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Angular Flip Animation


Angular Animations to flip cardHow can I create a “Please Wait, Loading…” animation using jQuery?Android: Expand/collapse animationHow do I animate constraint changes?CSS3 Card Flip backface disappears at end of transformcss3 :hover animation not working on firefoxcss3 transition(rotation) does not work properly in ChromiumCSS-3 transforms mangle HTML element when i add another sibling element .Angular HTML bindingHuge number of files generated for every Angular projectChrome CSS3 Scrollable div won't render until animation finished






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








1















I'm attempting to make a flip animation in Angular. It should flip over the Y-axis when clicked, then flip back over the Y-axis in the reverse direction when clicked again. Additionally, it should have front-side and back-side content that is displayed depending on the flip state.



The back-to-front flip is giving me grief. I'm getting odd behavior depending on what I try. The best I have been able to do is a weird flip which starts in the same direction as the front-to-back flip, then it changes direction at the end. *shrugs*



Note that if you click it before the animation finishes, it works as desired. If you wait for it to finish the animation, then it has the aforementioned behavior.



Here is the prototype: https://angular-epkrtn.stackblitz.io



Can anybody help with the back-to-front flip?




Copying the code from the link below



app.component.ts



import Component from '@angular/core';
import trigger, transition, animate, style, keyframes, state from '@angular/animations';

@Component(
selector: 'my-app',
templateUrl: './app.component.html',
styleUrls: [ './app.component.css' ],
animations: [
trigger('flip', [
state('front', style(
transform: 'rotateY(0deg)'
)),
state('back', style(
transform: 'rotateY(180deg)'
)),
transition('front => back', [
animate('1s 0s ease-out',
keyframes([
style(
transform: 'perspective(400px) rotateY(0deg)',
offset: 0
),
style(
transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
offset: 0.4
),
style(
transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
offset: 0.5
),
style(
transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
offset: 0.8
),
style(
transform: 'perspective(400px) rotateY(180deg)',
offset: 1
)
]))
]),
transition('back => front', [
animate('1s 0s ease-in',
keyframes([
style(
transform: 'perspective(400px) rotateY(180deg)',
offset: 0
),
style(
transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
offset: 0.4
),
style(
transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
offset: 0.5
),
style(
transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(0deg)',
offset: 0.8
),
style(
transform: 'perspective(400px) rotateY(0deg)',
offset: 1
)
]))
])
])
]
)
export class AppComponent
flipState = 'front';

onFlipClick()
if (this.flipState == 'front')
this.flipState = 'back';
else
this.flipState = 'front';





app.component.html



<div (click)="onFlipClick()" class="flip-card">
<div [@flip]="flipState" class="flip-card-inner">
<div class="flip-card-front">
FRONT
</div>
<div class="flip-card-back">
BACK
</div>
</div>
</div>


app.component.css



.flip-card 
height: 200px;
width: 200px;
background-color: transparent;
margin-top: 250px;
margin-left: auto;
margin-right: auto;


.flip-card-inner
position: relative;
height: 100%;
width: 100%;
transform-style: preserve-3d;
box-shadow: 0 4px 8px 0 rgba(0,0,0,0.2);


.flip-card-inner > div
position: absolute;
width: 100%;
height: 100%;
backface-visibility: hidden;


.flip-card-front
background-color: blue;


.flip-card-back
transform: rotateY(180deg);
background-color: green;










share|improve this question
































    1















    I'm attempting to make a flip animation in Angular. It should flip over the Y-axis when clicked, then flip back over the Y-axis in the reverse direction when clicked again. Additionally, it should have front-side and back-side content that is displayed depending on the flip state.



    The back-to-front flip is giving me grief. I'm getting odd behavior depending on what I try. The best I have been able to do is a weird flip which starts in the same direction as the front-to-back flip, then it changes direction at the end. *shrugs*



    Note that if you click it before the animation finishes, it works as desired. If you wait for it to finish the animation, then it has the aforementioned behavior.



    Here is the prototype: https://angular-epkrtn.stackblitz.io



    Can anybody help with the back-to-front flip?




