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How to retrieve value from selected radiobutton after root.mainloop()?
ttk tkinter multiple frames/windowsGetting value from radiobox in Tkinter - PythonHow to tie radiobutton selections with array dataChanging the text on a labelStringVar on tkinter Entry works. StringVar on ttk.Entry failsPython & TkInter - How to get value from user in Entry Field then print it on terminalPython tkinter change variable label state and statusbarTkInter Frame doesn't load if another function is calledReturning a value from a tkinter formInserting a ComboBox selection into a Text box - the ComboBox and Text box are inside separate methods
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I am looking to write a pop-up window which asks the user to select a specific option, and if the option does not exist, to add it. However, I am having trouble retrieving the value of the selected option (that is, the key from the dict). My code --summarized-- so far:
import tkinter as tk
class Category():
def __init__(self):
self.categories = 1:"Coffee",2: "Tesco"
def index(...):
# code ... #
root = tk.Tk()
v = tk.IntVar()
# I was thinking this would help:
def quit():
global irow
irow = v.get()
print("Irow is",irow)
root.quit()
tk.Label(root, text="Choose category:").pack()
for key, cat in self.categories.items():
tk.Radiobutton(root, text=cat, variable=v, value=key).pack()
tk.Radiobutton(root, text="Other", variable=v, value=key+1).pack()
# I want to add a text box here so user can add the "Other"
tk.Button(root, text="Close", command=quit)
irow = v.get()
print(irow)
root.mainloop()
print(irow)
# code which uses irow #
Executing this code yields:
0
Irow is 0
0
regardless of what button I select. I expect irow to be 2 is I were to select Tesco or 1 if I selected coffee (or 3 if I selected other). Any guidance would be very much appreciated.
python-3.x tkinter
add a comment |
I am looking to write a pop-up window which asks the user to select a specific option, and if the option does not exist, to add it. However, I am having trouble retrieving the value of the selected option (that is, the key from the dict). My code --summarized-- so far:
import tkinter as tk
class Category():
def __init__(self):
self.categories = 1:"Coffee",2: "Tesco"
def index(...):
# code ... #
root = tk.Tk()
v = tk.IntVar()
# I was thinking this would help:
def quit():
global irow
irow = v.get()
print("Irow is",irow)
root.quit()
tk.Label(root, text="Choose category:").pack()
for key, cat in self.categories.items():
tk.Radiobutton(root, text=cat, variable=v, value=key).pack()
tk.Radiobutton(root, text="Other", variable=v, value=key+1).pack()
# I want to add a text box here so user can add the "Other"
tk.Button(root, text="Close", command=quit)
irow = v.get()
print(irow)
root.mainloop()
print(irow)
# code which uses irow #
Executing this code yields:
0
Irow is 0
0
regardless of what button I select. I expect irow to be 2 is I were to select Tesco or 1 if I selected coffee (or 3 if I selected other). Any guidance would be very much appreciated.
python-3.x tkinter
add a comment |
I am looking to write a pop-up window which asks the user to select a specific option, and if the option does not exist, to add it. However, I am having trouble retrieving the value of the selected option (that is, the key from the dict). My code --summarized-- so far:
import tkinter as tk
class Category():
def __init__(self):
self.categories = 1:"Coffee",2: "Tesco"
def index(...):
# code ... #
root = tk.Tk()
v = tk.IntVar()
# I was thinking this would help:
def quit():
global irow
irow = v.get()
print("Irow is",irow)
root.quit()
tk.Label(root, text="Choose category:").pack()
for key, cat in self.categories.items():
tk.Radiobutton(root, text=cat, variable=v, value=key).pack()
tk.Radiobutton(root, text="Other", variable=v, value=key+1).pack()
# I want to add a text box here so user can add the "Other"
tk.Button(root, text="Close", command=quit)
irow = v.get()
print(irow)
root.mainloop()
print(irow)
# code which uses irow #
Executing this code yields:
0
Irow is 0
0
regardless of what button I select. I expect irow to be 2 is I were to select Tesco or 1 if I selected coffee (or 3 if I selected other). Any guidance would be very much appreciated.
