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FMX.Graphics.TCanvas.DrawEllipse doesn't work on Android


Problems running a 32-bit Delphi app on a 64-bit Windows platformHow does Delphi XE2 Firemonkey's Align property set to alScale affect the coordinate system?How to install a Delphi XE5 application permanently on a MacDelphi XE5 - TPaintBox scrolls too slow under TListBox on machines with AndroidDelphi FireMonkey Canvas performance issuesFiremonkey XE6:How to use the full resolution on my adroiddevice?dccosx Fatal ErrorDelphi 10 Seattle strange Memo behaviour on Android 6Delphi Rtti with Ios 64 BitsDelphi android app TEdit access violation






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1















I'm making simple drawing application with FireMonkey and Delphi. All it really does is drawing lines and ellipses. This is the code:



Image1.Bitmap.Canvas.BeginScene;
with Form1 do begin
for i := 0 to 360 do
if (i mod 15)=0 then
begin
p1 := TPointF.Create(PX, PY);
p2 := TPointF.Create(Round(PX+200*sin(i*pi/180)), Round(PY+200*cos(i*pi/180)));
Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);
end;

for i := 0 to 200 do
if (i mod 20)=0 then
begin
prst1 := TRectF.Create(PX+i,PY+i,PX-i,PY-i);
Image1.Bitmap.Canvas.DrawEllipse(prst1, 100);
end;
Image1.Bitmap.Canvas.EndScene;
end;


This code works perfectly when I compile it under Win32 or Win64. But when I try to compile it and run on an Android device, only lines show up, and ellipses are just missing. Does anyone have an idea why is that happening?



Thank you in advance for your help!










share|improve this question






















  • Drawing inside an image control isn't really the proper way to draw on the screen. Try drawing directly onto the form canvas from within the form's OnPaint event handler.

    – Jerry Dodge
    Mar 23 at 14:29











  • Please always provide details like variable initialization and types. E.g. What value do PX and PY have at entry? What if they happen to be 123456? What is the context of the code? Event handler? Your defined method? What are the brush and stroke propertiy values? Bonus question: What is the opacity value for a fully opaque line?

    – Tom Brunberg
    Mar 23 at 15:49











  • @TomBrunberg Sorry for that. Both PX and PY are 200, and TImage is 400x400 so they really just represent the centre of the TImage. The code is under ButtonClick procedure - I just want to draw radar-like surface on the image. Then I'm drawing trajectories on it. I just have stroke and color property values, they are 3 for stroke and TAlphaColors.Black for color. Opacity value in Object Inspector for TImage is 1 (if this is what you are asking about).

    – brecho
    Mar 23 at 15:57












  • I'm just having problem with understanding why the same FireMonkey code works under Win32 but doesn't work under Android. I'm pretty new to Delphi and I believed that the same code will work identically under both of them. Embarcadero wiki isn't really that helpful for me with my limited knowledge. Will using TPaintBox will be better than TImage in my situation when I want to draw multiple trajectories on it (so editing it in loop that works for about 1000steps)?

    – brecho
    Mar 23 at 16:11












  • Thanks for responding to my comment, but please add that info to your question, here in the comments it is so easily overlooked. My q regarding opacity stems from your line: Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);. The third parameter is the opacity, 0..1.0 acc docs, but ok, anything above 1.0 is considered 1.0.

    – Tom Brunberg
    Mar 23 at 17:25

















1















I'm making simple drawing application with FireMonkey and Delphi. All it really does is drawing lines and ellipses. This is the code:



Image1.Bitmap.Canvas.BeginScene;
with Form1 do begin
for i := 0 to 360 do
if (i mod 15)=0 then
begin
p1 := TPointF.Create(PX, PY);
p2 := TPointF.Create(Round(PX+200*sin(i*pi/180)), Round(PY+200*cos(i*pi/180)));
Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);
end;

for i := 0 to 200 do
if (i mod 20)=0 then
begin
prst1 := TRectF.Create(PX+i,PY+i,PX-i,PY-i);
Image1.Bitmap.Canvas.DrawEllipse(prst1, 100);
end;
Image1.Bitmap.Canvas.EndScene;
end;


This code works perfectly when I compile it under Win32 or Win64. But when I try to compile it and run on an Android device, only lines show up, and ellipses are just missing. Does anyone have an idea why is that happening?



Thank you in advance for your help!










share|improve this question






















  • Drawing inside an image control isn't really the proper way to draw on the screen. Try drawing directly onto the form canvas from within the form's OnPaint event handler.

    – Jerry Dodge
    Mar 23 at 14:29











  • Please always provide details like variable initialization and types. E.g. What value do PX and PY have at entry? What if they happen to be 123456? What is the context of the code? Event handler? Your defined method? What are the brush and stroke propertiy values? Bonus question: What is the opacity value for a fully opaque line?