    Copying the code from the link below



    app.component.ts



    import Component from '@angular/core';
    import trigger, transition, animate, style, keyframes, state from '@angular/animations';

    @Component(
    selector: 'my-app',
    templateUrl: './app.component.html',
    styleUrls: [ './app.component.css' ],
    animations: [
    trigger('flip', [
    state('front', style(
    transform: 'rotateY(0deg)'
    )),
    state('back', style(
    transform: 'rotateY(180deg)'
    )),
    transition('front => back', [
    animate('1s 0s ease-out',
    keyframes([
    style(
    transform: 'perspective(400px) rotateY(0deg)',
    offset: 0
    ),
    style(
    transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
    offset: 0.4
    ),
    style(
    transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
    offset: 0.5
    ),
    style(
    transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
    offset: 0.8
    ),
    style(
    transform: 'perspective(400px) rotateY(180deg)',
    offset: 1
    )
    ]))
    ]),
    transition('back => front', [
    animate('1s 0s ease-in',
    keyframes([
    style(
    transform: 'perspective(400px) rotateY(180deg)',
    offset: 0
    ),
    style(
    transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
    offset: 0.4
    ),
    style(
    transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
    offset: 0.5
    ),
    style(
    transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(0deg)',
    offset: 0.8
    ),
    style(
    transform: 'perspective(400px) rotateY(0deg)',
    offset: 1
    )
    ]))
    ])
    ])
    ]
    )
    export class AppComponent
    flipState = 'front';

    onFlipClick()
    if (this.flipState == 'front')
    this.flipState = 'back';
    else
    this.flipState = 'front';





    app.component.html



    <div (click)="onFlipClick()" class="flip-card">
    <div [@flip]="flipState" class="flip-card-inner">
    <div class="flip-card-front">
    FRONT
    </div>
    <div class="flip-card-back">
    BACK
    </div>
    </div>
    </div>


    app.component.css



    .flip-card 
    height: 200px;
    width: 200px;
    background-color: transparent;
    margin-top: 250px;
    margin-left: auto;
    margin-right: auto;


    .flip-card-inner
    position: relative;
    height: 100%;
    width: 100%;
    transform-style: preserve-3d;
    box-shadow: 0 4px 8px 0 rgba(0,0,0,0.2);


    .flip-card-inner > div
    position: absolute;
    width: 100%;
    height: 100%;
    backface-visibility: hidden;


    .flip-card-front
    background-color: blue;


    .flip-card-back
    transform: rotateY(180deg);
    background-color: green;










    share|improve this question




























      1












      1








      1


      1






      I'm attempting to make a flip animation in Angular. It should flip over the Y-axis when clicked, then flip back over the Y-axis in the reverse direction when clicked again. Additionally, it should have front-side and back-side content that is displayed depending on the flip state.



      The back-to-front flip is giving me grief. I'm getting odd behavior depending on what I try. The best I have been able to do is a weird flip which starts in the same direction as the front-to-back flip, then it changes direction at the end. *shrugs*



      Note that if you click it before the animation finishes, it works as desired. If you wait for it to finish the animation, then it has the aforementioned behavior.



      Here is the prototype: https://angular-epkrtn.stackblitz.io



      Can anybody help with the back-to-front flip?




      Copying the code from the link below



      app.component.ts



      import Component from '@angular/core';
      import trigger, transition, animate, style, keyframes, state from '@angular/animations';

      @Component(
      selector: 'my-app',
      templateUrl: './app.component.html',
      styleUrls: [ './app.component.css' ],
      animations: [
      trigger('flip', [
      state('front', style(
      transform: 'rotateY(0deg)'
      )),
      state('back', style(
      transform: 'rotateY(180deg)'
      )),
      transition('front => back', [
      animate('1s 0s ease-out',
      keyframes([
      style(
      transform: 'perspective(400px) rotateY(0deg)',
      offset: 0
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
      offset: 0.4
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
      offset: 0.5
      ),
      style(
      transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
      offset: 0.8
      ),
      style(
      transform: 'perspective(400px) rotateY(180deg)',
      offset: 1
      )
      ]))
      ]),
      transition('back => front', [
      animate('1s 0s ease-in',
      keyframes([
      style(
      transform: 'perspective(400px) rotateY(180deg)',
      offset: 0
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
      offset: 0.4
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
      offset: 0.5
      ),
      style(
      transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(0deg)',
      offset: 0.8
      ),
      style(
      transform: 'perspective(400px) rotateY(0deg)',
      offset: 1
      )
      ]))
      ])
      ])
      ]
      )
      export class AppComponent
      flipState = 'front';

