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How the memory has been allocated and released?


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1















I am playing around with IDisposable interface and GC and there is something which i cannot understand.



So we have the following class:



public class DatabaseState : IDisposable

protected SqlConnection _connection;

public virtual string GetDate()

if (_disposed)
throw new ObjectDisposedException("DatabaseState");

if (_connection == null)

var connectionString = ConfigurationManager.ConnectionStrings["master"];
_connection = new SqlConnection(connectionString.ConnectionString);
_connection.Open();

using (var command = _connection.CreateCommand())

command.CommandText = "SELECT getdate()";
return command.ExecuteScalar().ToString();



private bool _disposed;

public void Dispose()

Dispose(true);
GC.SuppressFinalize(this);


protected virtual void Dispose(bool disposing)

if (_disposed)
return;

if (disposing)

if (_connection != null)

_connection.Dispose();
_connection = null;

_disposed = true;





As you can see the class is pretty simple (it only gets current date).



In the Main i have the following code:



class Program

static void Main(string[] args)

Console.WriteLine("'g' to Get Date; 'gc' to Garbage Collect; 'x' to Exit");
var command = "";
while (command != "x")

command = Console.ReadLine();
switch (command)

case "g":
GetDate();
break;

case "gc":
GC.Collect();
break;




private static void GetDate()

using (var databaseState = new DatabaseState())
//var databaseState = new DatabaseState();

Console.WriteLine(databaseState.GetDate());





The first experiment is when i use IDisposable with using (I have used VS build in Diagnostic Tools.)



Look at the following snapshots:



Spanshots



The number represent snapshot ID.



  1. When I started application. As you can see we have allocated only 29.38 KB.

  2. When I entered "g" we have allocated 245.70KB which is normal. We have opened a connection, handshake and etc.

  3. When I entered "g" for the second time we have allocated only 0.55 KB which also should be normal. I checked what kind of object type we have created: Hashtable, Microsoft.Win32.SafeHandles.SafeFileMappingHandle,SectionRecord and etc. I am not familiar with these object types and I think that there are related somehow with CLR.

From now on the strange things happened for me.



4, 5,6,7 I did the same i pressed "g". As you can see we haven't allocated any memory. And this is my first question Why?.



  1. I pressed "gc" which force GC.Collect(). At that point i was surprised. We haven't released any memory. As I know GC.Collect() released the memory from all generations. The second question Why GC hasn't released any memory at this point ?


  2. I pressed "g" again. The same thing as in snapshots 4, 5, 6 and 7. We haven't allocated any memory. Why?


10, 11 Randomly created snapshots.



  1. This is also something interesting. I haven't done any actions and something has allocated 2.4 KB memory. Again i checked what kind of object types we have created: ContextCallback, Microsoft.Win32.SafeHandles.SafeFileMappingHandle, AppDomainPauseManager, ThreadPoolWorkQueue. And again I am not familiar with these types but I think that there are related to CLR.


  2. The same as 12. I haven't done any actions for a while but this time we released 20.66 KB memory. Why?



To summarize:



By my understanding the IDisposable and GC should work in a little different way.
The first time when I instantiate DatabaseState I should open connection, handshake and etc. Because of that we will allocate more memory.
Because of the fact that we use DatabaseState instance in using statement we will release these unmanaged resources. The next time when I use instance of DatabaseState I should allocate some memory (but as I saw from the snapshots 4,5,6,7 and 9 I didn't allocate any memory) only for the instance because the connection, handshake has already been done.



I am missing something but i don't know what and where.



Regards










share|improve this question






















  • If I am not mistaken there is an internal cache of Sqlconnections. In effect only the first call will do the expensive things. Object reuse is pretty common to solve gc issues.

    – Alois Kraus
    Mar 23 at 12:51











  • From IDisposable: "The garbage collector automatically releases the memory allocated to a managed object when that object is no longer used. However, it is not possible to predict when garbage collection will occur." Note the second sentence. What you're most likely seeing is .Net holding on to memory because it thinks you might need it again in the near future. If the system needs memory, then .Net will release whatever it can back to the OS. This is regular behavior for any .Net program...

