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How to change Stats.js size?
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.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;
I'm trying to change the size of the Stats.js canvas. I tried using CSS but I can't assign an id on that particular canvas element, so tried this:
HTML:
<div class="modal_container" id="modal_graph">
<img id="moveModalImage" src="images/moveIcon.png" alt="Move modal window."/>
<span onclick='document.getElementById( "modal_graph" ).style.display= "none";' class="close-button">×</span>
<p>Performance over Time Graph</p>
<hr>
<div id="modal_4-content">
<!-- Add Stats.GUI here -->
</div>
</div>
CSS:
#modal_4-content canvas
width: 240px; //Doesn't work
height: 150px; //Doesn't work
float: left; //Works fine
padding-right: 60px; //Works fine
JS:
function createStatsGUI()
var thisParent = document.getElementById("modal_4-content");
//Create new Graph (FPS, MS, MB)
stats1 = new Stats();
//Display different panel
stats1.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
stats1.domElement.style.width = '200px';
stats1.domElement.style.height = '200px';
//Add Stats to Document - modal 4
thisParent.appendChild( stats1.domElement );
If you know how to change this please let me know. Thanks for your time.

javascript css html5-canvas size
add a comment |
I'm trying to change the size of the Stats.js canvas. I tried using CSS but I can't assign an id on that particular canvas element, so tried this:
HTML:
<div class="modal_container" id="modal_graph">
<img id="moveModalImage" src="images/moveIcon.png" alt="Move modal window."/>
<span onclick='document.getElementById( "modal_graph" ).style.display= "none";' class="close-button">×</span>
<p>Performance over Time Graph</p>
<hr>
<div id="modal_4-content">
<!-- Add Stats.GUI here -->
</div>
</div>
CSS:
#modal_4-content canvas
width: 240px; //Doesn't work
height: 150px; //Doesn't work
float: left; //Works fine
padding-right: 60px; //Works fine
JS:
function createStatsGUI()
var thisParent = document.getElementById("modal_4-content");
//Create new Graph (FPS, MS, MB)
stats1 = new Stats();
//Display different panel
stats1.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
stats1.domElement.style.width = '200px';
stats1.domElement.style.height = '200px';
//Add Stats to Document - modal 4
thisParent.appendChild( stats1.domElement );
If you know how to change this please let me know. Thanks for your time.

javascript css html5-canvas size
add a comment |
I'm trying to change the size of the Stats.js canvas. I tried using CSS but I can't assign an id on that particular canvas element, so tried this:
HTML:
<div class="modal_container" id="modal_graph">
<img id="moveModalImage" src="images/moveIcon.png" alt="Move modal window."/>
<span onclick='document.getElementById( "modal_graph" ).style.display= "none";' class="close-button">×</span>
<p>Performance over Time Graph</p>
<hr>
<div id="modal_4-content">
<!-- Add Stats.GUI here -->
</div>
</div>
CSS:
#modal_4-content canvas
width: 240px; //Doesn't work
height: 150px; //Doesn't work
float: left; //Works fine
padding-right: 60px; //Works fine
JS:
function createStatsGUI()
var thisParent = document.getElementById("modal_4-content");
//Create new Graph (FPS, MS, MB)
stats1 = new Stats();
//Display different panel
stats1.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
stats1.domElement.style.width = '200px';
stats1.domElement.style.height = '200px';
//Add Stats to Document - modal 4
thisParent.appendChild( stats1.domElement );
If you know how to change this please let me know. Thanks for your time.

javascript css html5-canvas size
I'm trying to change the size of the Stats.js canvas. I tried using CSS but I can't assign an id on that particular canvas element, so tried this:
HTML:
<div class="modal_container" id="modal_graph">
<img id="moveModalImage" src="images/moveIcon.png" alt="Move modal window."/>
<span onclick='document.getElementById( "modal_graph" ).style.display= "none";' class="close-button">×</span>
<p>Performance over Time Graph</p>
<hr>
<div id="modal_4-content">
<!-- Add Stats.GUI here -->
</div>
</div>
CSS:
#modal_4-content canvas
width: 240px; //Doesn't work
height: 150px; //Doesn't work
float: left; //Works fine
padding-right: 60px; //Works fine
JS:
function createStatsGUI()
var thisParent = document.getElementById("modal_4-content");
//Create new Graph (FPS, MS, MB)
stats1 = new Stats();
//Display different panel
stats1.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
stats1.domElement.style.width = '200px';
stats1.domElement.style.height = '200px';
//Add Stats to Document - modal 4
thisParent.appendChild( stats1.domElement );
If you know how to change this please let me know. Thanks for your time.

