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ERROR: Function is not a static data member of “Class” - C++
When should you use a class vs a struct in C++?Are static class variables possible?How to initialize private static members in C++?When to use static classes in C#Pointer to class data member “::*”error: request for member '..' in '..' which is of non-class typeStatic constant string (class member)Why do we need virtual functions in C++?Static vs class functions/variables in Swift classes?C++ Trouble declaring function prototype within header file
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I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.
Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:
error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =
My header is the following:
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
And My .cpp being this:
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
This is a simple code made to run with an arduino keypad.
Thank you in advance for any help and hope I gave enough information as it's my first time posting here.
c++ class arduino
|
show 2 more comments
I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.
Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:
error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =
My header is the following:
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
And My .cpp being this:
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
This is a simple code made to run with an arduino keypad.
Thank you in advance for any help and hope I gave enough information as it's my first time posting here.
c++ class arduino
You need an instance of aMatrix2d
object to be able to assign to itskeys
member.
– Jesper Juhl
Mar 24 at 15:25
To initialize your array rather use an initiializer list at your constructor function.
– πάντα ῥεῖ
Mar 24 at 15:25
Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section
– Léo Aimone
Mar 24 at 15:28
What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) ofMatrix2d
have its own unique and distinct member variable?
– Some programmer dude
Mar 24 at 15:32
Changechar keys [ROWS][COLS];
tostatic char keys [ROWS][COLS];
Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static
– doug
Mar 24 at 15:57
|
show 2 more comments
I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.
Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:
error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =
My header is the following:
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
And My .cpp being this:
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
This is a simple code made to run with an arduino keypad.
Thank you in advance for any help and hope I gave enough information as it's my first time posting here.
c++ class arduino
I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.
Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:
error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =
My header is the following:
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
And My .cpp being this:
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
This is a simple code made to run with an arduino keypad.
Thank you in advance for any help and hope I gave enough information as it's my first time posting here.
c++ class arduino
c++ class arduino
asked Mar 24 at 15:23
Léo AimoneLéo Aimone
31
31
You need an instance of aMatrix2d
object to be able to assign to itskeys
member.
– Jesper Juhl
Mar 24 at 15:25
To initialize your array rather use an initiializer list at your constructor function.
– πάντα ῥεῖ
Mar 24 at 15:25
Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section
– Léo Aimone
Mar 24 at 15:28
What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) ofMatrix2d
have its own unique and distinct member variable?
– Some programmer dude
Mar 24 at 15:32
Changechar keys [ROWS][COLS];
tostatic char keys [ROWS][COLS];
Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static
– doug
Mar 24 at 15:57
|
show 2 more comments
You need an instance of aMatrix2d
object to be able to assign to itskeys
member.
– Jesper Juhl
Mar 24 at 15:25
To initialize your array rather use an initiializer list at your constructor function.
– πάντα ῥεῖ
Mar 24 at 15:25
Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section
– Léo Aimone
Mar 24 at 15:28
What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) ofMatrix2d
have its own unique and distinct member variable?
– Some programmer dude
Mar 24 at 15:32
Changechar keys [ROWS][COLS];
tostatic char keys [ROWS][COLS];
Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static
– doug
Mar 24 at 15:57
You need an instance of a
Matrix2d
object to be able to assign to its keys
member.– Jesper Juhl
Mar 24 at 15:25
You need an instance of a
Matrix2d
object to be able to assign to its keys
member.– Jesper Juhl
Mar 24 at 15:25
To initialize your array rather use an initiializer list at your constructor function.
– πάντα ῥεῖ
Mar 24 at 15:25
To initialize your array rather use an initiializer list at your constructor function.
– πάντα ῥεῖ
Mar 24 at 15:25
Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section
– Léo Aimone
Mar 24 at 15:28
Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section
– Léo Aimone
Mar 24 at 15:28
What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of
Matrix2d
have its own unique and distinct member variable?– Some programmer dude
Mar 24 at 15:32
What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of
Matrix2d
have its own unique and distinct member variable?– Some programmer dude
Mar 24 at 15:32
Change
char keys [ROWS][COLS];
to static char keys [ROWS][COLS];
Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static– doug
Mar 24 at 15:57
Change
char keys [ROWS][COLS];
to static char keys [ROWS][COLS];
Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static– doug
Mar 24 at 15:57
|
show 2 more comments
1 Answer
1
active
oldest
votes
If the class is defined like that :
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
that means keys is an attributes of the instance of Matrix2d, but the form
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
defines and initializes an attribute of the class Matrix2d, this is incompatible
If you want an attribute of the class (a 'static' one) do
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
static char keys [ROWS][COLS];
;
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
If you want an attribute of instances having that default value do
class Matrix2d
public:
char keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
;
In both case I encourage you to change the visibility
add a comment |
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1 Answer
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
If the class is defined like that :
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
that means keys is an attributes of the instance of Matrix2d, but the form
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
defines and initializes an attribute of the class Matrix2d, this is incompatible
If you want an attribute of the class (a 'static' one) do
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
static char keys [ROWS][COLS];
;
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
If you want an attribute of instances having that default value do
class Matrix2d
public:
char keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
;
In both case I encourage you to change the visibility
add a comment |
If the class is defined like that :
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
that means keys is an attributes of the instance of Matrix2d, but the form
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
defines and initializes an attribute of the class Matrix2d, this is incompatible
If you want an attribute of the class (a 'static' one) do
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
static char keys [ROWS][COLS];
;
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
If you want an attribute of instances having that default value do
class Matrix2d
public:
char keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
;
In both case I encourage you to change the visibility
add a comment |
If the class is defined like that :
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
that means keys is an attributes of the instance of Matrix2d, but the form
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
defines and initializes an attribute of the class Matrix2d, this is incompatible
If you want an attribute of the class (a 'static' one) do
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
static char keys [ROWS][COLS];
;
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
If you want an attribute of instances having that default value do
class Matrix2d
public:
char keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
;
In both case I encourage you to change the visibility
If the class is defined like that :
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
char keys [ROWS][COLS];
private:
;
that means keys is an attributes of the instance of Matrix2d, but the form
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
defines and initializes an attribute of the class Matrix2d, this is incompatible
If you want an attribute of the class (a 'static' one) do
const int ROWS = 4;
const int COLS = 4;
class Matrix2d
public:
static char keys [ROWS][COLS];
;
char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
If you want an attribute of instances having that default value do
class Matrix2d
public:
char keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
;
In both case I encourage you to change the visibility
answered Mar 24 at 16:16
brunobruno
18.1k31528
18.1k31528
add a comment |
add a comment |
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You need an instance of a
Matrix2d
object to be able to assign to itskeys
member.– Jesper Juhl
Mar 24 at 15:25
To initialize your array rather use an initiializer list at your constructor function.
– πάντα ῥεῖ
Mar 24 at 15:25
Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section
– Léo Aimone
Mar 24 at 15:28
What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of
Matrix2d
have its own unique and distinct member variable?– Some programmer dude
Mar 24 at 15:32
Change
char keys [ROWS][COLS];
tostatic char keys [ROWS][COLS];
Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static– doug
Mar 24 at 15:57