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ERROR: Function is not a static data member of “Class” - C++


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-2















I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.



Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:



error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =



My header is the following:



const int ROWS = 4;
const int COLS = 4;

class Matrix2d

public:

char keys [ROWS][COLS];

private:

;



And My .cpp being this:



char Matrix2d::keys [ROWS][COLS] =


'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;


This is a simple code made to run with an arduino keypad.



Thank you in advance for any help and hope I gave enough information as it's my first time posting here.










share|improve this question






















  • You need an instance of a Matrix2d object to be able to assign to its keys member.

    – Jesper Juhl
    Mar 24 at 15:25











  • To initialize your array rather use an initiializer list at your constructor function.

    – πάντα ῥεῖ
    Mar 24 at 15:25











  • Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section

    – Léo Aimone
    Mar 24 at 15:28











  • What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of Matrix2d have its own unique and distinct member variable?

    – Some programmer dude
    Mar 24 at 15:32











  • Change char keys [ROWS][COLS]; to static char keys [ROWS][COLS]; Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static

    – doug
    Mar 24 at 15:57

















-2















I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.



Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:



error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =



My header is the following:



const int ROWS = 4;
const int COLS = 4;

class Matrix2d

public:

char keys [ROWS][COLS];

private:

;



And My .cpp being this:



char Matrix2d::keys [ROWS][COLS] =


'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;


This is a simple code made to run with an arduino keypad.



Thank you in advance for any help and hope I gave enough information as it's my first time posting here.










share|improve this question






















  • You need an instance of a Matrix2d object to be able to assign to its keys member.

    – Jesper Juhl
    Mar 24 at 15:25











  • To initialize your array rather use an initiializer list at your constructor function.

    – πάντα ῥεῖ
    Mar 24 at 15:25











  • Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section

    – Léo Aimone
    Mar 24 at 15:28











  • What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of Matrix2d have its own unique and distinct member variable?

    – Some programmer dude
    Mar 24 at 15:32











  • Change char keys [ROWS][COLS]; to static char keys [ROWS][COLS]; Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static

    – doug
    Mar 24 at 15:57













-2












-2








-2








I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.



Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:



error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =



My header is the following:



const int ROWS = 4;
const int COLS = 4;

class Matrix2d

public:

char keys [ROWS][COLS];

private:

;



And My .cpp being this:



char Matrix2d::keys [ROWS][COLS] =


'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;


This is a simple code made to run with an arduino keypad.



Thank you in advance for any help and hope I gave enough information as it's my first time posting here.










share|improve this question














I'm very sorry if this has already been answered somewhere, but after hours of searching, I couldn't find or understand anything.



Being quite new to OOP, I'm exercising myself with classes by trying to create a class where I pre-defined a 2 dimensions character matrix. I keep getting the following error:



error: 'char Matrix2d::keyss [4][4]' is not a static data member of 'class Matrix2d' char Matrix2d::keyss [ROWS][COLS] =



My header is the following:



const int ROWS = 4;
const int COLS = 4;

class Matrix2d

public:

char keys [ROWS][COLS];

private:

;



And My .cpp being this:



char Matrix2d::keys [ROWS][COLS] =


'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;


This is a simple code made to run with an arduino keypad.



Thank you in advance for any help and hope I gave enough information as it's my first time posting here.







c++ class arduino






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 24 at 15:23









Léo AimoneLéo Aimone

31




31












  • You need an instance of a Matrix2d object to be able to assign to its keys member.

    – Jesper Juhl
    Mar 24 at 15:25











  • To initialize your array rather use an initiializer list at your constructor function.

    – πάντα ῥεῖ
    Mar 24 at 15:25











  • Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section

    – Léo Aimone
    Mar 24 at 15:28











  • What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of Matrix2d have its own unique and distinct member variable?

