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How to reverse linked list


How do you set, clear, and toggle a single bit?Using malloc in C to allocate space for a typedef'd typeInserting Linked List Node into ascending sort singly linked List GCC error: dereferencing pointer to incomplete typeConfusion on pointers C (Linked list)C Linked lists with global variablesRecursive Reverse Link ListsReturning a linked list struct from C functionfunction to print linked list in reverse orderarray of linked lists initializationHow to reverse a doubly linked list in c






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








-1















i'm trying to reverse a linked list returning the reversed list.



typedef struct lligada 


int valor;
struct lligada *prox;

*LInt;


This is my funtion :



LInt reverseL (LInt l)

LInt aux = malloc (sizeof(struct lligada));

if(l != NULL)

while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;





else return NULL;

return aux;



Can you help me please ?



I've tried doing this :



if(l != NULL)

if(l -> prox == NULL)
aux = l;


else
while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;

aux -> prox = l;





Is that a good idea ?










share|improve this question





















  • 1





    In what way does your solution not work?

    – Evan M
    Mar 28 at 19:20






  • 1





    First of all, your malloc is useless and probably leaks memory

    – Antti Haapala
    Mar 28 at 19:21











  • OT: do not hide pointers in typedef statements

    – user3629249
    Mar 28 at 19:23











  • OT: for ease of readability and understanding: use meaningful variable names. A variable (or parameter) name should indicate content or usage (or better, both) What are l aux proc supposed to represent?

    – user3629249
    Mar 28 at 19:32


















-1















i'm trying to reverse a linked list returning the reversed list.



typedef struct lligada 


int valor;
struct lligada *prox;

*LInt;


This is my funtion :



LInt reverseL (LInt l)

LInt aux = malloc (sizeof(struct lligada));

if(l != NULL)

while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;





else return NULL;

return aux;



Can you help me please ?



I've tried doing this :



if(l != NULL)

if(l -> prox == NULL)
aux = l;


else
while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;

aux -> prox = l;





Is that a good idea ?










share|improve this question





















  • 1





    In what way does your solution not work?

    – Evan M
    Mar 28 at 19:20






  • 1





    First of all, your malloc is useless and probably leaks memory

    – Antti Haapala
    Mar 28 at 19:21











  • OT: do not hide pointers in typedef statements

    – user3629249
    Mar 28 at 19:23











  • OT: for ease of readability and understanding: use meaningful variable names. A variable (or parameter) name should indicate content or usage (or better, both) What are l aux proc supposed to represent?

    – user3629249
    Mar 28 at 19:32














-1












-1








-1


0






i'm trying to reverse a linked list returning the reversed list.



typedef struct lligada 


int valor;
struct lligada *prox;

*LInt;


This is my funtion :



LInt reverseL (LInt l)

LInt aux = malloc (sizeof(struct lligada));

if(l != NULL)

while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;





else return NULL;

return aux;



Can you help me please ?



I've tried doing this :



if(l != NULL)

if(l -> prox == NULL)
aux = l;


else
while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;

aux -> prox = l;





Is that a good idea ?










share|improve this question
















i'm trying to reverse a linked list returning the reversed list.



typedef struct lligada 


int valor;
struct lligada *prox;

*LInt;


This is my funtion :



LInt reverseL (LInt l)

LInt aux = malloc (sizeof(struct lligada));

if(l != NULL)

while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;





else return NULL;

return aux;



Can you help me please ?



I've tried doing this :



if(l != NULL)

if(l -> prox == NULL)
aux = l;


else
while( l -> prox != NULL)
aux = l-> prox;
aux -> prox = l;
l = l-> prox;

aux -> prox = l;





Is that a good idea ?







c






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 28 at 19:19









user58697

4,9971 gold badge8 silver badges19 bronze badges




4,9971 gold badge8 silver badges19 bronze badges










asked Mar 28 at 19:15









Leonardo MaiaLeonardo Maia

114 bronze badges




114 bronze badges










  • 1





    In what way does your solution not work?

    – Evan M
    Mar 28 at 19:20






  • 1





    First of all, your malloc is useless and probably leaks memory

    – Antti Haapala
    Mar 28 at 19:21











  • OT: do not hide pointers in typedef statements

    – user3629249
    Mar 28 at 19:23











  • OT: for ease of readability and understanding: use meaningful variable names. A variable (or parameter) name should indicate content or usage (or better, both) What are l aux proc supposed to represent?

    – user3629249
    Mar 28 at 19:32













  • 1





    In what way does your solution not work?

