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How to jump back for a second in a video like on YouTube?
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I build a game that is based on a video. The video is played from the half of it. When the button is pushed the video needs to jump a second back. The problem is that in fact it jumps to a specific point. How can I fix that?
/// ----------------------------------------------------------------------------------------
public void onFlower(View view)
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.seekTo(myVideo.getCurrentPosition() - 1000);
/// ----------------------------------------------------------------------------------------
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
/// ------------------------------------------------------------------------------------
setContentView(R.layout.activity_play);
///locking the screen on portrait
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
///locking the screen on portrait
boolean bool1 = false;
/// ------------------------------------------------------------------------------------
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.setVideoPath("android.resource://" + getPackageName() + "/" + R.raw.degreesvideo);
myVideo.seekTo(26000);
myVideo.start();
}
add a comment |
I build a game that is based on a video. The video is played from the half of it. When the button is pushed the video needs to jump a second back. The problem is that in fact it jumps to a specific point. How can I fix that?
/// ----------------------------------------------------------------------------------------
public void onFlower(View view)
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.seekTo(myVideo.getCurrentPosition() - 1000);
/// ----------------------------------------------------------------------------------------
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
/// ------------------------------------------------------------------------------------
setContentView(R.layout.activity_play);
///locking the screen on portrait
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
///locking the screen on portrait
boolean bool1 = false;
/// ------------------------------------------------------------------------------------
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.setVideoPath("android.resource://" + getPackageName() + "/" + R.raw.degreesvideo);
myVideo.seekTo(26000);
myVideo.start();
}
Also, JavaScript has nothing to do with Java.
– Zoe
Mar 24 at 11:42
add a comment |
I build a game that is based on a video. The video is played from the half of it. When the button is pushed the video needs to jump a second back. The problem is that in fact it jumps to a specific point. How can I fix that?
/// ----------------------------------------------------------------------------------------
public void onFlower(View view)
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.seekTo(myVideo.getCurrentPosition() - 1000);
/// ----------------------------------------------------------------------------------------
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
/// ------------------------------------------------------------------------------------
setContentView(R.layout.activity_play);
///locking the screen on portrait
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
///locking the screen on portrait
boolean bool1 = false;
/// ------------------------------------------------------------------------------------
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.setVideoPath("android.resource://" + getPackageName() + "/" + R.raw.degreesvideo);
myVideo.seekTo(26000);
myVideo.start();
}
I build a game that is based on a video. The video is played from the half of it. When the button is pushed the video needs to jump a second back. The problem is that in fact it jumps to a specific point. How can I fix that?
/// ----------------------------------------------------------------------------------------
public void onFlower(View view)
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.seekTo(myVideo.getCurrentPosition() - 1000);
/// ----------------------------------------------------------------------------------------
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
/// ------------------------------------------------------------------------------------
setContentView(R.layout.activity_play);
///locking the screen on portrait
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
///locking the screen on portrait
boolean bool1 = false;
/// ------------------------------------------------------------------------------------
VideoView myVideo = (VideoView) findViewById(R.id.videoView);
myVideo.setVideoPath("android.resource://" + getPackageName() + "/" + R.raw.degreesvideo);
myVideo.seekTo(26000);
myVideo.start();
}
edited Mar 24 at 11:41
Zoe
15k85789
15k85789
asked Mar 24 at 9:49
Iliya GalisIliya Galis
61
61
Also, JavaScript has nothing to do with Java.
– Zoe
Mar 24 at 11:42
add a comment |
Also, JavaScript has nothing to do with Java.
– Zoe
Mar 24 at 11:42
Also, JavaScript has nothing to do with Java.
– Zoe
Mar 24 at 11:42
Also, JavaScript has nothing to do with Java.
– Zoe
Mar 24 at 11:42
add a comment |
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Also, JavaScript has nothing to do with Java.
– Zoe
Mar 24 at 11:42