Xamarin.Forms ScrollView ScrollToAsync() results in blank content on iOSBuild unsuccessful : Error with Android project in Xamarin.FormsXamarin Forms ListView CachingStrategyVisual studio compilation error, Xamarin.formsVS for Mac - can't run XF.iOS on Simulator or registered DeviceInvalid Cast Exception with FreshEssentials BindablePickerTabbedPageWithNavigation in Xamarin.Forms fails with many tabsXamarin.Forms release error bundles/armeabi-v7a/temp.c:1:39: fatal error: mono/metadata/mono-config.h: No such file or directoryString.Copy not available in Xamarin PCL project?Xamarin.Forms Previewer - An android application project must reference a project containing this xaml file in order to render in the previewerXamarin.Forms - 'Cannot convert Large to type System.Double' when using OnIdiom and named font size

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Xamarin.Forms ScrollView ScrollToAsync() results in blank content on iOS


Build unsuccessful : Error with Android project in Xamarin.FormsXamarin Forms ListView CachingStrategyVisual studio compilation error, Xamarin.formsVS for Mac - can't run XF.iOS on Simulator or registered DeviceInvalid Cast Exception with FreshEssentials BindablePickerTabbedPageWithNavigation in Xamarin.Forms fails with many tabsXamarin.Forms release error bundles/armeabi-v7a/temp.c:1:39: fatal error: mono/metadata/mono-config.h: No such file or directoryString.Copy not available in Xamarin PCL project?Xamarin.Forms Previewer - An android application project must reference a project containing this xaml file in order to render in the previewerXamarin.Forms - 'Cannot convert Large to type System.Double' when using OnIdiom and named font size






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















Background
We have a page where we have a bound RepeaterView within a ScrollView. We're adding Questions to the bound collection as the user answers questions (the aim is to give a series of questions, scrolling off the top as the user progresses).



We want the ScrollView to scroll to the bottom as we add Questions.



To do this, I've created an Event which we raise when we add a Question, and added a handler in the Page. I'm subscribing/unsubscribing on the Appearing/Disappearing events for the page to avoid memory leaks etc.



The Problem
On Android this works fine. But on iOS, the ScrollView goes blank. However, if I background the app and bring it back to the foreground (by tapping the Home button and then the app icon, the screen then refreshes.



Therefore it appears that the Page isn't being refreshed properly by my code.



My XAML code:



using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using MvvmCross.Forms.Presenters.Attributes;
using MyApp.Mobile.PageModels.Claims.Medical;
using MyApp.Mobile.Pages.Base;
using Xamarin.Forms;

namespace MyApp.Mobile.Pages.Claims.Medical

[MvxContentPagePresentation(NoHistory = true)]
public partial class ClaimConditionPage : BaseContentPage<ClaimConditionPageModel>

public ClaimConditionPage()

InitializeComponent();


protected override void OnAppearing()

if (BindingContext != null)

ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

model.QuestionAdded += Model_QuestionAdded;


base.OnAppearing();


protected override void OnDisappearing()

ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

model.QuestionAdded -= Model_QuestionAdded;
base.OnDisappearing();


void Model_QuestionAdded(object sender, EventArgs e)

Device.BeginInvokeOnMainThread(async () =>

await QuestionScrollView.ScrollToAsync(0, QuestionScrollView.Content.Height, false);
);







I've seen suggestions of adding a Task.Delay() to allow the UI to catch up - but this didn't work.



Note that this is only on iOS.



I note that there is this bug, but I don't think this is my problem. The ScrollView does scroll, but the display goes blank.



Versions
Xamarin.Forms 3.4.0.1029999



=== Visual Studio Community 2017 for Mac ===



Version 7.8.2 (build 1)
Installation UUID: 650b4c91-c7f5-4ee5-ad70-6f178f314906
GTK+ 2.24.23 (Raleigh theme)
Xamarin.Mac 5.0.0.0 ( / b40230c0)



Package version: 516000221


=== Mono Framework MDK ===



Runtime:
Mono 5.16.0.221 (2018-06/b63e5378e38) (64-bit)
Package version: 516000221



