
    Mar 24 at 12:05











  • I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

    – K.Warrens
    Mar 25 at 11:23











  • I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

    – Eric Simonton
    Mar 25 at 21:31
















That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

– K.Warrens
Mar 24 at 12:05





That sounds like a promising approach. I will be sure to try to see if I can use your example method to fix my issue.

– K.Warrens
Mar 24 at 12:05













I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

– K.Warrens
Mar 25 at 11:23





I had a look at your suggestion, I get the reasoning behind it but I can't seem to figure out what work to do in order for the super(store, 'myId', initialFunction()) to work. What do I put in the root state's constructor and the makeInitialdashboardState() function in order to make it work without wrapper?

– K.Warrens
Mar 25 at 11:23













I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

– Eric Simonton
Mar 25 at 21:31





I'm not sure what exactly your goal is when you say "without wrapper". Or what you're referring to as the "root sate's constructor". However, I can answer 1 part! The makeInitialDashboardState function should return whatever you need to have as the default state for a single dashboard when it is first added.

– Eric Simonton
Mar 25 at 21:31



















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