      onFlipClick()
      if (this.flipState == 'front')
      this.flipState = 'back';
      else
      this.flipState = 'front';





      app.component.html



      <div (click)="onFlipClick()" class="flip-card">
      <div [@flip]="flipState" class="flip-card-inner">
      <div class="flip-card-front">
      FRONT
      </div>
      <div class="flip-card-back">
      BACK
      </div>
      </div>
      </div>


      app.component.css



      .flip-card 
      height: 200px;
      width: 200px;
      background-color: transparent;
      margin-top: 250px;
      margin-left: auto;
      margin-right: auto;


      .flip-card-inner
      position: relative;
      height: 100%;
      width: 100%;
      transform-style: preserve-3d;
      box-shadow: 0 4px 8px 0 rgba(0,0,0,0.2);


      .flip-card-inner > div
      position: absolute;
      width: 100%;
      height: 100%;
      backface-visibility: hidden;


      .flip-card-front
      background-color: blue;


      .flip-card-back
      transform: rotateY(180deg);
      background-color: green;










      share|improve this question
















      I'm attempting to make a flip animation in Angular. It should flip over the Y-axis when clicked, then flip back over the Y-axis in the reverse direction when clicked again. Additionally, it should have front-side and back-side content that is displayed depending on the flip state.



      The back-to-front flip is giving me grief. I'm getting odd behavior depending on what I try. The best I have been able to do is a weird flip which starts in the same direction as the front-to-back flip, then it changes direction at the end. *shrugs*



      Note that if you click it before the animation finishes, it works as desired. If you wait for it to finish the animation, then it has the aforementioned behavior.



      Here is the prototype: https://angular-epkrtn.stackblitz.io



      Can anybody help with the back-to-front flip?




      Copying the code from the link below



      app.component.ts



      import Component from '@angular/core';
      import trigger, transition, animate, style, keyframes, state from '@angular/animations';

      @Component(
      selector: 'my-app',
      templateUrl: './app.component.html',
      styleUrls: [ './app.component.css' ],
      animations: [
      trigger('flip', [
      state('front', style(
      transform: 'rotateY(0deg)'
      )),
      state('back', style(
      transform: 'rotateY(180deg)'
      )),
      transition('front => back', [
      animate('1s 0s ease-out',
      keyframes([
      style(
      transform: 'perspective(400px) rotateY(0deg)',
      offset: 0
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
      offset: 0.4
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
      offset: 0.5
      ),
      style(
      transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
      offset: 0.8
      ),
      style(
      transform: 'perspective(400px) rotateY(180deg)',
      offset: 1
      )
      ]))
      ]),
      transition('back => front', [
      animate('1s 0s ease-in',
      keyframes([
      style(
      transform: 'perspective(400px) rotateY(180deg)',
      offset: 0
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
      offset: 0.4
      ),
      style(
      transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
      offset: 0.5
      ),
      style(
      transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(0deg)',
      offset: 0.8
      ),
      style(
      transform: 'perspective(400px) rotateY(0deg)',
      offset: 1
      )
      ]))
      ])
      ])
      ]
      )
      export class AppComponent
      flipState = 'front';

      onFlipClick()
      if (this.flipState == 'front')
      this.flipState = 'back';
      else
      this.flipState = 'front';





      app.component.html



      <div (click)="onFlipClick()" class="flip-card">
      <div [@flip]="flipState" class="flip-card-inner">
      <div class="flip-card-front">
      FRONT
      </div>
      <div class="flip-card-back">
      BACK
      </div>
      </div>
      </div>


      app.component.css



      .flip-card 
      height: 200px;
      width: 200px;
      background-color: transparent;
      margin-top: 250px;
      margin-left: auto;
      margin-right: auto;


      .flip-card-inner
      position: relative;
      height: 100%;
      width: 100%;
      transform-style: preserve-3d;
      box-shadow: 0 4px 8px 0 rgba(0,0,0,0.2);


      .flip-card-inner > div
      position: absolute;
      width: 100%;
      height: 100%;
      backface-visibility: hidden;