=== NuGet ===



Version: 4.8.0.5385



=== .NET Core ===



Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
2.1.8
2.1.5
2.1.2
2.1.1
2.0.5
SDK: /usr/local/share/dotnet/sdk/2.1.504/Sdks
SDK Versions:
2.1.504
2.1.403
2.1.302
2.1.301
2.1.4
MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.16.0/lib/mono/msbuild/15.0/bin/Sdks



=== Xamarin.Profiler ===



Version: 1.6.4
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler



=== Updater ===



Version: 11



=== Apple Developer Tools ===



Xcode 10.1 (14460.46)
Build 10B61



=== Xamarin.Mac ===



Version: 5.2.1.15 (Visual Studio Community)
Hash: d60abd198
Branch:
Build date: 2019-02-01 12:23:30-0500



=== Xamarin.iOS ===



Version: 12.2.1.15 (Visual Studio Community)
Hash: d60abd198
Branch: d15-9
Build date: 2019-02-01 12:23:29-0500



=== Xamarin.Android ===



Version: 9.1.8.0 (Visual Studio Community)
Android SDK: /Users/jameslavery/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.3 (API level 10)
4.0.3 (API level 15)
4.1 (API level 16)
4.3 (API level 18)
4.4 (API level 19)
5.0 (API level 21)
5.1 (API level 22)
6.0 (API level 23)
7.0 (API level 24)
7.1 (API level 25)
8.0 (API level 26)
8.1 (API level 27)



SDK Tools Version: 26.1.1
SDK Platform Tools Version: 28.0.0
SDK Build Tools Version: 26.0.2



=== Microsoft Mobile OpenJDK ===



Java SDK: /Users/jameslavery/Library/Developer/Xamarin/jdk/microsoft_dist_openjdk_8.0.25
1.8.0-25
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL



=== Android Device Manager ===



Version: 7.8.1.0
Hash: 8924ea4a



=== Xamarin Inspector ===



Version: 1.4.3
Hash: db27525
Branch: 1.4-release
Build date: Mon, 09 Jul 2018 21:20:18 GMT
Client compatibility: 1



=== Build Information ===



Release ID: 708020001
Git revision: 13e0e5b7e85ffe742957e6f204bab5c06c644f0e
Build date: 2019-02-27 19:33:14+00
Build branch: release-7.8
Xamarin extensions: 23eaa7c9cdc9a3f55be7bb87b485a790ec82ef25



=== Operating System ===



Mac OS X 10.13.6
Darwin 17.7.0 Darwin Kernel Version 17.7.0
Fri Nov 2 20:43:16 PDT 2018
root:xnu-4570.71.17~1/RELEASE_X86_64 x86_64



=== Enabled user installed extensions ===



LiveXAML 1.3.31
MFractor 3.7.10
MvvmCross Template pack 2.0.1
NuGet Package Management Extensions 0.15
Template Creator 0.4
Redth's Addins 1.0.9
Internet of Things (IoT) development (Preview) 7.5










share|improve this question






























    0















    Background
    We have a page where we have a bound RepeaterView within a ScrollView. We're adding Questions to the bound collection as the user answers questions (the aim is to give a series of questions, scrolling off the top as the user progresses).



    We want the ScrollView to scroll to the bottom as we add Questions.



    To do this, I've created an Event which we raise when we add a Question, and added a handler in the Page. I'm subscribing/unsubscribing on the Appearing/Disappearing events for the page to avoid memory leaks etc.



    The Problem
    On Android this works fine. But on iOS, the ScrollView goes blank. However, if I background the app and bring it back to the foreground (by tapping the Home button and then the app icon, the screen then refreshes.



    Therefore it appears that the Page isn't being refreshed properly by my code.



    My XAML code:



    using System;
    using System.Collections.Generic;
    using System.Threading.Tasks;
    using MvvmCross.Forms.Presenters.Attributes;
    using MyApp.Mobile.PageModels.Claims.Medical;
    using MyApp.Mobile.Pages.Base;
    using Xamarin.Forms;

    namespace MyApp.Mobile.Pages.Claims.Medical

    [MvxContentPagePresentation(NoHistory = true)]
    public partial class ClaimConditionPage : BaseContentPage<ClaimConditionPageModel>

    public ClaimConditionPage()

    InitializeComponent();


    protected override void OnAppearing()

    if (BindingContext != null)

    ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

    model.QuestionAdded += Model_QuestionAdded;


    base.OnAppearing();


    protected override void OnDisappearing()

    ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

    model.QuestionAdded -= Model_QuestionAdded;
    base.OnDisappearing();


    void Model_QuestionAdded(object sender, EventArgs e)

    Device.BeginInvokeOnMainThread(async () =>

    await QuestionScrollView.ScrollToAsync(0, QuestionScrollView.Content.Height, false);
    );







    I've seen suggestions of adding a Task.Delay() to allow the UI to catch up - but this didn't work.



