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Initializers in array, but I wanna control each object in array with variable


How do I check if an array includes an object in JavaScript?How do you check if a variable is an array in JavaScript?Sorting an array of JavaScript objects by propertySort array of objects by string property valueHow do I declare and initialize an array in Java?How to check if an object is an array?JavaScript check if variable exists (is defined/initialized)Find object by id in an array of JavaScript objectsindexOf method in an object array?For-each over an array in JavaScript?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








-1















I have an array with objects, like this:



var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


And now I need to control each object as variable, like this:



console.log(dog_max.sound());
console.log(cat_sophia.eat());


How should I do it?



Theoretically, I don't know which object is what index,



I'll use random mix function for array.










share|improve this question
























  • In simple words you are asking for dynamic variable names.

    – Maheer Ali
    Mar 28 at 5:58











  • describe Animal (class)

    – Mister Jojo
    Mar 28 at 6:01











  • make a resolve method / class. E.g. AnimalFinder.GetDogMax(Animal[])

    – LuckyLikey
    Mar 28 at 6:01












  • why do you need this anyway?

    – LuckyLikey
    Mar 28 at 6:03











  • You must have some input parameter. Like "In this array, find a dog which is named Max". This is an XY problem Please post your inputs and the expected output and a clear problem statement.

    – adiga
    Mar 28 at 6:07


















-1















I have an array with objects, like this:



var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


And now I need to control each object as variable, like this:



console.log(dog_max.sound());
console.log(cat_sophia.eat());


How should I do it?



Theoretically, I don't know which object is what index,



I'll use random mix function for array.










share|improve this question
























  • In simple words you are asking for dynamic variable names.

    – Maheer Ali
    Mar 28 at 5:58











  • describe Animal (class)

    – Mister Jojo
    Mar 28 at 6:01











  • make a resolve method / class. E.g. AnimalFinder.GetDogMax(Animal[])

    – LuckyLikey
    Mar 28 at 6:01












  • why do you need this anyway?

    – LuckyLikey
    Mar 28 at 6:03











  • You must have some input parameter. Like "In this array, find a dog which is named Max". This is an XY problem Please post your inputs and the expected output and a clear problem statement.

    – adiga
    Mar 28 at 6:07














-1












-1








-1








I have an array with objects, like this:



var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


And now I need to control each object as variable, like this:



console.log(dog_max.sound());
console.log(cat_sophia.eat());


How should I do it?



Theoretically, I don't know which object is what index,



I'll use random mix function for array.










share|improve this question














I have an array with objects, like this:



var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


And now I need to control each object as variable, like this:



console.log(dog_max.sound());
console.log(cat_sophia.eat());


How should I do it?



Theoretically, I don't know which object is what index,



I'll use random mix function for array.







javascript arrays class






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 28 at 5:57









John DoeJohn Doe

141 bronze badge




141 bronze badge















  • In simple words you are asking for dynamic variable names.

    – Maheer Ali
    Mar 28 at 5:58











  • describe Animal (class)

    – Mister Jojo
    Mar 28 at 6:01











  • make a resolve method / class. E.g. AnimalFinder.GetDogMax(Animal[])

    – LuckyLikey
    Mar 28 at 6:01












  • why do you need this anyway?

    – LuckyLikey
    Mar 28 at 6:03











  • You must have some input parameter. Like "In this array, find a dog which is named Max". This is an XY problem Please post your inputs and the expected output and a clear problem statement.

    – adiga
    Mar 28 at 6:07


















  • In simple words you are asking for dynamic variable names.

    – Maheer Ali
    Mar 28 at 5:58











  • describe Animal (class)

    – Mister Jojo
    Mar 28 at 6:01











  • make a resolve method / class. E.g. AnimalFinder.GetDogMax(Animal[])

    – LuckyLikey
    Mar 28 at 6:01












  • why do you need this anyway?

    – LuckyLikey
    Mar 28 at 6:03











  • You must have some input parameter. Like "In this array, find a dog which is named Max". This is an XY problem Please post your inputs and the expected output and a clear problem statement.

    – adiga
    Mar 28 at 6:07

















In simple words you are asking for dynamic variable names.

– Maheer Ali
Mar 28 at 5:58





In simple words you are asking for dynamic variable names.

– Maheer Ali
Mar 28 at 5:58













describe Animal (class)

– Mister Jojo
Mar 28 at 6:01





describe Animal (class)

– Mister Jojo
Mar 28 at 6:01













make a resolve method / class. E.g. AnimalFinder.GetDogMax(Animal[])

– LuckyLikey
Mar 28 at 6:01






make a resolve method / class. E.g. AnimalFinder.GetDogMax(Animal[])

– LuckyLikey
Mar 28 at 6:01














why do you need this anyway?

– LuckyLikey
Mar 28 at 6:03





why do you need this anyway?

– LuckyLikey
Mar 28 at 6:03













You must have some input parameter. Like "In this array, find a dog which is named Max". This is an XY problem Please post your inputs and the expected output and a clear problem statement.

