How do spells that require an ability check vs. the caster's spell save DC work?How do I determine the DC for Dispel Magic?Does your spell modifier add to your spell damage?How are the two different kinds of saves used?Which stat and proficiency bonuses of a creature you transform into do you gain?How do I correctly convert enemy saving throws so that players roll all the dice?How does Persistent Spell work with spells that have a duration?Do I need to continue to save against Frightful Presence after a successful Polymorph?How do you calculate spell ability and spell save dc?What is the spell save DC and spellcasting modifier for a Rogue with Magic Initiate?Do Arcane Ward's starting hit points include the INT modifier once or twice?How and when do I use my spell save DC and spell attack modifier?
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How do spells that require an ability check vs. the caster's spell save DC work?
How do I determine the DC for Dispel Magic?Does your spell modifier add to your spell damage?How are the two different kinds of saves used?Which stat and proficiency bonuses of a creature you transform into do you gain?How do I correctly convert enemy saving throws so that players roll all the dice?How does Persistent Spell work with spells that have a duration?Do I need to continue to save against Frightful Presence after a successful Polymorph?How do you calculate spell ability and spell save dc?What is the spell save DC and spellcasting modifier for a Rogue with Magic Initiate?Do Arcane Ward's starting hit points include the INT modifier once or twice?How and when do I use my spell save DC and spell attack modifier?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
Some spells for a wizard state that they need an ability check vs. spell save DC (SSDC). I'm not understanding how this is supposed to work.
If the spell says a creature can see through the effect if it passes an Int vs. the SSDC, how does that work? A d20 is rolled by the DM and the Int mod (if any) of the creature is added and it has to beat (be greater than [or equal to?]) my wizard's SSDC (8 + Wis mod + proficiency bonus)?
Note that this is not about how to calculate this SSDC; I already know how to do that.
dnd-5e spells difficulty-class
$endgroup$
|
show 2 more comments
$begingroup$
Some spells for a wizard state that they need an ability check vs. spell save DC (SSDC). I'm not understanding how this is supposed to work.
If the spell says a creature can see through the effect if it passes an Int vs. the SSDC, how does that work? A d20 is rolled by the DM and the Int mod (if any) of the creature is added and it has to beat (be greater than [or equal to?]) my wizard's SSDC (8 + Wis mod + proficiency bonus)?
Note that this is not about how to calculate this SSDC; I already know how to do that.
dnd-5e spells difficulty-class
$endgroup$
2
$begingroup$
Related: Calculating Wizard spell casting ability and spell attack bonus and How and when do I use my spell save DC and spell attack modifier?
$endgroup$
– Rubiksmoose♦
Mar 28 at 16:57
2
$begingroup$
Welcome! You can take the tour as an introduction to the site and check out the help center for further guidance. Your question was edited in an attempt to make it clearer. Feel free to revert the changes or edit it again if you don't like any of the changes. Good luck and happy gaming!
$endgroup$
– Sdjz
Mar 28 at 17:03
7
$begingroup$
@enkryptor There is absolutely no call for sarcasm and rudeness here. If you want to help the user, put an answer down below. If you want to mock them, keep it to yourself. Either way, this comment is not appropriate.
$endgroup$
– Rubiksmoose♦
Mar 28 at 17:12
2
$begingroup$
Sorry to roll back your question edit, but an answer addresses the wis/int issue and your edit would invalidate their answer.
$endgroup$
– NautArch
Mar 28 at 18:03
2
$begingroup$
@NautArch I thought invalidating answers was a perfectly alright thing to do, as long as you didn't completely change the meat of the question.
$endgroup$
– J. A. Streich
Mar 28 at 19:18
|
show 2 more comments
$begingroup$
Some spells for a wizard state that they need an ability check vs. spell save DC (SSDC). I'm not understanding how this is supposed to work.
If the spell says a creature can see through the effect if it passes an Int vs. the SSDC, how does that work? A d20 is rolled by the DM and the Int mod (if any) of the creature is added and it has to beat (be greater than [or equal to?]) my wizard's SSDC (8 + Wis mod + proficiency bonus)?
