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Send packets from a specific interface in c


C pcap detecting inbound datagramsC - choose interface for UDP/multicast socketData is not received correctly from TCP socket using CDoes INADDR_ANY care about new interface?How to stop behaviour: C++ Socket sendto changes interfaceTCP client using a specific interface while connecting to a webserverLinux: Bind UDP listening socket to specific interface (or find out the interface a datagram came in from)?data link socket read outgoing packets?No traffic bind on interface using SO_BINDTODEVICEHow to make setsockopt IP_ADD_MEMBERSHIP honor the local interface address to receive multicast packets on only one specific interface?






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3















I've been doing some socket programing in c and I would like to let the user of my program specify the interface to send and receive packets from. The linux man page for socket(7) says that you can set the socket option SO_BINDTODEVICE to bind the socket to a particular device such as "eth0". It also occurred to me that when calling bind() you typically pass it a sockaddr_in struct with the sin_addr.s_addr property set to INADDR_ANY to tell the socket to bind to all interfaces as shown below



int sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

struct sockaddr_in local;

local.sin_family = AF_INET;
local.sin_addr.s_addr = INADDR_ANY;
local.sin_port = 0;

bind(sd, (struct sockaddr *)&local, sizeof local);


If the point of passing in the sockaddr to bind is to specify where to bind the socket locally on your machine, could you just pass in the IP address of a specific interface to bind your socket to it? I was hoping someone could clarify what the socket is doing here, and what the difference is between that approach and using setsockopt(sd, SOL_SOCKET, SO_BINDTODEVICE, &devicename, sizeof devicename); before you bind.



Note: In the example above I used UDP and removed error checking for simplicity, Ideally the answer to the above question should be able to work independently of the protocol being used.










share|improve this question






























    3















    I've been doing some socket programing in c and I would like to let the user of my program specify the interface to send and receive packets from. The linux man page for socket(7) says that you can set the socket option SO_BINDTODEVICE to bind the socket to a particular device such as "eth0". It also occurred to me that when calling bind() you typically pass it a sockaddr_in struct with the sin_addr.s_addr property set to INADDR_ANY to tell the socket to bind to all interfaces as shown below



    int sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

    struct sockaddr_in local;

    local.sin_family = AF_INET;
    local.sin_addr.s_addr = INADDR_ANY;
    local.sin_port = 0;

    bind(sd, (struct sockaddr *)&local, sizeof local);


    If the point of passing in the sockaddr to bind is to specify where to bind the socket locally on your machine, could you just pass in the IP address of a specific interface to bind your socket to it? I was hoping someone could clarify what the socket is doing here, and what the difference is between that approach and using setsockopt(sd, SOL_SOCKET, SO_BINDTODEVICE, &devicename, sizeof devicename); before you bind.



    Note: In the example above I used UDP and removed error checking for simplicity, Ideally the answer to the above question should be able to work independently of the protocol being used.










    share|improve this question


























      3












      3








      3


      1






      I've been doing some socket programing in c and I would like to let the user of my program specify the interface to send and receive packets from. The linux man page for socket(7) says that you can set the socket option SO_BINDTODEVICE to bind the socket to a particular device such as "eth0". It also occurred to me that when calling bind() you typically pass it a sockaddr_in struct with the sin_addr.s_addr property set to INADDR_ANY to tell the socket to bind to all interfaces as shown below



      int sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

      struct sockaddr_in local;

      local.sin_family = AF_INET;
      local.sin_addr.s_addr = INADDR_ANY;
      local.sin_port = 0;

      bind(sd, (struct sockaddr *)&local, sizeof local);


      If the point of passing in the sockaddr to bind is to specify where to bind the socket locally on your machine, could you just pass in the IP address of a specific interface to bind your socket to it? I was hoping someone could clarify what the socket is doing here, and what the difference is between that approach and using setsockopt(sd, SOL_SOCKET, SO_BINDTODEVICE, &devicename, sizeof devicename); before you bind.



