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how to init() a swift view controller properly?


How to write init methods of a UIViewController in SwiftHow do I call Objective-C code from Swift?#pragma mark in Swift?Swift Beta performance: sorting arraysHow to detect tableView cell touched or clicked in swiftAVaudioplayer audio player progess as Uislider crashesAdding a custom UIViewcontroller to subview programmatically but getting an error message “Cannot convert value of type…”How to optimize UITableViewCell, because my UITableView lagsHow do I pass data from a UIViewController to UITabBarController?Swift Error - Use of undeclared type 'cell' - Collection ViewBMI app print result is 0 even with variable being hard coded






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margin-bottom:0;









0

















I'm attempting to initialize this ViewController class. I am not using the MVC design strategy so ignore the bad conventions used (if any).



How do I initialize this class properly?



Error: 'required' initializer 'init(coder:)' must be provided by subclass of 'UIViewController'



Context: This is a calculator app that when any of the buttons are pressed. It will go find the senders title and simply put if one of the three vars are nil, it will store it in that optional.



import UIKit

class ViewController: UIViewController

override func viewDidLoad()
super.viewDidLoad()
// Do any additional setup after loading the view.


@IBOutlet weak var answerLabel: UILabel!
//global vars for all funcs
var selection1: Int?
didSet answerLabel.text = String(selection1!)

var selection2: String?
didSet answerLabel.text = selection2!

var selection3: Int?
didSet answerLabel.text = String(selection3!)


var answer: Int
didSet answerLabel.text = String(answer)



init()






@IBAction func touchButton(_ sender: UIButton)
if selection1 == nil
selection1 = Int(sender.currentTitle!)
print("Selection set in first pos.")
else if selection2 == nil
selection2 = sender.currentTitle
else if selection3 == nil
selection3 = Int(sender.currentTitle!)
else
calculate(firstNum: selection1!, operation: selection2!, secondNum: selection3!)



func calculate(firstNum: Int, operation: String, secondNum: Int)
switch operation
case "+":
answer = firstNum + secondNum
case "-":
answer = firstNum - secondNum
case "x":
answer = firstNum * secondNum
case "/":
answer = firstNum / secondNum
default:
answerLabel.text = "Something went wrong!"














share|improve this question




























  • because I am using optionals where the vars may not contain a value, i am required to init the class somehow

    – user11274697
    Mar 28 at 22:19











  • Duplicate -- stackoverflow.com/questions/30679129/…

    – Mocha
    Mar 28 at 22:25











  • You can avoid creating an init by setting a default value for your properties.. E.g.. var answer: Int = 0 ...

    – Mocha
    Mar 28 at 23:24

















0

















I'm attempting to initialize this ViewController class. I am not using the MVC design strategy so ignore the bad conventions used (if any).



How do I initialize this class properly?



Error: 'required' initializer 'init(coder:)' must be provided by subclass of 'UIViewController'



Context: This is a calculator app that when any of the buttons are pressed. It will go find the senders title and simply put if one of the three vars are nil, it will store it in that optional.



import UIKit

class ViewController: UIViewController

override func viewDidLoad()
super.viewDidLoad()
// Do any additional setup after loading the view.


@IBOutlet weak var answerLabel: UILabel!
//global vars for all funcs
var selection1: Int?
didSet answerLabel.text = String(selection1!)

var selection2: String?
didSet answerLabel.text = selection2!

var selection3: Int?
didSet answerLabel.text = String(selection3!)


var answer: Int
didSet answerLabel.text = String(answer)



init()






@IBAction func touchButton(_ sender: UIButton)
if selection1 == nil
selection1 = Int(sender.currentTitle!)
print("Selection set in first pos.")
else if selection2 == nil
selection2 = sender.currentTitle
else if selection3 == nil
selection3 = Int(sender.currentTitle!)
else
calculate(firstNum: selection1!, operation: selection2!, secondNum: selection3!)



func calculate(firstNum: Int, operation: String, secondNum: Int)
switch operation
case "+":
answer = firstNum + secondNum
case "-":
answer = firstNum - secondNum
case "x":
answer = firstNum * secondNum
case "/":
answer = firstNum / secondNum
default:
answerLabel.text = "Something went wrong!"














share|improve this question




























  • because I am using optionals where the vars may not contain a value, i am required to init the class somehow

    – user11274697
    Mar 28 at 22:19











  • Duplicate -- stackoverflow.com/questions/30679129/…

    – Mocha
    Mar 28 at 22:25











  • You can avoid creating an init by setting a default value for your properties.. E.g.. var answer: Int = 0 ...

