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With the Google Cast iOS SDK (Chromecast) is it possible to have a video with a separate audio stream?


Casting YouTube video to Chromecastis MP4 a streaming protocol or file format?Cast for Audio Hardware SDK?Google Cast a Video with Audio overlayCast videos in queue by Chromecast stop playing video automatically after some timeHLS AAC 5.1 audio not working on Chromecast 2 and Chromecast Ultra with firmware 1.28.100555How to display audio information of audio stream on chromecast while playing?Google Cast Chromecast SDK Message is malformed (No value for level)






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0















I have an MP4 URL with only video and a separate audio track for it. I can play one or the other by changing the "main" stream URL and the corresponding content-type, but I want both, not one or the other obviously.



There is a core URL at (silly video) https://v.redd.it/3hyw7hwoajn21/DASHPlaylist.mpd



You can get the MP4 video only with audio at https://v.redd.it/3hyw7hwoajn21/DASH_720 and its corresponding audio track is at https://v.redd.it/3hyw7hwoajn21/audio



If I play the MP4 with the iOS SDK it works fine, but no audio:



let url = URL(string: "https://v.redd.it/3hyw7hwoajn21/DASH_720")!

let mediaInfoBuilder = GCKMediaInformationBuilder(contentURL: url)
mediaInfoBuilder.contentID = url.absoluteString
mediaInfoBuilder.streamType = .buffered
mediaInfoBuilder.streamDuration = TimeInterval(75)
mediaInfoBuilder.contentType = "video/mp4"
mediaInfoBuilder.metadata = metadata

let mediaInfo = mediaInfoBuilder.build()


So I try to add in the audio track before calling build(), attempting to follow the documentation here:



mediaInfoBuilder.mediaTracks = [GCKMediaTrack(identifier: 98911, contentIdentifier: nil, contentType: "audio/mp4", type: GCKMediaTrackType.audio, textSubtype: GCKMediaTextTrackSubtype.unknown, name: "Fun time fun", languageCode: "en", customData: nil)]


But the result is the same: no audio.



Am I doing this wrong?










share|improve this question




























    0















    I have an MP4 URL with only video and a separate audio track for it. I can play one or the other by changing the "main" stream URL and the corresponding content-type, but I want both, not one or the other obviously.



    There is a core URL at (silly video) https://v.redd.it/3hyw7hwoajn21/DASHPlaylist.mpd



    You can get the MP4 video only with audio at https://v.redd.it/3hyw7hwoajn21/DASH_720 and its corresponding audio track is at https://v.redd.it/3hyw7hwoajn21/audio



    If I play the MP4 with the iOS SDK it works fine, but no audio:



    let url = URL(string: "https://v.redd.it/3hyw7hwoajn21/DASH_720")!

    let mediaInfoBuilder = GCKMediaInformationBuilder(contentURL: url)
    mediaInfoBuilder.contentID = url.absoluteString
    mediaInfoBuilder.streamType = .buffered
    mediaInfoBuilder.streamDuration = TimeInterval(75)
    mediaInfoBuilder.contentType = "video/mp4"
    mediaInfoBuilder.metadata = metadata

    let mediaInfo = mediaInfoBuilder.build()


    So I try to add in the audio track before calling build(), attempting to follow the documentation here:



    mediaInfoBuilder.mediaTracks = [GCKMediaTrack(identifier: 98911, contentIdentifier: nil, contentType: "audio/mp4", type: GCKMediaTrackType.audio, textSubtype: GCKMediaTextTrackSubtype.unknown, name: "Fun time fun", languageCode: "en", customData: nil)]


    But the result is the same: no audio.



    Am I doing this wrong?










    share|improve this question
























      0












      0








      0








      I have an MP4 URL with only video and a separate audio track for it. I can play one or the other by changing the "main" stream URL and the corresponding content-type, but I want both, not one or the other obviously.



