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There is no 'Animation' attached to the “person” game object, but a script is trying to access it


I can not switch animations properly in unityUsing arrow keys to rotate an objecthow to delay animation in gui button?How do I access variables on a specific gameobject if multiple games objects use the same script?Vuforia not showing what the webcam sees in Unity while still capturing the markerUnity pong game ball physics slowing issueScript instance is returning nullUnable to shoot an object in Unity game. Error-ArgumentException: The Object you want to instantiate is nullCoroutine is not working fine - Unity [C#]Oculus Go - Detect Movement






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1















Picture: Object Hierarchy



I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"



I'm using Unity 4.7.0 and Vuforia 5-0-10



This is the code that attached to the ImageTarget



using UnityEngine;
using System.Collections;

public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler

public GameObject person;

void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);


person = transform.FindChild("person").gameObject;


public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;



public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;





am I missing something?










share|improve this question
























  • Are you sure that Animation component is attached to object? Better way is to use Animator instead and use e.g triggers.

    – Paweł Marecki
    Feb 26 '16 at 14:11

















1















Picture: Object Hierarchy



I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"



I'm using Unity 4.7.0 and Vuforia 5-0-10



This is the code that attached to the ImageTarget



using UnityEngine;
using System.Collections;

public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler

public GameObject person;

void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);


person = transform.FindChild("person").gameObject;


public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;



public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;





am I missing something?










share|improve this question
























  • Are you sure that Animation component is attached to object? Better way is to use Animator instead and use e.g triggers.

    – Paweł Marecki
    Feb 26 '16 at 14:11













1












1








1








Picture: Object Hierarchy



I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"



I'm using Unity 4.7.0 and Vuforia 5-0-10



This is the code that attached to the ImageTarget



using UnityEngine;
using System.Collections;

public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler

public GameObject person;

void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);


person = transform.FindChild("person").gameObject;


public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;



public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;





am I missing something?










share|improve this question
















Picture: Object Hierarchy



I want to Play Animation when Virtual Button Pressed using Unity & Vuforia. But i don't know why i got an error "there is no 'Animation' attached to the game object"



I'm using Unity 4.7.0 and Vuforia 5-0-10



This is the code that attached to the ImageTarget



using UnityEngine;
using System.Collections;

public class VBEventHandler : MonoBehaviour, Vuforia.IVirtualButtonEventHandler

public GameObject person;

void Start()
Vuforia.VirtualButtonBehaviour[] vbs = GetComponentsInChildren<Vuforia.VirtualButtonBehaviour> ();
for(int i=0; i<vbs.Length; i++)
vbs[i].RegisterEventHandler(this);


person = transform.FindChild("person").gameObject;


public void OnButtonPressed(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Play();
break;



public void OnButtonReleased(Vuforia.VirtualButtonAbstractBehaviour vb)
switch (vb.VirtualButtonName)
case "VBAnim":
person.animation.Stop();
break;





am I missing something?







unity3d vuforia






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Feb 26 '16 at 13:46









Paweł Marecki

5871819




5871819










asked Feb 26 '16 at 13:42









Rahmat SiswantoRahmat Siswanto

52110




52110












  • Are you sure that Animation component is attached to object? Better way is to use Animator instead and use e.g triggers.

    – Paweł Marecki
    Feb 26 '16 at 14:11

















  • Are you sure that Animation component is attached to object? Better way is to use Animator instead and use e.g triggers.

    – Paweł Marecki
    Feb 26 '16 at 14:11
















Are you sure that Animation component is attached to object? Better way is to use Animator instead and use e.g triggers.

– Paweł Marecki
Feb 26 '16 at 14:11





Are you sure that Animation component is attached to object? Better way is to use Animator instead and use e.g triggers.

– Paweł Marecki
Feb 26 '16 at 14:11












1 Answer
1






active

oldest

votes


















3














Note that the error says




there is no 'Animation' attached to the game object




I'm thinking, it is very likely that




there is no 'Animation' attached to the game object




What you should do is check if




there is no 'Animation' attached to the game object




You may find that




there is no 'Animation' attached to the game object




If it turns out




there is no 'Animation' attached to the game object




then you've discovered the problem you're having,




there is no 'Animation' attached to the game object




Heh! It's that easy.




2019



Setting aside the humor, do note that these days



You attach an Animator. You don't, really, use animations directly.



Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)






share|improve this answer

























  • I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

    – Savlon
    Feb 26 '16 at 16:08











  • hee hee :) ......

    – Fattie
    Feb 26 '16 at 16:13






  • 1





    Thank You Professor, Its Very 'Attached' for me

    – Rahmat Siswanto
    Feb 26 '16 at 23:15











  • LOL awesome :)...