      .flip-card-front
      background-color: blue;


      .flip-card-back
      transform: rotateY(180deg);
      background-color: green;







      angular css3 animation flip angular-animations






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 27 at 20:30







      The Gilbert Arenas Dagger

















      asked Mar 27 at 19:50









      The Gilbert Arenas DaggerThe Gilbert Arenas Dagger

      5,7277 gold badges41 silver badges57 bronze badges




      5,7277 gold badges41 silver badges57 bronze badges

























          2 Answers
          2






          active

          oldest

          votes


















          1















          I think there are three issues with your code rotateY, scale3d and The background logic. I am no CSS expert and cannot help you a lot with the background logic if its needed to be fixed. It might is another question worth it if crucial for your usecase.



          RotateY



          1. Your startpoint (back to front) is 180deg. That initially lets the card flip one way around with 0 time to animate

          2. Your animation direction is the wrong way, you need to animate negative wise.

          3. The provided solution only works if you do not click within the animation. So you need to wait for the @flip.done to be able to click/animate again. Otherwise you start animating from a ~180deg - 0deg rotation and move it around this way

          Scale3d You do not finish your animation with the initial value: scale3d(1, 1, 1). I guess that can cause some weird behavior.



          Background logic If you start your back to front animation you need to start initially your animation at 0deg. This will cause the front to show up, because your styling is broken there - Therefore I have no solution yet.



          Link that fixed the animation: Flip Animation



          Full code






          trigger('flip', [
          state('front', style(
          transform: 'rotateY(0deg)'
          )),
          state('back', style(
          transform: 'rotateY(180deg)'
          )),
          transition('front => back', [
          animate('1s 0s ease-out',
          keyframes([
          style(
          transform: 'perspective(400px) rotateY(0deg)',
          offset: 0
          ),
          style(
          transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
          offset: 0.4
          ),
          style(
          transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
          offset: 0.5
          ),
          style(
          transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
          offset: 0.8
          ),
          style(
          transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
          offset: 1
          )
          ]))
          ]),
          transition('back => front', [
          animate('1s 0s ease-in',
          keyframes([
          style(
          transform: 'perspective(400px) rotateY(0deg)',
          offset: 0
          ),
          style(
          transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
          offset: 0.4
          ),
          style(
          transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
          offset: 0.5
          ),
          style(
          transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
          offset: 0.8
          ),
          style(
          transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
          offset: 1
          )
          ]))
          ])
          ])





          I hope I could help you. Feel free to ask more or correct me if I am wrong






          share|improve this answer




















          • 1





            Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

            – The Gilbert Arenas Dagger
            Mar 28 at 13:18


















          1















          I was able to get the desired behavior with only a minor tweak to the original code. In the back => front transition, the starting value for rotateY is -180deg, not positive 180deg. Everything else is 100% identical.



           transition('back => front', [
          animate('1s 0s ease-in',
          keyframes([
          style(
          transform: 'perspective(400px) rotateY(-180deg)',
          offset: 0
          ),


          Demo: https://angular-hzuxl9.stackblitz.io






          share|improve this answer



























            Your Answer






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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1















            I think there are three issues with your code rotateY, scale3d and The background logic. I am no CSS expert and cannot help you a lot with the background logic if its needed to be fixed. It might is another question worth it if crucial for your usecase.



            RotateY



            1. Your startpoint (back to front) is 180deg. That initially lets the card flip one way around with 0 time to animate

            2. Your animation direction is the wrong way, you need to animate negative wise.

            3. The provided solution only works if you do not click within the animation. So you need to wait for the @flip.done to be able to click/animate again. Otherwise you start animating from a ~180deg - 0deg rotation and move it around this way

            Scale3d You do not finish your animation with the initial value: scale3d(1, 1, 1). I guess that can cause some weird behavior.



            Background logic If you start your back to front animation you need to start initially your animation at 0deg. This will cause the front to show up, because your styling is broken there - Therefore I have no solution yet.



