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C# Inside one event handler, how to pause execution and wait for a second event to fire?
How to block until an event is fired in c#Understanding events and event handlers in C#How to remove a lambda event handlerASP .NET Button event handlers do not fire on the first click, but on the second click after a PostBackEnsure jQuery event handler execution orderWhy is the button's event handler not firing?JQuery event handlers firing before event occursGeneric event handler not firing from dynamic buttonsJavascript Event Handler to Fire C# MethodAutoResetEvents locking main thread while waiting on event handlerPausing Main Thread Until Event Is Fired
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I have a DLL that return all information asynchronous to several event handler. When I press a button I call a series of functions in the DLL, but the next function should not be called until the previous function has fired the event handler.
Button_Click_Handler()
LCV.Load() // Returns immediately, Fires OnLoaded or OnError when done.
// Pause execution here and wait the for OnLoaded or OnError event to fire.
LCV.Read() // Returns immediately, Fires OnCard Or OnError when done.
// Pause execution here and wait the for OnCard or OnError event to fire.
LCV.Put(x) // Returns immediately, Fires OnPut Or OnError when done.
// Pause execution here and wait the for OnPut or OnError event to fire.
Is there a way to wait for an event to fire without having to attach an event handler and use signalling? To spread out the flow through all event handler would be very messy and not easy to follow. If the code was in the event handlers themself, it has to know "what mode" it is in and execute different code snippets. As I said, extremely messy.
c# event-handling .net-4.5 event-wait-handle
add a comment |
I have a DLL that return all information asynchronous to several event handler. When I press a button I call a series of functions in the DLL, but the next function should not be called until the previous function has fired the event handler.
Button_Click_Handler()
LCV.Load() // Returns immediately, Fires OnLoaded or OnError when done.
// Pause execution here and wait the for OnLoaded or OnError event to fire.
LCV.Read() // Returns immediately, Fires OnCard Or OnError when done.
// Pause execution here and wait the for OnCard or OnError event to fire.
LCV.Put(x) // Returns immediately, Fires OnPut Or OnError when done.
// Pause execution here and wait the for OnPut or OnError event to fire.
Is there a way to wait for an event to fire without having to attach an event handler and use signalling? To spread out the flow through all event handler would be very messy and not easy to follow. If the code was in the event handlers themself, it has to know "what mode" it is in and execute different code snippets. As I said, extremely messy.
c# event-handling .net-4.5 event-wait-handle
Normally you should use a semaphore like WaitOne : docs.microsoft.com/en-us/dotnet/api/… I like the socket asynchronous Server as a good example : docs.microsoft.com/en-us/dotnet/framework/network-programming/…
– jdweng
Mar 25 at 13:39
"Is there a way to wait for an event to fire without having to attach an event handler and use signalling?" Not really, but here's a relatively simple solution by Adam using TaskCompletionSource.
– Idle_Mind
Mar 25 at 14:12
add a comment |
I have a DLL that return all information asynchronous to several event handler. When I press a button I call a series of functions in the DLL, but the next function should not be called until the previous function has fired the event handler.
Button_Click_Handler()
LCV.Load() // Returns immediately, Fires OnLoaded or OnError when done.
// Pause execution here and wait the for OnLoaded or OnError event to fire.
LCV.Read() // Returns immediately, Fires OnCard Or OnError when done.
// Pause execution here and wait the for OnCard or OnError event to fire.
LCV.Put(x) // Returns immediately, Fires OnPut Or OnError when done.
// Pause execution here and wait the for OnPut or OnError event to fire.
Is there a way to wait for an event to fire without having to attach an event handler and use signalling? To spread out the flow through all event handler would be very messy and not easy to follow. If the code was in the event handlers themself, it has to know "what mode" it is in and execute different code snippets. As I said, extremely messy.
c# event-handling .net-4.5 event-wait-handle
I have a DLL that return all information asynchronous to several event handler. When I press a button I call a series of functions in the DLL, but the next function should not be called until the previous function has fired the event handler.
Button_Click_Handler()
LCV.Load() // Returns immediately, Fires OnLoaded or OnError when done.
// Pause execution here and wait the for OnLoaded or OnError event to fire.
LCV.Read() // Returns immediately, Fires OnCard Or OnError when done.
// Pause execution here and wait the for OnCard or OnError event to fire.
LCV.Put(x) // Returns immediately, Fires OnPut Or OnError when done.
// Pause execution here and wait the for OnPut or OnError event to fire.
Is there a way to wait for an event to fire without having to attach an event handler and use signalling? To spread out the flow through all event handler would be very messy and not easy to follow. If the code was in the event handlers themself, it has to know "what mode" it is in and execute different code snippets. As I said, extremely messy.
c# event-handling .net-4.5 event-wait-handle
c# event-handling .net-4.5 event-wait-handle
asked Mar 25 at 13:26
Max KiellandMax Kielland
3,4917 gold badges42 silver badges80 bronze badges
3,4917 gold badges42 silver badges80 bronze badges
Normally you should use a semaphore like WaitOne : docs.microsoft.com/en-us/dotnet/api/… I like the socket asynchronous Server as a good example : docs.microsoft.com/en-us/dotnet/framework/network-programming/…
– jdweng
Mar 25 at 13:39
"Is there a way to wait for an event to fire without having to attach an event handler and use signalling?" Not really, but here's a relatively simple solution by Adam using TaskCompletionSource.
– Idle_Mind
Mar 25 at 14:12
add a comment |
Normally you should use a semaphore like WaitOne : docs.microsoft.com/en-us/dotnet/api/… I like the socket asynchronous Server as a good example : docs.microsoft.com/en-us/dotnet/framework/network-programming/…
– jdweng
Mar 25 at 13:39
"Is there a way to wait for an event to fire without having to attach an event handler and use signalling?" Not really, but here's a relatively simple solution by Adam using TaskCompletionSource.
– Idle_Mind
Mar 25 at 14:12
Normally you should use a semaphore like WaitOne : docs.microsoft.com/en-us/dotnet/api/… I like the socket asynchronous Server as a good example : docs.microsoft.com/en-us/dotnet/framework/network-programming/…
– jdweng
Mar 25 at 13:39
Normally you should use a semaphore like WaitOne : docs.microsoft.com/en-us/dotnet/api/… I like the socket asynchronous Server as a good example : docs.microsoft.com/en-us/dotnet/framework/network-programming/…
– jdweng
Mar 25 at 13:39
"Is there a way to wait for an event to fire without having to attach an event handler and use signalling?" Not really, but here's a relatively simple solution by Adam using TaskCompletionSource.
– Idle_Mind
Mar 25 at 14:12
"Is there a way to wait for an event to fire without having to attach an event handler and use signalling?" Not really, but here's a relatively simple solution by Adam using TaskCompletionSource.
– Idle_Mind
Mar 25 at 14:12
add a comment |
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Normally you should use a semaphore like WaitOne : docs.microsoft.com/en-us/dotnet/api/… I like the socket asynchronous Server as a good example : docs.microsoft.com/en-us/dotnet/framework/network-programming/…
– jdweng
Mar 25 at 13:39
"Is there a way to wait for an event to fire without having to attach an event handler and use signalling?" Not really, but here's a relatively simple solution by Adam using TaskCompletionSource.
– Idle_Mind
Mar 25 at 14:12