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Move constructor versus copy constructor behavior on class with no member variables
error: request for member '..' in '..' which is of non-class typeStatic constant string (class member)What is this weird colon-member (“ : ”) syntax in the constructor?Can a class member function template be virtual?Why no default move-assignment/move-constructor?CLI/C++ link error 2028 and 2019Why do we copy then move?Is a `=default` move constructor equivalent to a member-wise move constructor?Copy/move elision versus explicitly deleted copy/move constructorsBehavior of move constructor for string class members
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
class NullTimer
public:
inline static bool changePeriod (const size_t) return false;
inline static void dispose (void)
inline static bool isActive (void) return false;
inline static void reset (void)
inline static void start (void)
inline static void stop (void)
;
template <
Timer
>
class Foo
public:
Foo (
const Timer & t
) :
_t(t)
Foo (
Timer && t
) :
_t(t)
private:
Timer t;
;
Foo<NullTimer> bar(NullTimer());
Utilizing the move constructor of the templated type is causing bizzare behavior in my embedded application (hard to diagnose because of the embedded nature). If I do it in two steps (utilizing the copy constructor), then it behaves as expected.
NullTimer nt;
Foo<NullTimer> bar(nt);
Can someone explain the fundamental difference(s) in the mechanism of the constructors, and why it would cause different behavior?
c++ templates move-semantics
add a comment |
class NullTimer
public:
inline static bool changePeriod (const size_t) return false;
inline static void dispose (void)
inline static bool isActive (void) return false;
inline static void reset (void)
inline static void start (void)
inline static void stop (void)
;
template <
Timer
>
class Foo
public:
Foo (
const Timer & t
) :
_t(t)
Foo (
Timer && t
) :
_t(t)
private:
Timer t;
;
Foo<NullTimer> bar(NullTimer());
Utilizing the move constructor of the templated type is causing bizzare behavior in my embedded application (hard to diagnose because of the embedded nature). If I do it in two steps (utilizing the copy constructor), then it behaves as expected.
NullTimer nt;
Foo<NullTimer> bar(nt);
Can someone explain the fundamental difference(s) in the mechanism of the constructors, and why it would cause different behavior?
c++ templates move-semantics
Good ol' Most vexing parse.
– eerorika
Mar 27 at 1:19
Most vexing indeed...
– Zak
Mar 27 at 12:27
add a comment |
class NullTimer
public:
inline static bool changePeriod (const size_t) return false;
inline static void dispose (void)
inline static bool isActive (void) return false;
inline static void reset (void)
inline static void start (void)
inline static void stop (void)
;
template <
Timer
>
class Foo
public:
Foo (
const Timer & t
) :
_t(t)
Foo (
Timer && t
) :
_t(t)
private:
Timer t;
;
Foo<NullTimer> bar(NullTimer());
Utilizing the move constructor of the templated type is causing bizzare behavior in my embedded application (hard to diagnose because of the embedded nature). If I do it in two steps (utilizing the copy constructor), then it behaves as expected.
NullTimer nt;
Foo<NullTimer> bar(nt);
Can someone explain the fundamental difference(s) in the mechanism of the constructors, and why it would cause different behavior?
c++ templates move-semantics
class NullTimer
public:
inline static bool changePeriod (const size_t) return false;
inline static void dispose (void)
inline static bool isActive (void) return false;
inline static void reset (void)
inline static void start (void)
inline static void stop (void)
;
template <
Timer
>
class Foo
public:
Foo (
const Timer & t
) :
_t(t)
Foo (
Timer && t
) :
_t(t)
private:
Timer t;
;
Foo<NullTimer> bar(NullTimer());
Utilizing the move constructor of the templated type is causing bizzare behavior in my embedded application (hard to diagnose because of the embedded nature). If I do it in two steps (utilizing the copy constructor), then it behaves as expected.
NullTimer nt;
Foo<NullTimer> bar(nt);
Can someone explain the fundamental difference(s) in the mechanism of the constructors, and why it would cause different behavior?
c++ templates move-semantics
c++ templates move-semantics
asked Mar 27 at 1:08
ZakZak
5,8139 gold badges41 silver badges83 bronze badges
5,8139 gold badges41 silver badges83 bronze badges
Good ol' Most vexing parse.
– eerorika
Mar 27 at 1:19
Most vexing indeed...
– Zak
Mar 27 at 12:27
add a comment |
Good ol' Most vexing parse.
– eerorika
Mar 27 at 1:19
Most vexing indeed...
– Zak
Mar 27 at 12:27
Good ol' Most vexing parse.
