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Convert getClass from as3 to html5 canvas
How do I remove a property from a JavaScript object?How can I convert a string to boolean in JavaScript?Storing Objects in HTML5 localStorageHow to clear the canvas for redrawingResizing an image in an HTML5 canvasUsing HTML5/Canvas/JavaScript to take in-browser screenshotsHow do I remove a particular element from an array in JavaScript?HTML5 Canvas vs. SVG vs. divHow do I return the response from an asynchronous call?equivalent to: my_obj.height += 10; in adobe animate HTML5 canvas?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
I'm trying to convert my as3 project to html5 canvas using animate cc I have the as3 code below to clone MovieClip on stage and need it using html5 canvas.
function getClass(obj:Object):Class
return Class(getDefinitionByName(getQualifiedClassName(obj)));
var mc=getClass(this.getChildByName("myMc"))
javascript actionscript-3 html5-canvas animate-cc
|
show 1 more comment
I'm trying to convert my as3 project to html5 canvas using animate cc I have the as3 code below to clone MovieClip on stage and need it using html5 canvas.
function getClass(obj:Object):Class
return Class(getDefinitionByName(getQualifiedClassName(obj)));
var mc=getClass(this.getChildByName("myMc"))
javascript actionscript-3 html5-canvas animate-cc
"..using animate cc" So what's the exact problem? Does Animate CC refuse to generate or export HTML content from the AS3 code? Do you get error message(s)?
– VC.One
Mar 26 at 8:37
Uncaught ReferenceError: Class is not defined
– Enas S3efan
Mar 26 at 8:59
Are you converting this to JS? If so, may we see the JS?
– halfer
Mar 26 at 9:02
the code inside html5 canvas var stage=this function getClass(obj) return Class(getDefinitionByName(getQualifiedClassName(lib.obj))); var mc=getClass(stage.nn.getChildByName("Mymc"))
– Enas S3efan
Mar 26 at 9:06
What problem are you trying to solve by creating afunction getClass
? Maybe there's a different solution... Anyways, I doubt you canreturn Class
also there are no function parameters allowed for aClass
object so no point for the code with...getQualifiedClassName(obj)...
etc. The AS3 Manual tells you on its line 8 that "Generally, you do not need to declare or create variables of type Class manually." and yourreturn Class
logic sounds like trying to manually create a Class, is that right?
– VC.One
Mar 26 at 11:31
|
show 1 more comment
I'm trying to convert my as3 project to html5 canvas using animate cc I have the as3 code below to clone MovieClip on stage and need it using html5 canvas.
function getClass(obj:Object):Class
return Class(getDefinitionByName(getQualifiedClassName(obj)));
var mc=getClass(this.getChildByName("myMc"))
javascript actionscript-3 html5-canvas animate-cc
I'm trying to convert my as3 project to html5 canvas using animate cc I have the as3 code below to clone MovieClip on stage and need it using html5 canvas.
function getClass(obj:Object):Class
return Class(getDefinitionByName(getQualifiedClassName(obj)));
var mc=getClass(this.getChildByName("myMc"))
javascript actionscript-3 html5-canvas animate-cc
javascript actionscript-3 html5-canvas animate-cc
edited Mar 26 at 9:01
halfer
15.1k7 gold badges60 silver badges124 bronze badges
15.1k7 gold badges60 silver badges124 bronze badges
asked Mar 26 at 8:17
Enas S3efanEnas S3efan
711 silver badge11 bronze badges
711 silver badge11 bronze badges
"..using animate cc" So what's the exact problem? Does Animate CC refuse to generate or export HTML content from the AS3 code? Do you get error message(s)?
– VC.One
Mar 26 at 8:37
Uncaught ReferenceError: Class is not defined
– Enas S3efan
Mar 26 at 8:59
Are you converting this to JS? If so, may we see the JS?
– halfer
Mar 26 at 9:02
the code inside html5 canvas var stage=this function getClass(obj) return Class(getDefinitionByName(getQualifiedClassName(lib.obj))); var mc=getClass(stage.nn.getChildByName("Mymc"))
– Enas S3efan
Mar 26 at 9:06
What problem are you trying to solve by creating afunction getClass
? Maybe there's a different solution... Anyways, I doubt you canreturn Class
also there are no function parameters allowed for aClass
object so no point for the code with...getQualifiedClassName(obj)...
etc. The AS3 Manual tells you on its line 8 that "Generally, you do not need to declare or create variables of type Class manually." and yourreturn Class
logic sounds like trying to manually create a Class, is that right?
– VC.One
Mar 26 at 11:31
|
show 1 more comment
"..using animate cc" So what's the exact problem? Does Animate CC refuse to generate or export HTML content from the AS3 code? Do you get error message(s)?
– VC.One
Mar 26 at 8:37
Uncaught ReferenceError: Class is not defined
– Enas S3efan
Mar 26 at 8:59
Are you converting this to JS? If so, may we see the JS?
