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Enterprise Bot template not resuming MainDialog in single step WaterfallDialog
Entity framework 6, load entities async/awaitEnterprise bot with authenticationAn exception of type 'System.Runtime.Serialization.SerializationException' occurred in mscorlib.dllC# async await HTTP server fails occasionallyHow to delete dialog stack of Botframework from console.applicationBot Framework: Loop through PromptsMicrosoft bot - Why does some bot example disable warning 1998Enterprise Bot Template Exception with Web ChatBot Framework - Enterprise Template .bot file missingBot Framework not able to authenticate with Enterprise Bot
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
When starting a dialog saying I want to talk to a human using the Enterprise Bot Template, the WaterfallDialog starts, displays the contact card and ends the flow by calling EndDialogAsync()
.
However, MainDialogs CompleteAsync()
method is never called. Thus the bot is not asking for further help.
I noticed that in multistep WaterfallDialogs this works correctly. I believe that this has somehow to do with the RouterDialog.cs implementation, but could not make sense of it.
EscalateDialog.cs
private async Task<DialogTurnResult> SendPhone(WaterfallStepContext sc, CancellationToken cancellationToken)
await _responder.ReplyWith(sc.Context, EscalateResponses.ResponseIds.SendPhoneMessage);
return await sc.EndDialogAsync();
MainDialog.cs
protected override async Task CompleteAsync(DialogContext dc, CancellationToken cancellationToken = default(CancellationToken))
// The active dialog's stack ended with a complete status
await _responder.ReplyWith(dc.Context, MainResponses.ResponseIds.Completed);
c# botframework
|
show 2 more comments
When starting a dialog saying I want to talk to a human using the Enterprise Bot Template, the WaterfallDialog starts, displays the contact card and ends the flow by calling EndDialogAsync()
.
However, MainDialogs CompleteAsync()
method is never called. Thus the bot is not asking for further help.
I noticed that in multistep WaterfallDialogs this works correctly. I believe that this has somehow to do with the RouterDialog.cs implementation, but could not make sense of it.
EscalateDialog.cs
private async Task<DialogTurnResult> SendPhone(WaterfallStepContext sc, CancellationToken cancellationToken)
await _responder.ReplyWith(sc.Context, EscalateResponses.ResponseIds.SendPhoneMessage);
return await sc.EndDialogAsync();
MainDialog.cs
protected override async Task CompleteAsync(DialogContext dc, CancellationToken cancellationToken = default(CancellationToken))
// The active dialog's stack ended with a complete status
await _responder.ReplyWith(dc.Context, MainResponses.ResponseIds.Completed);
c# botframework
Did you get the Enterprise bot from the AI repo or did you start with a VSIX template?
– Kyle Delaney
Mar 27 at 19:48
@KyleDelaney honestly I don’t remember. It’s already 3 month ago when I started the project. Are you trying to point me to an issue that might be solved in latest commit?
– Sebastian Zolg
Mar 27 at 20:08
No, I'm just trying to reproduce your behavior faithfully
– Kyle Delaney
Mar 28 at 16:49
If I have to guess I would say I used VSIX. Not sure, though. Looking forward for your analysis. Thanks in advance.
– Sebastian Zolg
Mar 28 at 16:51
2
I just created a new enterprise bot today and I'm afraid I can't reproduce your issue.MainDialog.CompleteAsync
gets executed afterEscalateDialog.SendPhone
just as expected. Since you said you started the project 3 months ago, is it possible that you haven't updated to Bot Builder 4.3? While I couldn't find this particular bug in the GitHub repo, it still seems very possible that this was a bug in the SDK that's been fixed. Please check the versions of your NuGet packages and let me know what they are. I'm using 4.3.1.
– Kyle Delaney
Apr 9 at 0:35
|
show 2 more comments
When starting a dialog saying I want to talk to a human using the Enterprise Bot Template, the WaterfallDialog starts, displays the contact card and ends the flow by calling EndDialogAsync()
.
