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Serializing/Deserializing data betwee C++ and JavaScript endpoints with Google Protocol Buffer?


Are there C++ equivalents for the Protocol Buffers delimited I/O functions in Java?Protocol buffers for JavaScript?Passing Protocol buffer serialized datas from C++ to Python via LevelDBGoogle Protocol Buffers - Storing messages into fileGoogle Protocol Buffer error: “Encountered string containing invalid UTF-8 data while serializing protocol buffer”Google Protocol Buffers in C++: Creating a message from an existing structCorrect way to invoke protocol buffer serialization with Nancy?Google Protocol Buffers C++ implementation stability and security in the face of malicious dataProtocol Buffers with dll programing c++Serializing/Deserializing Protocol Buffers






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1















I'm researching the possibility of serializing data via Google Protocol Buffers on a C++ application, sending the data to a JavaScript application, and deserializing the data for use by the JavaScript application. However, with no "ParseFromString()" function capability I'm not sure how this can be done and can't find any clear answer or example. How can this be done?



I'm using google-protobuf and proto3. I haven't tried much... truth is that I don't know where to even start. I would like to provide a MCVE but don't know how to with what I'm trying to achieve.



I've looked at "deserializeBinary" but I lost typing (deserializeBinary() required an "object" type param) when parsing the data from the received message. I'm using binary-parser for parsing the header from the serialized protocol buffer data.



// var msg == full received message from c++ server 
// which consists of 32 bit header
var parser = new Parser()
.uint16("header_val_1")
.uint16("header_val_2")
.string("msg_payload",
zeroTerminated: true
);
var msgObj = parser.parse(msg);
var payloadData = msgObj.msg_payload;
var newData = ProtoMsg.SpecialData.deserializeBinary(payloadData);
// throws type error (expects 'object')


I'd expect newData to be populated with the expected SpecialData message type so that it can checked for specific data points.



newData.getLength()



However that I can't get past the error and even then I'm not sure if I'm doing this right.










share|improve this question






























    1















    I'm researching the possibility of serializing data via Google Protocol Buffers on a C++ application, sending the data to a JavaScript application, and deserializing the data for use by the JavaScript application. However, with no "ParseFromString()" function capability I'm not sure how this can be done and can't find any clear answer or example. How can this be done?



    I'm using google-protobuf and proto3. I haven't tried much... truth is that I don't know where to even start. I would like to provide a MCVE but don't know how to with what I'm trying to achieve.



    I've looked at "deserializeBinary" but I lost typing (deserializeBinary() required an "object" type param) when parsing the data from the received message. I'm using binary-parser for parsing the header from the serialized protocol buffer data.



    // var msg == full received message from c++ server 
    // which consists of 32 bit header
    var parser = new Parser()
    .uint16("header_val_1")
    .uint16("header_val_2")
    .string("msg_payload",
    zeroTerminated: true
    );
    var msgObj = parser.parse(msg);
    var payloadData = msgObj.msg_payload;
    var newData = ProtoMsg.SpecialData.deserializeBinary(payloadData);
    // throws type error (expects 'object')


    I'd expect newData to be populated with the expected SpecialData message type so that it can checked for specific data points.



    newData.getLength()



    However that I can't get past the error and even then I'm not sure if I'm doing this right.










    share|improve this question


























      1












      1








      1








      I'm researching the possibility of serializing data via Google Protocol Buffers on a C++ application, sending the data to a JavaScript application, and deserializing the data for use by the JavaScript application. However, with no "ParseFromString()" function capability I'm not sure how this can be done and can't find any clear answer or example. How can this be done?



      I'm using google-protobuf and proto3. I haven't tried much... truth is that I don't know where to even start. I would like to provide a MCVE but don't know how to with what I'm trying to achieve.



      I've looked at "deserializeBinary" but I lost typing (deserializeBinary() required an "object" type param) when parsing the data from the received message. I'm using binary-parser for parsing the header from the serialized protocol buffer data.



      // var msg == full received message from c++ server 
      // which consists of 32 bit header
      var parser = new Parser()
      .uint16("header_val_1")
      .uint16("header_val_2")
      .string("msg_payload",
      zeroTerminated: true
      );
      var msgObj = parser.parse(msg);
      var payloadData = msgObj.msg_payload;
      var newData = ProtoMsg.SpecialData.deserializeBinary(payloadData);
      // throws type error (expects 'object')


      I'd expect newData to be populated with the expected SpecialData message type so that it can checked for specific data points.



      newData.getLength()



      However that I can't get past the error and even then I'm not sure if I'm doing this right.










      share|improve this question














      I'm researching the possibility of serializing data via Google Protocol Buffers on a C++ application, sending the data to a JavaScript application, and deserializing the data for use by the JavaScript application. However, with no "ParseFromString()" function capability I'm not sure how this can be done and can't find any clear answer or example. How can this be done?



      I'm using google-protobuf and proto3. I haven't tried much... truth is that I don't know where to even start. I would like to provide a MCVE but don't know how to with what I'm trying to achieve.



      I've looked at "deserializeBinary" but I lost typing (deserializeBinary() required an "object" type param) when parsing the data from the received message. I'm using binary-parser for parsing the header from the serialized protocol buffer data.



