Dotnet run/restore without internet (Offline mode)This project references NuGet package(s) that are missing on this computerdotnet restore Command not working in XUnit ProjectDotnet Core solution failed restoredotnet restore works locally but fails when building Docker containerTeamCity Build Server cannot restore nuget packagesDotnet restore not workingRestoring nuget packages of a solution in .net Rider IDE: Failed to download package `x` The HTTP request to GET `x` has timedout after 100000msdotnet restore fails on a bitbucket pipeline configured with proxyNuget Restore failure in Azure Functions on a docker container-Nuget restore fails on Azure Devops with message “unable to load the service index for source”

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Dotnet run/restore without internet (Offline mode)


This project references NuGet package(s) that are missing on this computerdotnet restore Command not working in XUnit ProjectDotnet Core solution failed restoredotnet restore works locally but fails when building Docker containerTeamCity Build Server cannot restore nuget packagesDotnet restore not workingRestoring nuget packages of a solution in .net Rider IDE: Failed to download package `x` The HTTP request to GET `x` has timedout after 100000msdotnet restore fails on a bitbucket pipeline configured with proxyNuget Restore failure in Azure Functions on a docker container-Nuget restore fails on Azure Devops with message “unable to load the service index for source”






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1















I have a Windows server in which I installed and restored my dotnet core project successfully (at the time when I had outbound internet connection on the server). This instance of the application is running fine now.



Now Outbound internet access has been revoked as part of data center policy. I have VPN and Remote Desktop access, though. Now, I am trying to clone my working project into a separate folder and create another instance (on a different port).



But when using dotnet run on my new project folder (all content except few settings are same), I am getting this error:



$ dotnet run
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
Unable to load the service index for source https://api.nuget.org
/v3/index.json. [C:xxxxxxxxxxxx.csproj]
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
A connection attempt failed because the connected party did not properly
respond after a period of time, or established connection failed because
connected host has failed to respond [C:xxxxxxxxxxxx.csproj]

The build failed. Please fix the build errors and run again.


I checked C:Usersxxxxxx.nugetpackages and all required packages are available.



Both projects are running under the same Windows user profile.



I have looked up various Stackoverflow questions on the subject, but all of them talk about a proxy setting, which is not my use case.



How can I prevent dotnet from looking up remote nuget server as all packages are already available in the local cache.



Is building the dll locally and running on server the only option? Cant I build it on my server in offline mode?










share|improve this question






















  • why is building elsewhere and only running pre-built binaries on the server undesirable?

    – zivkan
    Mar 25 at 14:03











  • In this specific case (when there is no internet), I would like to be sure about the source code from where a binary is built, so that looking at Exception stack traces will be easier. If I build somewhere, the source code and binaries may quickly go out of sync, especially if I have multiple simultaneous versions. Probably, a tight version numbering on binaries may help, but for now, I think building on server is working well for me. If server has internet, we do build automation by doing a git pull on server. So even here build on server seems to be the best option.

    – user1880957
    Mar 25 at 22:16


















1















I have a Windows server in which I installed and restored my dotnet core project successfully (at the time when I had outbound internet connection on the server). This instance of the application is running fine now.



Now Outbound internet access has been revoked as part of data center policy. I have VPN and Remote Desktop access, though. Now, I am trying to clone my working project into a separate folder and create another instance (on a different port).



But when using dotnet run on my new project folder (all content except few settings are same), I am getting this error:



$ dotnet run
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
Unable to load the service index for source https://api.nuget.org
/v3/index.json. [C:xxxxxxxxxxxx.csproj]
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
A connection attempt failed because the connected party did not properly
respond after a period of time, or established connection failed because
connected host has failed to respond [C:xxxxxxxxxxxx.csproj]

The build failed. Please fix the build errors and run again.


I checked C:Usersxxxxxx.nugetpackages and all required packages are available.



Both projects are running under the same Windows user profile.



