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Compiler error after importing TextMesh Pro


[A]System.Web.WebPages.Razor.Configuration.HostSection cannot be cast to… web.config issueTextMesh Pro unity plugin stopped working after updating Unity to 5.6 betaError while accessing class which is present in two different assembliesloading arcore in unity gives weird errorUnity The type 'TitleAnimScript' conflicts with the type 'TitleAnimScript'Using statement in CakeRazor Page throws error whenever change is made to cshtml without rebuilding the projecthow I can convert array of double to Bitmap of system by code xamarin to build app for androidCarouselView xamarin forms conflicting Xamarin forms errorSceneManager can't recognize LoadSceneAsync






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








1















I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:




Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'



Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'




After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?










share|improve this question






























    1















    I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:




    Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'



    Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'




    After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?










    share|improve this question


























      1












      1








      1








      I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:




      Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'



      Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'




      After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?










      share|improve this question














      I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:




      Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'



      Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'




      After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?







      c# unity3d






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 28 at 4:08









      Yudong LiYudong Li

      63 bronze badges




      63 bronze badges

























          2 Answers
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          2
















          Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager






          share|improve this answer

























          • I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

            – Tricko
            Mar 28 at 7:24


















          0
















          Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity






          share|improve this answer



























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            2 Answers
            2






            active

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            active

            oldest

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            active

            oldest

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            2
















            Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager






            share|improve this answer

























            • I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

              – Tricko
              Mar 28 at 7:24















            2
















            Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager






            share|improve this answer

























            • I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

              – Tricko
              Mar 28 at 7:24













            2














            2










            2









            Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager






            share|improve this answer













            Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Mar 28 at 4:50









            JasilJasil

            1445 bronze badges




            1445 bronze badges















            • I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

              – Tricko
              Mar 28 at 7:24

















            • I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

              – Tricko
              Mar 28 at 7:24
















            I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

            – Tricko
            Mar 28 at 7:24





            I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.

            – Tricko
            Mar 28 at 7:24













            0
















            Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity






            share|improve this answer





























              0
















              Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity






              share|improve this answer



























                0














                0










                0









                Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity






                share|improve this answer













                Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 28 at 4:18









                joel64joel64

                1216 bronze badges




                1216 bronze badges






























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