      Note: In the example above I used UDP and removed error checking for simplicity, Ideally the answer to the above question should be able to work independently of the protocol being used.










      share|improve this question














      I've been doing some socket programing in c and I would like to let the user of my program specify the interface to send and receive packets from. The linux man page for socket(7) says that you can set the socket option SO_BINDTODEVICE to bind the socket to a particular device such as "eth0". It also occurred to me that when calling bind() you typically pass it a sockaddr_in struct with the sin_addr.s_addr property set to INADDR_ANY to tell the socket to bind to all interfaces as shown below



      int sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

      struct sockaddr_in local;

      local.sin_family = AF_INET;
      local.sin_addr.s_addr = INADDR_ANY;
      local.sin_port = 0;

      bind(sd, (struct sockaddr *)&local, sizeof local);


      If the point of passing in the sockaddr to bind is to specify where to bind the socket locally on your machine, could you just pass in the IP address of a specific interface to bind your socket to it? I was hoping someone could clarify what the socket is doing here, and what the difference is between that approach and using setsockopt(sd, SOL_SOCKET, SO_BINDTODEVICE, &devicename, sizeof devicename); before you bind.



      Note: In the example above I used UDP and removed error checking for simplicity, Ideally the answer to the above question should be able to work independently of the protocol being used.







      c sockets network-interface






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 28 at 12:29









      Alex VAlex V

      183 bronze badges




      183 bronze badges

























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          If the point of passing in the sockaddr to bind is to specify where to
          bind the socket locally on your machine, could you just pass in the IP
          address of a specific interface to bind your socket to it?




          Binding to an address (via bind()) and binding to an interface (via setsockopt()) serve different, but overlapping purposes. Usually bind() is what you want.



          In particular, your question seems to assume that there is a 1:1 mapping between addresses and interfaces, but that it is not a safe assumption. One interface can have multiple addresses, and, at least in principle, one address can be served by multiple interfaces.






          share|improve this answer
























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            If the point of passing in the sockaddr to bind is to specify where to
            bind the socket locally on your machine, could you just pass in the IP
            address of a specific interface to bind your socket to it?




            Binding to an address (via bind()) and binding to an interface (via setsockopt()) serve different, but overlapping purposes. Usually bind() is what you want.



            In particular, your question seems to assume that there is a 1:1 mapping between addresses and interfaces, but that it is not a safe assumption. One interface can have multiple addresses, and, at least in principle, one address can be served by multiple interfaces.






            share|improve this answer





























              0

















              If the point of passing in the sockaddr to bind is to specify where to
              bind the socket locally on your machine, could you just pass in the IP
              address of a specific interface to bind your socket to it?




              Binding to an address (via bind()) and binding to an interface (via setsockopt()) serve different, but overlapping purposes. Usually bind() is what you want.



              In particular, your question seems to assume that there is a 1:1 mapping between addresses and interfaces, but that it is not a safe assumption. One interface can have multiple addresses, and, at least in principle, one address can be served by multiple interfaces.






              share|improve this answer



























                0














                0










                0










                If the point of passing in the sockaddr to bind is to specify where to
                bind the socket locally on your machine, could you just pass in the IP
                address of a specific interface to bind your socket to it?




                Binding to an address (via bind()) and binding to an interface (via setsockopt()) serve different, but overlapping purposes. Usually bind() is what you want.



                In particular, your question seems to assume that there is a 1:1 mapping between addresses and interfaces, but that it is not a safe assumption. One interface can have multiple addresses, and, at least in principle, one address can be served by multiple interfaces.






                share|improve this answer














                If the point of passing in the sockaddr to bind is to specify where to
                bind the socket locally on your machine, could you just pass in the IP
                address of a specific interface to bind your socket to it?




                Binding to an address (via bind()) and binding to an interface (via setsockopt()) serve different, but overlapping purposes. Usually bind() is what you want.



                In particular, your question seems to assume that there is a 1:1 mapping between addresses and interfaces, but that it is not a safe assumption. One interface can have multiple addresses, and, at least in principle, one address can be served by multiple interfaces.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 28 at 12:49









                John BollingerJohn Bollinger

                96.4k8 gold badges48 silver badges91 bronze badges




                96.4k8 gold badges48 silver badges91 bronze badges





















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