    – Mocha
    Mar 28 at 23:24













0












0








0








I'm attempting to initialize this ViewController class. I am not using the MVC design strategy so ignore the bad conventions used (if any).



How do I initialize this class properly?



Error: 'required' initializer 'init(coder:)' must be provided by subclass of 'UIViewController'



Context: This is a calculator app that when any of the buttons are pressed. It will go find the senders title and simply put if one of the three vars are nil, it will store it in that optional.



import UIKit

class ViewController: UIViewController

override func viewDidLoad()
super.viewDidLoad()
// Do any additional setup after loading the view.


@IBOutlet weak var answerLabel: UILabel!
//global vars for all funcs
var selection1: Int?
didSet answerLabel.text = String(selection1!)

var selection2: String?
didSet answerLabel.text = selection2!

var selection3: Int?
didSet answerLabel.text = String(selection3!)


var answer: Int
didSet answerLabel.text = String(answer)



init()






@IBAction func touchButton(_ sender: UIButton)
if selection1 == nil
selection1 = Int(sender.currentTitle!)
print("Selection set in first pos.")
else if selection2 == nil
selection2 = sender.currentTitle
else if selection3 == nil
selection3 = Int(sender.currentTitle!)
else
calculate(firstNum: selection1!, operation: selection2!, secondNum: selection3!)



func calculate(firstNum: Int, operation: String, secondNum: Int)
switch operation
case "+":
answer = firstNum + secondNum
case "-":
answer = firstNum - secondNum
case "x":
answer = firstNum * secondNum
case "/":
answer = firstNum / secondNum
default:
answerLabel.text = "Something went wrong!"














share|improve this question

















I'm attempting to initialize this ViewController class. I am not using the MVC design strategy so ignore the bad conventions used (if any).



How do I initialize this class properly?



Error: 'required' initializer 'init(coder:)' must be provided by subclass of 'UIViewController'



Context: This is a calculator app that when any of the buttons are pressed. It will go find the senders title and simply put if one of the three vars are nil, it will store it in that optional.



import UIKit

class ViewController: UIViewController

override func viewDidLoad()
super.viewDidLoad()
// Do any additional setup after loading the view.


@IBOutlet weak var answerLabel: UILabel!
//global vars for all funcs
var selection1: Int?
didSet answerLabel.text = String(selection1!)

var selection2: String?
didSet answerLabel.text = selection2!

var selection3: Int?
didSet answerLabel.text = String(selection3!)


var answer: Int
didSet answerLabel.text = String(answer)



init()






@IBAction func touchButton(_ sender: UIButton)
if selection1 == nil
selection1 = Int(sender.currentTitle!)
print("Selection set in first pos.")
else if selection2 == nil
selection2 = sender.currentTitle
else if selection3 == nil
selection3 = Int(sender.currentTitle!)
else
calculate(firstNum: selection1!, operation: selection2!, secondNum: selection3!)



func calculate(firstNum: Int, operation: String, secondNum: Int)
switch operation
case "+":
answer = firstNum + secondNum
case "-":
answer = firstNum - secondNum
case "x":
answer = firstNum * secondNum
case "/":
answer = firstNum / secondNum
default:
answerLabel.text = "Something went wrong!"











swift initialization






share|improve this question
















share|improve this question













share|improve this question




share|improve this question








edited Mar 28 at 22:01

























asked Mar 28 at 21:53







user11274697user11274697






















  • because I am using optionals where the vars may not contain a value, i am required to init the class somehow

    – user11274697
    Mar 28 at 22:19











  • Duplicate -- stackoverflow.com/questions/30679129/…

    – Mocha
    Mar 28 at 22:25











  • You can avoid creating an init by setting a default value for your properties.. E.g.. var answer: Int = 0 ...

    – Mocha
    Mar 28 at 23:24

















  • because I am using optionals where the vars may not contain a value, i am required to init the class somehow

    – user11274697
    Mar 28 at 22:19











  • Duplicate -- stackoverflow.com/questions/30679129/…

    – Mocha
    Mar 28 at 22:25











  • You can avoid creating an init by setting a default value for your properties.. E.g.. var answer: Int = 0 ...