Note that this is not about how to calculate this SSDC; I already know how to do that.
dnd-5e spells difficulty-class
$endgroup$
Some spells for a wizard state that they need an ability check vs. spell save DC (SSDC). I'm not understanding how this is supposed to work.
If the spell says a creature can see through the effect if it passes an Int vs. the SSDC, how does that work? A d20 is rolled by the DM and the Int mod (if any) of the creature is added and it has to beat (be greater than [or equal to?]) my wizard's SSDC (8 + Wis mod + proficiency bonus)?
Note that this is not about how to calculate this SSDC; I already know how to do that.
dnd-5e spells difficulty-class
dnd-5e spells difficulty-class
edited Mar 28 at 19:10
V2Blast♦
34.4k5 gold badges123 silver badges214 bronze badges
34.4k5 gold badges123 silver badges214 bronze badges
asked Mar 28 at 16:37
TanstaaflTanstaafl
473 bronze badges
473 bronze badges
2
$begingroup$
Related: Calculating Wizard spell casting ability and spell attack bonus and How and when do I use my spell save DC and spell attack modifier?
$endgroup$
– Rubiksmoose♦
Mar 28 at 16:57
2
$begingroup$
Welcome! You can take the tour as an introduction to the site and check out the help center for further guidance. Your question was edited in an attempt to make it clearer. Feel free to revert the changes or edit it again if you don't like any of the changes. Good luck and happy gaming!
$endgroup$
– Sdjz
Mar 28 at 17:03
7
$begingroup$
@enkryptor There is absolutely no call for sarcasm and rudeness here. If you want to help the user, put an answer down below. If you want to mock them, keep it to yourself. Either way, this comment is not appropriate.
$endgroup$
– Rubiksmoose♦
Mar 28 at 17:12
2
$begingroup$
Sorry to roll back your question edit, but an answer addresses the wis/int issue and your edit would invalidate their answer.
$endgroup$
– NautArch
Mar 28 at 18:03
2
$begingroup$
@NautArch I thought invalidating answers was a perfectly alright thing to do, as long as you didn't completely change the meat of the question.
$endgroup$
– J. A. Streich
Mar 28 at 19:18
|
show 2 more comments
2
$begingroup$
Related: Calculating Wizard spell casting ability and spell attack bonus and How and when do I use my spell save DC and spell attack modifier?
$endgroup$
– Rubiksmoose♦
Mar 28 at 16:57
2
$begingroup$
Welcome! You can take the tour as an introduction to the site and check out the help center for further guidance. Your question was edited in an attempt to make it clearer. Feel free to revert the changes or edit it again if you don't like any of the changes. Good luck and happy gaming!
$endgroup$
– Sdjz
Mar 28 at 17:03
7
$begingroup$
@enkryptor There is absolutely no call for sarcasm and rudeness here. If you want to help the user, put an answer down below. If you want to mock them, keep it to yourself. Either way, this comment is not appropriate.
$endgroup$
– Rubiksmoose♦
Mar 28 at 17:12
2
$begingroup$
Sorry to roll back your question edit, but an answer addresses the wis/int issue and your edit would invalidate their answer.
$endgroup$
– NautArch
Mar 28 at 18:03
2
$begingroup$
@NautArch I thought invalidating answers was a perfectly alright thing to do, as long as you didn't completely change the meat of the question.
$endgroup$
– J. A. Streich
Mar 28 at 19:18
2
2
$begingroup$
Related: Calculating Wizard spell casting ability and spell attack bonus and How and when do I use my spell save DC and spell attack modifier?
$endgroup$
– Rubiksmoose♦
Mar 28 at 16:57
$begingroup$
Related: Calculating Wizard spell casting ability and spell attack bonus and How and when do I use my spell save DC and spell attack modifier?