    – Idle_Mind
    Mar 23 at 14:43











  • @Idle_Mind make sense. Do you know some articles/books where I can read in details what actually happens ?

    – chunk1ty
    Mar 25 at 8:22











  • Sure, Garbage Collection has links to articles with more details than you'll probably ever need.

    – Idle_Mind
    Mar 25 at 13:27

















1















I am playing around with IDisposable interface and GC and there is something which i cannot understand.



So we have the following class:



public class DatabaseState : IDisposable

protected SqlConnection _connection;

public virtual string GetDate()

if (_disposed)
throw new ObjectDisposedException("DatabaseState");

if (_connection == null)

var connectionString = ConfigurationManager.ConnectionStrings["master"];
_connection = new SqlConnection(connectionString.ConnectionString);
_connection.Open();

using (var command = _connection.CreateCommand())

command.CommandText = "SELECT getdate()";
return command.ExecuteScalar().ToString();



private bool _disposed;

public void Dispose()

Dispose(true);
GC.SuppressFinalize(this);


protected virtual void Dispose(bool disposing)

if (_disposed)
return;

if (disposing)

if (_connection != null)

_connection.Dispose();
_connection = null;

_disposed = true;





As you can see the class is pretty simple (it only gets current date).



In the Main i have the following code:



class Program

static void Main(string[] args)

Console.WriteLine("'g' to Get Date; 'gc' to Garbage Collect; 'x' to Exit");
var command = "";
while (command != "x")

command = Console.ReadLine();
switch (command)

case "g":
GetDate();
break;

case "gc":
GC.Collect();
break;




private static void GetDate()

using (var databaseState = new DatabaseState())
//var databaseState = new DatabaseState();

Console.WriteLine(databaseState.GetDate());





The first experiment is when i use IDisposable with using (I have used VS build in Diagnostic Tools.)



Look at the following snapshots:



Spanshots



The number represent snapshot ID.



  1. When I started application. As you can see we have allocated only 29.38 KB.

  2. When I entered "g" we have allocated 245.70KB which is normal. We have opened a connection, handshake and etc.

  3. When I entered "g" for the second time we have allocated only 0.55 KB which also should be normal. I checked what kind of object type we have created: Hashtable, Microsoft.Win32.SafeHandles.SafeFileMappingHandle,SectionRecord and etc. I am not familiar with these object types and I think that there are related somehow with CLR.

From now on the strange things happened for me.



4, 5,6,7 I did the same i pressed "g". As you can see we haven't allocated any memory. And this is my first question Why?.



  1. I pressed "gc" which force GC.Collect(). At that point i was surprised. We haven't released any memory. As I know GC.Collect() released the memory from all generations. The second question Why GC hasn't released any memory at this point ?


  2. I pressed "g" again. The same thing as in snapshots 4, 5, 6 and 7. We haven't allocated any memory. Why?


10, 11 Randomly created snapshots.



  1. This is also something interesting. I haven't done any actions and something has allocated 2.4 KB memory. Again i checked what kind of object types we have created: ContextCallback, Microsoft.Win32.SafeHandles.SafeFileMappingHandle, AppDomainPauseManager, ThreadPoolWorkQueue. And again I am not familiar with these types but I think that there are related to CLR.


  2. The same as 12. I haven't done any actions for a while but this time we released 20.66 KB memory. Why?



To summarize:



By my understanding the IDisposable and GC should work in a little different way.
The first time when I instantiate DatabaseState I should open connection, handshake and etc. Because of that we will allocate more memory.
Because of the fact that we use DatabaseState instance in using statement we will release these unmanaged resources. The next time when I use instance of DatabaseState I should allocate some memory (but as I saw from the snapshots 4,5,6,7 and 9 I didn't allocate any memory) only for the instance because the connection, handshake has already been done.