    – Mocha
    Mar 28 at 23:24
















because I am using optionals where the vars may not contain a value, i am required to init the class somehow

– user11274697
Mar 28 at 22:19





because I am using optionals where the vars may not contain a value, i am required to init the class somehow

– user11274697
Mar 28 at 22:19













Duplicate -- stackoverflow.com/questions/30679129/…

– Mocha
Mar 28 at 22:25





Duplicate -- stackoverflow.com/questions/30679129/…

– Mocha
Mar 28 at 22:25













You can avoid creating an init by setting a default value for your properties.. E.g.. var answer: Int = 0 ...

– Mocha
Mar 28 at 23:24





You can avoid creating an init by setting a default value for your properties.. E.g.. var answer: Int = 0 ...

– Mocha
Mar 28 at 23:24












2 Answers
2






active

oldest

votes


















0


















Initialization depends on a couple of condition.



  1. If you are using storyboard, you can just remove the init and your VC will have default initializer. Make sure either all of your properties have default value or they are optional.

  2. If you are using xib or just creating view programmatically you can have custom convenience initializer where you pass some extra data this way.

class MyViewController: ViewController 
var answer: Int
convenience init(answer: Int)
self.init()

self.answer = answer
// Do other setup







share|improve this answer

































    0


















    Your controller is being instantiated from the storyboard. A safe place to configure initial views is during the controller's call to viewDidLoad, ie:



    override func viewDidLoad() 
    super.viewDidLoad()
    // configure your views and subviews here






    share|improve this answer



























      Your Answer






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      2 Answers
      2






      active

      oldest

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      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      0


















      Initialization depends on a couple of condition.



      1. If you are using storyboard, you can just remove the init and your VC will have default initializer. Make sure either all of your properties have default value or they are optional.

      2. If you are using xib or just creating view programmatically you can have custom convenience initializer where you pass some extra data this way.

      class MyViewController: ViewController 
      var answer: Int
      convenience init(answer: Int)
      self.init()

      self.answer = answer
      // Do other setup







      share|improve this answer






























        0


















        Initialization depends on a couple of condition.



        1. If you are using storyboard, you can just remove the init and your VC will have default initializer. Make sure either all of your properties have default value or they are optional.

        2. If you are using xib or just creating view programmatically you can have custom convenience initializer where you pass some extra data this way.

        class MyViewController: ViewController 
        var answer: Int
        convenience init(answer: Int)
        self.init()

        self.answer = answer
        // Do other setup







        share|improve this answer




























          0














          0










          0









          Initialization depends on a couple of condition.



          1. If you are using storyboard, you can just remove the init and your VC will have default initializer. Make sure either all of your properties have default value or they are optional.

          2. If you are using xib or just creating view programmatically you can have custom convenience initializer where you pass some extra data this way.

          class MyViewController: ViewController 
          var answer: Int
          convenience init(answer: Int)
          self.init()

          self.answer = answer
          // Do other setup







          share|improve this answer














          Initialization depends on a couple of condition.



          1. If you are using storyboard, you can just remove the init and your VC will have default initializer. Make sure either all of your properties have default value or they are optional.

          2. If you are using xib or just creating view programmatically you can have custom convenience initializer where you pass some extra data this way.

          class MyViewController: ViewController 
          var answer: Int
          convenience init(answer: Int)
          self.init()

          self.answer = answer
          // Do other setup








          share|improve this answer













          share|improve this answer




          share|improve this answer










          answered Mar 29 at 4:59









          AksAks

          1,23511 silver badges22 bronze badges




          1,23511 silver badges22 bronze badges


























              0


















              Your controller is being instantiated from the storyboard. A safe place to configure initial views is during the controller's call to viewDidLoad, ie:



              override func viewDidLoad() 
              super.viewDidLoad()
              // configure your views and subviews here






              share|improve this answer






























                0


















                Your controller is being instantiated from the storyboard. A safe place to configure initial views is during the controller's call to viewDidLoad, ie:



                override func viewDidLoad() 
                super.viewDidLoad()
                // configure your views and subviews here






                share|improve this answer




























                  0














                  0










                  0









                  Your controller is being instantiated from the storyboard. A safe place to configure initial views is during the controller's call to viewDidLoad, ie:



                  override func viewDidLoad() 
                  super.viewDidLoad()
                  // configure your views and subviews here






                  share|improve this answer














                  Your controller is being instantiated from the storyboard. A safe place to configure initial views is during the controller's call to viewDidLoad, ie:



                  override func viewDidLoad() 
                  super.viewDidLoad()
                  // configure your views and subviews here







                  share|improve this answer













                  share|improve this answer




                  share|improve this answer










                  answered Mar 29 at 0:54









                  eeekarieeekari

                  1441 silver badge6 bronze badges




                  1441 silver badge6 bronze badges































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