$endgroup$
– Rubiksmoose♦
Mar 28 at 16:57
2
2
$begingroup$
Welcome! You can take the tour as an introduction to the site and check out the help center for further guidance. Your question was edited in an attempt to make it clearer. Feel free to revert the changes or edit it again if you don't like any of the changes. Good luck and happy gaming!
$endgroup$
– Sdjz
Mar 28 at 17:03
$begingroup$
Welcome! You can take the tour as an introduction to the site and check out the help center for further guidance. Your question was edited in an attempt to make it clearer. Feel free to revert the changes or edit it again if you don't like any of the changes. Good luck and happy gaming!
$endgroup$
– Sdjz
Mar 28 at 17:03
7
7
$begingroup$
@enkryptor There is absolutely no call for sarcasm and rudeness here. If you want to help the user, put an answer down below. If you want to mock them, keep it to yourself. Either way, this comment is not appropriate.
$endgroup$
– Rubiksmoose♦
Mar 28 at 17:12
$begingroup$
@enkryptor There is absolutely no call for sarcasm and rudeness here. If you want to help the user, put an answer down below. If you want to mock them, keep it to yourself. Either way, this comment is not appropriate.
$endgroup$
– Rubiksmoose♦
Mar 28 at 17:12
2
2
$begingroup$
Sorry to roll back your question edit, but an answer addresses the wis/int issue and your edit would invalidate their answer.
$endgroup$
– NautArch
Mar 28 at 18:03
$begingroup$
Sorry to roll back your question edit, but an answer addresses the wis/int issue and your edit would invalidate their answer.
$endgroup$
– NautArch
Mar 28 at 18:03
2
2
$begingroup$
@NautArch I thought invalidating answers was a perfectly alright thing to do, as long as you didn't completely change the meat of the question.
$endgroup$
– J. A. Streich
Mar 28 at 19:18
$begingroup$
@NautArch I thought invalidating answers was a perfectly alright thing to do, as long as you didn't completely change the meat of the question.
$endgroup$
– J. A. Streich
Mar 28 at 19:18
|
show 2 more comments
2 Answers
2
active
oldest
votes
$begingroup$
Your analysis is correct (mostly).
Minor illusion is a good example of this. The text (PHB 260) says:
... the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC.
If a creature under the control of the DM uses its action to investigate the illusion, the DM rolls the d20, adds the creature's Investigation bonus (or just its Intelligence bonus if it doesn't have a modifier specified for the Investigation skill), and checks if it is greater than or equal to the caster's spell save DC.
If the check is greater than or equal to the caster's spell save DC, the creature determines the illusion is false.
However, Wizards use Intelligence, not Wisdom, for their spells.
The Wizard's spell save DC, therefore, is 8 + [Intelligence modifier] + [Proficiency bonus].
$endgroup$
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
1
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
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– Reginald Blue
Mar 28 at 19:15
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
1
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
add a comment
|
$begingroup$
There's no functional difference between rolling an ability check against a spell DC and rolling any other ability check against any other DC; it's just a different person rolling the dice, and the difficulty is coming off your character sheet rather than the DM's notes.
Meeting the DC of a check exactly is in fact a success, as described in step 3 of "The d20" in the introduction to the Player's Handbook (page 7). My group always forgets whether meeting a DC is a success or not, so I remind them, "The guy with the die wins a tie." (And in the case where more than one person are rolling in opposition -- a Contest, per PHB p.174 -- a tie is really a tie, and the situation is not resolved in either character's favor.)
$endgroup$
add a comment
|
protected by Community♦ Jun 19 at 12:16
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Your analysis is correct (mostly).
Minor illusion is a good example of this. The text (PHB 260) says:
... the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC.
If a creature under the control of the DM uses its action to investigate the illusion, the DM rolls the d20, adds the creature's Investigation bonus (or just its Intelligence bonus if it doesn't have a modifier specified for the Investigation skill), and checks if it is greater than or equal to the caster's spell save DC.
If the check is greater than or equal to the caster's spell save DC, the creature determines the illusion is false.