    Note that this is only on iOS.



    I note that there is this bug, but I don't think this is my problem. The ScrollView does scroll, but the display goes blank.



    Versions
    Xamarin.Forms 3.4.0.1029999



    === Visual Studio Community 2017 for Mac ===



    Version 7.8.2 (build 1)
    Installation UUID: 650b4c91-c7f5-4ee5-ad70-6f178f314906
    GTK+ 2.24.23 (Raleigh theme)
    Xamarin.Mac 5.0.0.0 ( / b40230c0)



    Package version: 516000221


    === Mono Framework MDK ===



    Runtime:
    Mono 5.16.0.221 (2018-06/b63e5378e38) (64-bit)
    Package version: 516000221



    === NuGet ===



    Version: 4.8.0.5385



    === .NET Core ===



    Runtime: /usr/local/share/dotnet/dotnet
    Runtime Versions:
    2.1.8
    2.1.5
    2.1.2
    2.1.1
    2.0.5
    SDK: /usr/local/share/dotnet/sdk/2.1.504/Sdks
    SDK Versions:
    2.1.504
    2.1.403
    2.1.302
    2.1.301
    2.1.4
    MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.16.0/lib/mono/msbuild/15.0/bin/Sdks



    === Xamarin.Profiler ===



    Version: 1.6.4
    Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler



    === Updater ===



    Version: 11



    === Apple Developer Tools ===



    Xcode 10.1 (14460.46)
    Build 10B61



    === Xamarin.Mac ===



    Version: 5.2.1.15 (Visual Studio Community)
    Hash: d60abd198
    Branch:
    Build date: 2019-02-01 12:23:30-0500



    === Xamarin.iOS ===



    Version: 12.2.1.15 (Visual Studio Community)
    Hash: d60abd198
    Branch: d15-9
    Build date: 2019-02-01 12:23:29-0500



    === Xamarin.Android ===



    Version: 9.1.8.0 (Visual Studio Community)
    Android SDK: /Users/jameslavery/Library/Developer/Xamarin/android-sdk-macosx
    Supported Android versions:
    2.3 (API level 10)
    4.0.3 (API level 15)
    4.1 (API level 16)
    4.3 (API level 18)
    4.4 (API level 19)
    5.0 (API level 21)
    5.1 (API level 22)
    6.0 (API level 23)
    7.0 (API level 24)
    7.1 (API level 25)
    8.0 (API level 26)
    8.1 (API level 27)



    SDK Tools Version: 26.1.1
    SDK Platform Tools Version: 28.0.0
    SDK Build Tools Version: 26.0.2



    === Microsoft Mobile OpenJDK ===



    Java SDK: /Users/jameslavery/Library/Developer/Xamarin/jdk/microsoft_dist_openjdk_8.0.25
    1.8.0-25
    Android Designer EPL code available here:
    https://github.com/xamarin/AndroidDesigner.EPL



    === Android Device Manager ===



    Version: 7.8.1.0
    Hash: 8924ea4a



    === Xamarin Inspector ===



    Version: 1.4.3
    Hash: db27525
    Branch: 1.4-release
    Build date: Mon, 09 Jul 2018 21:20:18 GMT
    Client compatibility: 1



    === Build Information ===



    Release ID: 708020001
    Git revision: 13e0e5b7e85ffe742957e6f204bab5c06c644f0e
    Build date: 2019-02-27 19:33:14+00
    Build branch: release-7.8
    Xamarin extensions: 23eaa7c9cdc9a3f55be7bb87b485a790ec82ef25



