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Angular 7 - Not to trigger (click) function on dragging
What's the difference between a method and a function?var functionName = function() vs function functionName() Set a default parameter value for a JavaScript functionWhat does the exclamation mark do before the function?OpenLayers.Control.Button's trigger parameter won't get calledError in drag action in IE while triggering the mouse up event in scriptJquery how to trigger click event on href elementclick handler in marker using openlayerCan't drag a map when clicking on a feature in a vector layerjQuery click events firing multiple times
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;
I have a div with an openlayers map like this:
<div id="map" (click)="getInfo($event)" class="map"></div>
I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.
Is it possible? Thanks!
angular function triggers click openlayers
add a comment |
I have a div with an openlayers map like this:
<div id="map" (click)="getInfo($event)" class="map"></div>
I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.
Is it possible? Thanks!
angular function triggers click openlayers
Trying setting an OpenLayers listener on the map object e.g.this.map.on('singleclick', getinfo);
instead of using the div.
– Mike
Mar 24 at 13:53
add a comment |
I have a div with an openlayers map like this:
<div id="map" (click)="getInfo($event)" class="map"></div>
I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.
Is it possible? Thanks!
angular function triggers click openlayers
I have a div with an openlayers map like this:
<div id="map" (click)="getInfo($event)" class="map"></div>
I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.
Is it possible? Thanks!
angular function triggers click openlayers
angular function triggers click openlayers
edited Mar 24 at 16:18
Iñigo
asked Mar 24 at 13:22
IñigoIñigo
295
295
Trying setting an OpenLayers listener on the map object e.g.this.map.on('singleclick', getinfo);
instead of using the div.
– Mike
Mar 24 at 13:53
add a comment |
Trying setting an OpenLayers listener on the map object e.g.this.map.on('singleclick', getinfo);
instead of using the div.
– Mike
Mar 24 at 13:53
Trying setting an OpenLayers listener on the map object e.g.
this.map.on('singleclick', getinfo);
instead of using the div.– Mike
Mar 24 at 13:53
Trying setting an OpenLayers listener on the map object e.g.
this.map.on('singleclick', getinfo);
instead of using the div.– Mike
Mar 24 at 13:53
add a comment |
2 Answers
2
active
oldest
votes
https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event
click fires after the mousedown and mouseup events, in that order.
You will probably have to create mousedown and mouseup handlers that set some sort of time interval.
mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup
if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.
@ViewChild('map') mapElem: ElementRef;
ngAfterViewInit()
const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');
const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');
mousedown$.subscribe(e =>
const clickTimer$ = timer(200);
mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
);
getInfo(e)
console.log('click')
https://stackblitz.com/edit/angular-sobuqt
check the console output on this demo I made, you'll see the behavior you want.
add a comment |
You can make use of a combination of click
and mousedown
event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.
<div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>
On your .ts code,
click: boolean = false;
check()
window.setTimeout(this.startCheck(), 1000);
startCheck()
this.click = true;
getInfo(event)
if (this.click)
// handle the real click event
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event
click fires after the mousedown and mouseup events, in that order.
You will probably have to create mousedown and mouseup handlers that set some sort of time interval.
mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup
if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.
@ViewChild('map') mapElem: ElementRef;
ngAfterViewInit()
const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');
const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');
mousedown$.subscribe(e =>
const clickTimer$ = timer(200);
mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
);
getInfo(e)
console.log('click')
https://stackblitz.com/edit/angular-sobuqt
check the console output on this demo I made, you'll see the behavior you want.
add a comment |
https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event
click fires after the mousedown and mouseup events, in that order.
You will probably have to create mousedown and mouseup handlers that set some sort of time interval.
mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup
if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.
@ViewChild('map') mapElem: ElementRef;
ngAfterViewInit()
const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');
const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');
mousedown$.subscribe(e =>
const clickTimer$ = timer(200);
mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
);
getInfo(e)
console.log('click')
https://stackblitz.com/edit/angular-sobuqt
check the console output on this demo I made, you'll see the behavior you want.
add a comment |
https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event
click fires after the mousedown and mouseup events, in that order.
You will probably have to create mousedown and mouseup handlers that set some sort of time interval.
mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup
if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.
@ViewChild('map') mapElem: ElementRef;
ngAfterViewInit()
const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');
const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');
mousedown$.subscribe(e =>
const clickTimer$ = timer(200);
mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
);
getInfo(e)
console.log('click')
https://stackblitz.com/edit/angular-sobuqt
check the console output on this demo I made, you'll see the behavior you want.
https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event
click fires after the mousedown and mouseup events, in that order.
You will probably have to create mousedown and mouseup handlers that set some sort of time interval.
mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup
if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.
@ViewChild('map') mapElem: ElementRef;
ngAfterViewInit()
const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');
const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');
mousedown$.subscribe(e =>
const clickTimer$ = timer(200);
mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
);
getInfo(e)
console.log('click')
https://stackblitz.com/edit/angular-sobuqt
check the console output on this demo I made, you'll see the behavior you want.
edited Mar 24 at 13:57
answered Mar 24 at 13:31
Joshua BrokawJoshua Brokaw
414
414
add a comment |
add a comment |
You can make use of a combination of click
and mousedown
event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.
<div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>
On your .ts code,
click: boolean = false;
check()
window.setTimeout(this.startCheck(), 1000);
startCheck()
this.click = true;
getInfo(event)
if (this.click)
// handle the real click event
add a comment |
You can make use of a combination of click
and mousedown
event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.
<div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>
On your .ts code,
click: boolean = false;
check()
window.setTimeout(this.startCheck(), 1000);
startCheck()
this.click = true;
getInfo(event)
if (this.click)
// handle the real click event
add a comment |
You can make use of a combination of click
and mousedown
event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.
<div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>
On your .ts code,
click: boolean = false;
check()
window.setTimeout(this.startCheck(), 1000);
startCheck()
this.click = true;
getInfo(event)
if (this.click)
// handle the real click event
You can make use of a combination of click
and mousedown
event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.
<div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>
On your .ts code,
click: boolean = false;
check()
window.setTimeout(this.startCheck(), 1000);
startCheck()
this.click = true;
getInfo(event)
if (this.click)
// handle the real click event
answered Mar 24 at 14:48
user10997785
add a comment |
add a comment |
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Trying setting an OpenLayers listener on the map object e.g.
this.map.on('singleclick', getinfo);
instead of using the div.– Mike
Mar 24 at 13:53