However, Wizards use Intelligence, not Wisdom, for their spells.
The Wizard's spell save DC, therefore, is 8 + [Intelligence modifier] + [Proficiency bonus].
$endgroup$
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
1
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
$endgroup$
– Reginald Blue
Mar 28 at 19:15
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
1
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
add a comment
|
$begingroup$
Your analysis is correct (mostly).
Minor illusion is a good example of this. The text (PHB 260) says:
... the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC.
If a creature under the control of the DM uses its action to investigate the illusion, the DM rolls the d20, adds the creature's Investigation bonus (or just its Intelligence bonus if it doesn't have a modifier specified for the Investigation skill), and checks if it is greater than or equal to the caster's spell save DC.
If the check is greater than or equal to the caster's spell save DC, the creature determines the illusion is false.
However, Wizards use Intelligence, not Wisdom, for their spells.
The Wizard's spell save DC, therefore, is 8 + [Intelligence modifier] + [Proficiency bonus].
$endgroup$
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
1
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
$endgroup$
– Reginald Blue
Mar 28 at 19:15
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
1
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
add a comment
|
$begingroup$
Your analysis is correct (mostly).
Minor illusion is a good example of this. The text (PHB 260) says:
... the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC.
If a creature under the control of the DM uses its action to investigate the illusion, the DM rolls the d20, adds the creature's Investigation bonus (or just its Intelligence bonus if it doesn't have a modifier specified for the Investigation skill), and checks if it is greater than or equal to the caster's spell save DC.
If the check is greater than or equal to the caster's spell save DC, the creature determines the illusion is false.
However, Wizards use Intelligence, not Wisdom, for their spells.
The Wizard's spell save DC, therefore, is 8 + [Intelligence modifier] + [Proficiency bonus].
$endgroup$
Your analysis is correct (mostly).
Minor illusion is a good example of this. The text (PHB 260) says:
... the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC.
If a creature under the control of the DM uses its action to investigate the illusion, the DM rolls the d20, adds the creature's Investigation bonus (or just its Intelligence bonus if it doesn't have a modifier specified for the Investigation skill), and checks if it is greater than or equal to the caster's spell save DC.
If the check is greater than or equal to the caster's spell save DC, the creature determines the illusion is false.
However, Wizards use Intelligence, not Wisdom, for their spells.
The Wizard's spell save DC, therefore, is 8 + [Intelligence modifier] + [Proficiency bonus].
edited Mar 28 at 19:12
V2Blast♦
34.4k5 gold badges123 silver badges214 bronze badges
34.4k5 gold badges123 silver badges214 bronze badges
answered Mar 28 at 16:48
Blake SteelBlake Steel
5,0561 gold badge13 silver badges58 bronze badges
5,0561 gold badge13 silver badges58 bronze badges
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
1
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
$endgroup$
– Reginald Blue
Mar 28 at 19:15
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
1
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
add a comment
|
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
1
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
$endgroup$
– Reginald Blue
Mar 28 at 19:15
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
1
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
$begingroup$
Thanks, I knew it was Int...just a kind of typo.
$endgroup$
– Tanstaafl
Mar 28 at 17:58
1
1
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl No worries, we kind of figured it was, but this answer covered it just in case. FYI if you find an answer that solves your problem you can indicate that by accepting it by clicking the checkmark next to it. Sometimes it is good to wait 24 hours to do so but you are welcome to do it whenever (or not at all)
$endgroup$
– Rubiksmoose♦
Mar 28 at 18:07
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
$endgroup$
– Reginald Blue
Mar 28 at 19:15
$begingroup$
@Tanstaafl You can, and probably should, change "Wis" to "Int" in your question... It's a good question, and there's really no point in having that there for all time. Just click the "edit" link under your question and edit away.
$endgroup$
– Reginald Blue
Mar 28 at 19:15
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
$begingroup$
What gives you proficiency on spellsaves?