– adiga
Mar 28 at 6:07






You must have some input parameter. Like "In this array, find a dog which is named Max". This is an XY problem Please post your inputs and the expected output and a clear problem statement.

– adiga
Mar 28 at 6:07













1 Answer
1






active

oldest

votes


















0
















You want to create dynamic variable names which is not possible with eval()



Using eval()






class Animal
constructor(name1,name2)
this.name1 = name1
this.name2 = name2

sound()
return `$this.name1 makes sound`;


var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


for(let i = 0;i<animals.length;i++)
eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


console.log(dog_max.sound())
console.log(cat_ella.sound())





Using Object



But using eval() is not recommended. You can can create a object to store these






class Animal
constructor(name1,name2)
this.name1 = name1
this.name2 = name2

sound()
return `$this.name1 makes sound`;


var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

let a = ;
for(let i = 0;i<animals.length;i++)
a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


console.log(a.dog_max.sound())
console.log(a.cat_ella.sound())








share|improve this answer
























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    1 Answer
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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0
















    You want to create dynamic variable names which is not possible with eval()



    Using eval()






    class Animal
    constructor(name1,name2)
    this.name1 = name1
    this.name2 = name2

    sound()
    return `$this.name1 makes sound`;


    var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


    for(let i = 0;i<animals.length;i++)
    eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


    console.log(dog_max.sound())
    console.log(cat_ella.sound())





    Using Object



    But using eval() is not recommended. You can can create a object to store these






    class Animal
    constructor(name1,name2)
    this.name1 = name1
    this.name2 = name2

    sound()
    return `$this.name1 makes sound`;


    var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

    let a = ;
    for(let i = 0;i<animals.length;i++)
    a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


    console.log(a.dog_max.sound())
    console.log(a.cat_ella.sound())








    share|improve this answer





























      0
















      You want to create dynamic variable names which is not possible with eval()



      Using eval()






      class Animal
      constructor(name1,name2)
      this.name1 = name1
      this.name2 = name2

      sound()
      return `$this.name1 makes sound`;


      var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


      for(let i = 0;i<animals.length;i++)
      eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


      console.log(dog_max.sound())
      console.log(cat_ella.sound())





      Using Object



      But using eval() is not recommended. You can can create a object to store these






      class Animal
      constructor(name1,name2)
      this.name1 = name1
      this.name2 = name2

      sound()
      return `$this.name1 makes sound`;


      var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

      let a = ;
      for(let i = 0;i<animals.length;i++)
      a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


      console.log(a.dog_max.sound())
      console.log(a.cat_ella.sound())








      share|improve this answer



























        0














        0










        0









        You want to create dynamic variable names which is not possible with eval()



        Using eval()






        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


        for(let i = 0;i<animals.length;i++)
        eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


        console.log(dog_max.sound())
        console.log(cat_ella.sound())





        Using Object



        But using eval() is not recommended. You can can create a object to store these






        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

        let a = ;
        for(let i = 0;i<animals.length;i++)
        a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


        console.log(a.dog_max.sound())
        console.log(a.cat_ella.sound())








        share|improve this answer













        You want to create dynamic variable names which is not possible with eval()



        Using eval()






        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


        for(let i = 0;i<animals.length;i++)
        eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


        console.log(dog_max.sound())
        console.log(cat_ella.sound())





        Using Object



        But using eval() is not recommended. You can can create a object to store these






        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

        let a = ;
        for(let i = 0;i<animals.length;i++)
        a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


        console.log(a.dog_max.sound())
        console.log(a.cat_ella.sound())








        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


        for(let i = 0;i<animals.length;i++)
        eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


        console.log(dog_max.sound())
        console.log(cat_ella.sound())





        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];


        for(let i = 0;i<animals.length;i++)
        eval(`var $animals[i].name1_$animals[i].name2.toLowerCase() = animals[i]`);


        console.log(dog_max.sound())
        console.log(cat_ella.sound())





        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

        let a = ;
        for(let i = 0;i<animals.length;i++)
        a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


        console.log(a.dog_max.sound())
        console.log(a.cat_ella.sound())





        class Animal
        constructor(name1,name2)
        this.name1 = name1
        this.name2 = name2

        sound()
        return `$this.name1 makes sound`;


        var animals = [new Animal("dog", "Max"), new Animal("dog", "Ben"), new Animal("cat", "Ella"), new Animal("cat", "Sophia")];

        let a = ;
        for(let i = 0;i<animals.length;i++)
        a[`$animals[i].name1_$animals[i].name2.toLowerCase()`] = animals[i]


        console.log(a.dog_max.sound())
        console.log(a.cat_ella.sound())






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 28 at 6:09









        Maheer AliMaheer Ali

        23.7k4 gold badges21 silver badges38 bronze badges




        23.7k4 gold badges21 silver badges38 bronze badges





















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