How do I resolve Gradle Error:Colliding Attributescan not build unity suddenlyUnable to merge android manifests. See the Console for more detailsUnity problems with port to androidGradle build failed: Could not determine Java versionGradle Build Failed — UnityGradle build for android in Unity fails, saying that it could not find intellij-core.jarGradle Build failed - UnityUnity Fails to Build to Androidmake android build from unity?Android Platform - Gradle Build Failed - What does the error mean

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How do I resolve Gradle Error:Colliding Attributes


can not build unity suddenlyUnable to merge android manifests. See the Console for more detailsUnity problems with port to androidGradle build failed: Could not determine Java versionGradle Build Failed — UnityGradle build for android in Unity fails, saying that it could not find intellij-core.jarGradle Build failed - UnityUnity Fails to Build to Androidmake android build from unity?Android Platform - Gradle Build Failed - What does the error mean






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margin-bottom:0;









0

















I've been trying to build my project to an android gradle build but I'm continuing to get this error.



Gradle Error:Colliding Attributes
The attribute meta-data#com.google.ar.core.min_apk_version@value=1810120000 in :core-1.4.0: collides with another value (See the Console for details)



I came across this forum with a similar issue (https://forum.unity.com/threads/problem-when-building-for-android.545594/) . The answer proposed (deleting core-1.1.4.arr) allows the project to build however the ARCore functionality isn't present. I've reinstalled ARCore/ARFoundation from the package manage with no luck as well.



Here's there error:



CommandInvokationFailure: Gradle build failed.
/Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[
/Users/Jules/Desktop/Dragons Den/Dragon's Den/Temp/gradleOut/src/main/AndroidManifest.xml:43:13-38 Error:
Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':processReleaseManifest'.
> Manifest merger failed : Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 1s
]
stdout[
:checkReleaseClasspath
:preBuild UP-TO-DATE
:preReleaseBuild
:compileReleaseAidl NO-SOURCE
:compileReleaseRenderscript UP-TO-DATE
:checkReleaseManifest UP-TO-DATE
:generateReleaseBuildConfig UP-TO-DATE
:prepareLintJar UP-TO-DATE
:mainApkListPersistenceRelease UP-TO-DATE
:generateReleaseResValues UP-TO-DATE
:generateReleaseResources UP-TO-DATE
:mergeReleaseResources
:createReleaseCompatibleScreenManifests UP-TO-DATE
:processReleaseManifest

See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.

:processReleaseManifest FAILED
11 actionable tasks: 4 executed, 7 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <df7ba4d130594d168eec372b930522d4>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:286)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


Any help would be appreciated, thanks!










share|improve this question


































    0

















    I've been trying to build my project to an android gradle build but I'm continuing to get this error.



    Gradle Error:Colliding Attributes
    The attribute meta-data#com.google.ar.core.min_apk_version@value=1810120000 in :core-1.4.0: collides with another value (See the Console for details)



    I came across this forum with a similar issue (https://forum.unity.com/threads/problem-when-building-for-android.545594/) . The answer proposed (deleting core-1.1.4.arr) allows the project to build however the ARCore functionality isn't present. I've reinstalled ARCore/ARFoundation from the package manage with no luck as well.



    Here's there error:



    CommandInvokationFailure: Gradle build failed.
    /Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

    stderr[
    /Users/Jules/Desktop/Dragons Den/Dragon's Den/Temp/gradleOut/src/main/AndroidManifest.xml:43:13-38 Error:
    Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
    is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
    Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':processReleaseManifest'.
    > Manifest merger failed : Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
    is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
    Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    BUILD FAILED in 1s
    ]
    stdout[
    :checkReleaseClasspath
    :preBuild UP-TO-DATE
    :preReleaseBuild
    :compileReleaseAidl NO-SOURCE
    :compileReleaseRenderscript UP-TO-DATE
    :checkReleaseManifest UP-TO-DATE
    :generateReleaseBuildConfig UP-TO-DATE
    :prepareLintJar UP-TO-DATE
    :mainApkListPersistenceRelease UP-TO-DATE
    :generateReleaseResValues UP-TO-DATE
    :generateReleaseResources UP-TO-DATE
    :mergeReleaseResources
    :createReleaseCompatibleScreenManifests UP-TO-DATE
    :processReleaseManifest

    See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.

    :processReleaseManifest FAILED
    11 actionable tasks: 4 executed, 7 up-to-date
    ]
    exit code: 1
    UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
    Rethrow as GradleInvokationException: Gradle build failed
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <df7ba4d130594d168eec372b930522d4>:0)
    UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:286)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


    Any help would be appreciated, thanks!










    share|improve this question






























      0












      0








      0








      I've been trying to build my project to an android gradle build but I'm continuing to get this error.