I am missing something but i don't know what and where.



Regards










share|improve this question






















  • If I am not mistaken there is an internal cache of Sqlconnections. In effect only the first call will do the expensive things. Object reuse is pretty common to solve gc issues.

    – Alois Kraus
    Mar 23 at 12:51











  • From IDisposable: "The garbage collector automatically releases the memory allocated to a managed object when that object is no longer used. However, it is not possible to predict when garbage collection will occur." Note the second sentence. What you're most likely seeing is .Net holding on to memory because it thinks you might need it again in the near future. If the system needs memory, then .Net will release whatever it can back to the OS. This is regular behavior for any .Net program...

    – Idle_Mind
    Mar 23 at 14:43











  • @Idle_Mind make sense. Do you know some articles/books where I can read in details what actually happens ?

    – chunk1ty
    Mar 25 at 8:22











  • Sure, Garbage Collection has links to articles with more details than you'll probably ever need.

    – Idle_Mind
    Mar 25 at 13:27













1












1








1








I am playing around with IDisposable interface and GC and there is something which i cannot understand.



So we have the following class:



public class DatabaseState : IDisposable

protected SqlConnection _connection;

public virtual string GetDate()

if (_disposed)
throw new ObjectDisposedException("DatabaseState");

if (_connection == null)

var connectionString = ConfigurationManager.ConnectionStrings["master"];
_connection = new SqlConnection(connectionString.ConnectionString);
_connection.Open();

using (var command = _connection.CreateCommand())

command.CommandText = "SELECT getdate()";
return command.ExecuteScalar().ToString();



private bool _disposed;

public void Dispose()

Dispose(true);
GC.SuppressFinalize(this);


protected virtual void Dispose(bool disposing)

if (_disposed)
return;

if (disposing)

if (_connection != null)

_connection.Dispose();
_connection = null;

_disposed = true;





As you can see the class is pretty simple (it only gets current date).



In the Main i have the following code:



class Program

static void Main(string[] args)

Console.WriteLine("'g' to Get Date; 'gc' to Garbage Collect; 'x' to Exit");
var command = "";
while (command != "x")

command = Console.ReadLine();
switch (command)

case "g":
GetDate();
break;

case "gc":
GC.Collect();
break;




private static void GetDate()

using (var databaseState = new DatabaseState())
//var databaseState = new DatabaseState();

Console.WriteLine(databaseState.GetDate());





The first experiment is when i use IDisposable with using (I have used VS build in Diagnostic Tools.)



Look at the following snapshots:



Spanshots



The number represent snapshot ID.



  1. When I started application. As you can see we have allocated only 29.38 KB.

  2. When I entered "g" we have allocated 245.70KB which is normal. We have opened a connection, handshake and etc.

  3. When I entered "g" for the second time we have allocated only 0.55 KB which also should be normal. I checked what kind of object type we have created: Hashtable, Microsoft.Win32.SafeHandles.SafeFileMappingHandle,SectionRecord and etc. I am not familiar with these object types and I think that there are related somehow with CLR.

From now on the strange things happened for me.



4, 5,6,7 I did the same i pressed "g". As you can see we haven't allocated any memory. And this is my first question Why?.



  1. I pressed "gc" which force GC.Collect(). At that point i was surprised. We haven't released any memory. As I know GC.Collect() released the memory from all generations. The second question Why GC hasn't released any memory at this point ?


  2. I pressed "g" again. The same thing as in snapshots 4, 5, 6 and 7. We haven't allocated any memory. Why?


10, 11 Randomly created snapshots.



  1. This is also something interesting. I haven't done any actions and something has allocated 2.4 KB memory. Again i checked what kind of object types we have created: ContextCallback, Microsoft.Win32.SafeHandles.SafeFileMappingHandle, AppDomainPauseManager, ThreadPoolWorkQueue. And again I am not familiar with these types but I think that there are related to CLR.