– halfer
Mar 26 at 9:02
the code inside html5 canvas var stage=this function getClass(obj) return Class(getDefinitionByName(getQualifiedClassName(lib.obj))); var mc=getClass(stage.nn.getChildByName("Mymc"))
– Enas S3efan
Mar 26 at 9:06
What problem are you trying to solve by creating afunction getClass
? Maybe there's a different solution... Anyways, I doubt you canreturn Class
also there are no function parameters allowed for aClass
object so no point for the code with...getQualifiedClassName(obj)...
etc. The AS3 Manual tells you on its line 8 that "Generally, you do not need to declare or create variables of type Class manually." and yourreturn Class
logic sounds like trying to manually create a Class, is that right?
– VC.One
Mar 26 at 11:31
"..using animate cc" So what's the exact problem? Does Animate CC refuse to generate or export HTML content from the AS3 code? Do you get error message(s)?
– VC.One
Mar 26 at 8:37
"..using animate cc" So what's the exact problem? Does Animate CC refuse to generate or export HTML content from the AS3 code? Do you get error message(s)?
– VC.One
Mar 26 at 8:37
Uncaught ReferenceError: Class is not defined
– Enas S3efan
Mar 26 at 8:59
Uncaught ReferenceError: Class is not defined
– Enas S3efan
Mar 26 at 8:59
Are you converting this to JS? If so, may we see the JS?
– halfer
Mar 26 at 9:02
Are you converting this to JS? If so, may we see the JS?
– halfer
Mar 26 at 9:02
the code inside html5 canvas var stage=this function getClass(obj) return Class(getDefinitionByName(getQualifiedClassName(lib.obj))); var mc=getClass(stage.nn.getChildByName("Mymc"))
– Enas S3efan
Mar 26 at 9:06
the code inside html5 canvas var stage=this function getClass(obj) return Class(getDefinitionByName(getQualifiedClassName(lib.obj))); var mc=getClass(stage.nn.getChildByName("Mymc"))
– Enas S3efan
Mar 26 at 9:06
What problem are you trying to solve by creating a
function getClass
? Maybe there's a different solution... Anyways, I doubt you can return Class
also there are no function parameters allowed for a Class
object so no point for the code with ...getQualifiedClassName(obj)...
etc. The AS3 Manual tells you on its line 8 that "Generally, you do not need to declare or create variables of type Class manually." and your return Class
logic sounds like trying to manually create a Class, is that right?– VC.One
Mar 26 at 11:31
What problem are you trying to solve by creating a
function getClass
? Maybe there's a different solution... Anyways, I doubt you can return Class
also there are no function parameters allowed for a Class
object so no point for the code with ...getQualifiedClassName(obj)...
etc. The AS3 Manual tells you on its line 8 that "Generally, you do not need to declare or create variables of type Class manually." and your return Class
logic sounds like trying to manually create a Class, is that right?– VC.One
Mar 26 at 11:31
|
show 1 more comment
1 Answer
1
active
oldest
votes
That's it :)
stage.nn.gotoAndStop("cow");
var mc=stage.nn.getChildAt(0).clone()
mc.x=100
mc.y=100
stage.addChild(mc)
Thanx All :)
add a comment |
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That's it :)
stage.nn.gotoAndStop("cow");
var mc=stage.nn.getChildAt(0).clone()
mc.x=100
mc.y=100
stage.addChild(mc)
Thanx All :)
add a comment |
That's it :)
stage.nn.gotoAndStop("cow");
var mc=stage.nn.getChildAt(0).clone()
mc.x=100
mc.y=100
stage.addChild(mc)
Thanx All :)
add a comment |
That's it :)
stage.nn.gotoAndStop("cow");
var mc=stage.nn.getChildAt(0).clone()
mc.x=100
mc.y=100
stage.addChild(mc)
Thanx All :)
That's it :)
stage.nn.gotoAndStop("cow");
var mc=stage.nn.getChildAt(0).clone()
mc.x=100
mc.y=100
stage.addChild(mc)
Thanx All :)
answered Mar 27 at 12:07
Enas S3efanEnas S3efan
711 silver badge11 bronze badges
711 silver badge11 bronze badges
add a comment |
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"..using animate cc" So what's the exact problem? Does Animate CC refuse to generate or export HTML content from the AS3 code? Do you get error message(s)?
– VC.One
Mar 26 at 8:37
Uncaught ReferenceError: Class is not defined
– Enas S3efan
Mar 26 at 8:59
Are you converting this to JS? If so, may we see the JS?
– halfer
Mar 26 at 9:02
the code inside html5 canvas var stage=this function getClass(obj) return Class(getDefinitionByName(getQualifiedClassName(lib.obj))); var mc=getClass(stage.nn.getChildByName("Mymc"))
– Enas S3efan
Mar 26 at 9:06
What problem are you trying to solve by creating a
function getClass
? Maybe there's a different solution... Anyways, I doubt you canreturn Class
also there are no function parameters allowed for aClass
object so no point for the code with...getQualifiedClassName(obj)...
etc. The AS3 Manual tells you on its line 8 that "Generally, you do not need to declare or create variables of type Class manually." and yourreturn Class
logic sounds like trying to manually create a Class, is that right?– VC.One
Mar 26 at 11:31