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How to fix problem with max connections exceed?


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2















I executing Lua-function in async mode and I use NIOEventLoops. When I try getting the next event loop and execute Lua-function I have some exception:



com.aerospike.client.AerospikeException$Connection: Error -7 from BB967EF43270008 127.0.0.1 3000: Node BB967EF43270008 127.0.0.1 3000 event loop 5 max connections 100 would be exceeded.
at com.aerospike.client.cluster.Node.getAsyncConnection(Node.java:657) ~[aerospike-client-4.2.2.jar:?]
at com.aerospike.client.async.NioCommand.executeCommand(NioCommand.java:184) [aerospike-client-4.2.2.jar:?]
at com.aerospike.client.async.NioCommand.run(NioCommand.java:146) [aerospike-client-4.2.2.jar:?]
at com.aerospike.client.async.NioEventLoop.registerCommands(NioEventLoop.java:211) [aerospike-client-4.2.2.jar:?]
at com.aerospike.client.async.NioEventLoop.runCommands(NioEventLoop.java:173) [aerospike-client-4.2.2.jar:?]
at com.aerospike.client.async.NioEventLoop.run(NioEventLoop.java:156) [aerospike-client-4.2.2.jar:?]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_181]


That is my method for getting the next event loop:



 private synchronized EventLoop getNextEventLoop() 
EventLoop next;
do
next = eventLoops.next();
while (next.getProcessSize() >= maxConnectionsPerEventLoop);
return next;



That is how I executing my Lua-function:



as.execute(getNextEventLoop()
, new ExecuteListener()
@Override
public void onSuccess(Key key, Object obj)

...


@Override
public void onFailure(AerospikeException exception)
...


, writePolicy
, key
, "lua-pack"
, "funcName"
, Value.get(binName), Value.get(value)
);


How can I avoid this exception?










share|improve this question






























    2















    I executing Lua-function in async mode and I use NIOEventLoops. When I try getting the next event loop and execute Lua-function I have some exception:



    com.aerospike.client.AerospikeException$Connection: Error -7 from BB967EF43270008 127.0.0.1 3000: Node BB967EF43270008 127.0.0.1 3000 event loop 5 max connections 100 would be exceeded.
    at com.aerospike.client.cluster.Node.getAsyncConnection(Node.java:657) ~[aerospike-client-4.2.2.jar:?]
    at com.aerospike.client.async.NioCommand.executeCommand(NioCommand.java:184) [aerospike-client-4.2.2.jar:?]
    at com.aerospike.client.async.NioCommand.run(NioCommand.java:146) [aerospike-client-4.2.2.jar:?]
    at com.aerospike.client.async.NioEventLoop.registerCommands(NioEventLoop.java:211) [aerospike-client-4.2.2.jar:?]
    at com.aerospike.client.async.NioEventLoop.runCommands(NioEventLoop.java:173) [aerospike-client-4.2.2.jar:?]
    at com.aerospike.client.async.NioEventLoop.run(NioEventLoop.java:156) [aerospike-client-4.2.2.jar:?]
    at java.lang.Thread.run(Thread.java:748) [?:1.8.0_181]


    That is my method for getting the next event loop:



     private synchronized EventLoop getNextEventLoop() 
    EventLoop next;
    do
    next = eventLoops.next();
    while (next.getProcessSize() >= maxConnectionsPerEventLoop);
    return next;



    That is how I executing my Lua-function:



    as.execute(getNextEventLoop()
    , new ExecuteListener()
    @Override
    public void onSuccess(Key key, Object obj)

    ...


    @Override
    public void onFailure(AerospikeException exception)
    ...


    , writePolicy
    , key
    , "lua-pack"
    , "funcName"
    , Value.get(binName), Value.get(value)
    );


    How can I avoid this exception?










    share|improve this question


























      2












      2








      2


      1






      I executing Lua-function in async mode and I use NIOEventLoops. When I try getting the next event loop and execute Lua-function I have some exception:



      com.aerospike.client.AerospikeException$Connection: Error -7 from BB967EF43270008 127.0.0.1 3000: Node BB967EF43270008 127.0.0.1 3000 event loop 5 max connections 100 would be exceeded.
      at com.aerospike.client.cluster.Node.getAsyncConnection(Node.java:657) ~[aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioCommand.executeCommand(NioCommand.java:184) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioCommand.run(NioCommand.java:146) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioEventLoop.registerCommands(NioEventLoop.java:211) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioEventLoop.runCommands(NioEventLoop.java:173) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioEventLoop.run(NioEventLoop.java:156) [aerospike-client-4.2.2.jar:?]
      at java.lang.Thread.run(Thread.java:748) [?:1.8.0_181]


      That is my method for getting the next event loop:



       private synchronized EventLoop getNextEventLoop() 
      EventLoop next;
      do
      next = eventLoops.next();
      while (next.getProcessSize() >= maxConnectionsPerEventLoop);
      return next;



      That is how I executing my Lua-function:



      as.execute(getNextEventLoop()
      , new ExecuteListener()
      @Override
      public void onSuccess(Key key, Object obj)

      ...