    – Tom Brunberg
    Mar 23 at 15:49











  • @TomBrunberg Sorry for that. Both PX and PY are 200, and TImage is 400x400 so they really just represent the centre of the TImage. The code is under ButtonClick procedure - I just want to draw radar-like surface on the image. Then I'm drawing trajectories on it. I just have stroke and color property values, they are 3 for stroke and TAlphaColors.Black for color. Opacity value in Object Inspector for TImage is 1 (if this is what you are asking about).

    – brecho
    Mar 23 at 15:57












  • I'm just having problem with understanding why the same FireMonkey code works under Win32 but doesn't work under Android. I'm pretty new to Delphi and I believed that the same code will work identically under both of them. Embarcadero wiki isn't really that helpful for me with my limited knowledge. Will using TPaintBox will be better than TImage in my situation when I want to draw multiple trajectories on it (so editing it in loop that works for about 1000steps)?

    – brecho
    Mar 23 at 16:11












  • Thanks for responding to my comment, but please add that info to your question, here in the comments it is so easily overlooked. My q regarding opacity stems from your line: Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);. The third parameter is the opacity, 0..1.0 acc docs, but ok, anything above 1.0 is considered 1.0.

    – Tom Brunberg
    Mar 23 at 17:25













1












1








1








I'm making simple drawing application with FireMonkey and Delphi. All it really does is drawing lines and ellipses. This is the code:



Image1.Bitmap.Canvas.BeginScene;
with Form1 do begin
for i := 0 to 360 do
if (i mod 15)=0 then
begin
p1 := TPointF.Create(PX, PY);
p2 := TPointF.Create(Round(PX+200*sin(i*pi/180)), Round(PY+200*cos(i*pi/180)));
Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);
end;

for i := 0 to 200 do
if (i mod 20)=0 then
begin
prst1 := TRectF.Create(PX+i,PY+i,PX-i,PY-i);
Image1.Bitmap.Canvas.DrawEllipse(prst1, 100);
end;
Image1.Bitmap.Canvas.EndScene;
end;


This code works perfectly when I compile it under Win32 or Win64. But when I try to compile it and run on an Android device, only lines show up, and ellipses are just missing. Does anyone have an idea why is that happening?



Thank you in advance for your help!










share|improve this question














I'm making simple drawing application with FireMonkey and Delphi. All it really does is drawing lines and ellipses. This is the code:



Image1.Bitmap.Canvas.BeginScene;
with Form1 do begin
for i := 0 to 360 do
if (i mod 15)=0 then
begin
p1 := TPointF.Create(PX, PY);
p2 := TPointF.Create(Round(PX+200*sin(i*pi/180)), Round(PY+200*cos(i*pi/180)));
Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);
end;

for i := 0 to 200 do
if (i mod 20)=0 then
begin
prst1 := TRectF.Create(PX+i,PY+i,PX-i,PY-i);
Image1.Bitmap.Canvas.DrawEllipse(prst1, 100);
end;
Image1.Bitmap.Canvas.EndScene;
end;


This code works perfectly when I compile it under Win32 or Win64. But when I try to compile it and run on an Android device, only lines show up, and ellipses are just missing. Does anyone have an idea why is that happening?



Thank you in advance for your help!







delphi firemonkey rad-studio






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 23 at 13:45









brechobrecho

93




93












  • Drawing inside an image control isn't really the proper way to draw on the screen. Try drawing directly onto the form canvas from within the form's OnPaint event handler.

    – Jerry Dodge
    Mar 23 at 14:29











  • Please always provide details like variable initialization and types. E.g. What value do PX and PY have at entry? What if they happen to be 123456? What is the context of the code? Event handler? Your defined method? What are the brush and stroke propertiy values? Bonus question: What is the opacity value for a fully opaque line?

    – Tom Brunberg
    Mar 23 at 15:49











  • @TomBrunberg Sorry for that. Both PX and PY are 200, and TImage is 400x400 so they really just represent the centre of the TImage. The code is under ButtonClick procedure - I just want to draw radar-like surface on the image. Then I'm drawing trajectories on it. I just have stroke and color property values, they are 3 for stroke and TAlphaColors.Black for color. Opacity value in Object Inspector for TImage is 1 (if this is what you are asking about).

    – brecho
    Mar 23 at 15:57












  • I'm just having problem with understanding why the same FireMonkey code works under Win32 but doesn't work under Android. I'm pretty new to Delphi and I believed that the same code will work identically under both of them. Embarcadero wiki isn't really that helpful for me with my limited knowledge. Will using TPaintBox will be better than TImage in my situation when I want to draw multiple trajectories on it (so editing it in loop that works for about 1000steps)?