However, MainDialogs CompleteAsync()
method is never called. Thus the bot is not asking for further help.
I noticed that in multistep WaterfallDialogs this works correctly. I believe that this has somehow to do with the RouterDialog.cs implementation, but could not make sense of it.
EscalateDialog.cs
private async Task<DialogTurnResult> SendPhone(WaterfallStepContext sc, CancellationToken cancellationToken)
await _responder.ReplyWith(sc.Context, EscalateResponses.ResponseIds.SendPhoneMessage);
return await sc.EndDialogAsync();
MainDialog.cs
protected override async Task CompleteAsync(DialogContext dc, CancellationToken cancellationToken = default(CancellationToken))
// The active dialog's stack ended with a complete status
await _responder.ReplyWith(dc.Context, MainResponses.ResponseIds.Completed);
c# botframework
When starting a dialog saying I want to talk to a human using the Enterprise Bot Template, the WaterfallDialog starts, displays the contact card and ends the flow by calling EndDialogAsync()
.
However, MainDialogs CompleteAsync()
method is never called. Thus the bot is not asking for further help.
I noticed that in multistep WaterfallDialogs this works correctly. I believe that this has somehow to do with the RouterDialog.cs implementation, but could not make sense of it.
EscalateDialog.cs
private async Task<DialogTurnResult> SendPhone(WaterfallStepContext sc, CancellationToken cancellationToken)
await _responder.ReplyWith(sc.Context, EscalateResponses.ResponseIds.SendPhoneMessage);
return await sc.EndDialogAsync();
MainDialog.cs
protected override async Task CompleteAsync(DialogContext dc, CancellationToken cancellationToken = default(CancellationToken))
// The active dialog's stack ended with a complete status
await _responder.ReplyWith(dc.Context, MainResponses.ResponseIds.Completed);
c# botframework
c# botframework
edited Apr 8 at 22:47
Kyle Delaney
2,9843 gold badges15 silver badges31 bronze badges
2,9843 gold badges15 silver badges31 bronze badges
asked Mar 27 at 12:32
Sebastian ZolgSebastian Zolg
7324 silver badges21 bronze badges
7324 silver badges21 bronze badges
Did you get the Enterprise bot from the AI repo or did you start with a VSIX template?
– Kyle Delaney
Mar 27 at 19:48
@KyleDelaney honestly I don’t remember. It’s already 3 month ago when I started the project. Are you trying to point me to an issue that might be solved in latest commit?
– Sebastian Zolg
Mar 27 at 20:08
No, I'm just trying to reproduce your behavior faithfully
– Kyle Delaney
Mar 28 at 16:49
If I have to guess I would say I used VSIX. Not sure, though. Looking forward for your analysis. Thanks in advance.
– Sebastian Zolg
Mar 28 at 16:51
2
I just created a new enterprise bot today and I'm afraid I can't reproduce your issue.MainDialog.CompleteAsync
gets executed afterEscalateDialog.SendPhone
just as expected. Since you said you started the project 3 months ago, is it possible that you haven't updated to Bot Builder 4.3? While I couldn't find this particular bug in the GitHub repo, it still seems very possible that this was a bug in the SDK that's been fixed. Please check the versions of your NuGet packages and let me know what they are. I'm using 4.3.1.
– Kyle Delaney
Apr 9 at 0:35
|
show 2 more comments
Did you get the Enterprise bot from the AI repo or did you start with a VSIX template?
– Kyle Delaney
Mar 27 at 19:48
@KyleDelaney honestly I don’t remember. It’s already 3 month ago when I started the project. Are you trying to point me to an issue that might be solved in latest commit?
– Sebastian Zolg
Mar 27 at 20:08
No, I'm just trying to reproduce your behavior faithfully
– Kyle Delaney
Mar 28 at 16:49
If I have to guess I would say I used VSIX. Not sure, though. Looking forward for your analysis. Thanks in advance.