javascript css html5-canvas size
javascript css html5-canvas size
edited Mar 24 at 14:10
Loizos Vasileiou
asked Mar 23 at 18:24
Loizos VasileiouLoizos Vasileiou
14211
14211
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
Try this
thisParent.firstChild.width =100;
thisParent.firstChild.height=100;
Instead of
thisParent.child.style.height=100
Expected html in my case
<div id="modal_4-content"><canvas></canvas>
</div>
No space between parent and child
<div id="modal_4-content"><canvas></canvas>
//canvas is the first element here try Ur update 1,2,3
//If not go with queryselector
</div>
Queryselector
var canvas = thisParent.querySelector('canvas');
canvas.width = 500;
canvas.height = 500;
To draw canvas style is different will not affect wen resize canvas.You need direct inline attribute to change width and height on resize.
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
I use thisthisParent.appendChild( stats1.domElement );so the <canvas> element goes just right in the middle of<div id="modal_4-content">.
– Loizos Vasileiou
Mar 24 at 11:53
add a comment |
I think you can get all child nodes by using .childnodes
I've tried using thisvar childs = thisParent.childnodes; childs[0]....; child[1]...;it only works on the first child. However its not changing the size
– Loizos Vasileiou
Mar 23 at 19:48
add a comment |
This solved the problem:
function createStatsGUI()
//Create new Graphs (FPS, MS, MB)
statsGUI = new Stats();
statsGUI.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
var thisParent = document.getElementById("modal_4-content");
thisParent.appendChild( statsGUI.domElement );
var statsALL = document.getElementById("modal_4-content").querySelectorAll("canvas");
for(var i=0; i<statsALL.length; i++)
statsALL[i].style.width = "100%";
statsALL[i].style.height = "160px";
//...

1
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
always welcome...
– gowtham rajan
Mar 25 at 10:37
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
Try this
thisParent.firstChild.width =100;
thisParent.firstChild.height=100;
Instead of
thisParent.child.style.height=100
Expected html in my case
<div id="modal_4-content"><canvas></canvas>
</div>
No space between parent and child
<div id="modal_4-content"><canvas></canvas>
//canvas is the first element here try Ur update 1,2,3
//If not go with queryselector
</div>
Queryselector
var canvas = thisParent.querySelector('canvas');
canvas.width = 500;
canvas.height = 500;
To draw canvas style is different will not affect wen resize canvas.You need direct inline attribute to change width and height on resize.
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
I use thisthisParent.appendChild( stats1.domElement );so the <canvas> element goes just right in the middle of<div id="modal_4-content">.
– Loizos Vasileiou
Mar 24 at 11:53
add a comment |
Try this
thisParent.firstChild.width =100;
thisParent.firstChild.height=100;
Instead of
thisParent.child.style.height=100
Expected html in my case
<div id="modal_4-content"><canvas></canvas>
</div>
No space between parent and child
<div id="modal_4-content"><canvas></canvas>
//canvas is the first element here try Ur update 1,2,3
//If not go with queryselector
</div>
Queryselector
var canvas = thisParent.querySelector('canvas');
canvas.width = 500;
canvas.height = 500;
To draw canvas style is different will not affect wen resize canvas.You need direct inline attribute to change width and height on resize.
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
I use thisthisParent.appendChild( stats1.domElement );so the <canvas> element goes just right in the middle of<div id="modal_4-content">.
– Loizos Vasileiou
Mar 24 at 11:53
add a comment |
Try this
thisParent.firstChild.width =100;
thisParent.firstChild.height=100;
Instead of
thisParent.child.style.height=100
Expected html in my case
<div id="modal_4-content"><canvas></canvas>
</div>
No space between parent and child
<div id="modal_4-content"><canvas></canvas>
//canvas is the first element here try Ur update 1,2,3
//If not go with queryselector
</div>
Queryselector
var canvas = thisParent.querySelector('canvas');
canvas.width = 500;
canvas.height = 500;
To draw canvas style is different will not affect wen resize canvas.You need direct inline attribute to change width and height on resize.
Try this
thisParent.firstChild.width =100;
thisParent.firstChild.height=100;
Instead of
thisParent.child.style.height=100
Expected html in my case
<div id="modal_4-content"><canvas></canvas>
</div>
No space between parent and child
<div id="modal_4-content"><canvas></canvas>
//canvas is the first element here try Ur update 1,2,3
//If not go with queryselector
</div>
Queryselector
var canvas = thisParent.querySelector('canvas');
canvas.width = 500;
canvas.height = 500;
To draw canvas style is different will not affect wen resize canvas.You need direct inline attribute to change width and height on resize.
edited Mar 23 at 20:03
answered Mar 23 at 18:36
gowtham rajangowtham rajan
869
869
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
I use thisthisParent.appendChild( stats1.domElement );so the <canvas> element goes just right in the middle of<div id="modal_4-content">.
– Loizos Vasileiou
Mar 24 at 11:53
add a comment |
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
I use thisthisParent.appendChild( stats1.domElement );so the <canvas> element goes just right in the middle of<div id="modal_4-content">.
– Loizos Vasileiou
Mar 24 at 11:53
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
I updated my question. Your suggestion doesn't give an error. Although its not updating anything. Do you mean I have to access 2dContext of the canvas?
– Loizos Vasileiou
Mar 23 at 19:07
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
Add the canvas container pls html
– gowtham rajan
Mar 23 at 19:10
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
updated the post.
– Loizos Vasileiou
Mar 23 at 19:36
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
Need to know how canvas generated inside tat contaier <div id="modal_4-content"> <!-- Add Stats.GUI here --> <canvas></canvas> ????? //canvas is the first element here try Ur </div>
– gowtham rajan
Mar 23 at 19:56
I use this
thisParent.appendChild( stats1.domElement ); so the <canvas> element goes just right in the middle of <div id="modal_4-content">.– Loizos Vasileiou
Mar 24 at 11:53
I use this
thisParent.appendChild( stats1.domElement ); so the <canvas> element goes just right in the middle of <div id="modal_4-content">.– Loizos Vasileiou
Mar 24 at 11:53
add a comment |
I think you can get all child nodes by using .childnodes
I've tried using thisvar childs = thisParent.childnodes; childs[0]....; child[1]...;it only works on the first child. However its not changing the size
– Loizos Vasileiou
Mar 23 at 19:48
add a comment |
I think you can get all child nodes by using .childnodes
I've tried using thisvar childs = thisParent.childnodes; childs[0]....; child[1]...;it only works on the first child. However its not changing the size
– Loizos Vasileiou
Mar 23 at 19:48
add a comment |
I think you can get all child nodes by using .childnodes
I think you can get all child nodes by using .childnodes
answered Mar 23 at 18:36
RawdreegRawdreeg
34128
34128
I've tried using thisvar childs = thisParent.childnodes; childs[0]....; child[1]...;it only works on the first child. However its not changing the size
– Loizos Vasileiou
Mar 23 at 19:48
add a comment |
I've tried using thisvar childs = thisParent.childnodes; childs[0]....; child[1]...;it only works on the first child. However its not changing the size
– Loizos Vasileiou
Mar 23 at 19:48
I've tried using this
var childs = thisParent.childnodes; childs[0]....; child[1]...; it only works on the first child. However its not changing the size– Loizos Vasileiou
Mar 23 at 19:48
I've tried using this
var childs = thisParent.childnodes; childs[0]....; child[1]...; it only works on the first child. However its not changing the size– Loizos Vasileiou
Mar 23 at 19:48
add a comment |
This solved the problem:
function createStatsGUI()
//Create new Graphs (FPS, MS, MB)
statsGUI = new Stats();
statsGUI.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
var thisParent = document.getElementById("modal_4-content");
thisParent.appendChild( statsGUI.domElement );
var statsALL = document.getElementById("modal_4-content").querySelectorAll("canvas");
for(var i=0; i<statsALL.length; i++)
statsALL[i].style.width = "100%";
statsALL[i].style.height = "160px";
//...