      Gradle Error:Colliding Attributes
      The attribute meta-data#com.google.ar.core.min_apk_version@value=1810120000 in :core-1.4.0: collides with another value (See the Console for details)



      I came across this forum with a similar issue (https://forum.unity.com/threads/problem-when-building-for-android.545594/) . The answer proposed (deleting core-1.1.4.arr) allows the project to build however the ARCore functionality isn't present. I've reinstalled ARCore/ARFoundation from the package manage with no luck as well.



      Here's there error:



      CommandInvokationFailure: Gradle build failed.
      /Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

      stderr[
      /Users/Jules/Desktop/Dragons Den/Dragon's Den/Temp/gradleOut/src/main/AndroidManifest.xml:43:13-38 Error:
      Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
      is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
      Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

      FAILURE: Build failed with an exception.

      * What went wrong:
      Execution failed for task ':processReleaseManifest'.
      > Manifest merger failed : Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
      is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
      Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

      * Try:
      Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

      * Get more help at https://help.gradle.org

      BUILD FAILED in 1s
      ]
      stdout[
      :checkReleaseClasspath
      :preBuild UP-TO-DATE
      :preReleaseBuild
      :compileReleaseAidl NO-SOURCE
      :compileReleaseRenderscript UP-TO-DATE
      :checkReleaseManifest UP-TO-DATE
      :generateReleaseBuildConfig UP-TO-DATE
      :prepareLintJar UP-TO-DATE
      :mainApkListPersistenceRelease UP-TO-DATE
      :generateReleaseResValues UP-TO-DATE
      :generateReleaseResources UP-TO-DATE
      :mergeReleaseResources
      :createReleaseCompatibleScreenManifests UP-TO-DATE
      :processReleaseManifest

      See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.

      :processReleaseManifest FAILED
      11 actionable tasks: 4 executed, 7 up-to-date
      ]
      exit code: 1
      UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
      Rethrow as GradleInvokationException: Gradle build failed
      UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:286)
      UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


      Any help would be appreciated, thanks!










      share|improve this question

















      I've been trying to build my project to an android gradle build but I'm continuing to get this error.



      Gradle Error:Colliding Attributes
      The attribute meta-data#com.google.ar.core.min_apk_version@value=1810120000 in :core-1.4.0: collides with another value (See the Console for details)



      I came across this forum with a similar issue (https://forum.unity.com/threads/problem-when-building-for-android.545594/) . The answer proposed (deleting core-1.1.4.arr) allows the project to build however the ARCore functionality isn't present. I've reinstalled ARCore/ARFoundation from the package manage with no luck as well.



      Here's there error:



      CommandInvokationFailure: Gradle build failed.
      /Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/Hub/Editor/2018.3.10f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

      stderr[
      /Users/Jules/Desktop/Dragons Den/Dragon's Den/Temp/gradleOut/src/main/AndroidManifest.xml:43:13-38 Error:
      Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
      is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
      Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

      FAILURE: Build failed with an exception.

      * What went wrong:
      Execution failed for task ':processReleaseManifest'.
      > Manifest merger failed : Attribute meta-data#com.google.ar.core.min_apk_version@value value=(181012000) from [:arcore_client:] AndroidManifest.xml:43:13-38
      is also present at [:core-1.4.0:] AndroidManifest.xml:43:13-38 value=(180626000).
      Suggestion: add 'tools:replace="android:value"' to <meta-data> element at AndroidManifest.xml:41:9-43:41 to override.

      * Try:
      Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

      * Get more help at https://help.gradle.org

      BUILD FAILED in 1s
      ]
      stdout[
      :checkReleaseClasspath
      :preBuild UP-TO-DATE
      :preReleaseBuild
      :compileReleaseAidl NO-SOURCE
      :compileReleaseRenderscript UP-TO-DATE
      :checkReleaseManifest UP-TO-DATE
      :generateReleaseBuildConfig UP-TO-DATE
      :prepareLintJar UP-TO-DATE
      :mainApkListPersistenceRelease UP-TO-DATE
      :generateReleaseResValues UP-TO-DATE
      :generateReleaseResources UP-TO-DATE
      :mergeReleaseResources
      :createReleaseCompatibleScreenManifests UP-TO-DATE
      :processReleaseManifest

      See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.

      :processReleaseManifest FAILED
      11 actionable tasks: 4 executed, 7 up-to-date
      ]
      exit code: 1
      UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
      Rethrow as GradleInvokationException: Gradle build failed
      UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <df7ba4d130594d168eec372b930522d4>:0)
      UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:286)
      UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


      Any help would be appreciated, thanks!







      unity3d






      share|improve this question
















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 28 at 21:59









      Derek Pollard

      4,9196 gold badges27 silver badges43 bronze badges




      4,9196 gold badges27 silver badges43 bronze badges










      asked Mar 28 at 21:52









      Gradle ManGradle Man

      11 bronze badge




      11 bronze badge

























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