I have looked up various Stackoverflow questions on the subject, but all of them talk about a proxy setting, which is not my use case.



How can I prevent dotnet from looking up remote nuget server as all packages are already available in the local cache.



Is building the dll locally and running on server the only option? Cant I build it on my server in offline mode?










share|improve this question






















  • why is building elsewhere and only running pre-built binaries on the server undesirable?

    – zivkan
    Mar 25 at 14:03











  • In this specific case (when there is no internet), I would like to be sure about the source code from where a binary is built, so that looking at Exception stack traces will be easier. If I build somewhere, the source code and binaries may quickly go out of sync, especially if I have multiple simultaneous versions. Probably, a tight version numbering on binaries may help, but for now, I think building on server is working well for me. If server has internet, we do build automation by doing a git pull on server. So even here build on server seems to be the best option.

    – user1880957
    Mar 25 at 22:16














1












1








1








I have a Windows server in which I installed and restored my dotnet core project successfully (at the time when I had outbound internet connection on the server). This instance of the application is running fine now.



Now Outbound internet access has been revoked as part of data center policy. I have VPN and Remote Desktop access, though. Now, I am trying to clone my working project into a separate folder and create another instance (on a different port).



But when using dotnet run on my new project folder (all content except few settings are same), I am getting this error:



$ dotnet run
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
Unable to load the service index for source https://api.nuget.org
/v3/index.json. [C:xxxxxxxxxxxx.csproj]
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
A connection attempt failed because the connected party did not properly
respond after a period of time, or established connection failed because
connected host has failed to respond [C:xxxxxxxxxxxx.csproj]

The build failed. Please fix the build errors and run again.


I checked C:Usersxxxxxx.nugetpackages and all required packages are available.



Both projects are running under the same Windows user profile.



I have looked up various Stackoverflow questions on the subject, but all of them talk about a proxy setting, which is not my use case.



How can I prevent dotnet from looking up remote nuget server as all packages are already available in the local cache.



Is building the dll locally and running on server the only option? Cant I build it on my server in offline mode?










share|improve this question














I have a Windows server in which I installed and restored my dotnet core project successfully (at the time when I had outbound internet connection on the server). This instance of the application is running fine now.



Now Outbound internet access has been revoked as part of data center policy. I have VPN and Remote Desktop access, though. Now, I am trying to clone my working project into a separate folder and create another instance (on a different port).



But when using dotnet run on my new project folder (all content except few settings are same), I am getting this error:



$ dotnet run
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
Unable to load the service index for source https://api.nuget.org
/v3/index.json. [C:xxxxxxxxxxxx.csproj]
C:Program Files (x86)dotnetsdk2.2.102NuGet.targets(114,5): error :
A connection attempt failed because the connected party did not properly
respond after a period of time, or established connection failed because
connected host has failed to respond [C:xxxxxxxxxxxx.csproj]

The build failed. Please fix the build errors and run again.


I checked C:Usersxxxxxx.nugetpackages and all required packages are available.



Both projects are running under the same Windows user profile.



I have looked up various Stackoverflow questions on the subject, but all of them talk about a proxy setting, which is not my use case.



How can I prevent dotnet from looking up remote nuget server as all packages are already available in the local cache.



Is building the dll locally and running on server the only option? Cant I build it on my server in offline mode?







deployment .net-core nuget






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 24 at 3:43









user1880957user1880957

5151821




5151821












  • why is building elsewhere and only running pre-built binaries on the server undesirable?

    – zivkan
    Mar 25 at 14:03











  • In this specific case (when there is no internet), I would like to be sure about the source code from where a binary is built, so that looking at Exception stack traces will be easier. If I build somewhere, the source code and binaries may quickly go out of sync, especially if I have multiple simultaneous versions. Probably, a tight version numbering on binaries may help, but for now, I think building on server is working well for me. If server has internet, we do build automation by doing a git pull on server. So even here build on server seems to be the best option.