            Link that fixed the animation: Flip Animation



            Full code






            trigger('flip', [
            state('front', style(
            transform: 'rotateY(0deg)'
            )),
            state('back', style(
            transform: 'rotateY(180deg)'
            )),
            transition('front => back', [
            animate('1s 0s ease-out',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
            offset: 1
            )
            ]))
            ]),
            transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
            offset: 1
            )
            ]))
            ])
            ])





            I hope I could help you. Feel free to ask more or correct me if I am wrong






            share|improve this answer




















            • 1





              Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

              – The Gilbert Arenas Dagger
              Mar 28 at 13:18















            1















            I think there are three issues with your code rotateY, scale3d and The background logic. I am no CSS expert and cannot help you a lot with the background logic if its needed to be fixed. It might is another question worth it if crucial for your usecase.



            RotateY



            1. Your startpoint (back to front) is 180deg. That initially lets the card flip one way around with 0 time to animate

            2. Your animation direction is the wrong way, you need to animate negative wise.

            3. The provided solution only works if you do not click within the animation. So you need to wait for the @flip.done to be able to click/animate again. Otherwise you start animating from a ~180deg - 0deg rotation and move it around this way

            Scale3d You do not finish your animation with the initial value: scale3d(1, 1, 1). I guess that can cause some weird behavior.



            Background logic If you start your back to front animation you need to start initially your animation at 0deg. This will cause the front to show up, because your styling is broken there - Therefore I have no solution yet.



            Link that fixed the animation: Flip Animation



            Full code






            trigger('flip', [
            state('front', style(
            transform: 'rotateY(0deg)'
            )),
            state('back', style(
            transform: 'rotateY(180deg)'
            )),
            transition('front => back', [
            animate('1s 0s ease-out',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
            offset: 1
            )
            ]))
            ]),
            transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
            offset: 1
            )
            ]))
            ])
            ])





            I hope I could help you. Feel free to ask more or correct me if I am wrong






            share|improve this answer




















            • 1





              Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

              – The Gilbert Arenas Dagger
              Mar 28 at 13:18













            1














            1










            1









            I think there are three issues with your code rotateY, scale3d and The background logic. I am no CSS expert and cannot help you a lot with the background logic if its needed to be fixed. It might is another question worth it if crucial for your usecase.



            RotateY



            1. Your startpoint (back to front) is 180deg. That initially lets the card flip one way around with 0 time to animate

            2. Your animation direction is the wrong way, you need to animate negative wise.

            3. The provided solution only works if you do not click within the animation. So you need to wait for the @flip.done to be able to click/animate again. Otherwise you start animating from a ~180deg - 0deg rotation and move it around this way

            Scale3d You do not finish your animation with the initial value: scale3d(1, 1, 1). I guess that can cause some weird behavior.



            Background logic If you start your back to front animation you need to start initially your animation at 0deg. This will cause the front to show up, because your styling is broken there - Therefore I have no solution yet.



            Link that fixed the animation: Flip Animation



            Full code






            trigger('flip', [
            state('front', style(
            transform: 'rotateY(0deg)'
            )),
            state('back', style(
            transform: 'rotateY(180deg)'
            )),
            transition('front => back', [
            animate('1s 0s ease-out',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
            offset: 1
            )
            ]))
            ]),
            transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
            offset: 1
            )
            ]))
            ])
            ])





            I hope I could help you. Feel free to ask more or correct me if I am wrong






            share|improve this answer













            I think there are three issues with your code rotateY, scale3d and The background logic. I am no CSS expert and cannot help you a lot with the background logic if its needed to be fixed. It might is another question worth it if crucial for your usecase.



            RotateY



            1. Your startpoint (back to front) is 180deg. That initially lets the card flip one way around with 0 time to animate

            2. Your animation direction is the wrong way, you need to animate negative wise.

            3. The provided solution only works if you do not click within the animation. So you need to wait for the @flip.done to be able to click/animate again. Otherwise you start animating from a ~180deg - 0deg rotation and move it around this way

            Scale3d You do not finish your animation with the initial value: scale3d(1, 1, 1). I guess that can cause some weird behavior.



            Background logic If you start your back to front animation you need to start initially your animation at 0deg. This will cause the front to show up, because your styling is broken there - Therefore I have no solution yet.



