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Cannot deploy to HoloLens (error 80004005)
How to fix “Please ensure that target device has developer mode enabled” error in Hololens EmulatorUnable to deploy HoloLens applicationHoloLens Callbacks with Native LibraryHoloLens : Deploy app with custom dll's through UnityMicrosoft HoloLens: Mixed Reality 250 - No session available for one HoloLens to join with another HoloLens hosting itCS0012 error when trying to deploy Origami (Hololens 101 tutorial) to HololensImage Target recognizing in play mode but not in HoloLensUnity Hololens debugging in Visual Studio with IL2CPP?Unable to deploy on HoloLensDEP6953: Failed to launch remote debuggerHoloLens Deployment
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I have freshly installed Unity 2018.3.10 with Visual Studio 2017 (15.9.10). I cannot deploy a bare-bones 3D unity application to HoloLens due to an error in Visual Studio ("DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005"). Here are the steps to reproduce:
Create new 3D scene in Unity. Set camera position to 0,0,0 and camera clear color to solid black. Create a red cube in front of the camera with dimensions 0.1x0.1x0.1
Window / Package Manager : remove Ads, Analytics Library, In App Purchasing, TextMesh Pro, Unity Collaborate, because I don't need these
Build settings and Project Settings (Quality and Player Settings) shown in screenshots. Scripting backend = IL2CPP

- Unity successfully generates a .sln file
The HoloLens has OS build 10.0.17763.316 . Under Settings/Update & Security / For developers , I set 'Use developer features'=on, 'Enable Device Portal'=on
I don't know if it's necessary, but on my PC, I also do Settings/Update & Security/For developers, select 'Developer mode', 'Enable Device Portal'=on, 'Device discovery'=on
- Connect HoloLens to PC via USB cable
- Open the .sln file in Visual Studio. Set to Release, x86, Device. Build / Deploy Solution
- Compilation is successful, and Visual Studio asks for a PIN, which I get from the HoloLens by opening Settings / Update & Security / For developers / Device Discover / Pair
- Visual Studio shows error message: DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005
unity3d hololens windows-mixed-reality mrtk
add a comment |
I have freshly installed Unity 2018.3.10 with Visual Studio 2017 (15.9.10). I cannot deploy a bare-bones 3D unity application to HoloLens due to an error in Visual Studio ("DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005"). Here are the steps to reproduce:
Create new 3D scene in Unity. Set camera position to 0,0,0 and camera clear color to solid black. Create a red cube in front of the camera with dimensions 0.1x0.1x0.1
Window / Package Manager : remove Ads, Analytics Library, In App Purchasing, TextMesh Pro, Unity Collaborate, because I don't need these
Build settings and Project Settings (Quality and Player Settings) shown in screenshots. Scripting backend = IL2CPP

- Unity successfully generates a .sln file
The HoloLens has OS build 10.0.17763.316 . Under Settings/Update & Security / For developers , I set 'Use developer features'=on, 'Enable Device Portal'=on
I don't know if it's necessary, but on my PC, I also do Settings/Update & Security/For developers, select 'Developer mode', 'Enable Device Portal'=on, 'Device discovery'=on
- Connect HoloLens to PC via USB cable
- Open the .sln file in Visual Studio. Set to Release, x86, Device. Build / Deploy Solution
- Compilation is successful, and Visual Studio asks for a PIN, which I get from the HoloLens by opening Settings / Update & Security / For developers / Device Discover / Pair
- Visual Studio shows error message: DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005
unity3d hololens windows-mixed-reality mrtk
add a comment |
I have freshly installed Unity 2018.3.10 with Visual Studio 2017 (15.9.10). I cannot deploy a bare-bones 3D unity application to HoloLens due to an error in Visual Studio ("DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005"). Here are the steps to reproduce:
Create new 3D scene in Unity. Set camera position to 0,0,0 and camera clear color to solid black. Create a red cube in front of the camera with dimensions 0.1x0.1x0.1
Window / Package Manager : remove Ads, Analytics Library, In App Purchasing, TextMesh Pro, Unity Collaborate, because I don't need these
Build settings and Project Settings (Quality and Player Settings) shown in screenshots. Scripting backend = IL2CPP

- Unity successfully generates a .sln file
The HoloLens has OS build 10.0.17763.316 . Under Settings/Update & Security / For developers , I set 'Use developer features'=on, 'Enable Device Portal'=on
I don't know if it's necessary, but on my PC, I also do Settings/Update & Security/For developers, select 'Developer mode', 'Enable Device Portal'=on, 'Device discovery'=on