    – Evan M
    Mar 28 at 19:20






  • 1





    First of all, your malloc is useless and probably leaks memory

    – Antti Haapala
    Mar 28 at 19:21











  • OT: do not hide pointers in typedef statements

    – user3629249
    Mar 28 at 19:23











  • OT: for ease of readability and understanding: use meaningful variable names. A variable (or parameter) name should indicate content or usage (or better, both) What are l aux proc supposed to represent?

    – user3629249
    Mar 28 at 19:32








1




1





In what way does your solution not work?

– Evan M
Mar 28 at 19:20





In what way does your solution not work?

– Evan M
Mar 28 at 19:20




1




1





First of all, your malloc is useless and probably leaks memory

– Antti Haapala
Mar 28 at 19:21





First of all, your malloc is useless and probably leaks memory

– Antti Haapala
Mar 28 at 19:21













OT: do not hide pointers in typedef statements

– user3629249
Mar 28 at 19:23





OT: do not hide pointers in typedef statements

– user3629249
Mar 28 at 19:23













OT: for ease of readability and understanding: use meaningful variable names. A variable (or parameter) name should indicate content or usage (or better, both) What are l aux proc supposed to represent?

– user3629249
Mar 28 at 19:32






OT: for ease of readability and understanding: use meaningful variable names. A variable (or parameter) name should indicate content or usage (or better, both) What are l aux proc supposed to represent?

– user3629249
Mar 28 at 19:32













1 Answer
1






active

oldest

votes


















1
















First of all the call to malloc is useless in this case and it is a memory leak.



This snippet doesn't work because you create an endless loop between the first two elements



if (l != NULL) 

if (l->prox == NULL)

aux = l;

else

while (l->prox != NULL)

aux = l->prox;
aux->prox = l;
l = l->prox;

aux->prox = l;




You can change like so



LInt new_head, aux;
new_head = NULL;
while (l != NULL)

aux = l->prox;
l->prox = new_head;
new_head = l;
l = aux;


return new_head;





share|improve this answer



























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    active

    oldest

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    active

    oldest

    votes









    1
















    First of all the call to malloc is useless in this case and it is a memory leak.



    This snippet doesn't work because you create an endless loop between the first two elements



    if (l != NULL) 

    if (l->prox == NULL)

    aux = l;

    else

    while (l->prox != NULL)

    aux = l->prox;
    aux->prox = l;
    l = l->prox;

    aux->prox = l;




    You can change like so



    LInt new_head, aux;
    new_head = NULL;
    while (l != NULL)

    aux = l->prox;
    l->prox = new_head;
    new_head = l;
    l = aux;


    return new_head;





    share|improve this answer





























      1
















      First of all the call to malloc is useless in this case and it is a memory leak.



      This snippet doesn't work because you create an endless loop between the first two elements



      if (l != NULL) 

      if (l->prox == NULL)

      aux = l;

      else

      while (l->prox != NULL)

      aux = l->prox;
      aux->prox = l;
      l = l->prox;

      aux->prox = l;




      You can change like so



      LInt new_head, aux;
      new_head = NULL;
      while (l != NULL)

      aux = l->prox;
      l->prox = new_head;
      new_head = l;
      l = aux;


      return new_head;





      share|improve this answer



























        1














        1










        1









        First of all the call to malloc is useless in this case and it is a memory leak.



        This snippet doesn't work because you create an endless loop between the first two elements



        if (l != NULL) 

        if (l->prox == NULL)

        aux = l;

        else

        while (l->prox != NULL)

        aux = l->prox;
        aux->prox = l;
        l = l->prox;

        aux->prox = l;




        You can change like so



        LInt new_head, aux;
        new_head = NULL;
        while (l != NULL)

        aux = l->prox;
        l->prox = new_head;
        new_head = l;
        l = aux;


        return new_head;





        share|improve this answer













        First of all the call to malloc is useless in this case and it is a memory leak.



        This snippet doesn't work because you create an endless loop between the first two elements



        if (l != NULL) 

        if (l->prox == NULL)

        aux = l;

        else

        while (l->prox != NULL)

        aux = l->prox;
        aux->prox = l;
        l = l->prox;

        aux->prox = l;




        You can change like so



        LInt new_head, aux;
        new_head = NULL;
        while (l != NULL)

        aux = l->prox;
        l->prox = new_head;
        new_head = l;
        l = aux;


        return new_head;






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 28 at 22:06









        sebastiansebastian

        14210 bronze badges




        14210 bronze badges

































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