            Link that fixed the animation: Flip Animation



            Full code






            trigger('flip', [
            state('front', style(
            transform: 'rotateY(0deg)'
            )),
            state('back', style(
            transform: 'rotateY(180deg)'
            )),
            transition('front => back', [
            animate('1s 0s ease-out',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
            offset: 1
            )
            ]))
            ]),
            transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
            offset: 1
            )
            ]))
            ])
            ])





            I hope I could help you. Feel free to ask more or correct me if I am wrong






            trigger('flip', [
            state('front', style(
            transform: 'rotateY(0deg)'
            )),
            state('back', style(
            transform: 'rotateY(180deg)'
            )),
            transition('front => back', [
            animate('1s 0s ease-out',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
            offset: 1
            )
            ]))
            ]),
            transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
            offset: 1
            )
            ]))
            ])
            ])





            trigger('flip', [
            state('front', style(
            transform: 'rotateY(0deg)'
            )),
            state('back', style(
            transform: 'rotateY(180deg)'
            )),
            transition('front => back', [
            animate('1s 0s ease-out',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(180deg)',
            offset: 1
            )
            ]))
            ]),
            transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(0deg)',
            offset: 0
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-80deg)',
            offset: 0.4
            ),
            style(
            transform: 'perspective(400px) scale3d(1.5, 1.5, 1.5) rotateY(-100deg)',
            offset: 0.5
            ),
            style(
            transform: 'perspective(400px) scale3d(0.95, 0.95, 0.95) rotateY(-180deg)',
            offset: 0.8
            ),
            style(
            transform: 'perspective(400px) scale3d(1, 1, 1) rotateY(-180deg)',
            offset: 1
            )
            ]))
            ])
            ])






            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Mar 28 at 12:59









            Jonathan StellwagJonathan Stellwag

            1,1571 gold badge9 silver badges26 bronze badges




            1,1571 gold badge9 silver badges26 bronze badges










            • 1





              Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

              – The Gilbert Arenas Dagger
              Mar 28 at 13:18












            • 1





              Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

              – The Gilbert Arenas Dagger
              Mar 28 at 13:18







            1




            1





            Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

            – The Gilbert Arenas Dagger
            Mar 28 at 13:18





            Thanks for your response and +1. I agree with a lot of your assessment, I had attempted similar solutions but couldn't get past the front showing at the start of the back-to-front flip.

            – The Gilbert Arenas Dagger
            Mar 28 at 13:18













            1















            I was able to get the desired behavior with only a minor tweak to the original code. In the back => front transition, the starting value for rotateY is -180deg, not positive 180deg. Everything else is 100% identical.



             transition('back => front', [
            animate('1s 0s ease-in',
            keyframes([
            style(
            transform: 'perspective(400px) rotateY(-180deg)',
            offset: 0
            ),


            Demo: https://angular-hzuxl9.stackblitz.io






            share|improve this answer





























              1















              I was able to get the desired behavior with only a minor tweak to the original code. In the back => front transition, the starting value for rotateY is -180deg, not positive 180deg. Everything else is 100% identical.



               transition('back => front', [
              animate('1s 0s ease-in',
              keyframes([
              style(
              transform: 'perspective(400px) rotateY(-180deg)',
              offset: 0
              ),


              Demo: https://angular-hzuxl9.stackblitz.io






              share|improve this answer



























                1














                1










                1









                I was able to get the desired behavior with only a minor tweak to the original code. In the back => front transition, the starting value for rotateY is -180deg, not positive 180deg. Everything else is 100% identical.



                 transition('back => front', [
                animate('1s 0s ease-in',
                keyframes([
                style(
                transform: 'perspective(400px) rotateY(-180deg)',
                offset: 0
                ),


                Demo: https://angular-hzuxl9.stackblitz.io






                share|improve this answer













                I was able to get the desired behavior with only a minor tweak to the original code. In the back => front transition, the starting value for rotateY is -180deg, not positive 180deg. Everything else is 100% identical.



                 transition('back => front', [
                animate('1s 0s ease-in',
                keyframes([
                style(
                transform: 'perspective(400px) rotateY(-180deg)',
                offset: 0
                ),


                Demo: https://angular-hzuxl9.stackblitz.io







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 28 at 13:31









                The Gilbert Arenas DaggerThe Gilbert Arenas Dagger

                5,7277 gold badges41 silver badges57 bronze badges




                5,7277 gold badges41 silver badges57 bronze badges






























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