python-3.x tkinter
I am looking to write a pop-up window which asks the user to select a specific option, and if the option does not exist, to add it. However, I am having trouble retrieving the value of the selected option (that is, the key from the dict). My code --summarized-- so far:
import tkinter as tk
class Category():
def __init__(self):
self.categories = 1:"Coffee",2: "Tesco"
def index(...):
# code ... #
root = tk.Tk()
v = tk.IntVar()
# I was thinking this would help:
def quit():
global irow
irow = v.get()
print("Irow is",irow)
root.quit()
tk.Label(root, text="Choose category:").pack()
for key, cat in self.categories.items():
tk.Radiobutton(root, text=cat, variable=v, value=key).pack()
tk.Radiobutton(root, text="Other", variable=v, value=key+1).pack()
# I want to add a text box here so user can add the "Other"
tk.Button(root, text="Close", command=quit)
irow = v.get()
print(irow)
root.mainloop()
print(irow)
# code which uses irow #
Executing this code yields:
0
Irow is 0
0
regardless of what button I select. I expect irow to be 2 is I were to select Tesco or 1 if I selected coffee (or 3 if I selected other). Any guidance would be very much appreciated.
python-3.x tkinter
python-3.x tkinter
asked Mar 22 at 19:59
ErikErik
164
164
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
Typically, mainloop only exits after all of the widgets have been destroyed. Therefore, you can't directly get values from the widgets at this point. The simplest solution is to save the value to a global variable, or an instance variable if you're using classes.
For example, in your case you could do this:
def quit():
self.irow = v.get()
root.quit()
Then, after mainloop exists you can access self.irow
...
root.mainloop()
print(self.irow)
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
add a comment |
Thank you to Bryan Oakley for the answer. I have made 4 changes so it runs on the Linux terminal: 1) I changed the class from Tk() to Toplevel();
2) I put the dialog into a class for cleanliness' sake; 3) I changed self.quit() to self.destroy(); & 4) I changed mainloop() to wait_window().
class AddCategory(tk.Toplevel):
def __init__(self, parent):
tk.Toplevel.__init__(self)
self.v = tk.IntVar()
self.parent = parent
tk.Label(self, text="Choose category:").pack()
for key, cat in self.parent.categories.items():
tk.Radiobutton(self, text=cat, variable=self.v, value=key).pack()
tk.Radiobutton(self, text="Other", variable=self.v, value=key+1).pack()
self.e = tk.Entry(self,text="")
self.e.pack()
tk.Button(self, text="Close", command=self.quit).pack()
def quit(self):
self.parent.key = self.v.get()
self.parent.cat = self.e.get()
print(self.v.get())
print(self.e.get())
self.destroy()
Note that parent is the class from which I am executing the "AddCategory" dialogue. I invoke it as follows:
class Category():
def __init__(self):
self.cat = self.key = self.desc = []
self.categories = 1:"Coffee",2: "Tesco"
self.descriptions =
def index(...):
# code ... #
dialog = AddCategory(self) # I pass the parent onto the dialog
dialog.wait_window()
print(self.key)
print(self.cat)
This works because self.parent inside of AddCategory is a soft copy of parent.
add a comment |
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2 Answers
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votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
Typically, mainloop only exits after all of the widgets have been destroyed. Therefore, you can't directly get values from the widgets at this point. The simplest solution is to save the value to a global variable, or an instance variable if you're using classes.
For example, in your case you could do this:
def quit():
self.irow = v.get()
root.quit()
Then, after mainloop exists you can access self.irow
...
root.mainloop()
print(self.irow)
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
add a comment |
Typically, mainloop only exits after all of the widgets have been destroyed. Therefore, you can't directly get values from the widgets at this point. The simplest solution is to save the value to a global variable, or an instance variable if you're using classes.