    – Fattie
    Feb 26 '16 at 23:49











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









3














Note that the error says




there is no 'Animation' attached to the game object




I'm thinking, it is very likely that




there is no 'Animation' attached to the game object




What you should do is check if




there is no 'Animation' attached to the game object




You may find that




there is no 'Animation' attached to the game object




If it turns out




there is no 'Animation' attached to the game object




then you've discovered the problem you're having,




there is no 'Animation' attached to the game object




Heh! It's that easy.




2019



Setting aside the humor, do note that these days



You attach an Animator. You don't, really, use animations directly.



Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)






share|improve this answer

























  • I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

    – Savlon
    Feb 26 '16 at 16:08











  • hee hee :) ......

    – Fattie
    Feb 26 '16 at 16:13






  • 1





    Thank You Professor, Its Very 'Attached' for me

    – Rahmat Siswanto
    Feb 26 '16 at 23:15











  • LOL awesome :)...

    – Fattie
    Feb 26 '16 at 23:49















3














Note that the error says




there is no 'Animation' attached to the game object




I'm thinking, it is very likely that




there is no 'Animation' attached to the game object




What you should do is check if




there is no 'Animation' attached to the game object




You may find that




there is no 'Animation' attached to the game object




If it turns out




there is no 'Animation' attached to the game object




then you've discovered the problem you're having,




there is no 'Animation' attached to the game object




Heh! It's that easy.




2019



Setting aside the humor, do note that these days



You attach an Animator. You don't, really, use animations directly.



Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)






share|improve this answer

























  • I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

    – Savlon
    Feb 26 '16 at 16:08











  • hee hee :) ......

    – Fattie
    Feb 26 '16 at 16:13






  • 1





    Thank You Professor, Its Very 'Attached' for me

    – Rahmat Siswanto
    Feb 26 '16 at 23:15











  • LOL awesome :)...

    – Fattie
    Feb 26 '16 at 23:49













3












3








3







Note that the error says




there is no 'Animation' attached to the game object




I'm thinking, it is very likely that




there is no 'Animation' attached to the game object




What you should do is check if




there is no 'Animation' attached to the game object




You may find that




there is no 'Animation' attached to the game object




If it turns out




there is no 'Animation' attached to the game object




then you've discovered the problem you're having,




there is no 'Animation' attached to the game object




Heh! It's that easy.




2019



Setting aside the humor, do note that these days



You attach an Animator. You don't, really, use animations directly.



Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)






share|improve this answer















Note that the error says




there is no 'Animation' attached to the game object




I'm thinking, it is very likely that




there is no 'Animation' attached to the game object




What you should do is check if




there is no 'Animation' attached to the game object




You may find that




there is no 'Animation' attached to the game object




If it turns out




there is no 'Animation' attached to the game object




then you've discovered the problem you're having,




there is no 'Animation' attached to the game object




Heh! It's that easy.




2019



Setting aside the humor, do note that these days



You attach an Animator. You don't, really, use animations directly.



Review basic tutorials on animating humanoids in Unity. ( UMotion is highly recommended when working with animation in Unity.)







share|improve this answer














share|improve this answer



share|improve this answer








edited Mar 24 at 19:51

























answered Feb 26 '16 at 14:25









FattieFattie

20.4k31213464




20.4k31213464












  • I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

    – Savlon
    Feb 26 '16 at 16:08











  • hee hee :) ......

    – Fattie
    Feb 26 '16 at 16:13






  • 1





    Thank You Professor, Its Very 'Attached' for me

    – Rahmat Siswanto
    Feb 26 '16 at 23:15











  • LOL awesome :)...

    – Fattie
    Feb 26 '16 at 23:49

















  • I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

    – Savlon
    Feb 26 '16 at 16:08











  • hee hee :) ......

    – Fattie
    Feb 26 '16 at 16:13






  • 1





    Thank You Professor, Its Very 'Attached' for me

    – Rahmat Siswanto
    Feb 26 '16 at 23:15











  • LOL awesome :)...

    – Fattie
    Feb 26 '16 at 23:49
















I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

– Savlon
Feb 26 '16 at 16:08





I have a suspicious feeling you're trying to tell him something... But I can't quite put my "there is no 'Animation' attached to the game object" on it.

– Savlon
Feb 26 '16 at 16:08













hee hee :) ......

– Fattie
Feb 26 '16 at 16:13





hee hee :) ......

– Fattie
Feb 26 '16 at 16:13




1




1





Thank You Professor, Its Very 'Attached' for me

– Rahmat Siswanto
Feb 26 '16 at 23:15





Thank You Professor, Its Very 'Attached' for me

– Rahmat Siswanto
Feb 26 '16 at 23:15













LOL awesome :)...

– Fattie
Feb 26 '16 at 23:49





LOL awesome :)...

– Fattie
Feb 26 '16 at 23:49



















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