    === Operating System ===



    Mac OS X 10.13.6
    Darwin 17.7.0 Darwin Kernel Version 17.7.0
    Fri Nov 2 20:43:16 PDT 2018
    root:xnu-4570.71.17~1/RELEASE_X86_64 x86_64



    === Enabled user installed extensions ===



    LiveXAML 1.3.31
    MFractor 3.7.10
    MvvmCross Template pack 2.0.1
    NuGet Package Management Extensions 0.15
    Template Creator 0.4
    Redth's Addins 1.0.9
    Internet of Things (IoT) development (Preview) 7.5










    share|improve this question


























      0












      0








      0


      2






      Background
      We have a page where we have a bound RepeaterView within a ScrollView. We're adding Questions to the bound collection as the user answers questions (the aim is to give a series of questions, scrolling off the top as the user progresses).



      We want the ScrollView to scroll to the bottom as we add Questions.



      To do this, I've created an Event which we raise when we add a Question, and added a handler in the Page. I'm subscribing/unsubscribing on the Appearing/Disappearing events for the page to avoid memory leaks etc.



      The Problem
      On Android this works fine. But on iOS, the ScrollView goes blank. However, if I background the app and bring it back to the foreground (by tapping the Home button and then the app icon, the screen then refreshes.



      Therefore it appears that the Page isn't being refreshed properly by my code.



      My XAML code:



      using System;
      using System.Collections.Generic;
      using System.Threading.Tasks;
      using MvvmCross.Forms.Presenters.Attributes;
      using MyApp.Mobile.PageModels.Claims.Medical;
      using MyApp.Mobile.Pages.Base;
      using Xamarin.Forms;

      namespace MyApp.Mobile.Pages.Claims.Medical

      [MvxContentPagePresentation(NoHistory = true)]
      public partial class ClaimConditionPage : BaseContentPage<ClaimConditionPageModel>

      public ClaimConditionPage()

      InitializeComponent();


      protected override void OnAppearing()

      if (BindingContext != null)

      ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

      model.QuestionAdded += Model_QuestionAdded;


      base.OnAppearing();


      protected override void OnDisappearing()

      ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

      model.QuestionAdded -= Model_QuestionAdded;
      base.OnDisappearing();


      void Model_QuestionAdded(object sender, EventArgs e)

      Device.BeginInvokeOnMainThread(async () =>

      await QuestionScrollView.ScrollToAsync(0, QuestionScrollView.Content.Height, false);
      );







      I've seen suggestions of adding a Task.Delay() to allow the UI to catch up - but this didn't work.



      Note that this is only on iOS.



      I note that there is this bug, but I don't think this is my problem. The ScrollView does scroll, but the display goes blank.



      Versions
      Xamarin.Forms 3.4.0.1029999



      === Visual Studio Community 2017 for Mac ===



      Version 7.8.2 (build 1)
      Installation UUID: 650b4c91-c7f5-4ee5-ad70-6f178f314906
      GTK+ 2.24.23 (Raleigh theme)
      Xamarin.Mac 5.0.0.0 ( / b40230c0)



      Package version: 516000221


      === Mono Framework MDK ===



      Runtime:
      Mono 5.16.0.221 (2018-06/b63e5378e38) (64-bit)
      Package version: 516000221



      === NuGet ===



      Version: 4.8.0.5385



      === .NET Core ===



      Runtime: /usr/local/share/dotnet/dotnet
      Runtime Versions:
      2.1.8
      2.1.5
      2.1.2
      2.1.1
      2.0.5
      SDK: /usr/local/share/dotnet/sdk/2.1.504/Sdks
      SDK Versions:
      2.1.504
      2.1.403
      2.1.302
      2.1.301
      2.1.4
      MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.16.0/lib/mono/msbuild/15.0/bin/Sdks



      === Xamarin.Profiler ===



      Version: 1.6.4
      Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler



      === Updater ===



      Version: 11



      === Apple Developer Tools ===



      Xcode 10.1 (14460.46)
      Build 10B61



      === Xamarin.Mac ===



      Version: 5.2.1.15 (Visual Studio Community)
      Hash: d60abd198
      Branch:
      Build date: 2019-02-01 12:23:30-0500



      === Xamarin.iOS ===



      Version: 12.2.1.15 (Visual Studio Community)
      Hash: d60abd198
      Branch: d15-9
      Build date: 2019-02-01 12:23:29-0500