    – Some programmer dude
    Mar 24 at 15:32











  • Change char keys [ROWS][COLS]; to static char keys [ROWS][COLS]; Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static

    – doug
    Mar 24 at 15:57

















  • You need an instance of a Matrix2d object to be able to assign to its keys member.

    – Jesper Juhl
    Mar 24 at 15:25











  • To initialize your array rather use an initiializer list at your constructor function.

    – πάντα ῥεῖ
    Mar 24 at 15:25











  • Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section

    – Léo Aimone
    Mar 24 at 15:28











  • What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of Matrix2d have its own unique and distinct member variable?

    – Some programmer dude
    Mar 24 at 15:32











  • Change char keys [ROWS][COLS]; to static char keys [ROWS][COLS]; Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static

    – doug
    Mar 24 at 15:57
















You need an instance of a Matrix2d object to be able to assign to its keys member.

– Jesper Juhl
Mar 24 at 15:25





You need an instance of a Matrix2d object to be able to assign to its keys member.

– Jesper Juhl
Mar 24 at 15:25













To initialize your array rather use an initiializer list at your constructor function.

– πάντα ῥεῖ
Mar 24 at 15:25





To initialize your array rather use an initiializer list at your constructor function.

– πάντα ῥεῖ
Mar 24 at 15:25













Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section

– Léo Aimone
Mar 24 at 15:28





Sorry if some of you have already seen this, but it has been suspended as I was in the wrong topic section

– Léo Aimone
Mar 24 at 15:28













What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of Matrix2d have its own unique and distinct member variable?

– Some programmer dude
Mar 24 at 15:32





What is the data for? Should there be only one copy of the data during the run-time of the program? Or should each instance (each object) of Matrix2d have its own unique and distinct member variable?

– Some programmer dude
Mar 24 at 15:32













Change char keys [ROWS][COLS]; to static char keys [ROWS][COLS]; Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static

– doug
Mar 24 at 15:57





Change char keys [ROWS][COLS]; to static char keys [ROWS][COLS]; Review the difference between static and regular data members of a class. en.cppreference.com/w/cpp/language/static

– doug
Mar 24 at 15:57












1 Answer
1






active

oldest

votes


















1














If the class is defined like that :



const int ROWS = 4;
const int COLS = 4;

class Matrix2d

public:

char keys [ROWS][COLS];

private:

;


that means keys is an attributes of the instance of Matrix2d, but the form



char Matrix2d::keys [ROWS][COLS] =


'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;


defines and initializes an attribute of the class Matrix2d, this is incompatible




If you want an attribute of the class (a 'static' one) do



const int ROWS = 4;
const int COLS = 4;

class Matrix2d

public:
static char keys [ROWS][COLS];
;

char Matrix2d::keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;


If you want an attribute of instances having that default value do



class Matrix2d

public:
char keys [ROWS][COLS] =
'1','2','3','A',
'4','5','6','B',
'7','8','9','C',
'*','0','#','D'
;
;


In both case I encourage you to change the visibility






share|improve this answer























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    1 Answer
    1






    active

    oldest

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    active

    oldest

    votes






    active

    oldest

    votes









    1














    If the class is defined like that :



    const int ROWS = 4;
    const int COLS = 4;

    class Matrix2d

    public:

    char keys [ROWS][COLS];

    private:

    ;


    that means keys is an attributes of the instance of Matrix2d, but the form



    char Matrix2d::keys [ROWS][COLS] =


    '1','2','3','A',
    '4','5','6','B',
    '7','8','9','C',
    '*','0','#','D'
    ;


    defines and initializes an attribute of the class Matrix2d, this is incompatible




    If you want an attribute of the class (a 'static' one) do



    const int ROWS = 4;
    const int COLS = 4;

    class Matrix2d

    public:
    static char keys [ROWS][COLS];
    ;

    char Matrix2d::keys [ROWS][COLS] =
    '1','2','3','A',
    '4','5','6','B',
    '7','8','9','C',
    '*','0','#','D'
    ;


