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ObservableCollection not updating though I INotifyPropertyChanged is implemented


How do I update the GUI from another thread?Implementing INotifyPropertyChanged - does a better way exist?ObservableCollection not noticing when Item in it changes (even with INotifyPropertyChanged)What is the use of ObservableCollection in .net?Difference between ObservableCollection and BindingListDatabinding issue with stopwatched elapsedWpf-Datagrid and ObservableCollection-AutoGenerateColumns?WPF Binding not updating from DispatcherTimerListView does not update when source is changed - Even though I implemented PropertyChangedObservable.Interval not updating UI with expected frequency






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0















I need to display in a DataGrid a set of bit states as received from external source. For this I use an ObservableCollection like this



public class UpdateIO : INotifyPropertyChanged


public static ObservableCollection<IObitDetails> PlcCommonOutputs = new ObservableCollection<IObitDetails>();


My IObitDetails class is



 public class IObitDetails : INotifyPropertyChanged

bool _bitValue;
public string BitGroup get; set;
public string BitText get; set;
public short CIOaddress get; set;
public short BitPosition get; set;
public bool BitValue

get return _bitValue;
set SetField(ref _bitValue, value);

public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)

PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value,
[CallerMemberName] string propertyName = null)

if (EqualityComparer<T>.Default.Equals(field, value))
return false;
field = value;
OnPropertyChanged(propertyName);
return true;

public IObitDetails(string bg, bool bv, string bt, short adr, short pos)

BitGroup = bg;
BitValue = bv;
BitText = bt;
CIOaddress = adr;
BitPosition = pos;




Next I created the collection



PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampRed,"Op. Red", 0x0001, obitCommonOpLampRed));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampGreen,"Op. Green", 0x0001, obitCommonOpLampGreen));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteA,"MuteA", 0x0001, obitCommonMuteA));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteB,"MuteB", 0x0001, obitCommonMuteB));
...


Here BitPositions are declared as:



private const short obitCommonOpLampRed = 0;
private const short obitCommonOpLampGreen = 1;
private const short obitCommonMuteA = 2;
private const short obitCommonMuteB = 3;
...


Each bit is a property which is modified when I read (in a polling thread) a port and store in oCommonOutputsPost:



 private short _oCommonOutputsPort;
public short oCommonOutputsPort

get return _oCommonOutputsPort;
set

SetField(ref _oCommonOutputsPort, value);
oCommonOpLampRed = (oCommonOutputsPort & (1 << obitCommonOpLampRed)) != 0;
oCommonOpLampGreen = (oCommonOutputsPort & (1 << obitCommonOpLampGreen)) != 0;
oCommonMuteA = (oCommonOutputsPort & (1 << obitCommonMuteA)) != 0;
oCommonMuteB = (oCommonOutputsPort & (1 << obitCommonMuteB)) != 0;



private bool _oCommonOpLampRed;
public bool oCommonOpLampRed

get return _oCommonOpLampRed;
set SetField(ref _oCommonOpLampRed, value);

private bool _oCommonOpLampGreen;
public bool oCommonOpLampGreen

get return _oCommonOpLampGreen;
set SetField(ref _oCommonOpLampGreen, value);

}
private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set SetField(ref _oCommonMuteA, value);

private bool _oCommonMuteB;
public bool oCommonMuteB

get return _oCommonMuteB;
set SetField(ref _oCommonMuteB, value);

...


Whenever I read a new port value, the bits are set/reset (I see that the bit properties are modified correctly).
But the ObservableCollection (PlcCommonOutputs) is not changed.
If I change by hand in debugger the corresponding BitValue(s) in the collection they are seen in the UI (so I do not include any xaml).
Is there a way this is done without increasing code complexity to much?










share|improve this question



















  • 3





    ObservableCollection only fires events when the collection is changed (e.g. elements added, removed, moved etc), not when individual elements change.