      There is a core URL at (silly video) https://v.redd.it/3hyw7hwoajn21/DASHPlaylist.mpd



      You can get the MP4 video only with audio at https://v.redd.it/3hyw7hwoajn21/DASH_720 and its corresponding audio track is at https://v.redd.it/3hyw7hwoajn21/audio



      If I play the MP4 with the iOS SDK it works fine, but no audio:



      let url = URL(string: "https://v.redd.it/3hyw7hwoajn21/DASH_720")!

      let mediaInfoBuilder = GCKMediaInformationBuilder(contentURL: url)
      mediaInfoBuilder.contentID = url.absoluteString
      mediaInfoBuilder.streamType = .buffered
      mediaInfoBuilder.streamDuration = TimeInterval(75)
      mediaInfoBuilder.contentType = "video/mp4"
      mediaInfoBuilder.metadata = metadata

      let mediaInfo = mediaInfoBuilder.build()


      So I try to add in the audio track before calling build(), attempting to follow the documentation here:



      mediaInfoBuilder.mediaTracks = [GCKMediaTrack(identifier: 98911, contentIdentifier: nil, contentType: "audio/mp4", type: GCKMediaTrackType.audio, textSubtype: GCKMediaTextTrackSubtype.unknown, name: "Fun time fun", languageCode: "en", customData: nil)]


      But the result is the same: no audio.



      Am I doing this wrong?










      share|improve this question














      I have an MP4 URL with only video and a separate audio track for it. I can play one or the other by changing the "main" stream URL and the corresponding content-type, but I want both, not one or the other obviously.



      There is a core URL at (silly video) https://v.redd.it/3hyw7hwoajn21/DASHPlaylist.mpd



      You can get the MP4 video only with audio at https://v.redd.it/3hyw7hwoajn21/DASH_720 and its corresponding audio track is at https://v.redd.it/3hyw7hwoajn21/audio



      If I play the MP4 with the iOS SDK it works fine, but no audio:



      let url = URL(string: "https://v.redd.it/3hyw7hwoajn21/DASH_720")!

      let mediaInfoBuilder = GCKMediaInformationBuilder(contentURL: url)
      mediaInfoBuilder.contentID = url.absoluteString
      mediaInfoBuilder.streamType = .buffered
      mediaInfoBuilder.streamDuration = TimeInterval(75)
      mediaInfoBuilder.contentType = "video/mp4"
      mediaInfoBuilder.metadata = metadata

      let mediaInfo = mediaInfoBuilder.build()


      So I try to add in the audio track before calling build(), attempting to follow the documentation here:



      mediaInfoBuilder.mediaTracks = [GCKMediaTrack(identifier: 98911, contentIdentifier: nil, contentType: "audio/mp4", type: GCKMediaTrackType.audio, textSubtype: GCKMediaTextTrackSubtype.unknown, name: "Fun time fun", languageCode: "en", customData: nil)]


      But the result is the same: no audio.



      Am I doing this wrong?







      chromecast google-cast google-cast-sdk






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 22 at 17:11









      Doug SmithDoug Smith

      9,22846167323




      9,22846167323






















          1 Answer
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          The audio and video streams have to be in the same manifest for us to support it if not then this is not supported by SDK. In general, the hardware of ChromeCast is limited to only allow one mediaElement. Some apps managed to add sound effect while reading a book, which might use WebAudio, but that's completely done in app.






          share|improve this answer

























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            The audio and video streams have to be in the same manifest for us to support it if not then this is not supported by SDK. In general, the hardware of ChromeCast is limited to only allow one mediaElement. Some apps managed to add sound effect while reading a book, which might use WebAudio, but that's completely done in app.






            share|improve this answer





























              1














              The audio and video streams have to be in the same manifest for us to support it if not then this is not supported by SDK. In general, the hardware of ChromeCast is limited to only allow one mediaElement. Some apps managed to add sound effect while reading a book, which might use WebAudio, but that's completely done in app.






              share|improve this answer



























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                1







                The audio and video streams have to be in the same manifest for us to support it if not then this is not supported by SDK. In general, the hardware of ChromeCast is limited to only allow one mediaElement. Some apps managed to add sound effect while reading a book, which might use WebAudio, but that's completely done in app.






                share|improve this answer















                The audio and video streams have to be in the same manifest for us to support it if not then this is not supported by SDK. In general, the hardware of ChromeCast is limited to only allow one mediaElement. Some apps managed to add sound effect while reading a book, which might use WebAudio, but that's completely done in app.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Apr 9 at 22:18

























                answered Apr 8 at 21:43









                Anjaneesh RayapatiAnjaneesh Rayapati

                662




                662





























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