      @Override
      public void onFailure(AerospikeException exception)
      ...


      , writePolicy
      , key
      , "lua-pack"
      , "funcName"
      , Value.get(binName), Value.get(value)
      );


      How can I avoid this exception?










      share|improve this question














      I executing Lua-function in async mode and I use NIOEventLoops. When I try getting the next event loop and execute Lua-function I have some exception:



      com.aerospike.client.AerospikeException$Connection: Error -7 from BB967EF43270008 127.0.0.1 3000: Node BB967EF43270008 127.0.0.1 3000 event loop 5 max connections 100 would be exceeded.
      at com.aerospike.client.cluster.Node.getAsyncConnection(Node.java:657) ~[aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioCommand.executeCommand(NioCommand.java:184) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioCommand.run(NioCommand.java:146) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioEventLoop.registerCommands(NioEventLoop.java:211) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioEventLoop.runCommands(NioEventLoop.java:173) [aerospike-client-4.2.2.jar:?]
      at com.aerospike.client.async.NioEventLoop.run(NioEventLoop.java:156) [aerospike-client-4.2.2.jar:?]
      at java.lang.Thread.run(Thread.java:748) [?:1.8.0_181]


      That is my method for getting the next event loop:



       private synchronized EventLoop getNextEventLoop() 
      EventLoop next;
      do
      next = eventLoops.next();
      while (next.getProcessSize() >= maxConnectionsPerEventLoop);
      return next;



      That is how I executing my Lua-function:



      as.execute(getNextEventLoop()
      , new ExecuteListener()
      @Override
      public void onSuccess(Key key, Object obj)

      ...


      @Override
      public void onFailure(AerospikeException exception)
      ...


      , writePolicy
      , key
      , "lua-pack"
      , "funcName"
      , Value.get(binName), Value.get(value)
      );


      How can I avoid this exception?







      java aerospike






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 27 at 10:13









      JohnJohn

      10610 bronze badges




      10610 bronze badges

























          1 Answer
          1






          active

          oldest

          votes


















          2














          You are hitting the ClientPolicy.maxConnsPerNode limit. For 500 maxConnsPerNode and 5 event loops, each event loop can use max 100 (500/5) connections for each node. I assume your maxConnectionsPerEventLoop value is >= 100. Also, it's not guaranteed that the slot will still be available when the next command is sent to the event loop after getProcessSize() is called.



          The solution is to limit maxCommandsInProcess on each event loop. This is the thread-safe way to limit inflight commands (and thus connections).



          EventPolicy eventPolicy = new EventPolicy();
          eventPolicy.maxCommandsInProcess = 100; // max 100 commands per event loop.
          eventPolicy.maxCommandsInQueue = 0; // unbounded queue

          int eventLoopSize = 5;
          EventLoops eventLoops = new NioEventLoops(eventPolicy, eventLoopSize);

          ClientPolicy clientPolicy = new ClientPolicy();
          clientPolicy.eventLoops = eventLoops;
          clientPolicy.maxConnsPerNode = eventPolicy.maxCommandsInProcess * eventLoopSize;


          The async command queue is used for commands when maxCommandsInProcess limit is reached. If the rate of incoming commands consistently exceeds the rate at which commands are processed, then your application can potentially run out of memory. To avoid this case, you may need to limit your queue size.



          eventPolicy.maxCommandsInQueue = 10000;


          If this queue size is reached, the AerospikeException.AsyncQueueFull exception is thrown. Your application should respond by delaying commands in a non-event loop thread until eventLoop.getQueueSize() is sufficiently low.






          share|improve this answer
























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            1 Answer
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            active

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            active

            oldest

            votes






            active

            oldest

            votes









            2














            You are hitting the ClientPolicy.maxConnsPerNode limit. For 500 maxConnsPerNode and 5 event loops, each event loop can use max 100 (500/5) connections for each node. I assume your maxConnectionsPerEventLoop value is >= 100. Also, it's not guaranteed that the slot will still be available when the next command is sent to the event loop after getProcessSize() is called.



            The solution is to limit maxCommandsInProcess on each event loop. This is the thread-safe way to limit inflight commands (and thus connections).



            EventPolicy eventPolicy = new EventPolicy();
            eventPolicy.maxCommandsInProcess = 100; // max 100 commands per event loop.
            eventPolicy.maxCommandsInQueue = 0; // unbounded queue

            int eventLoopSize = 5;
            EventLoops eventLoops = new NioEventLoops(eventPolicy, eventLoopSize);

            ClientPolicy clientPolicy = new ClientPolicy();
            clientPolicy.eventLoops = eventLoops;
            clientPolicy.maxConnsPerNode = eventPolicy.maxCommandsInProcess * eventLoopSize;


            The async command queue is used for commands when maxCommandsInProcess limit is reached. If the rate of incoming commands consistently exceeds the rate at which commands are processed, then your application can potentially run out of memory. To avoid this case, you may need to limit your queue size.



            eventPolicy.maxCommandsInQueue = 10000;


            If this queue size is reached, the AerospikeException.AsyncQueueFull exception is thrown. Your application should respond by delaying commands in a non-event loop thread until eventLoop.getQueueSize() is sufficiently low.






            share|improve this answer





























              2














              You are hitting the ClientPolicy.maxConnsPerNode limit. For 500 maxConnsPerNode and 5 event loops, each event loop can use max 100 (500/5) connections for each node. I assume your maxConnectionsPerEventLoop value is >= 100. Also, it's not guaranteed that the slot will still be available when the next command is sent to the event loop after getProcessSize() is called.