    – rpaulin56
    Mar 27 at 14:10












  • You may want to look at BindingList instead of ObservableCollection

    – Jeff Anderson
    Mar 27 at 14:15

















0















I need to display in a DataGrid a set of bit states as received from external source. For this I use an ObservableCollection like this



public class UpdateIO : INotifyPropertyChanged


public static ObservableCollection<IObitDetails> PlcCommonOutputs = new ObservableCollection<IObitDetails>();


My IObitDetails class is



 public class IObitDetails : INotifyPropertyChanged

bool _bitValue;
public string BitGroup get; set;
public string BitText get; set;
public short CIOaddress get; set;
public short BitPosition get; set;
public bool BitValue

get return _bitValue;
set SetField(ref _bitValue, value);

public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)

PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value,
[CallerMemberName] string propertyName = null)

if (EqualityComparer<T>.Default.Equals(field, value))
return false;
field = value;
OnPropertyChanged(propertyName);
return true;

public IObitDetails(string bg, bool bv, string bt, short adr, short pos)

BitGroup = bg;
BitValue = bv;
BitText = bt;
CIOaddress = adr;
BitPosition = pos;




Next I created the collection



PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampRed,"Op. Red", 0x0001, obitCommonOpLampRed));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampGreen,"Op. Green", 0x0001, obitCommonOpLampGreen));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteA,"MuteA", 0x0001, obitCommonMuteA));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteB,"MuteB", 0x0001, obitCommonMuteB));
...


Here BitPositions are declared as:



private const short obitCommonOpLampRed = 0;
private const short obitCommonOpLampGreen = 1;
private const short obitCommonMuteA = 2;
private const short obitCommonMuteB = 3;
...


Each bit is a property which is modified when I read (in a polling thread) a port and store in oCommonOutputsPost:



 private short _oCommonOutputsPort;
public short oCommonOutputsPort

get return _oCommonOutputsPort;
set

SetField(ref _oCommonOutputsPort, value);
oCommonOpLampRed = (oCommonOutputsPort & (1 << obitCommonOpLampRed)) != 0;
oCommonOpLampGreen = (oCommonOutputsPort & (1 << obitCommonOpLampGreen)) != 0;
oCommonMuteA = (oCommonOutputsPort & (1 << obitCommonMuteA)) != 0;
oCommonMuteB = (oCommonOutputsPort & (1 << obitCommonMuteB)) != 0;



private bool _oCommonOpLampRed;
public bool oCommonOpLampRed

get return _oCommonOpLampRed;
set SetField(ref _oCommonOpLampRed, value);

private bool _oCommonOpLampGreen;
public bool oCommonOpLampGreen

get return _oCommonOpLampGreen;
set SetField(ref _oCommonOpLampGreen, value);

}
private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set SetField(ref _oCommonMuteA, value);

private bool _oCommonMuteB;
public bool oCommonMuteB

get return _oCommonMuteB;
set SetField(ref _oCommonMuteB, value);

...


Whenever I read a new port value, the bits are set/reset (I see that the bit properties are modified correctly).
But the ObservableCollection (PlcCommonOutputs) is not changed.
If I change by hand in debugger the corresponding BitValue(s) in the collection they are seen in the UI (so I do not include any xaml).
Is there a way this is done without increasing code complexity to much?










share|improve this question



















  • 3





    ObservableCollection only fires events when the collection is changed (e.g. elements added, removed, moved etc), not when individual elements change.

    – rpaulin56
    Mar 27 at 14:10












  • You may want to look at BindingList instead of ObservableCollection

    – Jeff Anderson
    Mar 27 at 14:15













0












0








0


0






I need to display in a DataGrid a set of bit states as received from external source. For this I use an ObservableCollection like this



public class UpdateIO : INotifyPropertyChanged


public static ObservableCollection<IObitDetails> PlcCommonOutputs = new ObservableCollection<IObitDetails>();


My IObitDetails class is



 public class IObitDetails : INotifyPropertyChanged

bool _bitValue;
public string BitGroup get; set;
public string BitText get; set;
public short CIOaddress get; set;
public short BitPosition get; set;
public bool BitValue

get return _bitValue;
set SetField(ref _bitValue, value);

public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)

PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value,
[CallerMemberName] string propertyName = null)

if (EqualityComparer<T>.Default.Equals(field, value))
return false;
field = value;
OnPropertyChanged(propertyName);
return true;

public IObitDetails(string bg, bool bv, string bt, short adr, short pos)

BitGroup = bg;
BitValue = bv;
BitText = bt;
CIOaddress = adr;
BitPosition = pos;




Next I created the collection



PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampRed,"Op. Red", 0x0001, obitCommonOpLampRed));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampGreen,"Op. Green", 0x0001, obitCommonOpLampGreen));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteA,"MuteA", 0x0001, obitCommonMuteA));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteB,"MuteB", 0x0001, obitCommonMuteB));
...