For example, in your case you could do this:
def quit():
self.irow = v.get()
root.quit()
Then, after mainloop exists you can access self.irow
...
root.mainloop()
print(self.irow)
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
add a comment |
Typically, mainloop only exits after all of the widgets have been destroyed. Therefore, you can't directly get values from the widgets at this point. The simplest solution is to save the value to a global variable, or an instance variable if you're using classes.
For example, in your case you could do this:
def quit():
self.irow = v.get()
root.quit()
Then, after mainloop exists you can access self.irow
...
root.mainloop()
print(self.irow)
Typically, mainloop only exits after all of the widgets have been destroyed. Therefore, you can't directly get values from the widgets at this point. The simplest solution is to save the value to a global variable, or an instance variable if you're using classes.
For example, in your case you could do this:
def quit():
self.irow = v.get()
root.quit()
Then, after mainloop exists you can access self.irow
...
root.mainloop()
print(self.irow)
answered Mar 22 at 20:15
Bryan OakleyBryan Oakley
224k22279440
224k22279440
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
add a comment |
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
Thank you. This works, but somehow the value v still does not get updated once I make a selection. That is, it stays as the default of 0. Any ideas why this might be?
– Erik
Mar 22 at 21:36
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
@Erik: I don't know. When I fixed the errors in your code, it correctly printed the item I selected after I clicked on the "Close" button. That seems to prove that it is indeed being updated.
– Bryan Oakley
Mar 22 at 22:41
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
Interesting. Idle does indeed show me the correct key without closing the dialog, while the terminal closes the dialog but does not give me the right key.
– Erik
Mar 22 at 23:18
add a comment |
Thank you to Bryan Oakley for the answer. I have made 4 changes so it runs on the Linux terminal: 1) I changed the class from Tk() to Toplevel();
2) I put the dialog into a class for cleanliness' sake; 3) I changed self.quit() to self.destroy(); & 4) I changed mainloop() to wait_window().
class AddCategory(tk.Toplevel):
def __init__(self, parent):
tk.Toplevel.__init__(self)
self.v = tk.IntVar()
self.parent = parent
tk.Label(self, text="Choose category:").pack()
for key, cat in self.parent.categories.items():
tk.Radiobutton(self, text=cat, variable=self.v, value=key).pack()
tk.Radiobutton(self, text="Other", variable=self.v, value=key+1).pack()
self.e = tk.Entry(self,text="")
self.e.pack()
tk.Button(self, text="Close", command=self.quit).pack()
def quit(self):
self.parent.key = self.v.get()
self.parent.cat = self.e.get()
print(self.v.get())
print(self.e.get())
self.destroy()
Note that parent is the class from which I am executing the "AddCategory" dialogue. I invoke it as follows:
class Category():
def __init__(self):
self.cat = self.key = self.desc = []
self.categories = 1:"Coffee",2: "Tesco"
self.descriptions =
def index(...):
# code ... #
dialog = AddCategory(self) # I pass the parent onto the dialog
dialog.wait_window()
print(self.key)
print(self.cat)
This works because self.parent inside of AddCategory is a soft copy of parent.
add a comment |
Thank you to Bryan Oakley for the answer. I have made 4 changes so it runs on the Linux terminal: 1) I changed the class from Tk() to Toplevel();
2) I put the dialog into a class for cleanliness' sake; 3) I changed self.quit() to self.destroy(); & 4) I changed mainloop() to wait_window().