      === Xamarin.Android ===



      Version: 9.1.8.0 (Visual Studio Community)
      Android SDK: /Users/jameslavery/Library/Developer/Xamarin/android-sdk-macosx
      Supported Android versions:
      2.3 (API level 10)
      4.0.3 (API level 15)
      4.1 (API level 16)
      4.3 (API level 18)
      4.4 (API level 19)
      5.0 (API level 21)
      5.1 (API level 22)
      6.0 (API level 23)
      7.0 (API level 24)
      7.1 (API level 25)
      8.0 (API level 26)
      8.1 (API level 27)



      SDK Tools Version: 26.1.1
      SDK Platform Tools Version: 28.0.0
      SDK Build Tools Version: 26.0.2



      === Microsoft Mobile OpenJDK ===



      Java SDK: /Users/jameslavery/Library/Developer/Xamarin/jdk/microsoft_dist_openjdk_8.0.25
      1.8.0-25
      Android Designer EPL code available here:
      https://github.com/xamarin/AndroidDesigner.EPL



      === Android Device Manager ===



      Version: 7.8.1.0
      Hash: 8924ea4a



      === Xamarin Inspector ===



      Version: 1.4.3
      Hash: db27525
      Branch: 1.4-release
      Build date: Mon, 09 Jul 2018 21:20:18 GMT
      Client compatibility: 1



      === Build Information ===



      Release ID: 708020001
      Git revision: 13e0e5b7e85ffe742957e6f204bab5c06c644f0e
      Build date: 2019-02-27 19:33:14+00
      Build branch: release-7.8
      Xamarin extensions: 23eaa7c9cdc9a3f55be7bb87b485a790ec82ef25



      === Operating System ===



      Mac OS X 10.13.6
      Darwin 17.7.0 Darwin Kernel Version 17.7.0
      Fri Nov 2 20:43:16 PDT 2018
      root:xnu-4570.71.17~1/RELEASE_X86_64 x86_64



      === Enabled user installed extensions ===



      LiveXAML 1.3.31
      MFractor 3.7.10
      MvvmCross Template pack 2.0.1
      NuGet Package Management Extensions 0.15
      Template Creator 0.4
      Redth's Addins 1.0.9
      Internet of Things (IoT) development (Preview) 7.5










      share|improve this question














      Background
      We have a page where we have a bound RepeaterView within a ScrollView. We're adding Questions to the bound collection as the user answers questions (the aim is to give a series of questions, scrolling off the top as the user progresses).



      We want the ScrollView to scroll to the bottom as we add Questions.



      To do this, I've created an Event which we raise when we add a Question, and added a handler in the Page. I'm subscribing/unsubscribing on the Appearing/Disappearing events for the page to avoid memory leaks etc.



      The Problem
      On Android this works fine. But on iOS, the ScrollView goes blank. However, if I background the app and bring it back to the foreground (by tapping the Home button and then the app icon, the screen then refreshes.



      Therefore it appears that the Page isn't being refreshed properly by my code.



      My XAML code:



      using System;
      using System.Collections.Generic;
      using System.Threading.Tasks;
      using MvvmCross.Forms.Presenters.Attributes;
      using MyApp.Mobile.PageModels.Claims.Medical;
      using MyApp.Mobile.Pages.Base;
      using Xamarin.Forms;

      namespace MyApp.Mobile.Pages.Claims.Medical

      [MvxContentPagePresentation(NoHistory = true)]
      public partial class ClaimConditionPage : BaseContentPage<ClaimConditionPageModel>

      public ClaimConditionPage()

      InitializeComponent();


      protected override void OnAppearing()

      if (BindingContext != null)

      ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

      model.QuestionAdded += Model_QuestionAdded;


      base.OnAppearing();


      protected override void OnDisappearing()

      ClaimConditionPageModel model = (ClaimConditionPageModel)this.BindingContext.DataContext;

      model.QuestionAdded -= Model_QuestionAdded;
      base.OnDisappearing();


      void Model_QuestionAdded(object sender, EventArgs e)

      Device.BeginInvokeOnMainThread(async () =>

      await QuestionScrollView.ScrollToAsync(0, QuestionScrollView.Content.Height, false);
      );







      I've seen suggestions of adding a Task.Delay() to allow the UI to catch up - but this didn't work.