Here BitPositions are declared as:



private const short obitCommonOpLampRed = 0;
private const short obitCommonOpLampGreen = 1;
private const short obitCommonMuteA = 2;
private const short obitCommonMuteB = 3;
...


Each bit is a property which is modified when I read (in a polling thread) a port and store in oCommonOutputsPost:



 private short _oCommonOutputsPort;
public short oCommonOutputsPort

get return _oCommonOutputsPort;
set

SetField(ref _oCommonOutputsPort, value);
oCommonOpLampRed = (oCommonOutputsPort & (1 << obitCommonOpLampRed)) != 0;
oCommonOpLampGreen = (oCommonOutputsPort & (1 << obitCommonOpLampGreen)) != 0;
oCommonMuteA = (oCommonOutputsPort & (1 << obitCommonMuteA)) != 0;
oCommonMuteB = (oCommonOutputsPort & (1 << obitCommonMuteB)) != 0;



private bool _oCommonOpLampRed;
public bool oCommonOpLampRed

get return _oCommonOpLampRed;
set SetField(ref _oCommonOpLampRed, value);

private bool _oCommonOpLampGreen;
public bool oCommonOpLampGreen

get return _oCommonOpLampGreen;
set SetField(ref _oCommonOpLampGreen, value);

}
private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set SetField(ref _oCommonMuteA, value);

private bool _oCommonMuteB;
public bool oCommonMuteB

get return _oCommonMuteB;
set SetField(ref _oCommonMuteB, value);

...


Whenever I read a new port value, the bits are set/reset (I see that the bit properties are modified correctly).
But the ObservableCollection (PlcCommonOutputs) is not changed.
If I change by hand in debugger the corresponding BitValue(s) in the collection they are seen in the UI (so I do not include any xaml).
Is there a way this is done without increasing code complexity to much?










share|improve this question














I need to display in a DataGrid a set of bit states as received from external source. For this I use an ObservableCollection like this



public class UpdateIO : INotifyPropertyChanged


public static ObservableCollection<IObitDetails> PlcCommonOutputs = new ObservableCollection<IObitDetails>();


My IObitDetails class is



 public class IObitDetails : INotifyPropertyChanged

bool _bitValue;
public string BitGroup get; set;
public string BitText get; set;
public short CIOaddress get; set;
public short BitPosition get; set;
public bool BitValue

get return _bitValue;
set SetField(ref _bitValue, value);

public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)

PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

protected bool SetField<T>(ref T field, T value,
[CallerMemberName] string propertyName = null)

if (EqualityComparer<T>.Default.Equals(field, value))
return false;
field = value;
OnPropertyChanged(propertyName);
return true;

public IObitDetails(string bg, bool bv, string bt, short adr, short pos)

BitGroup = bg;
BitValue = bv;
BitText = bt;
CIOaddress = adr;
BitPosition = pos;




Next I created the collection



PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampRed,"Op. Red", 0x0001, obitCommonOpLampRed));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonOpLampGreen,"Op. Green", 0x0001, obitCommonOpLampGreen));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteA,"MuteA", 0x0001, obitCommonMuteA));
PlcCommonOutputs.Add(new IObitDetails("CO", oCommonMuteB,"MuteB", 0x0001, obitCommonMuteB));
...


Here BitPositions are declared as:



private const short obitCommonOpLampRed = 0;
private const short obitCommonOpLampGreen = 1;
private const short obitCommonMuteA = 2;
private const short obitCommonMuteB = 3;
...


Each bit is a property which is modified when I read (in a polling thread) a port and store in oCommonOutputsPost:



 private short _oCommonOutputsPort;
public short oCommonOutputsPort

get return _oCommonOutputsPort;
set

SetField(ref _oCommonOutputsPort, value);
oCommonOpLampRed = (oCommonOutputsPort & (1 << obitCommonOpLampRed)) != 0;
oCommonOpLampGreen = (oCommonOutputsPort & (1 << obitCommonOpLampGreen)) != 0;
oCommonMuteA = (oCommonOutputsPort & (1 << obitCommonMuteA)) != 0;
oCommonMuteB = (oCommonOutputsPort & (1 << obitCommonMuteB)) != 0;



private bool _oCommonOpLampRed;
public bool oCommonOpLampRed

get return _oCommonOpLampRed;
set SetField(ref _oCommonOpLampRed, value);

private bool _oCommonOpLampGreen;
public bool oCommonOpLampGreen

get return _oCommonOpLampGreen;
set SetField(ref _oCommonOpLampGreen, value);

}
private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set SetField(ref _oCommonMuteA, value);

private bool _oCommonMuteB;
public bool oCommonMuteB

get return _oCommonMuteB;
set SetField(ref _oCommonMuteB, value);

...