– eerorika
Mar 27 at 1:19
Good ol' Most vexing parse.
– eerorika
Mar 27 at 1:19
Most vexing indeed...
– Zak
Mar 27 at 12:27
Most vexing indeed...
– Zak
Mar 27 at 12:27
add a comment |
1 Answer
1
active
oldest
votes
Foo<NullTimer> bar(NullTimer()); is a function declaration; it declares a function named bar, which returns Foo<NullTimer>, and has a unnamed parameter that is a function pointer returning NullTimer and taking nothing.
You can change it to
// since C++11
Foo<NullTimer> bar(NullTimer);
Foo<NullTimer> barNullTimer();
Foo<NullTimer> barNullTimer;
// before C++11
Foo<NullTimer> bar((NullTimer()));
See Most vexing parse
2
Foo<NullTimer> bar((NullTimer()))also works, though I think the forms with braces should be preferred for readability reasons.
– Brian
Mar 27 at 1:20
1
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
add a comment |
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1 Answer
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oldest
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1 Answer
1
active
oldest
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active
oldest
votes
active
oldest
votes
Foo<NullTimer> bar(NullTimer()); is a function declaration; it declares a function named bar, which returns Foo<NullTimer>, and has a unnamed parameter that is a function pointer returning NullTimer and taking nothing.
You can change it to
// since C++11
Foo<NullTimer> bar(NullTimer);
Foo<NullTimer> barNullTimer();
Foo<NullTimer> barNullTimer;
// before C++11
Foo<NullTimer> bar((NullTimer()));
See Most vexing parse
2
Foo<NullTimer> bar((NullTimer()))also works, though I think the forms with braces should be preferred for readability reasons.
– Brian
Mar 27 at 1:20
1
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
add a comment |
Foo<NullTimer> bar(NullTimer()); is a function declaration; it declares a function named bar, which returns Foo<NullTimer>, and has a unnamed parameter that is a function pointer returning NullTimer and taking nothing.
You can change it to
// since C++11
Foo<NullTimer> bar(NullTimer);
Foo<NullTimer> barNullTimer();
Foo<NullTimer> barNullTimer;
// before C++11
Foo<NullTimer> bar((NullTimer()));
See Most vexing parse
2
Foo<NullTimer> bar((NullTimer()))also works, though I think the forms with braces should be preferred for readability reasons.
– Brian
Mar 27 at 1:20
1
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
add a comment |
Foo<NullTimer> bar(NullTimer()); is a function declaration; it declares a function named bar, which returns Foo<NullTimer>, and has a unnamed parameter that is a function pointer returning NullTimer and taking nothing.
You can change it to
// since C++11
Foo<NullTimer> bar(NullTimer);
Foo<NullTimer> barNullTimer();
Foo<NullTimer> barNullTimer;
// before C++11
Foo<NullTimer> bar((NullTimer()));
See Most vexing parse
Foo<NullTimer> bar(NullTimer()); is a function declaration; it declares a function named bar, which returns Foo<NullTimer>, and has a unnamed parameter that is a function pointer returning NullTimer and taking nothing.
You can change it to
// since C++11
Foo<NullTimer> bar(NullTimer);
Foo<NullTimer> barNullTimer();
Foo<NullTimer> barNullTimer;
// before C++11
Foo<NullTimer> bar((NullTimer()));
See Most vexing parse
edited Mar 27 at 1:41
answered Mar 27 at 1:12
songyuanyaosongyuanyao
102k11 gold badges199 silver badges266 bronze badges
102k11 gold badges199 silver badges266 bronze badges
2
Foo<NullTimer> bar((NullTimer()))also works, though I think the forms with braces should be preferred for readability reasons.
– Brian
Mar 27 at 1:20
1
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
add a comment |
2
Foo<NullTimer> bar((NullTimer()))also works, though I think the forms with braces should be preferred for readability reasons.
– Brian
Mar 27 at 1:20
1
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
2
2
Foo<NullTimer> bar((NullTimer())) also works, though I think the forms with braces should be preferred for readability reasons.– Brian
Mar 27 at 1:20
Foo<NullTimer> bar((NullTimer())) also works, though I think the forms with braces should be preferred for readability reasons.– Brian
Mar 27 at 1:20
1
1
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
@Brian Yes, it's the general workaround before C++11.
– songyuanyao
Mar 27 at 1:22
add a comment |
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Good ol' Most vexing parse.
– eerorika
Mar 27 at 1:19
Most vexing indeed...
– Zak
Mar 27 at 12:27