              The solution is to limit maxCommandsInProcess on each event loop. This is the thread-safe way to limit inflight commands (and thus connections).



              EventPolicy eventPolicy = new EventPolicy();
              eventPolicy.maxCommandsInProcess = 100; // max 100 commands per event loop.
              eventPolicy.maxCommandsInQueue = 0; // unbounded queue

              int eventLoopSize = 5;
              EventLoops eventLoops = new NioEventLoops(eventPolicy, eventLoopSize);

              ClientPolicy clientPolicy = new ClientPolicy();
              clientPolicy.eventLoops = eventLoops;
              clientPolicy.maxConnsPerNode = eventPolicy.maxCommandsInProcess * eventLoopSize;


              The async command queue is used for commands when maxCommandsInProcess limit is reached. If the rate of incoming commands consistently exceeds the rate at which commands are processed, then your application can potentially run out of memory. To avoid this case, you may need to limit your queue size.



              eventPolicy.maxCommandsInQueue = 10000;


              If this queue size is reached, the AerospikeException.AsyncQueueFull exception is thrown. Your application should respond by delaying commands in a non-event loop thread until eventLoop.getQueueSize() is sufficiently low.






              share|improve this answer



























                2












                2








                2







                You are hitting the ClientPolicy.maxConnsPerNode limit. For 500 maxConnsPerNode and 5 event loops, each event loop can use max 100 (500/5) connections for each node. I assume your maxConnectionsPerEventLoop value is >= 100. Also, it's not guaranteed that the slot will still be available when the next command is sent to the event loop after getProcessSize() is called.



                The solution is to limit maxCommandsInProcess on each event loop. This is the thread-safe way to limit inflight commands (and thus connections).



                EventPolicy eventPolicy = new EventPolicy();
                eventPolicy.maxCommandsInProcess = 100; // max 100 commands per event loop.
                eventPolicy.maxCommandsInQueue = 0; // unbounded queue

                int eventLoopSize = 5;
                EventLoops eventLoops = new NioEventLoops(eventPolicy, eventLoopSize);

                ClientPolicy clientPolicy = new ClientPolicy();
                clientPolicy.eventLoops = eventLoops;
                clientPolicy.maxConnsPerNode = eventPolicy.maxCommandsInProcess * eventLoopSize;


                The async command queue is used for commands when maxCommandsInProcess limit is reached. If the rate of incoming commands consistently exceeds the rate at which commands are processed, then your application can potentially run out of memory. To avoid this case, you may need to limit your queue size.



                eventPolicy.maxCommandsInQueue = 10000;


                If this queue size is reached, the AerospikeException.AsyncQueueFull exception is thrown. Your application should respond by delaying commands in a non-event loop thread until eventLoop.getQueueSize() is sufficiently low.






                share|improve this answer













                You are hitting the ClientPolicy.maxConnsPerNode limit. For 500 maxConnsPerNode and 5 event loops, each event loop can use max 100 (500/5) connections for each node. I assume your maxConnectionsPerEventLoop value is >= 100. Also, it's not guaranteed that the slot will still be available when the next command is sent to the event loop after getProcessSize() is called.



                The solution is to limit maxCommandsInProcess on each event loop. This is the thread-safe way to limit inflight commands (and thus connections).



                EventPolicy eventPolicy = new EventPolicy();
                eventPolicy.maxCommandsInProcess = 100; // max 100 commands per event loop.
                eventPolicy.maxCommandsInQueue = 0; // unbounded queue

                int eventLoopSize = 5;
                EventLoops eventLoops = new NioEventLoops(eventPolicy, eventLoopSize);

                ClientPolicy clientPolicy = new ClientPolicy();
                clientPolicy.eventLoops = eventLoops;
                clientPolicy.maxConnsPerNode = eventPolicy.maxCommandsInProcess * eventLoopSize;


                The async command queue is used for commands when maxCommandsInProcess limit is reached. If the rate of incoming commands consistently exceeds the rate at which commands are processed, then your application can potentially run out of memory. To avoid this case, you may need to limit your queue size.



                eventPolicy.maxCommandsInQueue = 10000;


                If this queue size is reached, the AerospikeException.AsyncQueueFull exception is thrown. Your application should respond by delaying commands in a non-event loop thread until eventLoop.getQueueSize() is sufficiently low.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 27 at 21:08









                BrianBrian

                1113 bronze badges




                1113 bronze badges





















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