    If you want an attribute of instances having that default value do



    class Matrix2d

    public:
    char keys [ROWS][COLS] =
    '1','2','3','A',
    '4','5','6','B',
    '7','8','9','C',
    '*','0','#','D'
    ;
    ;


    In both case I encourage you to change the visibility






    share|improve this answer



























      1














      If the class is defined like that :



      const int ROWS = 4;
      const int COLS = 4;

      class Matrix2d

      public:

      char keys [ROWS][COLS];

      private:

      ;


      that means keys is an attributes of the instance of Matrix2d, but the form



      char Matrix2d::keys [ROWS][COLS] =


      '1','2','3','A',
      '4','5','6','B',
      '7','8','9','C',
      '*','0','#','D'
      ;


      defines and initializes an attribute of the class Matrix2d, this is incompatible




      If you want an attribute of the class (a 'static' one) do



      const int ROWS = 4;
      const int COLS = 4;

      class Matrix2d

      public:
      static char keys [ROWS][COLS];
      ;

      char Matrix2d::keys [ROWS][COLS] =
      '1','2','3','A',
      '4','5','6','B',
      '7','8','9','C',
      '*','0','#','D'
      ;


      If you want an attribute of instances having that default value do



      class Matrix2d

      public:
      char keys [ROWS][COLS] =
      '1','2','3','A',
      '4','5','6','B',
      '7','8','9','C',
      '*','0','#','D'
      ;
      ;


      In both case I encourage you to change the visibility






      share|improve this answer

























        1












        1








        1







        If the class is defined like that :



        const int ROWS = 4;
        const int COLS = 4;

        class Matrix2d

        public:

        char keys [ROWS][COLS];

        private:

        ;


        that means keys is an attributes of the instance of Matrix2d, but the form



        char Matrix2d::keys [ROWS][COLS] =


        '1','2','3','A',
        '4','5','6','B',
        '7','8','9','C',
        '*','0','#','D'
        ;


        defines and initializes an attribute of the class Matrix2d, this is incompatible




        If you want an attribute of the class (a 'static' one) do



        const int ROWS = 4;
        const int COLS = 4;

        class Matrix2d

        public:
        static char keys [ROWS][COLS];
        ;

        char Matrix2d::keys [ROWS][COLS] =
        '1','2','3','A',
        '4','5','6','B',
        '7','8','9','C',
        '*','0','#','D'
        ;


        If you want an attribute of instances having that default value do



        class Matrix2d

        public:
        char keys [ROWS][COLS] =
        '1','2','3','A',
        '4','5','6','B',
        '7','8','9','C',
        '*','0','#','D'
        ;
        ;


        In both case I encourage you to change the visibility






        share|improve this answer













        If the class is defined like that :



        const int ROWS = 4;
        const int COLS = 4;

        class Matrix2d

        public:

        char keys [ROWS][COLS];

        private:

        ;


        that means keys is an attributes of the instance of Matrix2d, but the form



        char Matrix2d::keys [ROWS][COLS] =


        '1','2','3','A',
        '4','5','6','B',
        '7','8','9','C',
        '*','0','#','D'
        ;


        defines and initializes an attribute of the class Matrix2d, this is incompatible




        If you want an attribute of the class (a 'static' one) do



        const int ROWS = 4;
        const int COLS = 4;

        class Matrix2d

        public:
        static char keys [ROWS][COLS];
        ;

        char Matrix2d::keys [ROWS][COLS] =
        '1','2','3','A',
        '4','5','6','B',
        '7','8','9','C',
        '*','0','#','D'
        ;


        If you want an attribute of instances having that default value do



        class Matrix2d

        public:
        char keys [ROWS][COLS] =
        '1','2','3','A',
        '4','5','6','B',
        '7','8','9','C',
        '*','0','#','D'
        ;
        ;


        In both case I encourage you to change the visibility







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 24 at 16:16









        brunobruno

        18.1k31528




        18.1k31528





























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