– Sebastian Zolg
Mar 28 at 16:51
2
I just created a new enterprise bot today and I'm afraid I can't reproduce your issue.MainDialog.CompleteAsync
gets executed afterEscalateDialog.SendPhone
just as expected. Since you said you started the project 3 months ago, is it possible that you haven't updated to Bot Builder 4.3? While I couldn't find this particular bug in the GitHub repo, it still seems very possible that this was a bug in the SDK that's been fixed. Please check the versions of your NuGet packages and let me know what they are. I'm using 4.3.1.
– Kyle Delaney
Apr 9 at 0:35
Did you get the Enterprise bot from the AI repo or did you start with a VSIX template?
– Kyle Delaney
Mar 27 at 19:48
Did you get the Enterprise bot from the AI repo or did you start with a VSIX template?
– Kyle Delaney
Mar 27 at 19:48
@KyleDelaney honestly I don’t remember. It’s already 3 month ago when I started the project. Are you trying to point me to an issue that might be solved in latest commit?
– Sebastian Zolg
Mar 27 at 20:08
@KyleDelaney honestly I don’t remember. It’s already 3 month ago when I started the project. Are you trying to point me to an issue that might be solved in latest commit?
– Sebastian Zolg
Mar 27 at 20:08
No, I'm just trying to reproduce your behavior faithfully
– Kyle Delaney
Mar 28 at 16:49
No, I'm just trying to reproduce your behavior faithfully
– Kyle Delaney
Mar 28 at 16:49
If I have to guess I would say I used VSIX. Not sure, though. Looking forward for your analysis. Thanks in advance.
– Sebastian Zolg
Mar 28 at 16:51
If I have to guess I would say I used VSIX. Not sure, though. Looking forward for your analysis. Thanks in advance.
– Sebastian Zolg
Mar 28 at 16:51
2
2
I just created a new enterprise bot today and I'm afraid I can't reproduce your issue.
MainDialog.CompleteAsync
gets executed after EscalateDialog.SendPhone
just as expected. Since you said you started the project 3 months ago, is it possible that you haven't updated to Bot Builder 4.3? While I couldn't find this particular bug in the GitHub repo, it still seems very possible that this was a bug in the SDK that's been fixed. Please check the versions of your NuGet packages and let me know what they are. I'm using 4.3.1.– Kyle Delaney
Apr 9 at 0:35
I just created a new enterprise bot today and I'm afraid I can't reproduce your issue.
MainDialog.CompleteAsync
gets executed after EscalateDialog.SendPhone
just as expected. Since you said you started the project 3 months ago, is it possible that you haven't updated to Bot Builder 4.3? While I couldn't find this particular bug in the GitHub repo, it still seems very possible that this was a bug in the SDK that's been fixed. Please check the versions of your NuGet packages and let me know what they are. I'm using 4.3.1.– Kyle Delaney
Apr 9 at 0:35
|
show 2 more comments
1 Answer
1
active
oldest
votes
As discussed in comments, this issue no longer occures in the latest enterprise bot template. I verified this myself today using version 4.3.0.171 of Enterprise Bot Template from marketplace.
If you're as me started with a previous version of the template and you want the same behaviour, then you have to change the RouterDialog.cs
file.
Simply add the following lines of code in the OnContinueDialogAsync
handler method:
...
case DialogTurnStatus.Empty:
await this.RouteAsync(innerDc);
// FIX: Waterfalls with no turns should Complete.
if (innerDc.Stack.Count == 0)
await CompleteAsync(innerDc);
break;
...
After knowing where the problem came from, I could find the related GitHub PR merged on January 30 2019.
Side by side comparision of the changed file:
Result after fix is applied:
add a comment |
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1 Answer
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oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
As discussed in comments, this issue no longer occures in the latest enterprise bot template. I verified this myself today using version 4.3.0.171 of Enterprise Bot Template from marketplace.
If you're as me started with a previous version of the template and you want the same behaviour, then you have to change the RouterDialog.cs
file.
