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IMFTransform covert camera stream color format, IMFTransform::ProcessOutput returns freeze image data
Camera video stream inside CAOpenGLLayerMFT Custom image FiltersIMFTransform interface of Color Converter DSP giving E_INVALIDARG on SetInputType/SetOutputTypeconverting a stream media type while using IMFSourceReaderCreating NV12 encoded video using windows media foundationMedia Foundation is incorrectly marking still image capture stream descriptors as video captureWindows Media Foundation using IMFTransform to decode mp4 movie frames to 2D texturesWebcam MJPG capture streams are unavailable on Windows 10How do I extract color matrix from MP4 an x264 stream in Media FoundationSharpDX MapSubresource is vertically flipped C#
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I'm very new to Windows Media Foundation API. I try to create a program that can display and manipulate camera video input stream.
I'm using Media Foundation for video stream reading, the supportted color format is NV12
, so I had to convert it to RGB
or ARGB
to create Opengl texture object.
I tried to do it using pure c++ code on CPU side, but the perfomance is very bad. Then I tried to use IMFTranform
to do color convertion, the performance is very good, but I got a strange problem.IMFTransform::Process
returns S_OK
, but I keep getting freezed image output. The result image pixel are not updated in realtime, keeps getting freezed for many frames, and the freezing time is getting longer and longger. If I use pure c++ code the do the color convertion, then everything works fine.
Here are my code, https://gist.github.com/zhiqiang-li/16d1a6a1b00e8fb39847c8ca323b5604. Please let me konw what do you think I'm doing wrong.
camera ms-media-foundation color-conversion
add a comment |
I'm very new to Windows Media Foundation API. I try to create a program that can display and manipulate camera video input stream.
I'm using Media Foundation for video stream reading, the supportted color format is NV12
, so I had to convert it to RGB
or ARGB
to create Opengl texture object.
I tried to do it using pure c++ code on CPU side, but the perfomance is very bad. Then I tried to use IMFTranform
to do color convertion, the performance is very good, but I got a strange problem.IMFTransform::Process
returns S_OK
, but I keep getting freezed image output. The result image pixel are not updated in realtime, keeps getting freezed for many frames, and the freezing time is getting longer and longger. If I use pure c++ code the do the color convertion, then everything works fine.
Here are my code, https://gist.github.com/zhiqiang-li/16d1a6a1b00e8fb39847c8ca323b5604. Please let me konw what do you think I'm doing wrong.
camera ms-media-foundation color-conversion
add a comment |
I'm very new to Windows Media Foundation API. I try to create a program that can display and manipulate camera video input stream.
I'm using Media Foundation for video stream reading, the supportted color format is NV12
, so I had to convert it to RGB
or ARGB
to create Opengl texture object.
I tried to do it using pure c++ code on CPU side, but the perfomance is very bad. Then I tried to use IMFTranform
to do color convertion, the performance is very good, but I got a strange problem.IMFTransform::Process
returns S_OK
, but I keep getting freezed image output. The result image pixel are not updated in realtime, keeps getting freezed for many frames, and the freezing time is getting longer and longger. If I use pure c++ code the do the color convertion, then everything works fine.
Here are my code, https://gist.github.com/zhiqiang-li/16d1a6a1b00e8fb39847c8ca323b5604. Please let me konw what do you think I'm doing wrong.
camera ms-media-foundation color-conversion
I'm very new to Windows Media Foundation API. I try to create a program that can display and manipulate camera video input stream.
I'm using Media Foundation for video stream reading, the supportted color format is NV12
, so I had to convert it to RGB
or ARGB
to create Opengl texture object.
I tried to do it using pure c++ code on CPU side, but the perfomance is very bad. Then I tried to use IMFTranform
to do color convertion, the performance is very good, but I got a strange problem.IMFTransform::Process
returns S_OK
, but I keep getting freezed image output. The result image pixel are not updated in realtime, keeps getting freezed for many frames, and the freezing time is getting longer and longger. If I use pure c++ code the do the color convertion, then everything works fine.
