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Angular 7 - Not to trigger (click) function on dragging


What's the difference between a method and a function?var functionName = function() vs function functionName() Set a default parameter value for a JavaScript functionWhat does the exclamation mark do before the function?OpenLayers.Control.Button's trigger parameter won't get calledError in drag action in IE while triggering the mouse up event in scriptJquery how to trigger click event on href elementclick handler in marker using openlayerCan't drag a map when clicking on a feature in a vector layerjQuery click events firing multiple times






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








0















I have a div with an openlayers map like this:



<div id="map" (click)="getInfo($event)" class="map"></div>


I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.



Is it possible? Thanks!










share|improve this question
























  • Trying setting an OpenLayers listener on the map object e.g. this.map.on('singleclick', getinfo); instead of using the div.

    – Mike
    Mar 24 at 13:53

















0















I have a div with an openlayers map like this:



<div id="map" (click)="getInfo($event)" class="map"></div>


I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.



Is it possible? Thanks!










share|improve this question
























  • Trying setting an OpenLayers listener on the map object e.g. this.map.on('singleclick', getinfo); instead of using the div.

    – Mike
    Mar 24 at 13:53













0












0








0








I have a div with an openlayers map like this:



<div id="map" (click)="getInfo($event)" class="map"></div>


I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.



Is it possible? Thanks!










share|improve this question
















I have a div with an openlayers map like this:



<div id="map" (click)="getInfo($event)" class="map"></div>


I use dragging with my mouse to navigate around the map, and every time I do that the getInfo function triggers. I just want it to trigger when I single click the map, not when I navigate.



Is it possible? Thanks!







angular function triggers click openlayers






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 24 at 16:18







Iñigo

















asked Mar 24 at 13:22









IñigoIñigo

295




295












  • Trying setting an OpenLayers listener on the map object e.g. this.map.on('singleclick', getinfo); instead of using the div.

    – Mike
    Mar 24 at 13:53

















  • Trying setting an OpenLayers listener on the map object e.g. this.map.on('singleclick', getinfo); instead of using the div.

    – Mike
    Mar 24 at 13:53
















Trying setting an OpenLayers listener on the map object e.g. this.map.on('singleclick', getinfo); instead of using the div.

– Mike
Mar 24 at 13:53





Trying setting an OpenLayers listener on the map object e.g. this.map.on('singleclick', getinfo); instead of using the div.

– Mike
Mar 24 at 13:53












2 Answers
2






active

oldest

votes


















0














https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event




click fires after the mousedown and mouseup events, in that order.




You will probably have to create mousedown and mouseup handlers that set some sort of time interval.



mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup



if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.



@ViewChild('map') mapElem: ElementRef;

ngAfterViewInit()
const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');

const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');

mousedown$.subscribe(e =>
const clickTimer$ = timer(200);
mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
);


getInfo(e)
console.log('click')



https://stackblitz.com/edit/angular-sobuqt



check the console output on this demo I made, you'll see the behavior you want.






share|improve this answer
































    0














    You can make use of a combination of click and mousedown event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.



    <div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>


    On your .ts code,



    click: boolean = false;

    check()
    window.setTimeout(this.startCheck(), 1000);


    startCheck()
    this.click = true;


    getInfo(event)
    if (this.click)
    // handle the real click event







    share|improve this answer























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      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      0














      https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event




      click fires after the mousedown and mouseup events, in that order.




      You will probably have to create mousedown and mouseup handlers that set some sort of time interval.



      mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup



      if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.



      @ViewChild('map') mapElem: ElementRef;

      ngAfterViewInit()
      const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');

      const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');

      mousedown$.subscribe(e =>
      const clickTimer$ = timer(200);
      mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
      );


      getInfo(e)
      console.log('click')



      https://stackblitz.com/edit/angular-sobuqt



      check the console output on this demo I made, you'll see the behavior you want.






      share|improve this answer





























        0














        https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event




        click fires after the mousedown and mouseup events, in that order.




        You will probably have to create mousedown and mouseup handlers that set some sort of time interval.



        mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup



        if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.



        @ViewChild('map') mapElem: ElementRef;

        ngAfterViewInit()
        const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');

        const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');

        mousedown$.subscribe(e =>
        const clickTimer$ = timer(200);
        mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
        );


        getInfo(e)
        console.log('click')



        https://stackblitz.com/edit/angular-sobuqt



        check the console output on this demo I made, you'll see the behavior you want.






        share|improve this answer



























          0












          0








          0







          https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event




          click fires after the mousedown and mouseup events, in that order.




          You will probably have to create mousedown and mouseup handlers that set some sort of time interval.



          mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup



          if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.



          @ViewChild('map') mapElem: ElementRef;

          ngAfterViewInit()
          const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');

          const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');

          mousedown$.subscribe(e =>
          const clickTimer$ = timer(200);
          mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
          );


          getInfo(e)
          console.log('click')



          https://stackblitz.com/edit/angular-sobuqt



          check the console output on this demo I made, you'll see the behavior you want.






          share|improve this answer















          https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event




          click fires after the mousedown and mouseup events, in that order.




          You will probably have to create mousedown and mouseup handlers that set some sort of time interval.



          mousedown will start some timer... ie 200ms, and if a mouseup event gets fired within that interval, you can treat it as a click and call getInfo with the event passed to mouseup



          if mouseup event gets fired outside of that interval, assume it's a drag'n'drop mouse action and ignore it.



          @ViewChild('map') mapElem: ElementRef;

          ngAfterViewInit()
          const mousedown$ = fromEvent(this.mapElem.nativeElement, 'mousedown');

          const mouseup$ = fromEvent(this.mapElem.nativeElement, 'mouseup');

          mousedown$.subscribe(e =>
          const clickTimer$ = timer(200);
          mouseup$.pipe(takeUntil(clickTimer$)).subscribe(e => this.getInfo(e));
          );


          getInfo(e)
          console.log('click')



          https://stackblitz.com/edit/angular-sobuqt



          check the console output on this demo I made, you'll see the behavior you want.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Mar 24 at 13:57

























          answered Mar 24 at 13:31









          Joshua BrokawJoshua Brokaw

          414




          414























              0














              You can make use of a combination of click and mousedown event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.



              <div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>


              On your .ts code,



              click: boolean = false;

              check()
              window.setTimeout(this.startCheck(), 1000);


              startCheck()
              this.click = true;


              getInfo(event)
              if (this.click)
              // handle the real click event







              share|improve this answer



























                0














                You can make use of a combination of click and mousedown event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.



                <div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>


                On your .ts code,



                click: boolean = false;

                check()
                window.setTimeout(this.startCheck(), 1000);


                startCheck()
                this.click = true;


                getInfo(event)
                if (this.click)
                // handle the real click event







                share|improve this answer

























                  0












                  0








                  0







                  You can make use of a combination of click and mousedown event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.



                  <div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>


                  On your .ts code,



                  click: boolean = false;

                  check()
                  window.setTimeout(this.startCheck(), 1000);


                  startCheck()
                  this.click = true;


                  getInfo(event)
                  if (this.click)
                  // handle the real click event







                  share|improve this answer













                  You can make use of a combination of click and mousedown event bindings to handle this situation. This prevents the click event from being fired if you are dragging your map.



                  <div id="map" (mousedown)="check($event)" (click)="getInfo($event)" class="map"></div>


                  On your .ts code,



                  click: boolean = false;

                  check()
                  window.setTimeout(this.startCheck(), 1000);


                  startCheck()
                  this.click = true;


                  getInfo(event)
                  if (this.click)
                  // handle the real click event








                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Mar 24 at 14:48







                  user10997785


































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