Swift Playgrounds crashing when running at different speeds The 2019 Stack Overflow Developer Survey Results Are InDoes swift playground support UIKit?Swift playground execution speedHow to get image from UIImagePickerController and Pass to next VCUIScrollView cannot display image either in Portrait or Landscape modeUIImageView missing images in Launch Screen on deviceUIVisualEffectView not working on iPhone 6addSubview doesn't workIssues with casting celltypes to dequeueImage isn't being sent to next view controllerStrange animation occurs when extending UIView

How to obtain a position of last non-zero element

Is it possible for absolutely everyone to attain enlightenment?

Slides for 30 min~1 hr Skype tenure track application interview

What do these terms in Caesar's Gallic wars mean?

Dropping list elements from nested list after evaluation

Is an up-to-date browser secure on an out-of-date OS?

How to type a long/em dash `—`

Why not take a picture of a closer black hole?

How to translate "being like"?

What to do when moving next to a bird sanctuary with a loosely-domesticated cat?

How did passengers keep warm on sail ships?

Did any laptop computers have a built-in 5 1/4 inch floppy drive?

Why are there uneven bright areas in this photo of black hole?

Can withdrawing asylum be illegal?

Old scifi movie from the 50s or 60s with men in solid red uniforms who interrogate a spy from the past

Why does the nucleus not repel itself?

Correct punctuation for showing a character's confusion

Button changing its text & action. Good or terrible?

How can I define good in a religion that claims no moral authority?

ODD NUMBER in Cognitive Linguistics of WILLIAM CROFT and D. ALAN CRUSE

If I score a critical hit on an 18 or higher, what are my chances of getting a critical hit if I roll 3d20?

What could be the right powersource for 15 seconds lifespan disposable giant chainsaw?

writing variables above the numbers in tikz picture

Worn-tile Scrabble



Swift Playgrounds crashing when running at different speeds



The 2019 Stack Overflow Developer Survey Results Are InDoes swift playground support UIKit?Swift playground execution speedHow to get image from UIImagePickerController and Pass to next VCUIScrollView cannot display image either in Portrait or Landscape modeUIImageView missing images in Launch Screen on deviceUIVisualEffectView not working on iPhone 6addSubview doesn't workIssues with casting celltypes to dequeueImage isn't being sent to next view controllerStrange animation occurs when extending UIView



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








0















I have this code in viewDidAppear






 override func viewDidAppear(_ animated: Bool) 
BGAmbient.frame = CGRect(x: 0, y: 0, width: arView.center.x*2, height: arView.center.y*2)
BGAmbient.backgroundColor = UIColor(red: BGred, green: BGgreen, blue: BGblue, alpha: BGalpha)
arView.addSubview(BGAmbient)

let imageName = "Title.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
var locX: CGFloat = 0
var locY: CGFloat = 0
var x: CGFloat = 0.7
var y:CGFloat = 0.4
x = arView.center.x - arView.center.x * x
y = arView.center.y - arView.center.y * y
var w = arView.center.x * CGFloat(2) * 0.7
var h = arView.center.y * CGFloat(2) * 0.4
imageView.frame = CGRect(x: x,
y: y,
width: w, height: h)






I'm running it on an iPad in swift playgrounds right now. However, it always crashes either on arView.addSubView(BGAmbient) or let imageView = UIImageView(image: image!).



But, it doesn't crash when running on Xcode or in step-by-step mode on the iPad.
What is the issue?










share|improve this question






















  • If it's crashing here ` let imageView = UIImageView(image: image!).` There is possibility that image you are trying to create in first line is not present.

