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Xcode 10.2 hangs during Archive on arbitrary Task
Cocoapods optimization level for schemesXcode “Build and Archive” from command lineXcode 4: Is a build archive provisioning profile specific?xcode invalid archive in organizerXcode - But… Where are our archives?XCode archive not creating DSYM fileinvalid architecture for binary when validating the archiveApp gets “Undefined symbols for architecture armv7” when archiving, unless I don't Strip Linked Product in a libraryXcode 5.1.1 archiving app results in build errorsCordova Xcode Deploy - CFBundleSupportedPlatforms or Mach-O LC_VERSION_MIN for AArchive distribution problem for watch extension app
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This question has been asked before with prior Xcode versions:
Their solutions were:
- Remove armv7 from Valid architectures
- Change debug information format to DWARF instead of DWARF with dSYM File
I have tried all of these but the archiving still gets stuck at a particular task, always the same task number.
I have looked into the report navigator, and their are issues. But just warnings. There is one error "FontAwesome" build target, which doesn't say much. But the app use to build with version 10.1
build archive xcode10.1 xcode10.2
add a comment |
This question has been asked before with prior Xcode versions:
Their solutions were:
- Remove armv7 from Valid architectures
- Change debug information format to DWARF instead of DWARF with dSYM File
I have tried all of these but the archiving still gets stuck at a particular task, always the same task number.
I have looked into the report navigator, and their are issues. But just warnings. There is one error "FontAwesome" build target, which doesn't say much. But the app use to build with version 10.1
build archive xcode10.1 xcode10.2
add a comment |
This question has been asked before with prior Xcode versions:
Their solutions were:
- Remove armv7 from Valid architectures
- Change debug information format to DWARF instead of DWARF with dSYM File
I have tried all of these but the archiving still gets stuck at a particular task, always the same task number.
I have looked into the report navigator, and their are issues. But just warnings. There is one error "FontAwesome" build target, which doesn't say much. But the app use to build with version 10.1
build archive xcode10.1 xcode10.2
This question has been asked before with prior Xcode versions:
Their solutions were:
- Remove armv7 from Valid architectures
- Change debug information format to DWARF instead of DWARF with dSYM File
I have tried all of these but the archiving still gets stuck at a particular task, always the same task number.
I have looked into the report navigator, and their are issues. But just warnings. There is one error "FontAwesome" build target, which doesn't say much. But the app use to build with version 10.1
build archive xcode10.1 xcode10.2
build archive xcode10.1 xcode10.2
edited Mar 27 at 15:30
James Z
11.3k7 gold badges20 silver badges37 bronze badges
11.3k7 gold badges20 silver badges37 bronze badges
asked Mar 27 at 11:35
AlexanderAlexander
4354 silver badges12 bronze badges
4354 silver badges12 bronze badges
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
For those that come across this issue, it was because of FontAwesome. I had it installed via cocoapods. Not sure what the issue was but I manually installed it into the project and it resolved the issue.
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
1
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
|
show 6 more comments
I was able to work around this by EITHER changing my Optimization Level in Release to "No Optimization" OR by changing Compilation Mode from "Whole Module" to "Incremental".
In my case the problem appeared only during builds via command line (xcodebuild
/ fastlane). The build process was hanging onIGListKit
(IGListAdapter+DebugDescription.m
,IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes onHTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!
– voiger
Apr 10 at 9:54
I had to disable BOTH to make it work. This however enablesassert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931
– Thermometer
Apr 18 at 19:25
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
For those that come across this issue, it was because of FontAwesome. I had it installed via cocoapods. Not sure what the issue was but I manually installed it into the project and it resolved the issue.
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
1
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
|
show 6 more comments
For those that come across this issue, it was because of FontAwesome. I had it installed via cocoapods. Not sure what the issue was but I manually installed it into the project and it resolved the issue.
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
1
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
|
show 6 more comments
For those that come across this issue, it was because of FontAwesome. I had it installed via cocoapods. Not sure what the issue was but I manually installed it into the project and it resolved the issue.
