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How to increase scanning the area before sharing the anchor to the cloud
Rotate object without coroutine?unity 4.6 slider player movementUnity, displaying laps with the GUI Text Areaenable only 1 button in a list?(unity3D)Damage Over Time on Multiple Objects (90FPS/VR Problems)Unity (photon/networking): how to move object that was instantiated by other player?Increasing movement speedHow to increase area of collision / impact effectDoes this support Anchors shared between Hololens and mobile yet?Azure spatial anchor(unity3d) - I am saving spatial anchor to cloud, but unable to locate it after 2 or 3 hours
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How can I increase the capturing the environment before sharing the anchor to the cloud? At the moment I'm able to capture only upto hundred percent but I want to scan the area upto 10 times of the current value.
public bool EnoughDataToCreate => this.GetSessionStatusIndicator(SessionStatusIndicatorType.RecommendedForCreate) >= 2;
I have increased by 2% but unable to increase more than this.
unity3d azure-spatial-anchors
add a comment |
How can I increase the capturing the environment before sharing the anchor to the cloud? At the moment I'm able to capture only upto hundred percent but I want to scan the area upto 10 times of the current value.
public bool EnoughDataToCreate => this.GetSessionStatusIndicator(SessionStatusIndicatorType.RecommendedForCreate) >= 2;
I have increased by 2% but unable to increase more than this.
unity3d azure-spatial-anchors
add a comment |
How can I increase the capturing the environment before sharing the anchor to the cloud? At the moment I'm able to capture only upto hundred percent but I want to scan the area upto 10 times of the current value.
public bool EnoughDataToCreate => this.GetSessionStatusIndicator(SessionStatusIndicatorType.RecommendedForCreate) >= 2;
I have increased by 2% but unable to increase more than this.
unity3d azure-spatial-anchors
How can I increase the capturing the environment before sharing the anchor to the cloud? At the moment I'm able to capture only upto hundred percent but I want to scan the area upto 10 times of the current value.
public bool EnoughDataToCreate => this.GetSessionStatusIndicator(SessionStatusIndicatorType.RecommendedForCreate) >= 2;
I have increased by 2% but unable to increase more than this.
unity3d azure-spatial-anchors
unity3d azure-spatial-anchors
edited Mar 25 at 14:15
James Coyle
6,1551 gold badge23 silver badges38 bronze badges
6,1551 gold badge23 silver badges38 bronze badges
asked Mar 25 at 13:49
Basavaraj GuledBasavaraj Guled
13 bronze badges
13 bronze badges
add a comment |
add a comment |
1 Answer
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Today is not possible to change the amount of data that is collected for an anchor. The readyForCreateProgress and recommendedForCreateProgress are there to provide feedback when you gather the recommended or enough amount of data to create the anchor. The value is a float that can go up to 2 for 200%.
When scanning an area, you can improve the quality of the data by ensuring that by the time you reach 200%, you have scanned all areas of the environment from which you may want to be able to recall your anchors.
Another option to consider is to create multiple anchors within the same session; as long as they are created within the same session, recalling any of these anchors will allow you to then call our "nearby" API to find all anchors you placed in that environment.
We are continually looking for feedback and you can submit it here: https://feedback.azure.com/forums/919252-azure-spatial-anchors
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
add a comment |
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Today is not possible to change the amount of data that is collected for an anchor. The readyForCreateProgress and recommendedForCreateProgress are there to provide feedback when you gather the recommended or enough amount of data to create the anchor. The value is a float that can go up to 2 for 200%.
When scanning an area, you can improve the quality of the data by ensuring that by the time you reach 200%, you have scanned all areas of the environment from which you may want to be able to recall your anchors.
Another option to consider is to create multiple anchors within the same session; as long as they are created within the same session, recalling any of these anchors will allow you to then call our "nearby" API to find all anchors you placed in that environment.
We are continually looking for feedback and you can submit it here: https://feedback.azure.com/forums/919252-azure-spatial-anchors
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
add a comment |
Today is not possible to change the amount of data that is collected for an anchor. The readyForCreateProgress and recommendedForCreateProgress are there to provide feedback when you gather the recommended or enough amount of data to create the anchor. The value is a float that can go up to 2 for 200%.
When scanning an area, you can improve the quality of the data by ensuring that by the time you reach 200%, you have scanned all areas of the environment from which you may want to be able to recall your anchors.
Another option to consider is to create multiple anchors within the same session; as long as they are created within the same session, recalling any of these anchors will allow you to then call our "nearby" API to find all anchors you placed in that environment.
We are continually looking for feedback and you can submit it here: https://feedback.azure.com/forums/919252-azure-spatial-anchors
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
add a comment |
Today is not possible to change the amount of data that is collected for an anchor. The readyForCreateProgress and recommendedForCreateProgress are there to provide feedback when you gather the recommended or enough amount of data to create the anchor. The value is a float that can go up to 2 for 200%.
When scanning an area, you can improve the quality of the data by ensuring that by the time you reach 200%, you have scanned all areas of the environment from which you may want to be able to recall your anchors.
Another option to consider is to create multiple anchors within the same session; as long as they are created within the same session, recalling any of these anchors will allow you to then call our "nearby" API to find all anchors you placed in that environment.
We are continually looking for feedback and you can submit it here: https://feedback.azure.com/forums/919252-azure-spatial-anchors
Today is not possible to change the amount of data that is collected for an anchor. The readyForCreateProgress and recommendedForCreateProgress are there to provide feedback when you gather the recommended or enough amount of data to create the anchor. The value is a float that can go up to 2 for 200%.
When scanning an area, you can improve the quality of the data by ensuring that by the time you reach 200%, you have scanned all areas of the environment from which you may want to be able to recall your anchors.
Another option to consider is to create multiple anchors within the same session; as long as they are created within the same session, recalling any of these anchors will allow you to then call our "nearby" API to find all anchors you placed in that environment.
We are continually looking for feedback and you can submit it here: https://feedback.azure.com/forums/919252-azure-spatial-anchors
answered Apr 5 at 15:26
virivera-msftvirivera-msft
2761 bronze badge
2761 bronze badge
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
add a comment |
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
I tried the exact same thing. Increased it to 200% and yet, anchors don't really localize easily. Perhaps, one in ten attempts. Is there anything I can do to make it better?
– Clinkz
Apr 17 at 6:19
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
Ignore my previous comment. It works perfectly fine on ARCore SDK v1.5. Refer this.
– Clinkz
Apr 17 at 8:49
add a comment |
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