    – Aks
    Mar 22 at 9:50

















0















I have this code in viewDidAppear






 override func viewDidAppear(_ animated: Bool) 
BGAmbient.frame = CGRect(x: 0, y: 0, width: arView.center.x*2, height: arView.center.y*2)
BGAmbient.backgroundColor = UIColor(red: BGred, green: BGgreen, blue: BGblue, alpha: BGalpha)
arView.addSubview(BGAmbient)

let imageName = "Title.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
var locX: CGFloat = 0
var locY: CGFloat = 0
var x: CGFloat = 0.7
var y:CGFloat = 0.4
x = arView.center.x - arView.center.x * x
y = arView.center.y - arView.center.y * y
var w = arView.center.x * CGFloat(2) * 0.7
var h = arView.center.y * CGFloat(2) * 0.4
imageView.frame = CGRect(x: x,
y: y,
width: w, height: h)






I'm running it on an iPad in swift playgrounds right now. However, it always crashes either on arView.addSubView(BGAmbient) or let imageView = UIImageView(image: image!).



But, it doesn't crash when running on Xcode or in step-by-step mode on the iPad.
What is the issue?










share|improve this question






















  • If it's crashing here ` let imageView = UIImageView(image: image!).` There is possibility that image you are trying to create in first line is not present.

    – Aks
    Mar 22 at 9:50













0












0








0








I have this code in viewDidAppear






 override func viewDidAppear(_ animated: Bool) 
BGAmbient.frame = CGRect(x: 0, y: 0, width: arView.center.x*2, height: arView.center.y*2)
BGAmbient.backgroundColor = UIColor(red: BGred, green: BGgreen, blue: BGblue, alpha: BGalpha)
arView.addSubview(BGAmbient)

let imageName = "Title.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
var locX: CGFloat = 0
var locY: CGFloat = 0
var x: CGFloat = 0.7
var y:CGFloat = 0.4
x = arView.center.x - arView.center.x * x
y = arView.center.y - arView.center.y * y
var w = arView.center.x * CGFloat(2) * 0.7
var h = arView.center.y * CGFloat(2) * 0.4
imageView.frame = CGRect(x: x,
y: y,
width: w, height: h)






I'm running it on an iPad in swift playgrounds right now. However, it always crashes either on arView.addSubView(BGAmbient) or let imageView = UIImageView(image: image!).



But, it doesn't crash when running on Xcode or in step-by-step mode on the iPad.
What is the issue?










share|improve this question














I have this code in viewDidAppear






 override func viewDidAppear(_ animated: Bool) 
BGAmbient.frame = CGRect(x: 0, y: 0, width: arView.center.x*2, height: arView.center.y*2)
BGAmbient.backgroundColor = UIColor(red: BGred, green: BGgreen, blue: BGblue, alpha: BGalpha)
arView.addSubview(BGAmbient)

let imageName = "Title.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
var locX: CGFloat = 0
var locY: CGFloat = 0
var x: CGFloat = 0.7
var y:CGFloat = 0.4
x = arView.center.x - arView.center.x * x
y = arView.center.y - arView.center.y * y
var w = arView.center.x * CGFloat(2) * 0.7
var h = arView.center.y * CGFloat(2) * 0.4
imageView.frame = CGRect(x: x,
y: y,
width: w, height: h)






I'm running it on an iPad in swift playgrounds right now. However, it always crashes either on arView.addSubView(BGAmbient) or let imageView = UIImageView(image: image!).



But, it doesn't crash when running on Xcode or in step-by-step mode on the iPad.
What is the issue?






 override func viewDidAppear(_ animated: Bool) 
BGAmbient.frame = CGRect(x: 0, y: 0, width: arView.center.x*2, height: arView.center.y*2)
BGAmbient.backgroundColor = UIColor(red: BGred, green: BGgreen, blue: BGblue, alpha: BGalpha)
arView.addSubview(BGAmbient)

let imageName = "Title.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
var locX: CGFloat = 0
var locY: CGFloat = 0
var x: CGFloat = 0.7
var y:CGFloat = 0.4
x = arView.center.x - arView.center.x * x
y = arView.center.y - arView.center.y * y
var w = arView.center.x * CGFloat(2) * 0.7
var h = arView.center.y * CGFloat(2) * 0.4
imageView.frame = CGRect(x: x,
y: y,
width: w, height: h)






