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how to make the Trigonometric function goes first then the number
How to round a number to n decimal places in JavaHow do I count the number of occurrences of a char in a String?How do I make the method return type generic?How to nicely format floating numbers to String without unnecessary decimal 0?How to make a new List in JavaHow to capitalize the first character of each word in a stringHow to mock void methods with MockitoMaking a mocked method return an argument that was passed to itHow to pass a function as a parameter in Java?How to make an Android device vibrate?
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I have a project now to make a scientific calculator. I managed to put the trigonometric functions but there is something lacking in my code. In my project I should input first the number before I press the trigonometric function. My question is how to inverse that, like I should press first the trigonometric function then the number.
private void sinActionPerformed(java.awt.event.ActionEvent evt)
inb = Double.parseDouble(String.valueOf(display1.getText()));
if(!sh)
if(!dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
inb = inb * 0.0174532925;
out = Math.sin(inb);
else if(dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
hal = Math.sin(inb);
out = hal ;
else
if(!dgrrad)
display2.setText("arcsin(" + String.valueOf(inb) + ")");
hal = Math.asin(inb);
out = hal * 57.2957795131;
else if(dgrrad)
display2.setText("arsin(" + String.valueOf(inb) + ")");
out = Math.asin(inb);;
The trigonometric functions here are sin and arcsin. inb here is double, and display1 is JTextField where I input my number. sh is a boolean that defines shift is not true and shift is true. dgrad is also a boolean defining that the input is not in radian. hal and out are double.
java
add a comment |
I have a project now to make a scientific calculator. I managed to put the trigonometric functions but there is something lacking in my code. In my project I should input first the number before I press the trigonometric function. My question is how to inverse that, like I should press first the trigonometric function then the number.
private void sinActionPerformed(java.awt.event.ActionEvent evt)
inb = Double.parseDouble(String.valueOf(display1.getText()));
if(!sh)
if(!dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
inb = inb * 0.0174532925;
out = Math.sin(inb);
else if(dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
hal = Math.sin(inb);
out = hal ;
else
if(!dgrrad)
display2.setText("arcsin(" + String.valueOf(inb) + ")");
hal = Math.asin(inb);
out = hal * 57.2957795131;
else if(dgrrad)
display2.setText("arsin(" + String.valueOf(inb) + ")");
out = Math.asin(inb);;
The trigonometric functions here are sin and arcsin. inb here is double, and display1 is JTextField where I input my number. sh is a boolean that defines shift is not true and shift is true. dgrad is also a boolean defining that the input is not in radian. hal and out are double.
java
add a comment |
I have a project now to make a scientific calculator. I managed to put the trigonometric functions but there is something lacking in my code. In my project I should input first the number before I press the trigonometric function. My question is how to inverse that, like I should press first the trigonometric function then the number.
private void sinActionPerformed(java.awt.event.ActionEvent evt)
inb = Double.parseDouble(String.valueOf(display1.getText()));
if(!sh)
if(!dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
inb = inb * 0.0174532925;
out = Math.sin(inb);
else if(dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
hal = Math.sin(inb);
out = hal ;
else
if(!dgrrad)
display2.setText("arcsin(" + String.valueOf(inb) + ")");
hal = Math.asin(inb);
out = hal * 57.2957795131;
else if(dgrrad)
display2.setText("arsin(" + String.valueOf(inb) + ")");
out = Math.asin(inb);;
The trigonometric functions here are sin and arcsin. inb here is double, and display1 is JTextField where I input my number. sh is a boolean that defines shift is not true and shift is true. dgrad is also a boolean defining that the input is not in radian. hal and out are double.
java
I have a project now to make a scientific calculator. I managed to put the trigonometric functions but there is something lacking in my code. In my project I should input first the number before I press the trigonometric function. My question is how to inverse that, like I should press first the trigonometric function then the number.
private void sinActionPerformed(java.awt.event.ActionEvent evt)
inb = Double.parseDouble(String.valueOf(display1.getText()));
if(!sh)
if(!dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
inb = inb * 0.0174532925;
out = Math.sin(inb);
else if(dgrrad)
display2.setText("sin(" + String.valueOf(inb) + ")");
hal = Math.sin(inb);
out = hal ;
else
if(!dgrrad)
display2.setText("arcsin(" + String.valueOf(inb) + ")");
hal = Math.asin(inb);
out = hal * 57.2957795131;
else if(dgrrad)
display2.setText("arsin(" + String.valueOf(inb) + ")");
out = Math.asin(inb);;
The trigonometric functions here are sin and arcsin. inb here is double, and display1 is JTextField where I input my number. sh is a boolean that defines shift is not true and shift is true. dgrad is also a boolean defining that the input is not in radian. hal and out are double.
java
java
edited Mar 28 at 1:52
John Kugelman
260k58 gold badges421 silver badges471 bronze badges
260k58 gold badges421 silver badges471 bronze badges
asked Mar 28 at 1:47
Jayson Ca-ongJayson Ca-ong
63 bronze badges
63 bronze badges
add a comment |
add a comment |
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