      // var msg == full received message from c++ server 
      // which consists of 32 bit header
      var parser = new Parser()
      .uint16("header_val_1")
      .uint16("header_val_2")
      .string("msg_payload",
      zeroTerminated: true
      );
      var msgObj = parser.parse(msg);
      var payloadData = msgObj.msg_payload;
      var newData = ProtoMsg.SpecialData.deserializeBinary(payloadData);
      // throws type error (expects 'object')


      I'd expect newData to be populated with the expected SpecialData message type so that it can checked for specific data points.



      newData.getLength()



      However that I can't get past the error and even then I'm not sure if I'm doing this right.







      javascript c++ reactjs protocol-buffers google-protocol-buffer






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 26 at 22:42









      FrankFrank

      8512 bronze badges




      8512 bronze badges

























          1 Answer
          1






          active

          oldest

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          0














          What you're doing can work. However, you should consider what data types are available in javascript. There are no 64 bit integers available. There are some third party javascript libraries available like jsbn for arbitrary precision numbers that could be used. binary-parser is a good choice but it cannot handle all the types required.



          You'd have to fill in the javascript column for this table and with javascript it will be tricky to cover everything.



          Secondly, writing a parser is no simple task, you'll have to follow all the rules in the encoding spec. It could be a lot of work.



          Protocol buffers are used primarily for performance, when compared to other options like json. But in the world of javascript, I suspect the performance will not be stellar, and you could have been better off using json which fits well with javascript.



          In any case, there actually exists protobuf support for js, it's not one of their primary supported languages but it's available. There is also another option. If you're still looking at writing your own, you could see how those implementations handled the challenges I've mentioned and other challenges that arise.






          share|improve this answer

























          • Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

            – Frank
            Mar 27 at 13:12










          Your Answer






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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0














          What you're doing can work. However, you should consider what data types are available in javascript. There are no 64 bit integers available. There are some third party javascript libraries available like jsbn for arbitrary precision numbers that could be used. binary-parser is a good choice but it cannot handle all the types required.



          You'd have to fill in the javascript column for this table and with javascript it will be tricky to cover everything.



          Secondly, writing a parser is no simple task, you'll have to follow all the rules in the encoding spec. It could be a lot of work.



          Protocol buffers are used primarily for performance, when compared to other options like json. But in the world of javascript, I suspect the performance will not be stellar, and you could have been better off using json which fits well with javascript.



          In any case, there actually exists protobuf support for js, it's not one of their primary supported languages but it's available. There is also another option. If you're still looking at writing your own, you could see how those implementations handled the challenges I've mentioned and other challenges that arise.






          share|improve this answer

























          • Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

            – Frank
            Mar 27 at 13:12















          0














          What you're doing can work. However, you should consider what data types are available in javascript. There are no 64 bit integers available. There are some third party javascript libraries available like jsbn for arbitrary precision numbers that could be used. binary-parser is a good choice but it cannot handle all the types required.



          You'd have to fill in the javascript column for this table and with javascript it will be tricky to cover everything.



          Secondly, writing a parser is no simple task, you'll have to follow all the rules in the encoding spec. It could be a lot of work.



          Protocol buffers are used primarily for performance, when compared to other options like json. But in the world of javascript, I suspect the performance will not be stellar, and you could have been better off using json which fits well with javascript.



          In any case, there actually exists protobuf support for js, it's not one of their primary supported languages but it's available. There is also another option. If you're still looking at writing your own, you could see how those implementations handled the challenges I've mentioned and other challenges that arise.






          share|improve this answer

























          • Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

            – Frank
            Mar 27 at 13:12













          0












          0








          0







          What you're doing can work. However, you should consider what data types are available in javascript. There are no 64 bit integers available. There are some third party javascript libraries available like jsbn for arbitrary precision numbers that could be used. binary-parser is a good choice but it cannot handle all the types required.



          You'd have to fill in the javascript column for this table and with javascript it will be tricky to cover everything.



          Secondly, writing a parser is no simple task, you'll have to follow all the rules in the encoding spec. It could be a lot of work.



          Protocol buffers are used primarily for performance, when compared to other options like json. But in the world of javascript, I suspect the performance will not be stellar, and you could have been better off using json which fits well with javascript.



          In any case, there actually exists protobuf support for js, it's not one of their primary supported languages but it's available. There is also another option. If you're still looking at writing your own, you could see how those implementations handled the challenges I've mentioned and other challenges that arise.






          share|improve this answer













          What you're doing can work. However, you should consider what data types are available in javascript. There are no 64 bit integers available. There are some third party javascript libraries available like jsbn for arbitrary precision numbers that could be used. binary-parser is a good choice but it cannot handle all the types required.



          You'd have to fill in the javascript column for this table and with javascript it will be tricky to cover everything.



          Secondly, writing a parser is no simple task, you'll have to follow all the rules in the encoding spec. It could be a lot of work.



          Protocol buffers are used primarily for performance, when compared to other options like json. But in the world of javascript, I suspect the performance will not be stellar, and you could have been better off using json which fits well with javascript.



          In any case, there actually exists protobuf support for js, it's not one of their primary supported languages but it's available. There is also another option. If you're still looking at writing your own, you could see how those implementations handled the challenges I've mentioned and other challenges that arise.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Mar 27 at 3:22









          Sean FSean F

          2,1766 silver badges14 bronze badges




          2,1766 silver badges14 bronze badges















          • Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

            – Frank
            Mar 27 at 13:12

















          • Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

            – Frank
            Mar 27 at 13:12
















          Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

          – Frank
          Mar 27 at 13:12





          Thanks for the info. I think I was able to find a middle ground to solve my particular needs but can't be sure until I can link up with the C++ application for testing. I will update the question then. Thanks for your input!

          – Frank
          Mar 27 at 13:12








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