Blender 3D objects keep intersecting when trying to positionDisable the startscreen when opening BlenderObject illisible in the image render of blenderBlender to Unity: Object shifting positionsBlender - Intersection between 2 objects deletes part of my first objectBlender 2.78a (When im trying to move my object and enter a value it doesn't work)How can i select only the top part of a model/object in blender?Any way to remove a modifier from multiple objects in Blender?Blender OSL and P (position) relative to object scaleAdding “properties” to objects in a Blender sceneblender get object from position

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Blender 3D objects keep intersecting when trying to position


Disable the startscreen when opening BlenderObject illisible in the image render of blenderBlender to Unity: Object shifting positionsBlender - Intersection between 2 objects deletes part of my first objectBlender 2.78a (When im trying to move my object and enter a value it doesn't work)How can i select only the top part of a model/object in blender?Any way to remove a modifier from multiple objects in Blender?Blender OSL and P (position) relative to object scaleAdding “properties” to objects in a Blender sceneblender get object from position






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So I am trying to make a 3D model of a chug jug, it is my first commission, and when I try to position the chug jug with the blue object that represents the drink, they keep on intersecting. I know there is a setting somewhere that disables objects intersecting each other when modeling but I forgot where. Also the liquid inside the chug jug has to be there too because my client says he’s going to 3D print the parts and so he needs the bottle and drink to be different colors.










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    0















    So I am trying to make a 3D model of a chug jug, it is my first commission, and when I try to position the chug jug with the blue object that represents the drink, they keep on intersecting. I know there is a setting somewhere that disables objects intersecting each other when modeling but I forgot where. Also the liquid inside the chug jug has to be there too because my client says he’s going to 3D print the parts and so he needs the bottle and drink to be different colors.










    share|improve this question
























      0












      0








      0








      So I am trying to make a 3D model of a chug jug, it is my first commission, and when I try to position the chug jug with the blue object that represents the drink, they keep on intersecting. I know there is a setting somewhere that disables objects intersecting each other when modeling but I forgot where. Also the liquid inside the chug jug has to be there too because my client says he’s going to 3D print the parts and so he needs the bottle and drink to be different colors.










      share|improve this question














      So I am trying to make a 3D model of a chug jug, it is my first commission, and when I try to position the chug jug with the blue object that represents the drink, they keep on intersecting. I know there is a setting somewhere that disables objects intersecting each other when modeling but I forgot where. Also the liquid inside the chug jug has to be there too because my client says he’s going to 3D print the parts and so he needs the bottle and drink to be different colors.







      blender modeling 3d-model






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      share|improve this question










      asked Mar 18 at 6:37









      Erik GrigoryanErik Grigoryan

      42




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          Object intersections is something that is only used by physics simulations or game engines where the computer is calculating new positions of objects.



          When you are modeling in a 3D program you are manually defining the surface of the object. While not really intersection testing, modeling tools offer snapping and alignment options to assist you in positioning the multiple surfaces near each other.



          Blender has several snapping options that will align to other vertices or surfaces. Note that to create parts that will be 3D printed and fit together, you should consider modeling with a small gap between the two surfaces.






          share|improve this answer























          • Thank you very much. I have fixed my blender model and it looks better.

            – Erik Grigoryan
            Mar 31 at 15:59











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          1 Answer
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          active

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          active

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          active

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          Object intersections is something that is only used by physics simulations or game engines where the computer is calculating new positions of objects.



          When you are modeling in a 3D program you are manually defining the surface of the object. While not really intersection testing, modeling tools offer snapping and alignment options to assist you in positioning the multiple surfaces near each other.



          Blender has several snapping options that will align to other vertices or surfaces. Note that to create parts that will be 3D printed and fit together, you should consider modeling with a small gap between the two surfaces.






          share|improve this answer























          • Thank you very much. I have fixed my blender model and it looks better.

            – Erik Grigoryan
            Mar 31 at 15:59















          0














          Object intersections is something that is only used by physics simulations or game engines where the computer is calculating new positions of objects.



          When you are modeling in a 3D program you are manually defining the surface of the object. While not really intersection testing, modeling tools offer snapping and alignment options to assist you in positioning the multiple surfaces near each other.



          Blender has several snapping options that will align to other vertices or surfaces. Note that to create parts that will be 3D printed and fit together, you should consider modeling with a small gap between the two surfaces.






          share|improve this answer























          • Thank you very much. I have fixed my blender model and it looks better.

            – Erik Grigoryan
            Mar 31 at 15:59













          0












          0








          0







          Object intersections is something that is only used by physics simulations or game engines where the computer is calculating new positions of objects.



          When you are modeling in a 3D program you are manually defining the surface of the object. While not really intersection testing, modeling tools offer snapping and alignment options to assist you in positioning the multiple surfaces near each other.



          Blender has several snapping options that will align to other vertices or surfaces. Note that to create parts that will be 3D printed and fit together, you should consider modeling with a small gap between the two surfaces.






          share|improve this answer













          Object intersections is something that is only used by physics simulations or game engines where the computer is calculating new positions of objects.



          When you are modeling in a 3D program you are manually defining the surface of the object. While not really intersection testing, modeling tools offer snapping and alignment options to assist you in positioning the multiple surfaces near each other.



          Blender has several snapping options that will align to other vertices or surfaces. Note that to create parts that will be 3D printed and fit together, you should consider modeling with a small gap between the two surfaces.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Mar 24 at 5:33









          samblersambler

          4,8811816




          4,8811816












          • Thank you very much. I have fixed my blender model and it looks better.

            – Erik Grigoryan
            Mar 31 at 15:59

















          • Thank you very much. I have fixed my blender model and it looks better.

            – Erik Grigoryan
            Mar 31 at 15:59
















          Thank you very much. I have fixed my blender model and it looks better.

          – Erik Grigoryan
          Mar 31 at 15:59





          Thank you very much. I have fixed my blender model and it looks better.

          – Erik Grigoryan
          Mar 31 at 15:59

















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