  2. The same as 12. I haven't done any actions for a while but this time we released 20.66 KB memory. Why?



To summarize:



By my understanding the IDisposable and GC should work in a little different way.
The first time when I instantiate DatabaseState I should open connection, handshake and etc. Because of that we will allocate more memory.
Because of the fact that we use DatabaseState instance in using statement we will release these unmanaged resources. The next time when I use instance of DatabaseState I should allocate some memory (but as I saw from the snapshots 4,5,6,7 and 9 I didn't allocate any memory) only for the instance because the connection, handshake has already been done.



I am missing something but i don't know what and where.



Regards










share|improve this question














I am playing around with IDisposable interface and GC and there is something which i cannot understand.



So we have the following class:



public class DatabaseState : IDisposable

protected SqlConnection _connection;

public virtual string GetDate()

if (_disposed)
throw new ObjectDisposedException("DatabaseState");

if (_connection == null)

var connectionString = ConfigurationManager.ConnectionStrings["master"];
_connection = new SqlConnection(connectionString.ConnectionString);
_connection.Open();

using (var command = _connection.CreateCommand())

command.CommandText = "SELECT getdate()";
return command.ExecuteScalar().ToString();



private bool _disposed;

public void Dispose()

Dispose(true);
GC.SuppressFinalize(this);


protected virtual void Dispose(bool disposing)

if (_disposed)
return;

if (disposing)

if (_connection != null)

_connection.Dispose();
_connection = null;

_disposed = true;





As you can see the class is pretty simple (it only gets current date).



In the Main i have the following code:



class Program

static void Main(string[] args)

Console.WriteLine("'g' to Get Date; 'gc' to Garbage Collect; 'x' to Exit");
var command = "";
while (command != "x")

command = Console.ReadLine();
switch (command)

case "g":
GetDate();
break;

case "gc":
GC.Collect();
break;




private static void GetDate()

using (var databaseState = new DatabaseState())
//var databaseState = new DatabaseState();

Console.WriteLine(databaseState.GetDate());





The first experiment is when i use IDisposable with using (I have used VS build in Diagnostic Tools.)



Look at the following snapshots:



Spanshots



The number represent snapshot ID.



  1. When I started application. As you can see we have allocated only 29.38 KB.

  2. When I entered "g" we have allocated 245.70KB which is normal. We have opened a connection, handshake and etc.

  3. When I entered "g" for the second time we have allocated only 0.55 KB which also should be normal. I checked what kind of object type we have created: Hashtable, Microsoft.Win32.SafeHandles.SafeFileMappingHandle,SectionRecord and etc. I am not familiar with these object types and I think that there are related somehow with CLR.

From now on the strange things happened for me.



4, 5,6,7 I did the same i pressed "g". As you can see we haven't allocated any memory. And this is my first question Why?.



  1. I pressed "gc" which force GC.Collect(). At that point i was surprised. We haven't released any memory. As I know GC.Collect() released the memory from all generations. The second question Why GC hasn't released any memory at this point ?


  2. I pressed "g" again. The same thing as in snapshots 4, 5, 6 and 7. We haven't allocated any memory. Why?


10, 11 Randomly created snapshots.



  1. This is also something interesting. I haven't done any actions and something has allocated 2.4 KB memory. Again i checked what kind of object types we have created: ContextCallback, Microsoft.Win32.SafeHandles.SafeFileMappingHandle, AppDomainPauseManager, ThreadPoolWorkQueue. And again I am not familiar with these types but I think that there are related to CLR.


  2. The same as 12. I haven't done any actions for a while but this time we released 20.66 KB memory. Why?



To summarize:



By my understanding the IDisposable and GC should work in a little different way.
The first time when I instantiate DatabaseState I should open connection, handshake and etc. Because of that we will allocate more memory.
Because of the fact that we use DatabaseState instance in using statement we will release these unmanaged resources. The next time when I use instance of DatabaseState I should allocate some memory (but as I saw from the snapshots 4,5,6,7 and 9 I didn't allocate any memory) only for the instance because the connection, handshake has already been done.