$endgroup$
– Miles Bedinger
Mar 28 at 20:18
1
1
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
$begingroup$
@MilesBedinger Your class gives you two saving throw proficiencies, if that's what you mean, but a spellcasting class calculates their spell save DC with 8 + [their spellcasting modifier] + [their proficiency bonus]. A spellcaster is always proficient in the spells they cast
$endgroup$
– Blake Steel
Mar 28 at 20:25
add a comment
|
$begingroup$
There's no functional difference between rolling an ability check against a spell DC and rolling any other ability check against any other DC; it's just a different person rolling the dice, and the difficulty is coming off your character sheet rather than the DM's notes.
Meeting the DC of a check exactly is in fact a success, as described in step 3 of "The d20" in the introduction to the Player's Handbook (page 7). My group always forgets whether meeting a DC is a success or not, so I remind them, "The guy with the die wins a tie." (And in the case where more than one person are rolling in opposition -- a Contest, per PHB p.174 -- a tie is really a tie, and the situation is not resolved in either character's favor.)
$endgroup$
add a comment
|
$begingroup$
There's no functional difference between rolling an ability check against a spell DC and rolling any other ability check against any other DC; it's just a different person rolling the dice, and the difficulty is coming off your character sheet rather than the DM's notes.
Meeting the DC of a check exactly is in fact a success, as described in step 3 of "The d20" in the introduction to the Player's Handbook (page 7). My group always forgets whether meeting a DC is a success or not, so I remind them, "The guy with the die wins a tie." (And in the case where more than one person are rolling in opposition -- a Contest, per PHB p.174 -- a tie is really a tie, and the situation is not resolved in either character's favor.)
$endgroup$
add a comment
|
$begingroup$
There's no functional difference between rolling an ability check against a spell DC and rolling any other ability check against any other DC; it's just a different person rolling the dice, and the difficulty is coming off your character sheet rather than the DM's notes.
Meeting the DC of a check exactly is in fact a success, as described in step 3 of "The d20" in the introduction to the Player's Handbook (page 7). My group always forgets whether meeting a DC is a success or not, so I remind them, "The guy with the die wins a tie." (And in the case where more than one person are rolling in opposition -- a Contest, per PHB p.174 -- a tie is really a tie, and the situation is not resolved in either character's favor.)
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There's no functional difference between rolling an ability check against a spell DC and rolling any other ability check against any other DC; it's just a different person rolling the dice, and the difficulty is coming off your character sheet rather than the DM's notes.
Meeting the DC of a check exactly is in fact a success, as described in step 3 of "The d20" in the introduction to the Player's Handbook (page 7). My group always forgets whether meeting a DC is a success or not, so I remind them, "The guy with the die wins a tie." (And in the case where more than one person are rolling in opposition -- a Contest, per PHB p.174 -- a tie is really a tie, and the situation is not resolved in either character's favor.)
answered Mar 28 at 20:48
Darth PseudonymDarth Pseudonym
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protected by Community♦ Jun 19 at 12:16
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Related: Calculating Wizard spell casting ability and spell attack bonus and How and when do I use my spell save DC and spell attack modifier?
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– Rubiksmoose♦
Mar 28 at 16:57
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Welcome! You can take the tour as an introduction to the site and check out the help center for further guidance. Your question was edited in an attempt to make it clearer. Feel free to revert the changes or edit it again if you don't like any of the changes. Good luck and happy gaming!
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– Sdjz
Mar 28 at 17:03
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@enkryptor There is absolutely no call for sarcasm and rudeness here. If you want to help the user, put an answer down below. If you want to mock them, keep it to yourself. Either way, this comment is not appropriate.
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– Rubiksmoose♦
Mar 28 at 17:12
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Sorry to roll back your question edit, but an answer addresses the wis/int issue and your edit would invalidate their answer.
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– NautArch
Mar 28 at 18:03
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@NautArch I thought invalidating answers was a perfectly alright thing to do, as long as you didn't completely change the meat of the question.
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– J. A. Streich
Mar 28 at 19:18