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ios volume manipulation using JavaScript


Create GUID / UUID in JavaScript?How do JavaScript closures work?What is the most efficient way to deep clone an object in JavaScript?How do I remove a property from a JavaScript object?Which equals operator (== vs ===) should be used in JavaScript comparisons?How do I include a JavaScript file in another JavaScript file?What does “use strict” do in JavaScript, and what is the reasoning behind it?How to check whether a string contains a substring in JavaScript?How do I remove a particular element from an array in JavaScript?For-each over an array in JavaScript?






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1















The client wants a fade in effect on sound when user swipes onto the next page. I know you can use setTimeout and volume to achieve the same but IOS doesn't allow JavaScript to change volume, it's only in control of the user (https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-SW10).
The below code works on desktop but not in IOS. Is there any other approach I can use?



function fadeVolume(volume, callback)

var factor = 0.1,
speed = 100;
if (volume > factor)

setTimeout(function()
fadeVolume((document.getElementById('coverAudio').volume -= factor), callback);
, speed);
else
console.log('failed');


fadeVolume(document.getElementById('coverAudio').volume, function()
console.log('fade complete');
);









share|improve this question






























    1















    The client wants a fade in effect on sound when user swipes onto the next page. I know you can use setTimeout and volume to achieve the same but IOS doesn't allow JavaScript to change volume, it's only in control of the user (https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-SW10).
    The below code works on desktop but not in IOS. Is there any other approach I can use?



    function fadeVolume(volume, callback)

    var factor = 0.1,
    speed = 100;
    if (volume > factor)

    setTimeout(function()
    fadeVolume((document.getElementById('coverAudio').volume -= factor), callback);
    , speed);
    else
    console.log('failed');


    fadeVolume(document.getElementById('coverAudio').volume, function()
    console.log('fade complete');
    );









    share|improve this question


























      1












      1








      1








      The client wants a fade in effect on sound when user swipes onto the next page. I know you can use setTimeout and volume to achieve the same but IOS doesn't allow JavaScript to change volume, it's only in control of the user (https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-SW10).
      The below code works on desktop but not in IOS. Is there any other approach I can use?



      function fadeVolume(volume, callback)

      var factor = 0.1,
      speed = 100;
      if (volume > factor)

      setTimeout(function()
      fadeVolume((document.getElementById('coverAudio').volume -= factor), callback);
      , speed);
      else
      console.log('failed');


      fadeVolume(document.getElementById('coverAudio').volume, function()
      console.log('fade complete');
      );









      share|improve this question
















      The client wants a fade in effect on sound when user swipes onto the next page. I know you can use setTimeout and volume to achieve the same but IOS doesn't allow JavaScript to change volume, it's only in control of the user (https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-SW10).
      The below code works on desktop but not in IOS. Is there any other approach I can use?



      function fadeVolume(volume, callback)

      var factor = 0.1,
      speed = 100;
      if (volume > factor)

      setTimeout(function()
      fadeVolume((document.getElementById('coverAudio').volume -= factor), callback);
      , speed);
      else
      console.log('failed');


      fadeVolume(document.getElementById('coverAudio').volume, function()
      console.log('fade complete');
      );






      javascript ios html5 audio






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 23 at 14:43









      Cœur

      19.9k10117158




      19.9k10117158










      asked Oct 9 '13 at 14:57









      AshAsh

      1131212




      1131212






















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