    – user1880957
    Mar 25 at 22:16


















  • why is building elsewhere and only running pre-built binaries on the server undesirable?

    – zivkan
    Mar 25 at 14:03











  • In this specific case (when there is no internet), I would like to be sure about the source code from where a binary is built, so that looking at Exception stack traces will be easier. If I build somewhere, the source code and binaries may quickly go out of sync, especially if I have multiple simultaneous versions. Probably, a tight version numbering on binaries may help, but for now, I think building on server is working well for me. If server has internet, we do build automation by doing a git pull on server. So even here build on server seems to be the best option.

    – user1880957
    Mar 25 at 22:16

















why is building elsewhere and only running pre-built binaries on the server undesirable?

– zivkan
Mar 25 at 14:03





why is building elsewhere and only running pre-built binaries on the server undesirable?

– zivkan
Mar 25 at 14:03













In this specific case (when there is no internet), I would like to be sure about the source code from where a binary is built, so that looking at Exception stack traces will be easier. If I build somewhere, the source code and binaries may quickly go out of sync, especially if I have multiple simultaneous versions. Probably, a tight version numbering on binaries may help, but for now, I think building on server is working well for me. If server has internet, we do build automation by doing a git pull on server. So even here build on server seems to be the best option.

– user1880957
Mar 25 at 22:16






In this specific case (when there is no internet), I would like to be sure about the source code from where a binary is built, so that looking at Exception stack traces will be easier. If I build somewhere, the source code and binaries may quickly go out of sync, especially if I have multiple simultaneous versions. Probably, a tight version numbering on binaries may help, but for now, I think building on server is working well for me. If server has internet, we do build automation by doing a git pull on server. So even here build on server seems to be the best option.

– user1880957
Mar 25 at 22:16













2 Answers
2






active

oldest

votes


















0














Ok. As it usually happens, I got the solution after posting the question on SO.



Credits: https://blog.bigfont.ca/dotnet-restore-without-an-internet-connection/



Here is a brief:




dotnet nuget locals all --list




info : http-cache: C:UsersbigfoAppDataLocalNuGetv3-cache 
info : global-packages: C:Usersbigfo.nugetpackages
info : temp: C:UsersbigfoAppDataLocalTempNuGetScratch


Then, use one of those sources during dotnet restore



dotnet restore --source C:Usersbigfo.nugetpackages
dotnet build --no-restore
dotnet run --no-restore





share|improve this answer























  • minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

    – zivkan
    Mar 25 at 23:20


















0














An alternative to the solution you discovered, is to create a nuget.config file that removes all nuget sources:



<configuration>
<packageSources>
<clear />
</packageSources>
</configuration>


This way, you don't need to use special command line arguments to restore or build.






share|improve this answer























  • I think I tried it earlier, but it did not work. Will try it again.

    – user1880957
    Mar 26 at 4:13











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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














Ok. As it usually happens, I got the solution after posting the question on SO.



Credits: https://blog.bigfont.ca/dotnet-restore-without-an-internet-connection/



Here is a brief:




dotnet nuget locals all --list




info : http-cache: C:UsersbigfoAppDataLocalNuGetv3-cache 
info : global-packages: C:Usersbigfo.nugetpackages
info : temp: C:UsersbigfoAppDataLocalTempNuGetScratch


Then, use one of those sources during dotnet restore



dotnet restore --source C:Usersbigfo.nugetpackages
dotnet build --no-restore
dotnet run --no-restore





share|improve this answer























  • minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

    – zivkan
    Mar 25 at 23:20















0














Ok. As it usually happens, I got the solution after posting the question on SO.