Whenever I read a new port value, the bits are set/reset (I see that the bit properties are modified correctly).
But the ObservableCollection (PlcCommonOutputs) is not changed.
If I change by hand in debugger the corresponding BitValue(s) in the collection they are seen in the UI (so I do not include any xaml).
Is there a way this is done without increasing code complexity to much?







c# observablecollection






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 27 at 13:57









Ivan ZlatarskiIvan Zlatarski

1




1










  • 3





    ObservableCollection only fires events when the collection is changed (e.g. elements added, removed, moved etc), not when individual elements change.

    – rpaulin56
    Mar 27 at 14:10












  • You may want to look at BindingList instead of ObservableCollection

    – Jeff Anderson
    Mar 27 at 14:15












  • 3





    ObservableCollection only fires events when the collection is changed (e.g. elements added, removed, moved etc), not when individual elements change.

    – rpaulin56
    Mar 27 at 14:10












  • You may want to look at BindingList instead of ObservableCollection

    – Jeff Anderson
    Mar 27 at 14:15







3




3





ObservableCollection only fires events when the collection is changed (e.g. elements added, removed, moved etc), not when individual elements change.

– rpaulin56
Mar 27 at 14:10






ObservableCollection only fires events when the collection is changed (e.g. elements added, removed, moved etc), not when individual elements change.

– rpaulin56
Mar 27 at 14:10














You may want to look at BindingList instead of ObservableCollection

– Jeff Anderson
Mar 27 at 14:15





You may want to look at BindingList instead of ObservableCollection

– Jeff Anderson
Mar 27 at 14:15












1 Answer
1






active

oldest

votes


















0














An easy fix for this, would be to raise propertychanged when in your setter for the values you would want to update. An example of this would be:



private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set

SetField(ref _oCommonMuteA, value);
OnPropertyChanged(nameof(oCommonMuteA));







share|improve this answer

























  • But I already have OnPropertyChanged in my SetField method before it.

    – Ivan Zlatarski
    Mar 27 at 18:42










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1 Answer
1






active

oldest

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active

oldest

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active

oldest

votes









0














An easy fix for this, would be to raise propertychanged when in your setter for the values you would want to update. An example of this would be:



private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set

SetField(ref _oCommonMuteA, value);
OnPropertyChanged(nameof(oCommonMuteA));







share|improve this answer

























  • But I already have OnPropertyChanged in my SetField method before it.

    – Ivan Zlatarski
    Mar 27 at 18:42















0














An easy fix for this, would be to raise propertychanged when in your setter for the values you would want to update. An example of this would be:



private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set

SetField(ref _oCommonMuteA, value);
OnPropertyChanged(nameof(oCommonMuteA));







share|improve this answer

























  • But I already have OnPropertyChanged in my SetField method before it.

    – Ivan Zlatarski
    Mar 27 at 18:42













0












0








0







An easy fix for this, would be to raise propertychanged when in your setter for the values you would want to update. An example of this would be:



private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set

SetField(ref _oCommonMuteA, value);
OnPropertyChanged(nameof(oCommonMuteA));







share|improve this answer













An easy fix for this, would be to raise propertychanged when in your setter for the values you would want to update. An example of this would be:



private bool _oCommonMuteA;
public bool oCommonMuteA

get return _oCommonMuteA;
set

SetField(ref _oCommonMuteA, value);
OnPropertyChanged(nameof(oCommonMuteA));








share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 27 at 14:27









DanielDaniel

367 bronze badges




367 bronze badges















  • But I already have OnPropertyChanged in my SetField method before it.

    – Ivan Zlatarski
    Mar 27 at 18:42

















  • But I already have OnPropertyChanged in my SetField method before it.

    – Ivan Zlatarski
    Mar 27 at 18:42
















But I already have OnPropertyChanged in my SetField method before it.

– Ivan Zlatarski
Mar 27 at 18:42





But I already have OnPropertyChanged in my SetField method before it.

– Ivan Zlatarski
Mar 27 at 18:42








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