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There is no 'Animation' attached to the “person” game object, but a script is trying to access it
I can not switch animations properly in unityUsing arrow keys to rotate an objecthow to delay animation in gui button?How do I access variables on a specific gameobject if multiple games objects use the same script?Vuforia not showing what the webcam sees in Unity while still capturing the markerUnity pong game ball physics slowing issueScript instance is returning nullUnable to shoot an object in Unity game. Error-ArgumentException: The Object you want to instantiate is nullCoroutine is not working fine - Unity [C#]Oculus Go - Detect Movement
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;
Picture: Object Hierarchy
I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"
I'm using Unity 4.7.0 and Vuforia 5-0-10
This is the code that attached to the ImageTarget
using UnityEngine;
using System.Collections;
public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler
public GameObject person;
void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);
person = transform.FindChild("person").gameObject;
public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;
public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;
am I missing something?
unity3d vuforia
add a comment |
Picture: Object Hierarchy
I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"
I'm using Unity 4.7.0 and Vuforia 5-0-10
This is the code that attached to the ImageTarget
using UnityEngine;
using System.Collections;
public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler
public GameObject person;
void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);
person = transform.FindChild("person").gameObject;
public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;
public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;
am I missing something?
unity3d vuforia
Are you sure thatAnimation
component is attached to object? Better way is to useAnimator
instead and use e.g triggers.
– Paweł Marecki
Feb 26 '16 at 14:11
add a comment |
Picture: Object Hierarchy
I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"
I'm using Unity 4.7.0 and Vuforia 5-0-10
This is the code that attached to the ImageTarget
using UnityEngine;
using System.Collections;
public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler
public GameObject person;
void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);
person = transform.FindChild("person").gameObject;
public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;
public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;
am I missing something?
unity3d vuforia
Picture: Object Hierarchy
I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"
I'm using Unity 4.7.0 and Vuforia 5-0-10
This is the code that attached to the ImageTarget
using UnityEngine;
using System.Collections;
public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler
public GameObject person;
void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);
person = transform.FindChild("person").gameObject;
public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;
public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;
am I missing something?
unity3d vuforia
unity3d vuforia
edited Feb 26 '16 at 13:46
Paweł Marecki
5871819
5871819
asked Feb 26 '16 at 13:42
Rahmat SiswantoRahmat Siswanto
52110
52110
Are you sure thatAnimation
component is attached to object? Better way is to useAnimator
instead and use e.g triggers.
– Paweł Marecki
Feb 26 '16 at 14:11
add a comment |
Are you sure thatAnimation
component is attached to object? Better way is to useAnimator
instead and use e.g triggers.
– Paweł Marecki
Feb 26 '16 at 14:11
Are you sure that
Animation
component is attached to object? Better way is to use Animator
instead and use e.g triggers.– Paweł Marecki
Feb 26 '16 at 14:11
Are you sure that
Animation
component is attached to object? Better way is to use Animator
instead and use e.g triggers.– Paweł Marecki
Feb 26 '16 at 14:11
add a comment |
1 Answer
1
active
oldest
votes
Note that the error says
there is no 'Animation' attached to the game object
I'm thinking, it is very likely that
there is no 'Animation' attached to the game object
What you should do is check if
there is no 'Animation' attached to the game object
You may find that
there is no 'Animation' attached to the game object
If it turns out
there is no 'Animation' attached to the game object
then you've discovered the problem you're having,
there is no 'Animation' attached to the game object
Heh! It's that easy.
2019
Setting aside the humor, do note that these days
You attach an Animator
. You don't, really, use animations directly.
Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
1
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Note that the error says
there is no 'Animation' attached to the game object
I'm thinking, it is very likely that
there is no 'Animation' attached to the game object
What you should do is check if
there is no 'Animation' attached to the game object
You may find that
there is no 'Animation' attached to the game object
If it turns out
there is no 'Animation' attached to the game object
then you've discovered the problem you're having,
there is no 'Animation' attached to the game object
Heh! It's that easy.
2019
Setting aside the humor, do note that these days
You attach an Animator
. You don't, really, use animations directly.
Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
1
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
add a comment |
Note that the error says
there is no 'Animation' attached to the game object
I'm thinking, it is very likely that
there is no 'Animation' attached to the game object
What you should do is check if
there is no 'Animation' attached to the game object
You may find that
there is no 'Animation' attached to the game object
If it turns out
there is no 'Animation' attached to the game object
then you've discovered the problem you're having,
there is no 'Animation' attached to the game object
Heh! It's that easy.
2019
Setting aside the humor, do note that these days
You attach an Animator
. You don't, really, use animations directly.
Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
1
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
add a comment |
Note that the error says
there is no 'Animation' attached to the game object
I'm thinking, it is very likely that
there is no 'Animation' attached to the game object
What you should do is check if
there is no 'Animation' attached to the game object
You may find that
there is no 'Animation' attached to the game object
If it turns out
there is no 'Animation' attached to the game object
then you've discovered the problem you're having,
there is no 'Animation' attached to the game object
Heh! It's that easy.
2019
Setting aside the humor, do note that these days
You attach an Animator
. You don't, really, use animations directly.
Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)
Note that the error says
there is no 'Animation' attached to the game object
I'm thinking, it is very likely that
there is no 'Animation' attached to the game object
What you should do is check if
there is no 'Animation' attached to the game object
You may find that
there is no 'Animation' attached to the game object
If it turns out
there is no 'Animation' attached to the game object
then you've discovered the problem you're having,
there is no 'Animation' attached to the game object
Heh! It's that easy.
2019
Setting aside the humor, do note that these days
You attach an Animator
. You don't, really, use animations directly.
Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)
edited Mar 24 at 19:51
answered Feb 26 '16 at 14:25
FattieFattie
20.4k31213464
20.4k31213464
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
1
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
add a comment |
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
1
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.
– Savlon
Feb 26 '16 at 16:08
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
hee hee :) ......
– Fattie
Feb 26 '16 at 16:13
1
1
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
Thank You Professor, Its Very 'Attached' for me
– Rahmat Siswanto
Feb 26 '16 at 23:15
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
LOL awesome :)...
– Fattie
Feb 26 '16 at 23:49
add a comment |
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Are you sure that
Animation
component is attached to object? Better way is to useAnimator
instead and use e.g triggers.– Paweł Marecki
Feb 26 '16 at 14:11