For those that come across this issue, it was because of FontAwesome. I had it installed via cocoapods. Not sure what the issue was but I manually installed it into the project and it resolved the issue.
answered Mar 27 at 12:18
AlexanderAlexander
4354 silver badges12 bronze badges
4354 silver badges12 bronze badges
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
1
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
|
show 6 more comments
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
1
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
Definitely appears to be an issue with FontAwesome.swift. I too had this issue and have been able to successfully build my project after removing the Pod and Manually installing it.
– TuplingD
Mar 27 at 16:05
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
I seem to have the same issue with HTMLString
– ndreisg
Mar 28 at 7:06
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
Though it just appears to be hanging, but archiving continues after a very long time...
– ndreisg
Mar 28 at 7:15
1
1
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I just found out, that removing armv7 from valid architectures solves this issue in my case, but I had to remove it from my projects target AND from the pods target.
– ndreisg
Mar 28 at 10:28
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
I left it for like 30 mins but it didn't move, and honestly I didn't have the luxury to wait longer. I also tried removing armv7 but that didn't work either.
– Alexander
Mar 29 at 8:03
|
show 6 more comments
I was able to work around this by EITHER changing my Optimization Level in Release to "No Optimization" OR by changing Compilation Mode from "Whole Module" to "Incremental".
In my case the problem appeared only during builds via command line (xcodebuild
/ fastlane). The build process was hanging onIGListKit
(IGListAdapter+DebugDescription.m
,IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes onHTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!
– voiger
Apr 10 at 9:54
I had to disable BOTH to make it work. This however enablesassert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931
– Thermometer
Apr 18 at 19:25
add a comment |
I was able to work around this by EITHER changing my Optimization Level in Release to "No Optimization" OR by changing Compilation Mode from "Whole Module" to "Incremental".
In my case the problem appeared only during builds via command line (xcodebuild
/ fastlane). The build process was hanging onIGListKit
(IGListAdapter+DebugDescription.m
,IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes onHTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!
– voiger
Apr 10 at 9:54
I had to disable BOTH to make it work. This however enablesassert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931
– Thermometer
Apr 18 at 19:25
add a comment |
I was able to work around this by EITHER changing my Optimization Level in Release to "No Optimization" OR by changing Compilation Mode from "Whole Module" to "Incremental".
I was able to work around this by EITHER changing my Optimization Level in Release to "No Optimization" OR by changing Compilation Mode from "Whole Module" to "Incremental".
answered Apr 4 at 4:54
Raymond Raymond
411 bronze badge
411 bronze badge
In my case the problem appeared only during builds via command line (xcodebuild
/ fastlane). The build process was hanging onIGListKit
(IGListAdapter+DebugDescription.m
,IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes onHTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!
– voiger
Apr 10 at 9:54
I had to disable BOTH to make it work. This however enablesassert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931
– Thermometer
Apr 18 at 19:25
add a comment |
In my case the problem appeared only during builds via command line (xcodebuild
/ fastlane). The build process was hanging onIGListKit
(IGListAdapter+DebugDescription.m
,IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes onHTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!
– voiger
Apr 10 at 9:54
I had to disable BOTH to make it work. This however enablesassert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931
– Thermometer
Apr 18 at 19:25
In my case the problem appeared only during builds via command line (
xcodebuild
/ fastlane). The build process was hanging on IGListKit
(IGListAdapter+DebugDescription.m
, IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes on HTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!– voiger
Apr 10 at 9:54
In my case the problem appeared only during builds via command line (
xcodebuild
/ fastlane). The build process was hanging on IGListKit
(IGListAdapter+DebugDescription.m
, IGListAdapter+UICollectionView.m
) for ~1-1.5 hours and sometimes on HTMLString
too. Disabling optimization for my targets AND cocoapods returned build times to normal level. Thank you very much!– voiger
Apr 10 at 9:54
I had to disable BOTH to make it work. This however enables
assert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931– Thermometer
Apr 18 at 19:25
I had to disable BOTH to make it work. This however enables
assert()
calls in production builds due to no optimization :(. I would think Apple would hotfix this, as the Swift compiler is already updated with a fix for this: github.com/apple/swift/pull/23931– Thermometer
Apr 18 at 19:25
add a comment |
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