    – brecho
    Mar 23 at 16:11












  • Thanks for responding to my comment, but please add that info to your question, here in the comments it is so easily overlooked. My q regarding opacity stems from your line: Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);. The third parameter is the opacity, 0..1.0 acc docs, but ok, anything above 1.0 is considered 1.0.

    – Tom Brunberg
    Mar 23 at 17:25

















  • Drawing inside an image control isn't really the proper way to draw on the screen. Try drawing directly onto the form canvas from within the form's OnPaint event handler.

    – Jerry Dodge
    Mar 23 at 14:29











  • Please always provide details like variable initialization and types. E.g. What value do PX and PY have at entry? What if they happen to be 123456? What is the context of the code? Event handler? Your defined method? What are the brush and stroke propertiy values? Bonus question: What is the opacity value for a fully opaque line?

    – Tom Brunberg
    Mar 23 at 15:49











  • @TomBrunberg Sorry for that. Both PX and PY are 200, and TImage is 400x400 so they really just represent the centre of the TImage. The code is under ButtonClick procedure - I just want to draw radar-like surface on the image. Then I'm drawing trajectories on it. I just have stroke and color property values, they are 3 for stroke and TAlphaColors.Black for color. Opacity value in Object Inspector for TImage is 1 (if this is what you are asking about).

    – brecho
    Mar 23 at 15:57












  • I'm just having problem with understanding why the same FireMonkey code works under Win32 but doesn't work under Android. I'm pretty new to Delphi and I believed that the same code will work identically under both of them. Embarcadero wiki isn't really that helpful for me with my limited knowledge. Will using TPaintBox will be better than TImage in my situation when I want to draw multiple trajectories on it (so editing it in loop that works for about 1000steps)?

    – brecho
    Mar 23 at 16:11












  • Thanks for responding to my comment, but please add that info to your question, here in the comments it is so easily overlooked. My q regarding opacity stems from your line: Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);. The third parameter is the opacity, 0..1.0 acc docs, but ok, anything above 1.0 is considered 1.0.

    – Tom Brunberg
    Mar 23 at 17:25
















Drawing inside an image control isn't really the proper way to draw on the screen. Try drawing directly onto the form canvas from within the form's OnPaint event handler.

– Jerry Dodge
Mar 23 at 14:29





Drawing inside an image control isn't really the proper way to draw on the screen. Try drawing directly onto the form canvas from within the form's OnPaint event handler.

– Jerry Dodge
Mar 23 at 14:29













Please always provide details like variable initialization and types. E.g. What value do PX and PY have at entry? What if they happen to be 123456? What is the context of the code? Event handler? Your defined method? What are the brush and stroke propertiy values? Bonus question: What is the opacity value for a fully opaque line?

– Tom Brunberg
Mar 23 at 15:49





Please always provide details like variable initialization and types. E.g. What value do PX and PY have at entry? What if they happen to be 123456? What is the context of the code? Event handler? Your defined method? What are the brush and stroke propertiy values? Bonus question: What is the opacity value for a fully opaque line?

– Tom Brunberg
Mar 23 at 15:49













@TomBrunberg Sorry for that. Both PX and PY are 200, and TImage is 400x400 so they really just represent the centre of the TImage. The code is under ButtonClick procedure - I just want to draw radar-like surface on the image. Then I'm drawing trajectories on it. I just have stroke and color property values, they are 3 for stroke and TAlphaColors.Black for color. Opacity value in Object Inspector for TImage is 1 (if this is what you are asking about).

– brecho
Mar 23 at 15:57






@TomBrunberg Sorry for that. Both PX and PY are 200, and TImage is 400x400 so they really just represent the centre of the TImage. The code is under ButtonClick procedure - I just want to draw radar-like surface on the image. Then I'm drawing trajectories on it. I just have stroke and color property values, they are 3 for stroke and TAlphaColors.Black for color. Opacity value in Object Inspector for TImage is 1 (if this is what you are asking about).

– brecho
Mar 23 at 15:57














I'm just having problem with understanding why the same FireMonkey code works under Win32 but doesn't work under Android. I'm pretty new to Delphi and I believed that the same code will work identically under both of them. Embarcadero wiki isn't really that helpful for me with my limited knowledge. Will using TPaintBox will be better than TImage in my situation when I want to draw multiple trajectories on it (so editing it in loop that works for about 1000steps)?

– brecho
Mar 23 at 16:11






I'm just having problem with understanding why the same FireMonkey code works under Win32 but doesn't work under Android. I'm pretty new to Delphi and I believed that the same code will work identically under both of them. Embarcadero wiki isn't really that helpful for me with my limited knowledge. Will using TPaintBox will be better than TImage in my situation when I want to draw multiple trajectories on it (so editing it in loop that works for about 1000steps)?