- Connect HoloLens to PC via USB cable
- Open the .sln file in Visual Studio. Set to Release, x86, Device. Build / Deploy Solution
- Compilation is successful, and Visual Studio asks for a PIN, which I get from the HoloLens by opening Settings / Update & Security / For developers / Device Discover / Pair
- Visual Studio shows error message: DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005
unity3d hololens windows-mixed-reality mrtk
I have freshly installed Unity 2018.3.10 with Visual Studio 2017 (15.9.10). I cannot deploy a bare-bones 3D unity application to HoloLens due to an error in Visual Studio ("DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005"). Here are the steps to reproduce:
Create new 3D scene in Unity. Set camera position to 0,0,0 and camera clear color to solid black. Create a red cube in front of the camera with dimensions 0.1x0.1x0.1
Window / Package Manager : remove Ads, Analytics Library, In App Purchasing, TextMesh Pro, Unity Collaborate, because I don't need these
Build settings and Project Settings (Quality and Player Settings) shown in screenshots. Scripting backend = IL2CPP

- Unity successfully generates a .sln file
The HoloLens has OS build 10.0.17763.316 . Under Settings/Update & Security / For developers , I set 'Use developer features'=on, 'Enable Device Portal'=on
I don't know if it's necessary, but on my PC, I also do Settings/Update & Security/For developers, select 'Developer mode', 'Enable Device Portal'=on, 'Device discovery'=on
- Connect HoloLens to PC via USB cable
- Open the .sln file in Visual Studio. Set to Release, x86, Device. Build / Deploy Solution
- Compilation is successful, and Visual Studio asks for a PIN, which I get from the HoloLens by opening Settings / Update & Security / For developers / Device Discover / Pair
- Visual Studio shows error message: DEP0100: Please ensure that target device has developer mode enabled. Could not obtain a developer license on 127.0.0.1 due to error 80004005
unity3d hololens windows-mixed-reality mrtk
unity3d hololens windows-mixed-reality mrtk
asked Mar 27 at 16:39
user2921584user2921584
234 bronze badges
234 bronze badges
add a comment |
add a comment |
1 Answer
1
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- Make sure Developer mode is enabled on the Hololens. You can find this in settings.
If that doesn't work then...
- Try reseting the device.
Reseting is annoying but that is the solution found for 'Could not obtain a developer license on 127.0.0.1 due to error 80004005'on the forums:
https://forums.hololens.com/discussion/8964/could-not-obtain-developer-license-for-hololens
Pasting the comment here as those forums will be removed:
"shyykoserhiy ✭ November 2017 I've had the same issue. Tried to run
from two different setups: MacBook Pro 2016 with touch bar (windows 10
Pro in Bootcamp) and Surface Pro 4. Same error on two different
machines. So I've though that it might be a problem with the HoloLens
itself. After Resetting the HoloLens from Settings> Update and
Security> Reset everything started to work just fine. This is the only
solution that've worked for me."
It is also mentioned in the unity forums:
https://forum.unity.com/threads/could-not-obtain-developer-license-for-hololens.500808/
"billyjacobs So I did some searching and found that one way to solve
the problem is to reset your hololens device. It will have the latest
version of the device software after you reset it. I was hesitant
against doing this at first but it worked like a charm."
1
That worked! Thank you!
– user2921584
Mar 29 at 18:58
add a comment |
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1 Answer
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1 Answer
1
active
oldest
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active
oldest
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active
oldest
votes
- Make sure Developer mode is enabled on the Hololens. You can find this in settings.
If that doesn't work then...
- Try reseting the device.
Reseting is annoying but that is the solution found for 'Could not obtain a developer license on 127.0.0.1 due to error 80004005'on the forums:
https://forums.hololens.com/discussion/8964/could-not-obtain-developer-license-for-hololens
Pasting the comment here as those forums will be removed:
"shyykoserhiy ✭ November 2017 I've had the same issue. Tried to run
from two different setups: MacBook Pro 2016 with touch bar (windows 10
Pro in Bootcamp) and Surface Pro 4. Same error on two different
machines. So I've though that it might be a problem with the HoloLens
itself. After Resetting the HoloLens from Settings> Update and
Security> Reset everything started to work just fine. This is the only
solution that've worked for me."
