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How “stream” a part of my screen to another part


How do I update the GUI from another thread?How to align views at the bottom of the screen?How to convert a Drawable to a Bitmap?Remove titlebar from MATLAB GUI for full screen displayStreaming Desktop over Diffrent Platforms for Speedrunning on every pixel inside a circleWhat is the best way to support different screen sizes in AndroidSurfaceHolder causes flickeringHow to display pixels 1:1 in a PictureBoxDraw a small bitmap (Company logo) to another large Bitmap (full screen image) and placed to right side






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3















So I have two big monitors. So I want to "stream" a small important part of the right monitor to the left. I have a specific part like 100x200pixels to the right of my screen I want to show at the very left.



I can do this but in a very ineffektive way by getting the bitmap from the right and displaying it in a gui to the left, then putting it in a loop where I create and destroy the gui showing an updated bitmap every 5 seconds. But this causes flickering and seems like a bad solution.



What is a better way to do this?










share|improve this question






























    3















    So I have two big monitors. So I want to "stream" a small important part of the right monitor to the left. I have a specific part like 100x200pixels to the right of my screen I want to show at the very left.



    I can do this but in a very ineffektive way by getting the bitmap from the right and displaying it in a gui to the left, then putting it in a loop where I create and destroy the gui showing an updated bitmap every 5 seconds. But this causes flickering and seems like a bad solution.



    What is a better way to do this?










    share|improve this question


























      3












      3








      3


      1






      So I have two big monitors. So I want to "stream" a small important part of the right monitor to the left. I have a specific part like 100x200pixels to the right of my screen I want to show at the very left.



      I can do this but in a very ineffektive way by getting the bitmap from the right and displaying it in a gui to the left, then putting it in a loop where I create and destroy the gui showing an updated bitmap every 5 seconds. But this causes flickering and seems like a bad solution.



      What is a better way to do this?










      share|improve this question
















      So I have two big monitors. So I want to "stream" a small important part of the right monitor to the left. I have a specific part like 100x200pixels to the right of my screen I want to show at the very left.



      I can do this but in a very ineffektive way by getting the bitmap from the right and displaying it in a gui to the left, then putting it in a loop where I create and destroy the gui showing an updated bitmap every 5 seconds. But this causes flickering and seems like a bad solution.



      What is a better way to do this?







      user-interface bitmap autohotkey






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 21 at 8:10







      Harpo

















      asked Mar 20 at 22:27









      HarpoHarpo

      809 bronze badges




      809 bronze badges






















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          One thing that may help and reduce flicker is to use GuiControl. In your loop, instead of recreating the GUI each time, just update the picture control's contents.



          GuiControl ,, picture_control_name , %A_Desktop%updated_pic.bmp






          share|improve this answer






















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            One thing that may help and reduce flicker is to use GuiControl. In your loop, instead of recreating the GUI each time, just update the picture control's contents.



            GuiControl ,, picture_control_name , %A_Desktop%updated_pic.bmp






            share|improve this answer



























              1














              One thing that may help and reduce flicker is to use GuiControl. In your loop, instead of recreating the GUI each time, just update the picture control's contents.



              GuiControl ,, picture_control_name , %A_Desktop%updated_pic.bmp






              share|improve this answer

























                1












                1








                1







                One thing that may help and reduce flicker is to use GuiControl. In your loop, instead of recreating the GUI each time, just update the picture control's contents.



                GuiControl ,, picture_control_name , %A_Desktop%updated_pic.bmp






                share|improve this answer













                One thing that may help and reduce flicker is to use GuiControl. In your loop, instead of recreating the GUI each time, just update the picture control's contents.



                GuiControl ,, picture_control_name , %A_Desktop%updated_pic.bmp







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 25 at 18:42









                Evan ElrodEvan Elrod

                1,0673 silver badges14 bronze badges




                1,0673 silver badges14 bronze badges


















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