 override func viewDidAppear(_ animated: Bool) 
BGAmbient.frame = CGRect(x: 0, y: 0, width: arView.center.x*2, height: arView.center.y*2)
BGAmbient.backgroundColor = UIColor(red: BGred, green: BGgreen, blue: BGblue, alpha: BGalpha)
arView.addSubview(BGAmbient)

let imageName = "Title.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
var locX: CGFloat = 0
var locY: CGFloat = 0
var x: CGFloat = 0.7
var y:CGFloat = 0.4
x = arView.center.x - arView.center.x * x
y = arView.center.y - arView.center.y * y
var w = arView.center.x * CGFloat(2) * 0.7
var h = arView.center.y * CGFloat(2) * 0.4
imageView.frame = CGRect(x: x,
y: y,
width: w, height: h)







ios swift uikit swift-playground






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 22 at 4:41









Pirlo LochisomoPirlo Lochisomo

7510




7510












  • If it's crashing here ` let imageView = UIImageView(image: image!).` There is possibility that image you are trying to create in first line is not present.

    – Aks
    Mar 22 at 9:50

















  • If it's crashing here ` let imageView = UIImageView(image: image!).` There is possibility that image you are trying to create in first line is not present.

    – Aks
    Mar 22 at 9:50
















If it's crashing here ` let imageView = UIImageView(image: image!).` There is possibility that image you are trying to create in first line is not present.

– Aks
Mar 22 at 9:50





If it's crashing here ` let imageView = UIImageView(image: image!).` There is possibility that image you are trying to create in first line is not present.

– Aks
Mar 22 at 9:50












1 Answer
1






active

oldest

votes


















0














Works fine if I put code in Sources folder. Seems like it's a Swift Playgrounds bug.






share|improve this answer























    Your Answer






    StackExchange.ifUsing("editor", function ()
    StackExchange.using("externalEditor", function ()
    StackExchange.using("snippets", function ()
    StackExchange.snippets.init();
    );
    );
    , "code-snippets");

    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "1"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: true,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: 10,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );













    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55293028%2fswift-playgrounds-crashing-when-running-at-different-speeds%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0














    Works fine if I put code in Sources folder. Seems like it's a Swift Playgrounds bug.






    share|improve this answer



























      0














      Works fine if I put code in Sources folder. Seems like it's a Swift Playgrounds bug.






      share|improve this answer

























        0












        0








        0







        Works fine if I put code in Sources folder. Seems like it's a Swift Playgrounds bug.






        share|improve this answer













        Works fine if I put code in Sources folder. Seems like it's a Swift Playgrounds bug.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 22 at 11:40









        Pirlo LochisomoPirlo Lochisomo

        7510




        7510





























            draft saved

            draft discarded
















































            Thanks for contributing an answer to Stack Overflow!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55293028%2fswift-playgrounds-crashing-when-running-at-different-speeds%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Kamusi Yaliyomo Aina za kamusi | Muundo wa kamusi | Faida za kamusi | Dhima ya picha katika kamusi | Marejeo | Tazama pia | Viungo vya nje | UrambazajiKuhusu kamusiGo-SwahiliWiki-KamusiKamusi ya Kiswahili na Kiingerezakuihariri na kuongeza habari

            SQL error code 1064 with creating Laravel foreign keysForeign key constraints: When to use ON UPDATE and ON DELETEDropping column with foreign key Laravel error: General error: 1025 Error on renameLaravel SQL Can't create tableLaravel Migration foreign key errorLaravel php artisan migrate:refresh giving a syntax errorSQLSTATE[42S01]: Base table or view already exists or Base table or view already exists: 1050 Tableerror in migrating laravel file to xampp serverSyntax error or access violation: 1064:syntax to use near 'unsigned not null, modelName varchar(191) not null, title varchar(191) not nLaravel cannot create new table field in mysqlLaravel 5.7:Last migration creates table but is not registered in the migration table

            은진 송씨 목차 역사 본관 분파 인물 조선 왕실과의 인척 관계 집성촌 항렬자 인구 같이 보기 각주 둘러보기 메뉴은진 송씨세종실록 149권, 지리지 충청도 공주목 은진현