1
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
always welcome...
– gowtham rajan
Mar 25 at 10:37
add a comment |
This solved the problem:
function createStatsGUI()
//Create new Graphs (FPS, MS, MB)
statsGUI = new Stats();
statsGUI.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
var thisParent = document.getElementById("modal_4-content");
thisParent.appendChild( statsGUI.domElement );
var statsALL = document.getElementById("modal_4-content").querySelectorAll("canvas");
for(var i=0; i<statsALL.length; i++)
statsALL[i].style.width = "100%";
statsALL[i].style.height = "160px";
//...

1
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
always welcome...
– gowtham rajan
Mar 25 at 10:37
add a comment |
This solved the problem:
function createStatsGUI()
//Create new Graphs (FPS, MS, MB)
statsGUI = new Stats();
statsGUI.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
var thisParent = document.getElementById("modal_4-content");
thisParent.appendChild( statsGUI.domElement );
var statsALL = document.getElementById("modal_4-content").querySelectorAll("canvas");
for(var i=0; i<statsALL.length; i++)
statsALL[i].style.width = "100%";
statsALL[i].style.height = "160px";
//...

This solved the problem:
function createStatsGUI()
//Create new Graphs (FPS, MS, MB)
statsGUI = new Stats();
statsGUI.showPanel( 0 ); // 0: fps, 1: ms, 2: mb, 3+: custom
var thisParent = document.getElementById("modal_4-content");
thisParent.appendChild( statsGUI.domElement );
var statsALL = document.getElementById("modal_4-content").querySelectorAll("canvas");
for(var i=0; i<statsALL.length; i++)
statsALL[i].style.width = "100%";
statsALL[i].style.height = "160px";
//...

answered Mar 24 at 14:07
Loizos VasileiouLoizos Vasileiou
14211
14211
1
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
always welcome...
– gowtham rajan
Mar 25 at 10:37
add a comment |
1
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
always welcome...
– gowtham rajan
Mar 25 at 10:37
1
1
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
That's why i asked Html content
– gowtham rajan
Mar 24 at 21:01
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
Thank you very much though
– Loizos Vasileiou
Mar 25 at 10:26
always welcome...
– gowtham rajan
Mar 25 at 10:37
always welcome...
– gowtham rajan
Mar 25 at 10:37
add a comment |
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