I am missing something but i don't know what and where.



Regards







.net memory garbage-collection clr idisposable






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 23 at 12:02









chunk1tychunk1ty

4016




4016












  • If I am not mistaken there is an internal cache of Sqlconnections. In effect only the first call will do the expensive things. Object reuse is pretty common to solve gc issues.

    – Alois Kraus
    Mar 23 at 12:51











  • From IDisposable: "The garbage collector automatically releases the memory allocated to a managed object when that object is no longer used. However, it is not possible to predict when garbage collection will occur." Note the second sentence. What you're most likely seeing is .Net holding on to memory because it thinks you might need it again in the near future. If the system needs memory, then .Net will release whatever it can back to the OS. This is regular behavior for any .Net program...

    – Idle_Mind
    Mar 23 at 14:43











  • @Idle_Mind make sense. Do you know some articles/books where I can read in details what actually happens ?

    – chunk1ty
    Mar 25 at 8:22











  • Sure, Garbage Collection has links to articles with more details than you'll probably ever need.

    – Idle_Mind
    Mar 25 at 13:27

















  • If I am not mistaken there is an internal cache of Sqlconnections. In effect only the first call will do the expensive things. Object reuse is pretty common to solve gc issues.

    – Alois Kraus
    Mar 23 at 12:51











  • From IDisposable: "The garbage collector automatically releases the memory allocated to a managed object when that object is no longer used. However, it is not possible to predict when garbage collection will occur." Note the second sentence. What you're most likely seeing is .Net holding on to memory because it thinks you might need it again in the near future. If the system needs memory, then .Net will release whatever it can back to the OS. This is regular behavior for any .Net program...

    – Idle_Mind
    Mar 23 at 14:43











  • @Idle_Mind make sense. Do you know some articles/books where I can read in details what actually happens ?

    – chunk1ty
    Mar 25 at 8:22











  • Sure, Garbage Collection has links to articles with more details than you'll probably ever need.

    – Idle_Mind
    Mar 25 at 13:27
















If I am not mistaken there is an internal cache of Sqlconnections. In effect only the first call will do the expensive things. Object reuse is pretty common to solve gc issues.

– Alois Kraus
Mar 23 at 12:51





If I am not mistaken there is an internal cache of Sqlconnections. In effect only the first call will do the expensive things. Object reuse is pretty common to solve gc issues.

– Alois Kraus
Mar 23 at 12:51













From IDisposable: "The garbage collector automatically releases the memory allocated to a managed object when that object is no longer used. However, it is not possible to predict when garbage collection will occur." Note the second sentence. What you're most likely seeing is .Net holding on to memory because it thinks you might need it again in the near future. If the system needs memory, then .Net will release whatever it can back to the OS. This is regular behavior for any .Net program...

– Idle_Mind
Mar 23 at 14:43





From IDisposable: "The garbage collector automatically releases the memory allocated to a managed object when that object is no longer used. However, it is not possible to predict when garbage collection will occur." Note the second sentence. What you're most likely seeing is .Net holding on to memory because it thinks you might need it again in the near future. If the system needs memory, then .Net will release whatever it can back to the OS. This is regular behavior for any .Net program...

– Idle_Mind
Mar 23 at 14:43













@Idle_Mind make sense. Do you know some articles/books where I can read in details what actually happens ?

– chunk1ty
Mar 25 at 8:22





@Idle_Mind make sense. Do you know some articles/books where I can read in details what actually happens ?

– chunk1ty
Mar 25 at 8:22













Sure, Garbage Collection has links to articles with more details than you'll probably ever need.

– Idle_Mind
Mar 25 at 13:27





Sure, Garbage Collection has links to articles with more details than you'll probably ever need.

– Idle_Mind
Mar 25 at 13:27












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