Simply add the following lines of code in the OnContinueDialogAsync
handler method:
...
case DialogTurnStatus.Empty:
await this.RouteAsync(innerDc);
// FIX: Waterfalls with no turns should Complete.
if (innerDc.Stack.Count == 0)
await CompleteAsync(innerDc);
break;
...
After knowing where the problem came from, I could find the related GitHub PR merged on January 30 2019.
Side by side comparision of the changed file:
Result after fix is applied:
add a comment |
As discussed in comments, this issue no longer occures in the latest enterprise bot template. I verified this myself today using version 4.3.0.171 of Enterprise Bot Template from marketplace.
If you're as me started with a previous version of the template and you want the same behaviour, then you have to change the RouterDialog.cs
file.
Simply add the following lines of code in the OnContinueDialogAsync
handler method:
...
case DialogTurnStatus.Empty:
await this.RouteAsync(innerDc);
// FIX: Waterfalls with no turns should Complete.
if (innerDc.Stack.Count == 0)
await CompleteAsync(innerDc);
break;
...
After knowing where the problem came from, I could find the related GitHub PR merged on January 30 2019.
Side by side comparision of the changed file:
Result after fix is applied:
add a comment |
As discussed in comments, this issue no longer occures in the latest enterprise bot template. I verified this myself today using version 4.3.0.171 of Enterprise Bot Template from marketplace.
If you're as me started with a previous version of the template and you want the same behaviour, then you have to change the RouterDialog.cs
file.
Simply add the following lines of code in the OnContinueDialogAsync
handler method:
...
case DialogTurnStatus.Empty:
await this.RouteAsync(innerDc);
// FIX: Waterfalls with no turns should Complete.
if (innerDc.Stack.Count == 0)
await CompleteAsync(innerDc);
break;
...
After knowing where the problem came from, I could find the related GitHub PR merged on January 30 2019.
Side by side comparision of the changed file:
Result after fix is applied:
As discussed in comments, this issue no longer occures in the latest enterprise bot template. I verified this myself today using version 4.3.0.171 of Enterprise Bot Template from marketplace.
If you're as me started with a previous version of the template and you want the same behaviour, then you have to change the RouterDialog.cs
file.
Simply add the following lines of code in the OnContinueDialogAsync
handler method:
...
case DialogTurnStatus.Empty:
await this.RouteAsync(innerDc);
// FIX: Waterfalls with no turns should Complete.
if (innerDc.Stack.Count == 0)
await CompleteAsync(innerDc);
break;
...
After knowing where the problem came from, I could find the related GitHub PR merged on January 30 2019.
Side by side comparision of the changed file:
Result after fix is applied:
edited Apr 23 at 12:13
answered Apr 23 at 9:28
Sebastian ZolgSebastian Zolg
7324 silver badges21 bronze badges
7324 silver badges21 bronze badges
add a comment |
add a comment |
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Did you get the Enterprise bot from the AI repo or did you start with a VSIX template?
– Kyle Delaney
Mar 27 at 19:48
@KyleDelaney honestly I don’t remember. It’s already 3 month ago when I started the project. Are you trying to point me to an issue that might be solved in latest commit?
– Sebastian Zolg
Mar 27 at 20:08
No, I'm just trying to reproduce your behavior faithfully
– Kyle Delaney
Mar 28 at 16:49
If I have to guess I would say I used VSIX. Not sure, though. Looking forward for your analysis. Thanks in advance.
– Sebastian Zolg
Mar 28 at 16:51
2
I just created a new enterprise bot today and I'm afraid I can't reproduce your issue.
MainDialog.CompleteAsync
gets executed afterEscalateDialog.SendPhone
just as expected. Since you said you started the project 3 months ago, is it possible that you haven't updated to Bot Builder 4.3? While I couldn't find this particular bug in the GitHub repo, it still seems very possible that this was a bug in the SDK that's been fixed. Please check the versions of your NuGet packages and let me know what they are. I'm using 4.3.1.– Kyle Delaney
Apr 9 at 0:35