– brecho
Mar 23 at 16:11














Thanks for responding to my comment, but please add that info to your question, here in the comments it is so easily overlooked. My q regarding opacity stems from your line: Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);. The third parameter is the opacity, 0..1.0 acc docs, but ok, anything above 1.0 is considered 1.0.

– Tom Brunberg
Mar 23 at 17:25





Thanks for responding to my comment, but please add that info to your question, here in the comments it is so easily overlooked. My q regarding opacity stems from your line: Image1.Bitmap.Canvas.DrawLine(p1, p2, 100);. The third parameter is the opacity, 0..1.0 acc docs, but ok, anything above 1.0 is considered 1.0.

– Tom Brunberg
Mar 23 at 17:25












1 Answer
1






active

oldest

votes


















1














You can draw on the Form.Canvas in the OnPaint event handler. Here is an example:



procedure TForm1.FormPaint(Sender: TObject; Canvas: TCanvas;
const ARect: TRectF);
begin
with Canvas do begin
BeginUpdate;
try
Stroke.Kind := TBrushKind.Solid;
Stroke.Thickness := 2.0;
DrawEllipse(ARect,1);
DrawLine(PointF(ARect.Left,ARect.Height / 2), PointF(ARect.right,ARect.Height / 2), 1);
DrawLine(PointF(ARect.Left+(ARect.Width / 2),ARect.Height), PointF(ARect.Left+(ARect.Width / 2),0), 1);
finally
EndUpdate;
end;
end;
end;





share|improve this answer

























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    1 Answer
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    active

    oldest

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    1














    You can draw on the Form.Canvas in the OnPaint event handler. Here is an example:



    procedure TForm1.FormPaint(Sender: TObject; Canvas: TCanvas;
    const ARect: TRectF);
    begin
    with Canvas do begin
    BeginUpdate;
    try
    Stroke.Kind := TBrushKind.Solid;
    Stroke.Thickness := 2.0;
    DrawEllipse(ARect,1);
    DrawLine(PointF(ARect.Left,ARect.Height / 2), PointF(ARect.right,ARect.Height / 2), 1);
    DrawLine(PointF(ARect.Left+(ARect.Width / 2),ARect.Height), PointF(ARect.Left+(ARect.Width / 2),0), 1);
    finally
    EndUpdate;
    end;
    end;
    end;





    share|improve this answer





























      1














      You can draw on the Form.Canvas in the OnPaint event handler. Here is an example:



      procedure TForm1.FormPaint(Sender: TObject; Canvas: TCanvas;
      const ARect: TRectF);
      begin
      with Canvas do begin
      BeginUpdate;
      try
      Stroke.Kind := TBrushKind.Solid;
      Stroke.Thickness := 2.0;
      DrawEllipse(ARect,1);
      DrawLine(PointF(ARect.Left,ARect.Height / 2), PointF(ARect.right,ARect.Height / 2), 1);
      DrawLine(PointF(ARect.Left+(ARect.Width / 2),ARect.Height), PointF(ARect.Left+(ARect.Width / 2),0), 1);
      finally
      EndUpdate;
      end;
      end;
      end;





      share|improve this answer



























        1












        1








        1







        You can draw on the Form.Canvas in the OnPaint event handler. Here is an example:



        procedure TForm1.FormPaint(Sender: TObject; Canvas: TCanvas;
        const ARect: TRectF);
        begin
        with Canvas do begin
        BeginUpdate;
        try
        Stroke.Kind := TBrushKind.Solid;
        Stroke.Thickness := 2.0;
        DrawEllipse(ARect,1);
        DrawLine(PointF(ARect.Left,ARect.Height / 2), PointF(ARect.right,ARect.Height / 2), 1);
        DrawLine(PointF(ARect.Left+(ARect.Width / 2),ARect.Height), PointF(ARect.Left+(ARect.Width / 2),0), 1);
        finally
        EndUpdate;
        end;
        end;
        end;





        share|improve this answer















        You can draw on the Form.Canvas in the OnPaint event handler. Here is an example:



        procedure TForm1.FormPaint(Sender: TObject; Canvas: TCanvas;
        const ARect: TRectF);
        begin
        with Canvas do begin
        BeginUpdate;
        try
        Stroke.Kind := TBrushKind.Solid;
        Stroke.Thickness := 2.0;
        DrawEllipse(ARect,1);
        DrawLine(PointF(ARect.Left,ARect.Height / 2), PointF(ARect.right,ARect.Height / 2), 1);
        DrawLine(PointF(ARect.Left+(ARect.Width / 2),ARect.Height), PointF(ARect.Left+(ARect.Width / 2),0), 1);
        finally
        EndUpdate;
        end;
        end;
        end;






        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Mar 24 at 21:56









        Jerry Dodge

        15.5k22112269




        15.5k22112269










        answered Mar 23 at 16:37









        nolaspeakernolaspeaker

        1,1191329




        1,1191329





























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