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Adding onclick() function to a checkbox created using DOM manipulation and passing this as argument


javascript onclick, anonymous functionJavaScript function in href vs. onclickPassing arguments forward to another javascript functionHow do I pass command line arguments to a Node.js program?How to create a checkbox with a clickable label?Pure JavaScript equivalent of jQuery's $.ready() - how to call a function when the page/DOM is ready for itPass a JavaScript function as parameterHow to connecting the function, createElement and random?Cannot display HTML stringReact js onClick can't pass value to method













0















So here's what's happening, I am creating a to-do list application whenever you type and press enter into first div, a task is generated into second div along with a checkbox, so when you click the checkbox the task gets strike through text-decoration.
For this I added an onclick() function to the the checkbox but every time I click on checkbox it throws an error saying:




"Cannot read property 'setAttribute' of undefined"




here's my javascript code.



function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
create_task.setAttribute("onclick", "task_done(this)");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
document.t.setAttribute("class", "strike"); //getting error
here


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();




here's the HTML code in case you need it



<html>
<head>
<script type = "text/javascript" src = "action.js" ></script>
<link rel="stylesheet" href='to-do_style.css'>
<link href="https://fonts.googleapis.com/css?family=Raleway"
rel="stylesheet">
</head>
<body>
<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76"onkeypress="detect(event)">
</textarea>
</div>
</body>
</html>









share|improve this question
























  • t.setAttribute instead of document.t.setAttribute

    – Manuel Otto
    Mar 25 at 17:44















0















So here's what's happening, I am creating a to-do list application whenever you type and press enter into first div, a task is generated into second div along with a checkbox, so when you click the checkbox the task gets strike through text-decoration.
For this I added an onclick() function to the the checkbox but every time I click on checkbox it throws an error saying:




"Cannot read property 'setAttribute' of undefined"




here's my javascript code.



function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
create_task.setAttribute("onclick", "task_done(this)");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
document.t.setAttribute("class", "strike"); //getting error
here


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();




here's the HTML code in case you need it



<html>
<head>
<script type = "text/javascript" src = "action.js" ></script>
<link rel="stylesheet" href='to-do_style.css'>
<link href="https://fonts.googleapis.com/css?family=Raleway"
rel="stylesheet">
</head>
<body>
<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76"onkeypress="detect(event)">
</textarea>
</div>
</body>
</html>









share|improve this question
























  • t.setAttribute instead of document.t.setAttribute

    – Manuel Otto
    Mar 25 at 17:44













0












0








0








So here's what's happening, I am creating a to-do list application whenever you type and press enter into first div, a task is generated into second div along with a checkbox, so when you click the checkbox the task gets strike through text-decoration.
For this I added an onclick() function to the the checkbox but every time I click on checkbox it throws an error saying:




"Cannot read property 'setAttribute' of undefined"




here's my javascript code.



function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
create_task.setAttribute("onclick", "task_done(this)");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
document.t.setAttribute("class", "strike"); //getting error
here


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();




here's the HTML code in case you need it



<html>
<head>
<script type = "text/javascript" src = "action.js" ></script>
<link rel="stylesheet" href='to-do_style.css'>
<link href="https://fonts.googleapis.com/css?family=Raleway"
rel="stylesheet">
</head>
<body>
<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76"onkeypress="detect(event)">
</textarea>
</div>
</body>
</html>









share|improve this question
















So here's what's happening, I am creating a to-do list application whenever you type and press enter into first div, a task is generated into second div along with a checkbox, so when you click the checkbox the task gets strike through text-decoration.
For this I added an onclick() function to the the checkbox but every time I click on checkbox it throws an error saying:




"Cannot read property 'setAttribute' of undefined"




here's my javascript code.



function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
create_task.setAttribute("onclick", "task_done(this)");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
document.t.setAttribute("class", "strike"); //getting error
here


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();




here's the HTML code in case you need it



<html>
<head>
<script type = "text/javascript" src = "action.js" ></script>
<link rel="stylesheet" href='to-do_style.css'>
<link href="https://fonts.googleapis.com/css?family=Raleway"
rel="stylesheet">
</head>
<body>
<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76"onkeypress="detect(event)">
</textarea>
</div>
</body>
</html>






javascript html






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 25 at 17:46









Calvin Nunes

3,7863 gold badges11 silver badges35 bronze badges




3,7863 gold badges11 silver badges35 bronze badges










asked Mar 25 at 17:34









shashank chaudharyshashank chaudhary

175 bronze badges




175 bronze badges












  • t.setAttribute instead of document.t.setAttribute

    – Manuel Otto
    Mar 25 at 17:44

















  • t.setAttribute instead of document.t.setAttribute

    – Manuel Otto
    Mar 25 at 17:44
















t.setAttribute instead of document.t.setAttribute

– Manuel Otto
Mar 25 at 17:44





t.setAttribute instead of document.t.setAttribute

– Manuel Otto
Mar 25 at 17:44










1 Answer
1






active

oldest

votes


















1














Actually you can pass the id to the onclick handler






function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>








share|improve this answer























  • it worked thanks

    – shashank chaudhary
    Mar 25 at 17:51










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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














Actually you can pass the id to the onclick handler






function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>








share|improve this answer























  • it worked thanks

    – shashank chaudhary
    Mar 25 at 17:51















1














Actually you can pass the id to the onclick handler






function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>








share|improve this answer























  • it worked thanks

    – shashank chaudhary
    Mar 25 at 17:51













1












1








1







Actually you can pass the id to the onclick handler






function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>








share|improve this answer













Actually you can pass the id to the onclick handler






function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>








function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>





function add_task() 
var i = Math.floor(Math.random() * Math.floor(500));

var work = document.getElementById('task').value; //Save input from user
var text_node = document.createTextNode(work);

if (!work.trim()) //Check if user entered value is empty or not

alert("A task requires something to do ;)ntry adding some text...");
return;


var task_list = document.createElement("ul"); //Create an unordered list
task_list.setAttribute("type", "none");

var create_task = document.createElement("INPUT"); //Create A CHECKBOX
create_task.setAttribute("type", "checkbox");
create_task.setAttribute("id", i);
// changed here
create_task.setAttribute("onclick", "task_done('" + i + "')");

var checkbox_name = document.createElement("label"); //Create a label(user entered task) for checkbox
checkbox_name.setAttribute("for", i);
checkbox_name.appendChild(text_node);

task_list.appendChild(create_task); //Append CHECKBOX to unordered list
task_list.appendChild(checkbox_name); //Append label to unordered list
document.getElementById("div1").appendChild(task_list); //Append all elements to div



function task_done(t)
console.log(t)
document.getElementById(t).setAttribute("class", "strike");


function clear_field()
document.getElementById('task').value = null;


function detect(e)
if (e.keyCode == 13)
add_task();
clear_field();


.strike 
outline: 2px solid green;

<div id="div1" class="left">
<h1>Tasks</h1>
Add tasks by typing into right panel and <br>press enter.
</div>
<div id="div2" class="right">
I need to...<br>
<textarea id='task' rows="15" cols="76" onkeypress="detect(event)">
</textarea>






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answered Mar 25 at 17:49









brkbrk

32.2k3 gold badges24 silver badges47 bronze badges




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  • it worked thanks

    – shashank chaudhary
    Mar 25 at 17:51

















  • it worked thanks

    – shashank chaudhary
    Mar 25 at 17:51
















it worked thanks

– shashank chaudhary
Mar 25 at 17:51





it worked thanks

– shashank chaudhary
Mar 25 at 17:51






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