Here are my code, https://gist.github.com/zhiqiang-li/16d1a6a1b00e8fb39847c8ca323b5604. Please let me konw what do you think I'm doing wrong.
camera ms-media-foundation color-conversion
camera ms-media-foundation color-conversion
asked Mar 24 at 17:00
Zhiqiang LiZhiqiang Li
145114
145114
add a comment |
add a comment |
1 Answer
1
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votes
Did you try to let the SourceReader do the conversion for you :
hr = mAttributes->SetUINT32(MF_READWRITE_DISABLE_CONVERTERS, FALSE);
By default, the source reader and sink writer can perform some format conversions on uncompressed audio and video streams. To disable this behavior, set this attribute to TRUE when you create the source reader or sink writer.
By default it is FALSE, so you don't really need to explicitly set this attribute.
Then :
hr = mSourceReader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM, NULL, mediaType);
with :
mOutputMediaType->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_NV12);
Also calculate image size according to NV12 format (MF_MT_FRAME_SIZE). Don't set MF_MT_DEFAULT_STRIDE, the SourceReader will do it for you.
So the idea is to get NV12 format from the SourceReader, even if the capture source gives RGB32 format. The SourceReader is normally able to do this.
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Did you try to let the SourceReader do the conversion for you :
hr = mAttributes->SetUINT32(MF_READWRITE_DISABLE_CONVERTERS, FALSE);
By default, the source reader and sink writer can perform some format conversions on uncompressed audio and video streams. To disable this behavior, set this attribute to TRUE when you create the source reader or sink writer.
By default it is FALSE, so you don't really need to explicitly set this attribute.
Then :
hr = mSourceReader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM, NULL, mediaType);
with :
mOutputMediaType->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_NV12);
Also calculate image size according to NV12 format (MF_MT_FRAME_SIZE). Don't set MF_MT_DEFAULT_STRIDE, the SourceReader will do it for you.
So the idea is to get NV12 format from the SourceReader, even if the capture source gives RGB32 format. The SourceReader is normally able to do this.
add a comment |
Did you try to let the SourceReader do the conversion for you :
hr = mAttributes->SetUINT32(MF_READWRITE_DISABLE_CONVERTERS, FALSE);
By default, the source reader and sink writer can perform some format conversions on uncompressed audio and video streams. To disable this behavior, set this attribute to TRUE when you create the source reader or sink writer.
By default it is FALSE, so you don't really need to explicitly set this attribute.
Then :
hr = mSourceReader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM, NULL, mediaType);
with :
mOutputMediaType->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_NV12);
Also calculate image size according to NV12 format (MF_MT_FRAME_SIZE). Don't set MF_MT_DEFAULT_STRIDE, the SourceReader will do it for you.
So the idea is to get NV12 format from the SourceReader, even if the capture source gives RGB32 format. The SourceReader is normally able to do this.
add a comment |
Did you try to let the SourceReader do the conversion for you :
hr = mAttributes->SetUINT32(MF_READWRITE_DISABLE_CONVERTERS, FALSE);
By default, the source reader and sink writer can perform some format conversions on uncompressed audio and video streams. To disable this behavior, set this attribute to TRUE when you create the source reader or sink writer.
By default it is FALSE, so you don't really need to explicitly set this attribute.
Then :
hr = mSourceReader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM, NULL, mediaType);
with :
mOutputMediaType->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_NV12);
Also calculate image size according to NV12 format (MF_MT_FRAME_SIZE). Don't set MF_MT_DEFAULT_STRIDE, the SourceReader will do it for you.
So the idea is to get NV12 format from the SourceReader, even if the capture source gives RGB32 format. The SourceReader is normally able to do this.
Did you try to let the SourceReader do the conversion for you :
hr = mAttributes->SetUINT32(MF_READWRITE_DISABLE_CONVERTERS, FALSE);
By default, the source reader and sink writer can perform some format conversions on uncompressed audio and video streams. To disable this behavior, set this attribute to TRUE when you create the source reader or sink writer.
By default it is FALSE, so you don't really need to explicitly set this attribute.
Then :
hr = mSourceReader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_VIDEO_STREAM, NULL, mediaType);
with :
mOutputMediaType->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_NV12);
Also calculate image size according to NV12 format (MF_MT_FRAME_SIZE). Don't set MF_MT_DEFAULT_STRIDE, the SourceReader will do it for you.
So the idea is to get NV12 format from the SourceReader, even if the capture source gives RGB32 format. The SourceReader is normally able to do this.
edited Mar 24 at 21:24
answered Mar 24 at 21:13
mofo77mofo77
739412
739412
add a comment |
add a comment |
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