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Compiler error after importing TextMesh Pro
[A]System.Web.WebPages.Razor.Configuration.HostSection cannot be cast to… web.config issueTextMesh Pro unity plugin stopped working after updating Unity to 5.6 betaError while accessing class which is present in two different assembliesloading arcore in unity gives weird errorUnity The type 'TitleAnimScript' conflicts with the type 'TitleAnimScript'Using statement in CakeRazor Page throws error whenever change is made to cshtml without rebuilding the projecthow I can convert array of double to Bitmap of system by code xamarin to build app for androidCarouselView xamarin forms conflicting Xamarin forms errorSceneManager can't recognize LoadSceneAsync
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:
Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?
c# unity3d
add a comment |
I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:
Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?
c# unity3d
add a comment |
I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:
Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?
c# unity3d
I am trying to use TextMesh pro in my unity project. However, after importing the package from the asset store, I received 56 errors immediately. Some of them are the following:
Assets/TextMesh Pro/Examples & Extras/Scripts/VertexZoom.cs(16,17): >error CS0433: The type 'TMP_Text' exists in both 'TextMeshPro-2017.3->Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
Assets/TextMesh Pro/Examples & >Extras/Scripts/TMP_ExampleScript_01.cs(17,17): error CS0433: The type >'TMP_Text' exists in both 'TextMeshPro-2017.3-Runtime, >Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and >'Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null'
After reading some posts online, it seems that unity has a built in TextMesh pro package, but how do I resolve the issue?
c# unity3d
c# unity3d
asked Mar 28 at 4:08
Yudong LiYudong Li
63 bronze badges
63 bronze badges
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2 Answers
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Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
add a comment |
Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity
add a comment |
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2 Answers
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active
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2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
add a comment |
Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
add a comment |
Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager
Which version of unity are you using. If it 2018.2 or above you don't need to download from asset store its already part of unity. you can check from window > package manager
answered Mar 28 at 4:50
JasilJasil
1445 bronze badges
1445 bronze badges
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
add a comment |
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
I experienced this when I tried to update my project using 2018.3. You just need to delete the TextMesh Pro files from the old version, and I believe you have to do some re-mapping in case you are already using TMP from the old version.
– Tricko
Mar 28 at 7:24
add a comment |
Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity
add a comment |
Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity
add a comment |
Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity
Looks like you have 2 text mesh pro packages, try deleting one or upgrade to latest version of unity
answered Mar 28 at 4:18
joel64joel64
1216 bronze badges
1216 bronze badges
add a comment |
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