      Note that this is only on iOS.



      I note that there is this bug, but I don't think this is my problem. The ScrollView does scroll, but the display goes blank.



      Versions
      Xamarin.Forms 3.4.0.1029999



      === Visual Studio Community 2017 for Mac ===



      Version 7.8.2 (build 1)
      Installation UUID: 650b4c91-c7f5-4ee5-ad70-6f178f314906
      GTK+ 2.24.23 (Raleigh theme)
      Xamarin.Mac 5.0.0.0 ( / b40230c0)



      Package version: 516000221


      === Mono Framework MDK ===



      Runtime:
      Mono 5.16.0.221 (2018-06/b63e5378e38) (64-bit)
      Package version: 516000221



      === NuGet ===



      Version: 4.8.0.5385



      === .NET Core ===



      Runtime: /usr/local/share/dotnet/dotnet
      Runtime Versions:
      2.1.8
      2.1.5
      2.1.2
      2.1.1
      2.0.5
      SDK: /usr/local/share/dotnet/sdk/2.1.504/Sdks
      SDK Versions:
      2.1.504
      2.1.403
      2.1.302
      2.1.301
      2.1.4
      MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.16.0/lib/mono/msbuild/15.0/bin/Sdks



      === Xamarin.Profiler ===



      Version: 1.6.4
      Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler



      === Updater ===



      Version: 11



      === Apple Developer Tools ===



      Xcode 10.1 (14460.46)
      Build 10B61



      === Xamarin.Mac ===



      Version: 5.2.1.15 (Visual Studio Community)
      Hash: d60abd198
      Branch:
      Build date: 2019-02-01 12:23:30-0500



      === Xamarin.iOS ===



      Version: 12.2.1.15 (Visual Studio Community)
      Hash: d60abd198
      Branch: d15-9
      Build date: 2019-02-01 12:23:29-0500



      === Xamarin.Android ===



      Version: 9.1.8.0 (Visual Studio Community)
      Android SDK: /Users/jameslavery/Library/Developer/Xamarin/android-sdk-macosx
      Supported Android versions:
      2.3 (API level 10)
      4.0.3 (API level 15)
      4.1 (API level 16)
      4.3 (API level 18)
      4.4 (API level 19)
      5.0 (API level 21)
      5.1 (API level 22)
      6.0 (API level 23)
      7.0 (API level 24)
      7.1 (API level 25)
      8.0 (API level 26)
      8.1 (API level 27)



      SDK Tools Version: 26.1.1
      SDK Platform Tools Version: 28.0.0
      SDK Build Tools Version: 26.0.2



      === Microsoft Mobile OpenJDK ===



      Java SDK: /Users/jameslavery/Library/Developer/Xamarin/jdk/microsoft_dist_openjdk_8.0.25
      1.8.0-25
      Android Designer EPL code available here:
      https://github.com/xamarin/AndroidDesigner.EPL



      === Android Device Manager ===



      Version: 7.8.1.0
      Hash: 8924ea4a



      === Xamarin Inspector ===



      Version: 1.4.3
      Hash: db27525
      Branch: 1.4-release
      Build date: Mon, 09 Jul 2018 21:20:18 GMT
      Client compatibility: 1



      === Build Information ===



      Release ID: 708020001
      Git revision: 13e0e5b7e85ffe742957e6f204bab5c06c644f0e
      Build date: 2019-02-27 19:33:14+00
      Build branch: release-7.8
      Xamarin extensions: 23eaa7c9cdc9a3f55be7bb87b485a790ec82ef25



      === Operating System ===



      Mac OS X 10.13.6
      Darwin 17.7.0 Darwin Kernel Version 17.7.0
      Fri Nov 2 20:43:16 PDT 2018
      root:xnu-4570.71.17~1/RELEASE_X86_64 x86_64



      === Enabled user installed extensions ===



      LiveXAML 1.3.31
      MFractor 3.7.10
      MvvmCross Template pack 2.0.1
      NuGet Package Management Extensions 0.15
      Template Creator 0.4
      Redth's Addins 1.0.9
      Internet of Things (IoT) development (Preview) 7.5







      xamarin.forms






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      asked Mar 28 at 16:30









      James LaveryJames Lavery

      4582 silver badges14 bronze badges




      4582 silver badges14 bronze badges

























          1 Answer
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          1
















          It appears that there is a bug on iOS with this ScrollToAsync signature.