Credits: https://blog.bigfont.ca/dotnet-restore-without-an-internet-connection/



Here is a brief:




dotnet nuget locals all --list




info : http-cache: C:UsersbigfoAppDataLocalNuGetv3-cache 
info : global-packages: C:Usersbigfo.nugetpackages
info : temp: C:UsersbigfoAppDataLocalTempNuGetScratch


Then, use one of those sources during dotnet restore



dotnet restore --source C:Usersbigfo.nugetpackages
dotnet build --no-restore
dotnet run --no-restore





share|improve this answer























  • minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

    – zivkan
    Mar 25 at 23:20













0












0








0







Ok. As it usually happens, I got the solution after posting the question on SO.



Credits: https://blog.bigfont.ca/dotnet-restore-without-an-internet-connection/



Here is a brief:




dotnet nuget locals all --list




info : http-cache: C:UsersbigfoAppDataLocalNuGetv3-cache 
info : global-packages: C:Usersbigfo.nugetpackages
info : temp: C:UsersbigfoAppDataLocalTempNuGetScratch


Then, use one of those sources during dotnet restore



dotnet restore --source C:Usersbigfo.nugetpackages
dotnet build --no-restore
dotnet run --no-restore





share|improve this answer













Ok. As it usually happens, I got the solution after posting the question on SO.



Credits: https://blog.bigfont.ca/dotnet-restore-without-an-internet-connection/



Here is a brief:




dotnet nuget locals all --list




info : http-cache: C:UsersbigfoAppDataLocalNuGetv3-cache 
info : global-packages: C:Usersbigfo.nugetpackages
info : temp: C:UsersbigfoAppDataLocalTempNuGetScratch


Then, use one of those sources during dotnet restore



dotnet restore --source C:Usersbigfo.nugetpackages
dotnet build --no-restore
dotnet run --no-restore






share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 24 at 5:50









user1880957user1880957

5151821




5151821












  • minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

    – zivkan
    Mar 25 at 23:20

















  • minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

    – zivkan
    Mar 25 at 23:20
















minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

– zivkan
Mar 25 at 23:20





minor improvement is to use dotnet run --no-build. Since you build just before running, you can shave a little time off how long it takes your app to start. dotnet binDebug<TFM><assemblyName>.dll would be faster still, but you may need to dotnet publish and run the dll from the publish directory rather than the build directory.

– zivkan
Mar 25 at 23:20













0














An alternative to the solution you discovered, is to create a nuget.config file that removes all nuget sources:



<configuration>
<packageSources>
<clear />
</packageSources>
</configuration>


This way, you don't need to use special command line arguments to restore or build.






share|improve this answer























  • I think I tried it earlier, but it did not work. Will try it again.

    – user1880957
    Mar 26 at 4:13















0














An alternative to the solution you discovered, is to create a nuget.config file that removes all nuget sources:



<configuration>
<packageSources>
<clear />
</packageSources>
</configuration>


This way, you don't need to use special command line arguments to restore or build.






share|improve this answer























  • I think I tried it earlier, but it did not work. Will try it again.

    – user1880957
    Mar 26 at 4:13













0












0








0







An alternative to the solution you discovered, is to create a nuget.config file that removes all nuget sources:



<configuration>
<packageSources>
<clear />
</packageSources>
</configuration>


This way, you don't need to use special command line arguments to restore or build.






share|improve this answer













An alternative to the solution you discovered, is to create a nuget.config file that removes all nuget sources:



<configuration>
<packageSources>
<clear />
</packageSources>
</configuration>


This way, you don't need to use special command line arguments to restore or build.







share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 25 at 23:17









zivkanzivkan

2,4941921




2,4941921












  • I think I tried it earlier, but it did not work. Will try it again.

    – user1880957
    Mar 26 at 4:13

















  • I think I tried it earlier, but it did not work. Will try it again.

    – user1880957
    Mar 26 at 4:13
















I think I tried it earlier, but it did not work. Will try it again.

– user1880957
Mar 26 at 4:13





I think I tried it earlier, but it did not work. Will try it again.

– user1880957
Mar 26 at 4:13

















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