class AddCategory(tk.Toplevel):
def __init__(self, parent):
tk.Toplevel.__init__(self)
self.v = tk.IntVar()
self.parent = parent
tk.Label(self, text="Choose category:").pack()
for key, cat in self.parent.categories.items():
tk.Radiobutton(self, text=cat, variable=self.v, value=key).pack()
tk.Radiobutton(self, text="Other", variable=self.v, value=key+1).pack()
self.e = tk.Entry(self,text="")
self.e.pack()
tk.Button(self, text="Close", command=self.quit).pack()
def quit(self):
self.parent.key = self.v.get()
self.parent.cat = self.e.get()
print(self.v.get())
print(self.e.get())
self.destroy()
Note that parent is the class from which I am executing the "AddCategory" dialogue. I invoke it as follows:
class Category():
def __init__(self):
self.cat = self.key = self.desc = []
self.categories = 1:"Coffee",2: "Tesco"
self.descriptions =
def index(...):
# code ... #
dialog = AddCategory(self) # I pass the parent onto the dialog
dialog.wait_window()
print(self.key)
print(self.cat)
This works because self.parent inside of AddCategory is a soft copy of parent.
add a comment |
Thank you to Bryan Oakley for the answer. I have made 4 changes so it runs on the Linux terminal: 1) I changed the class from Tk() to Toplevel();
2) I put the dialog into a class for cleanliness' sake; 3) I changed self.quit() to self.destroy(); & 4) I changed mainloop() to wait_window().
class AddCategory(tk.Toplevel):
def __init__(self, parent):
tk.Toplevel.__init__(self)
self.v = tk.IntVar()
self.parent = parent
tk.Label(self, text="Choose category:").pack()
for key, cat in self.parent.categories.items():
tk.Radiobutton(self, text=cat, variable=self.v, value=key).pack()
tk.Radiobutton(self, text="Other", variable=self.v, value=key+1).pack()
self.e = tk.Entry(self,text="")
self.e.pack()
tk.Button(self, text="Close", command=self.quit).pack()
def quit(self):
self.parent.key = self.v.get()
self.parent.cat = self.e.get()
print(self.v.get())
print(self.e.get())
self.destroy()
Note that parent is the class from which I am executing the "AddCategory" dialogue. I invoke it as follows:
class Category():
def __init__(self):
self.cat = self.key = self.desc = []
self.categories = 1:"Coffee",2: "Tesco"
self.descriptions =
def index(...):
# code ... #
dialog = AddCategory(self) # I pass the parent onto the dialog
dialog.wait_window()
print(self.key)
print(self.cat)
This works because self.parent inside of AddCategory is a soft copy of parent.
Thank you to Bryan Oakley for the answer. I have made 4 changes so it runs on the Linux terminal: 1) I changed the class from Tk() to Toplevel();
2) I put the dialog into a class for cleanliness' sake; 3) I changed self.quit() to self.destroy(); & 4) I changed mainloop() to wait_window().
class AddCategory(tk.Toplevel):
def __init__(self, parent):
tk.Toplevel.__init__(self)
self.v = tk.IntVar()
self.parent = parent
tk.Label(self, text="Choose category:").pack()
for key, cat in self.parent.categories.items():
tk.Radiobutton(self, text=cat, variable=self.v, value=key).pack()
tk.Radiobutton(self, text="Other", variable=self.v, value=key+1).pack()
self.e = tk.Entry(self,text="")
self.e.pack()
tk.Button(self, text="Close", command=self.quit).pack()
def quit(self):
self.parent.key = self.v.get()
self.parent.cat = self.e.get()
print(self.v.get())
print(self.e.get())
self.destroy()
Note that parent is the class from which I am executing the "AddCategory" dialogue. I invoke it as follows:
class Category():
def __init__(self):
self.cat = self.key = self.desc = []
self.categories = 1:"Coffee",2: "Tesco"
self.descriptions =
def index(...):
# code ... #
dialog = AddCategory(self) # I pass the parent onto the dialog
dialog.wait_window()
print(self.key)
print(self.cat)
This works because self.parent inside of AddCategory is a soft copy of parent.
answered Mar 23 at 13:27
ErikErik
164
164
add a comment |
add a comment |
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