          Changing to the ScrollToAsync which takes an Element fixes it.



          Interestingly, I need aTask.Delay(10) to allow the Repeater's size to update before the ScrollToAsync is called. The resulting code is:



           void Model_QuestionAdded(object sender, EventArgs e)

          Device.BeginInvokeOnMainThread(async () =>

          await Task.Delay(10);
          await QuestionScrollView.ScrollToAsync(QuestionRepeater, ScrollToPosition.End, true);
          );




          It would be good to avoid the Task.Delay() if possible - I don't like this sort of thing because timings differ on devices, and I'm likely to find the delay isn't long enough on slower/faster devices.






          share|improve this answer



























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            1 Answer
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            1 Answer
            1






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            oldest

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            active

            oldest

            votes






            active

            oldest

            votes









            1
















            It appears that there is a bug on iOS with this ScrollToAsync signature.



            Changing to the ScrollToAsync which takes an Element fixes it.



            Interestingly, I need aTask.Delay(10) to allow the Repeater's size to update before the ScrollToAsync is called. The resulting code is:



             void Model_QuestionAdded(object sender, EventArgs e)

            Device.BeginInvokeOnMainThread(async () =>

            await Task.Delay(10);
            await QuestionScrollView.ScrollToAsync(QuestionRepeater, ScrollToPosition.End, true);
            );




            It would be good to avoid the Task.Delay() if possible - I don't like this sort of thing because timings differ on devices, and I'm likely to find the delay isn't long enough on slower/faster devices.






            share|improve this answer





























              1
















              It appears that there is a bug on iOS with this ScrollToAsync signature.



              Changing to the ScrollToAsync which takes an Element fixes it.



              Interestingly, I need aTask.Delay(10) to allow the Repeater's size to update before the ScrollToAsync is called. The resulting code is:



               void Model_QuestionAdded(object sender, EventArgs e)

              Device.BeginInvokeOnMainThread(async () =>

              await Task.Delay(10);
              await QuestionScrollView.ScrollToAsync(QuestionRepeater, ScrollToPosition.End, true);
              );




              It would be good to avoid the Task.Delay() if possible - I don't like this sort of thing because timings differ on devices, and I'm likely to find the delay isn't long enough on slower/faster devices.






              share|improve this answer



























                1














                1










                1









                It appears that there is a bug on iOS with this ScrollToAsync signature.



                Changing to the ScrollToAsync which takes an Element fixes it.



                Interestingly, I need aTask.Delay(10) to allow the Repeater's size to update before the ScrollToAsync is called. The resulting code is:



                 void Model_QuestionAdded(object sender, EventArgs e)

                Device.BeginInvokeOnMainThread(async () =>

                await Task.Delay(10);
                await QuestionScrollView.ScrollToAsync(QuestionRepeater, ScrollToPosition.End, true);
                );




                It would be good to avoid the Task.Delay() if possible - I don't like this sort of thing because timings differ on devices, and I'm likely to find the delay isn't long enough on slower/faster devices.






                share|improve this answer













                It appears that there is a bug on iOS with this ScrollToAsync signature.



                Changing to the ScrollToAsync which takes an Element fixes it.



                Interestingly, I need aTask.Delay(10) to allow the Repeater's size to update before the ScrollToAsync is called. The resulting code is:



                 void Model_QuestionAdded(object sender, EventArgs e)

                Device.BeginInvokeOnMainThread(async () =>

                await Task.Delay(10);
                await QuestionScrollView.ScrollToAsync(QuestionRepeater, ScrollToPosition.End, true);
                );




                It would be good to avoid the Task.Delay() if possible - I don't like this sort of thing because timings differ on devices, and I'm likely to find the delay isn't long enough on slower/faster devices.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 28 at 17:56









                James LaveryJames Lavery

                4582 silver badges14 bronze badges




                4582 silver badges14 bronze badges

































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