It is also mentioned in the unity forums:
https://forum.unity.com/threads/could-not-obtain-developer-license-for-hololens.500808/
"billyjacobs So I did some searching and found that one way to solve
the problem is to reset your hololens device. It will have the latest
version of the device software after you reset it. I was hesitant
against doing this at first but it worked like a charm."
1
That worked! Thank you!
– user2921584
Mar 29 at 18:58
add a comment |
- Make sure Developer mode is enabled on the Hololens. You can find this in settings.
If that doesn't work then...
- Try reseting the device.
Reseting is annoying but that is the solution found for 'Could not obtain a developer license on 127.0.0.1 due to error 80004005'on the forums:
https://forums.hololens.com/discussion/8964/could-not-obtain-developer-license-for-hololens
Pasting the comment here as those forums will be removed:
"shyykoserhiy ✭ November 2017 I've had the same issue. Tried to run
from two different setups: MacBook Pro 2016 with touch bar (windows 10
Pro in Bootcamp) and Surface Pro 4. Same error on two different
machines. So I've though that it might be a problem with the HoloLens
itself. After Resetting the HoloLens from Settings> Update and
Security> Reset everything started to work just fine. This is the only
solution that've worked for me."
It is also mentioned in the unity forums:
https://forum.unity.com/threads/could-not-obtain-developer-license-for-hololens.500808/
"billyjacobs So I did some searching and found that one way to solve
the problem is to reset your hololens device. It will have the latest
version of the device software after you reset it. I was hesitant
against doing this at first but it worked like a charm."
1
That worked! Thank you!
– user2921584
Mar 29 at 18:58
add a comment |
- Make sure Developer mode is enabled on the Hololens. You can find this in settings.
If that doesn't work then...
- Try reseting the device.
Reseting is annoying but that is the solution found for 'Could not obtain a developer license on 127.0.0.1 due to error 80004005'on the forums:
https://forums.hololens.com/discussion/8964/could-not-obtain-developer-license-for-hololens
Pasting the comment here as those forums will be removed:
"shyykoserhiy ✭ November 2017 I've had the same issue. Tried to run
from two different setups: MacBook Pro 2016 with touch bar (windows 10
Pro in Bootcamp) and Surface Pro 4. Same error on two different
machines. So I've though that it might be a problem with the HoloLens
itself. After Resetting the HoloLens from Settings> Update and
Security> Reset everything started to work just fine. This is the only
solution that've worked for me."
It is also mentioned in the unity forums:
https://forum.unity.com/threads/could-not-obtain-developer-license-for-hololens.500808/
"billyjacobs So I did some searching and found that one way to solve
the problem is to reset your hololens device. It will have the latest
version of the device software after you reset it. I was hesitant
against doing this at first but it worked like a charm."
- Make sure Developer mode is enabled on the Hololens. You can find this in settings.
If that doesn't work then...
- Try reseting the device.
Reseting is annoying but that is the solution found for 'Could not obtain a developer license on 127.0.0.1 due to error 80004005'on the forums:
https://forums.hololens.com/discussion/8964/could-not-obtain-developer-license-for-hololens
Pasting the comment here as those forums will be removed:
"shyykoserhiy ✭ November 2017 I've had the same issue. Tried to run
from two different setups: MacBook Pro 2016 with touch bar (windows 10
Pro in Bootcamp) and Surface Pro 4. Same error on two different
machines. So I've though that it might be a problem with the HoloLens
itself. After Resetting the HoloLens from Settings> Update and
Security> Reset everything started to work just fine. This is the only
solution that've worked for me."
It is also mentioned in the unity forums:
https://forum.unity.com/threads/could-not-obtain-developer-license-for-hololens.500808/
"billyjacobs So I did some searching and found that one way to solve
the problem is to reset your hololens device. It will have the latest
version of the device software after you reset it. I was hesitant
against doing this at first but it worked like a charm."
answered Mar 27 at 19:28
ickydimeickydime
8507 silver badges20 bronze badges
8507 silver badges20 bronze badges
1
That worked! Thank you!
– user2921584
Mar 29 at 18:58
add a comment |
1
That worked! Thank you!
– user2921584
Mar 29 at 18:58
1
1
That worked! Thank you!
– user2921584
Mar 29 at 18:58
That worked! Thank you!
– user2921584
Mar 29 at 18:58
add a comment |
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